The door is flush with the wall, providing no light, leaving you entirely in the dark. On the top is a sliding hatch. On the bottom is another hatch, possibly for delivering things.\n\nBoth are locked.\n\n[[Back|Death3]]\n
You wake up in a room.\nThe room is about as plain as you can get. Gray concrete [[walls|Walls2]] box you in from every side. In front of you is a [[door|Door2]], but it is locked tight, and the hatch is closed. To your left is your [[cot|Bed2]].
Water covers the floor entirely. The water is about ankle deep, and very cold.\n\n[[Back|Sink]]\n
You jump in and try to grab the water bottle, hoping it contains some clean water. Sharp sticks scratch holes through your clothing and create fresh wounds. You grab the water bottle, and head back towards shore and [[sink|Sink]].
You put up the sail, but you catch no wind. You sit there in your little boat, in the middle of a vast nothingness, and starve to [[death|Death]].
<<silently>>\n<<set $eat2 = "yes">>\n<<endsilently>>\nYou push the food down your mouth, trying your best to keep it down. The peas, still frozen solid, are the hardest.\n\n[[Back|Death2]]\n
The cot lies on a flimsy metal frame, lifting the mattress a full foot off the ground. \n\nThe mattress is cold, hard, and slightly damp.\n\n[[Sleep|Sleep3]]\n\n[[Back|Death2]]\n
The cot lies on a flimsy metal frame, lifting the mattress a full foot off the ground. \n\nThe matress is cold, hard, and slightly damp.\n\n[[Sleep|Sleep2]]\n\n[[Back|Death]]\n
The cot lies on a flimsy metal frame, lifting the mattress a full foot off the ground. The frame is partially submerged in water.\n\nThe mattress is cold, hard, and slightly damp.\n\n[[Sleep|Sleep6]]\n\n[[Back|Sink]]\n
The walls are concrete, speckled with small grains that make concrete. The walls are slightly damp.\n\n[[Back|Death3]]\n
The cot lies on a flimsy metal frame, lifting the mattress a full foot off the ground. \n\nThe mattress is cold, hard, and slightly damp.\n\n[[Sleep|Sleep4]]\n\n[[Back|Death3]]\n
The cot lies on a flimsy metal frame, lifting the mattress a full foot off the ground. The matress is completely submerged under water.\n[[Back|What?]]\n
The hill is tall, and hard to scale. Each step you take, you displace some sand, making it harder and harder to climb up.\n\n[[Continue climbing|Climb]].
You strip down to your underwear and hop in the river. The cool water encases your body and makes you feel young again. You swim, and swim, until the speed of the water pulls you into the rapids. Your head hits a rock and you [[die|Death3]].
You pull yourself onto the cot and find yourself falling into a deep sleep.\n\n[[...|Dream5]]
You wake up in a room.\nThe room is about as plain as you can get. Gray concrete [[walls|Walls]] box you in from every side. In front of you is a [[door|Door]], but it is locked tight, and the hatch is closed. To your left is your [[cot|Bed]].
You pull yourself onto the cot and find yourself falling into a deep sleep.\n\n[[...|Dream6]]
The door is flush with the wall, providing no light, leaving you entirely in the dark. On the top is a sliding hatch. On the bottom is another hatch, possibly for delivering things.\n\nBoth are locked.\n\n[[Back|Begin]]\n
You wake up in a room.\nThe room is about as plain as you can get. Gray concrete [[walls|Walls3]] box you in from every side. In front of you is a [[door|Door3]], but it is locked tight, and the hatch is closed. A plate of [[food|Food]] sits in front of it. To your left is your [[cot|Bed3]].
You pull yourself onto the cot and find yourself falling into a deep sleep.\n\n[[...|Dream2]]\n
A frozen TV dinner sits on the cold concrete floor. It is partially thawed, and still cold.\n\n[[Eat|Eat1]]\n[[Back|Death2]]\n
"<<print $name>>, you did these things, because you wanted so desperately to do them. You didn't want your true fate. <<print $name>>, you died. There was a shipwreck. In your last moments you imagined all of this. You imagined the island that gave you fresh fruit. You imagined finding fresh water, you imagined me, you imagined it all." \n\nThe voice's tone is sad, and it makes you sad.\n\n"<<print $name>> you imagined all the possibilities of survival, and yet you died in every one. Accept your fate. Move on. Goodbye <<print $name>>." \n\nAnd with that, the voice disappeared.\n[[Continue|End1]]
You hear a small, faint voice calling to you.\n\nYou stand perfectly still and hold in your breath to try to hear what it is saying.\n\n"What is your name?"\n[[Respond|Voice2]]
<<set $name = prompt("What is your name?")>>\n<<remember $name>>\n\n"<<print $name>>" the voice responds. The voice is soft, and gentle, and makes you feel safe. \n"How old are you?" it continues.\n[[Respond|Voice3]]
<<set $age = prompt("How old are you?")>>\n<<remember $age>>\n"<<print $age>>..." The voice is unbelievably soothing. The tone of the voice seems hesitant when it asks the next question:\n"Do you know why you are here?"\n[["No"|Voice4]]
<<if $eat1 eq "yes">>\nYou pull yourself down to the ground and drink from the pool of fresh water. You are so thirsty, you keep drinking, and drinking, until you can drink no more. You fall into the pool and [[die|Death2]].\n<<else>>\nYou look at the pool of fresh water in all its glory, but a nagging thought in the back of your mind tells you you should eat first.\n[[Back|Dream2]]\n<<endif>>
The walls are concrete, speckled with small grains that make concrete. There is nothing interesting about the walls.\n\n[[Back|Begin]]\n
<<silently>>\n<<set $eat1 = "yes">>\n<<endsilently>>\nYou scale a tree and grab some fruit. You raise it to your mouth, take a bite, enjoying the succulent juices that it provides.\n\n[[Get a Drink|Water]]\n
You wake up in a room.\nThe room is about as plain as you can get. Gray concrete [[walls|Walls6]] box you in from every side, and drip water onto the floor. In front of you is a [[door|Door6]], but it is locked tight, and the hatch is closed. To your left is your [[cot|Bed6]]. A [[carpet|Carpet]] of water covers the floor.
You say your answer, no. The voice is silent for a while.\n"You are <<print $name>>, age <<print $age>>. You were on a ship. You were on an island. You swam in a river, dived in a lake in a forest. You climbed hills in the desert."\n\n"<<print $name>>, do you know why you did these things?"\n[["No"|Voice5]]
The path leads you to a small lake. The surface of the lake is completely covered in debris from plants. Sharp sticks and bits of bark point upward. In the very middle of the lake a plastic [[water bottle|WB]] is floating.
You look at the water, close your eyes, and lie down. You lie there until you run out of air. You lie there until all hope is gone. You lie there until you are dead.\n\nThe end.
The cot lies on a flimsy metal frame, lifting the mattress a full foot off the ground. \n\nThe mattress is cold, hard, and slightly damp.\n\n[[Sleep|Sleep1]]\n\n[[Back|Begin]]\n
The walls are concrete, speckled with small grains that make concrete. There is nothing interesting about the walls.\n\n[[Back|Death2]]\n
The walls are concrete, speckled with small grains that make concrete. There is nothing interesting about the walls.\n\n[[Back|Death]]\n
The door is flush with the wall, providing no light, leaving you entirely in the dark. On the top is a sliding hatch. On the bottom is another hatch, possibly for delivering things.\n\nBoth are locked. The bottom hatch is covered up by water.\n\n[[Back|Sink]]\n
The walls are concrete, speckled with small grains that make concrete. The walls are dripping water at a rapid rate.\n\n[[Back|Sink]]\n
The door is flush with the wall, providing no light, leaving you entirely in the dark. On the top is a sliding hatch. On the bottom is another hatch, possibly for delivering things.\n\nBoth are locked.\n\n[[Back|Death2]]
The door is flush with the wall, providing no light, leaving you entirely in the dark. On the top is a sliding hatch. On the bottom is another hatch, possibly for delivering things.\n\nBoth are locked.\n\n[[Back|Death]]\n
You pull yourself onto the cot and find yourself falling into a deep sleep.\n\n[[...|Dream1]]\n
You keep struggling, and struggling, yet you can't keep going. The heat is getting to you. You collapse on the ground and [[splash|What?]].
The walls are concrete, speckled with small grains that make concrete. The walls are dripping water at a rapid rate.\n\n[[Back|What?]]\n
The door is flush with the wall, providing no light, leaving you entirely in the dark. On the top is a sliding hatch. On the bottom is another hatch, possibly for delivering things.\n\nBoth are locked. The bottom hatch is covered up by water.\n\n[[Back|What?]]\n
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You stand in your room, waist deep in the water you have been trying to avoid. Your one means of escape, the bed, is ruined.\n[[Drown|Die for Real]].
You find yourself in a desert. All you can see for miles is sand. You are climbing a [[hill|Hill]].
You pull yourself onto the cot and find yourself falling into a deep sleep.\n\n[[...|Dream3]]\n\n\n
Solitary\nby\nLuca Hibbard-Curto\n[[Begin|Begin]]\n
A tiny puddle is in the middle of the room. It appears to be about a centimeter deep.\n[[Back|Death3]]\n
You wake up in a room.\nThe room is about as plain as you can get. Gray concrete [[walls|Walls4]] box you in from every side. In front of you is a [[door|Door4]], but it is locked tight, and the hatch is closed. To your left is your [[cot|Bed4]]. A small [[puddle|Puddle]] is in the middle of the room.
You fall into a room full of water.\nThe room is about as plain as you can get. Gray concrete [[walls|Walls8]] box you in from every side, and drip water onto the floor. In front of you is a [[door|Door8]], but it is locked tight, and the hatch is closed. To your left is your [[cot|Bed8]]. Water comes up to your waist. You hear a [[voice|Voice1]].
You are in the middle of a forest. Broken trees and branches litter the ground. You are following what appears to be a [[path|Path]].
You try your hardest to row, but find yourself tiring easily. The paddle slips out of your fingers and drifts off into sea. You sit alone in your boat in the middle of a vast nothingness and starve to [[death|Death]].
You are on a boat in the middle of the ocean. You can see nothing no matter where you look. You have a [[paddle|Row]], and a tattered old [[sail|Sail]].
You find yourself near a river. The river appears to be flooded and moving quickly.\n[[Go for a swim|Swim]]\n
You are on an island. There is [[fruit|Fruit]] growing on trees, and a source of [[fresh water|Water]] nearby.