< ---------------- CAMPAIGN 7 -- Above The Beanstalk -----------------------> What Now? PLUGH >>Foof!<< << "Y2" >> You are in a large room, with a passage to the south, a passage to the west, and a wall of broken rock to the east. There is a large "Y2" on a rock in the room's center. What Now? SOUTH A hollow voice says "Plugh". << Low N-S passage >> You are in a low north-south passage at a hole in the floor. The hole goes down to an east-west passage. What Now? SOUTH << Hall of Mt. King >> You are in the hall of the mountain king, with passages off in all directions. There is a small wicker cage discarded nearby. A cheerful little bird is sitting here singing. What Now? NORTHWEST << At division in passage >> You are at a division in a narrow passage. Two spurs run east and north; the main passage exits to the south. What Now? EAST << Toad's Hall >> You are in a small, dank cubicle of rock. A small passage leads back out to the south; there is no other obvious exit. There is a small mushroom (?) growing on the wall. What Now? GET MUSHROOM <-- One last time! You pluck the mushroom (?) from the wall where it was growing. What Now? SOUTH There is a threatening little dwarf in the room with you! A sharp, nasty knife is thrown at you! The knife just misses you by inches! The dwarf blocks your way and will not let you leave! What Now? KILL DWARF WITH AXE You killed a little Dwarf. The body vanished in a cloud of greasy black smoke. What Now? SOUTH << At division in passage >> You are at a division in a narrow passage. Two spurs run east and north; the main passage exits to the south. What Now? SOUTH << Hall of Mt. King >> You are in the hall of the mountain king, with passages off in all directions. There is a small wicker cage discarded nearby. A cheerful little bird is sitting here singing. What Now? NORTH << Low N-S passage >> You are in a low north-south passage at a hole in the floor. The hole goes down to an east-west passage. What Now? NORTH << "Y2" >> You are in a large room, with a passage to the south, a passage to the west, and a wall of broken rock to the east. There is a large "Y2" on a rock in the room's center. What Now? PLUGH >>Foof!<< << Inside building >> You are inside a small building, a well house for a large spring. The stream bubbles up out of the ground and flows out the side of the building through a pair of 1 foot diameter sewer pipes. The word "THURB" has been painted on one of the pipes. There is a doorway in the middle of the north wall. A huge steel safe has been installed into the brick wall on the east wall. The safe's door is wide open! A stone stairway leads down. (in the safe) A large grandfather clock stands against the wall. A nice heavy parka is here. There is a pocket on the right side of the parka. (in the parka) And, strangely enough, a pocket on the left side also. (in the parka) There is a diary here. It is quite old. There are some old, ugly, dirty tennis shoes here. A Boy-Scout compass is lying nearby. There is a small plastic card here! There are several iron keys on the ground here. A small velvet pillow lies on the floor. What Now? TURBO >>Foof!<< << Programmer's Den >> You are in a strange room with exits to both the north and south. Both exits have curtains draw over them. The floor is carpeted, the walls are rubber, the room is strewn with papers, listings, books, and half-empty JOLT Cola bottles. The cryptic anagram "D + A = L" is inscribed throughout the room. The south wall is almost covered by a large color centerfold of a naked supercomputer. A sign on the wall says, "PROGRAMMER'S DEN" The software wizard is nowhere to be seen. There are many computers here: micros, minis, maxis and megas. What Now? SOUTH << Soft room >> You are in the soft room. The walls are covered with heavy curtains, the floor with a thick pile carpet. Moss covers the ceiling. You see a carpet of moss here. What Now? WEST << Swiss cheese room >> You are in a room whose walls resemble swiss cheese. Obvious passages go west, east, northeast, and northwest. Part of the room is occupied by a large bedrock block. What Now? WEST << E end of twopit room >> You are at the east end of the twopit room. The floor here is littered with thin rock slabs, which make it easy to descend the pits. There is a path here bypassing the pits to connect passages from east and west. There are holes all over, but the only big one is on the wall directly over the west pit where you can't get at it. What Now? WEST << W end of twopit room >> You are at the west end of the twopit room. There is a large hole in the wall above the pit at this end of the room. What Now? DOWN << West pit >> You are at the bottom of the western pit in the twopit room. There is a large hole in the wall about 25 feet above you. There is a gigantic beanstalk stretching all the way up to the hole. What Now? CLIMB PLANT You climb up the beanstalk and scurry through the hole in the ceiling of the cavern. << Long narrow corridor >> You are in a long, narrow corridor stretching out of sight to the west. At the eastern end is a hole through which you can see a profusion of leaves, There is a huge beanstalk growing out of the west pit up to the hole. What Now? WEST << Giant room >> You are in the giant room. The ceiling is too high up for your lamp to show it. Cavernous passages lead east, north, and south. On the west wall is scrawled the inscription: Fee Fie Foe Foo {sic} What Now? FEE Nothing happens. What Now? FIE Nothing happens. What Now? FOE Nothing happens. What Now? FOO As you finish speaking the magic phrase, you feel a slight earth tremor. Then after a moment of silence, a strange voice echoes through the cave -- "They have been returned to their rightful place!" Your score just increase by 15 to 800. <-- The "they" in the above message refers to the golden eggs. So now, all you have to do is figure out where their rightful place is to recover them. What Now? NORTH << End of immense passage >> You are at one end of an immense north/south passage. The way north leads through an open massive, rusty, iron door. There is a small empty bottle here. What Now? NORTH << Cavern with waterfall >> You are in a magnificent cavern with a rushing stream, which cascades over a sparkling waterfall into a roaring whirlpool which disappears through a hole in the floor. Passages exit to the south and west. What Now? EAT MUSHROOM <-- You will need a lot of strength to survive the next move and still keep all the items you are carrying and wearing. As you swallow the mushroom your mouth becomes numb, and everything seems to swirl around you. The effect quickly passes, and you find that your muscles have bulged unbelievably. What Now? DOWN Into the whirlpool?? Please answer Yes or No: YES You plunge into the water and are sucked down by the whirlpool. The swirling waters deposit you, not ungently, on solid ground. << Northern end of the reservoir >> You are at the northern end of a large underground reservoir. Across the water to the south, a dark passage is visible. Another passage leads north from here. Large, clawed tracks are visible in the damp ground, leading from the passage into the water. There is a large brass gong fastened to the wall here. Your score just increase by 15 to 815. What Now? NORTH << Small, warm chamber >> You are in a small chamber with warm walls. Mist drifts into the chamber from a passage entering from the south and evaporates in the heat. Another passage leads out to the northeast. What Now? NORTHEAST << On a high balcony >> You are in a high balcony carved out of solid rock overlooking a large, bare chamber lit by dozens of flickering torches. A rushing stream pours into the chamber through a two-foot slit in the east wall and drains into a large pool along the north side of the chamber. A small plaque riveted to the edge of the balcony reads, "You are looking at the Witt Company's main treasure room, constructed by the famous architect Ralph Witt in 1965 A. D., and dedicated to the proposition that all adventurers are created equal (although some are more equal than others). NO ADMITTANCE VIA THIS ENTRANCE!" A small, dark tunnel leads out to the west. You see a 5 1/4 inch floppy disk here. There is a string of ancient Indian turquoise beads here! What Now? GET ALL You are now carrying the floppy disk. You are now carrying the turquoise beads. Your score just increase by 30 to 845. What Now? WEST << Small, warm chamber >> You are in a small chamber with warm walls. Mist drifts into the chamber from a passage entering from the south and evaporates in the heat. Another passage leads out to the northeast. What Now? SOUTH << Northern end of the reservoir >> You are at the northern end of a large underground reservoir. Across the water to the south, a dark passage is visible. Another passage leads north from here. Large, clawed tracks are visible in the damp ground, leading from the passage into the water. There is a large brass gong fastened to the wall here. What Now? EXAMINE GONG The gong has a small sign on it that says "Ring Me!" What Now? RING IT >BONNNNNGGGGGGGGG< A hollow voice says, "The GallopingGhost Tortoise Express is now at your service!" With a swoosh and a swirl of water, a large tortoise rises to the surface of the reservoir and paddles over to the shore near you. The message, "I'm Darwin - ride me!" is inscribed on his back in ornate letters. >BONNNNGGGGGGGGGG< Darwin the Tortoise blinks in surprise at the noise, but does nothing. What Now? RIDE DARWIN You step gently on Darwin the Tortoise's back, and he carries you smoothly over to the southern side of the reservoir. He then blows a couple of bubbles at you and sinks back out of sight. << Southern edge of reservoir >> You are on the southern edge of a large underground reservoir. A thick cloud of white mist fills the room, rising from the surface of the water and drifting rapidly upwards. The lake is fed by a stream, which tumbles out of a hole in the wall about 10 feet overhead and splashes noisily into the water near the reservoir's northern wall. A dimly-seen passage exits through the northern wall, but you can't get across the water to get to it. Another passage leads south from here. What Now? SOUTH << Mirror canyon >> You are in a north/south canyon about 25 feet across. The floor is covered by white mist seeping in from the north. The walls extend upward for well over 100 feet. Suspended from some unseen point far above you, an enormous two- sided mirror is hanging parallel to and midway between the canyon walls. (The mirror is obviously provided for the use of the dwarves, who as you know, are extremely vain.) A small window can be seen in either wall, some fifty feet up. You see a shiny mirror here. What Now? SOUTH << North-south canyon >> You are in a secret north-south canyon above a large room. What Now? SOUTH << Secret canyon >> You are in a secret canyon which exits to the north and east. The body of a huge green dead dragon is lying off to one side. What Now? EAST There are faint rustling noises from the darkness behind you. There is a threatening little dwarf in the room with you! A sharp, nasty knife is thrown at you! The knife just misses you by inches! A strange malaise suddenly afflicts you. You shiver with chill, and your muscles seem to turn to putty; everything around you becomes gray and unreal. The fit quickly passes, and you find that your body has degenerated back to what it was like before you ate the mushroom. The dwarf blocks your way and will not let you leave! What Now? EAST The dwarf blocks your way and will not let you leave! What Now? KILL DWARF WITH AXE A sharp, nasty knife is thrown at you! The knife bounces harmlessly off your magic cloak. You killed a little Dwarf. The body vanished in a cloud of greasy black smoke. What Now? EAST << Secret E-W canyon >> You are in a secret canyon which here runs east-west. It crosses over a very tight canyon 15 feet below. If you go down you may not be able to get back up. What Now? EAST << Hall of Mt. King >> You are in the hall of the mountain king, with passages off in all directions. There is a small wicker cage discarded nearby. A cheerful little bird is sitting here singing. What Now? NORTH << Low N-S passage >> You are in a low north-south passage at a hole in the floor. The hole goes down to an east-west passage. What Now? NORTH There are faint rustling noises from the darkness behind you. << "Y2" >> You are in a large room, with a passage to the south, a passage to the west, and a wall of broken rock to the east. There is a large "Y2" on a rock in the room's center. What Now? PLUGH >>Foof!<< << Inside building >> You are inside a small building, a well house for a large spring. The stream bubbles up out of the ground and flows out the side of the building through a pair of 1 foot diameter sewer pipes. The word "THURB" has been painted on one of the pipes. There is a doorway in the middle of the north wall. A huge steel safe has been installed into the brick wall on the east wall. The safe's door is wide open! A stone stairway leads down. (in the safe) A large grandfather clock stands against the wall. A nice heavy parka is here. There is a pocket on the right side of the parka. (in the parka) And, strangely enough, a pocket on the left side also. (in the parka) There is a diary here. It is quite old. There are some old, ugly, dirty tennis shoes here. A Boy-Scout compass is lying nearby. There is a small plastic card here! There are several iron keys on the ground here. A small velvet pillow lies on the floor. What Now? DROP BEADS As you drop the treasure, a voice booms out: "Well done! You have collected 33 treasure(s) so far out of a total of 37." As the beads hits the floor, it disappears in a puff of blue smoke! What Now? GET CARD You are now carrying the plastic card. What Now? DOWN You climb down the steep stairway in the safe. << Southern end of long hall >> You are at the southern end of a long hall. A stairway leads up into the darkness. There is a curtain over the open doorway to the south. The door to the north is closed. It is made of thick steel and looks like it could survive a nuclear blast. Next to the steel door is a small slot. What Now? INSERT CARD IN SLOT You insert the card into the slot. A very loud buzzing sound comes from the door and then the door swings open and you enter the room to find ... << Computer Center >> You are in a large computer center with a raised floor and recessed lights in the ceiling. Large mainframes are everywhere. There are exits to the north and south. There is a sign on the east wall. There are a pair of suction cups here. There is a hole in the floor where one of the tiles has been removed. An ancient IBM PC-XT is on a small table in the corner. What Now? INSERT DISK You insert the disk in drive A: of the PC and list the directory. You see a file named READ.ME. You decide to see what it says by typing the COMMAND "TYPE READ.ME". The screen shows... ************* CONGRATULATIONS *************** You just got ten points added to your score!! This game was created using the Adventure Game Toolkit. A BRIEF OVERVIEW OF THE ADVENTURE GAME TOOLKIT, etc., etc. Your score just increase by 10 to 855. What Now? SOUTH << Southern end of long hall >> You are at the southern end of a long hall. A stairway leads up into the darkness. There is a curtain over the open doorway to the south. The door to the north is closed. It is made of thick steel and looks like it could survive a nuclear blast. Next to the steel door is a small slot. What Now? UP You climb up the stairs and enter the room above through the open safe door. << Inside building >> You are inside a small building, a well house for a large spring. The stream bubbles up out of the ground and flows out the side of the building through a pair of 1 foot diameter sewer pipes. The word "THURB" has been painted on one of the pipes. There is a doorway in the middle of the north wall. A huge steel safe has been installed into the brick wall on the east wall. The safe's door is wide open! A stone stairway leads down. (in the safe) A large grandfather clock stands against the wall. A nice heavy parka is here. There is a pocket on the right side of the parka. (in the parka) And, strangely enough, a pocket on the left side also. (in the parka) There is a diary here. It is quite old. There are some old, ugly, dirty tennis shoes here. A Boy-Scout compass is lying nearby. There are several iron keys on the ground here. A small velvet pillow lies on the floor. What Now? EXIT << End of road >> You are standing at the end of a road before a small brick building. Around you is a forest. A small stream flows out of the building and down a gully to the south. You see some gray ashes. Next to the door of the building, there is a faded sign. What Now? NORTH It is a full moon tonight and you can see quite clearly even though it is night time. << Forest >> You are in open forest near both a valley and a road. What Now? NORTH << Thick woods >> You are in the midst of a thick woods. The ground is damp with dew. The air is chilly and you shiver from the cold. The only path leads south -- back the way you came. There are large trees here. There are a lot of leaves on the ground all around you. What Now? CHOP DOWN TREE <-- You must have the axe to do this! Timber! Your score just increase by 10 to 865. What Now? LOOK << Thick woods >> You are in the midst of a thick woods. The ground is damp with dew. The air is chilly and you shiver from the cold. The only path leads south -- back the way you came. There are a lot of leaves on the ground all around you. There is large fallen tree here. It was cut down recently. There is a large nest here, full of golden eggs! (in the tree) <-- Where else would you expect to find a nest of eggs, but in a tree??? What Now? GET EGGS You are now carrying the golden eggs. Your score just increase by 15 to 880. What Now? SOUTH << Forest >> You are in open forest, with a deep valley to one side. What Now? SOUTH << End of road >> You are standing at the end of a road before a small brick building. Around you is a forest. A small stream flows out of the building and down a gully to the south. You see some gray ashes. Next to the door of the building, there is a faded sign. What Now? ENTER It is a full moon tonight and you can see quite clearly even though it is night time. << Inside building >> You are inside a small building, a well house for a large spring. The stream bubbles up out of the ground and flows out the side of the building through a pair of 1 foot diameter sewer pipes. The word "THURB" has been painted on one of the pipes. There is a doorway in the middle of the north wall. A huge steel safe has been installed into the brick wall on the east wall. The safe's door is wide open! A stone stairway leads down. (in the safe) A large grandfather clock stands against the wall. A nice heavy parka is here. There is a pocket on the right side of the parka. (in the parka) And, strangely enough, a pocket on the left side also. (in the parka) There is a diary here. It is quite old. There are some old, ugly, dirty tennis shoes here. A Boy-Scout compass is lying nearby. There are several iron keys on the ground here. A small velvet pillow lies on the floor. What Now? DROP EGGS As you drop the treasure, a voice booms out: "Well done! You have collected 34 treasure(s) so far out of a total of 37." As the eggs hits the floor, it disappears in a puff of blue smoke! What Now? DROP DISK As you drop the treasure, a voice booms out: "Well done! You have collected 35 treasure(s) so far out of a total of 37." As the disk hits the floor, it disappears in a puff of blue smoke! What Now? DROP CARD <-- Wont need again. You drop the plastic card. < ---------------- CAMPAIGN 8 -- The End-Game ------------------------------> What Now? PLUGH >>Foof!<< << "Y2" >> You are in a large room, with a passage to the south, a passage to the west, and a wall of broken rock to the east. There is a large "Y2" on a rock in the room's center. What Now? EAST << Jumble of rock >> You are in a jumble of rock, with cracks everywhere. What Now? UP There are faint rustling noises from the darkness behind you. << Hall of mists >> You are at one end of a vast hall stretching forward out of sight to the west, filled with wisps of white mist that sway to and fro almost as if alive. Rough stone steps lead up to a passage at the top of a dome above you. A wide staircase runs downward into the darkness; a chill wind blows up from below. There are small passages to the north and south, and a small crack leads east. Rough stone steps lead up to the dome. What Now? WEST << East bank of fissure >> You are on the east bank of a fissure slicing clear across the hall. The mist is quite thick here, and the fissure is too wide to jump. You see a book entitled "Adventure Guidebook". A crystal bridge now spans the fissure. What Now? WEST From somewhere in the distance, there comes a musical skirl of light, elvish laughter and the sounds of merriment. << West side of fissure >> You are on the west side of the fissure in the hall of mists. A crystal bridge spans the fissure. What Now? WEST << W end - hall of mists >> You are at the west end of hall of mists. A low wide crawl continues west and another goes north. To the south is a little passage 6 feet off the floor. What Now? SOUTH <-- You are now entering the "pirate's maze." << Twisty little passage >> You are in a maze of twisty little passages, all alike. What Now? UP << Twisty little passage >> You are in a maze of twisty little passages, all alike. What Now? UP << Pirate's Den >> You are in the Pirate's den. It is very messy and smells awful. There is a black Jolly Rodger flag hanging from the ceiling -- too high to reach. There are exits leading east, west, south, north, up and down. There is a large sparkling nugget of gold here! The pirate's treasure chest is here! What Now? GET ALL You are now carrying the gold nugget. You are now carrying the treasure chest. Your score just increase by 30 to 910. What Now? NORTH << Brink of pit >> You are on the brink of a thirty foot pit with a massive orange column down one wall. You could climb down here but you could not get back up. The maze continues at this level. What Now? DOWN There are faint rustling noises from the darkness behind you. << Bird chamber >> You are in a splendid chamber thirty feet high. The walls are frozen rivers of orange stone. An awkward canyon and a good passage exit from east and west sides of the chamber. What Now? EAST << Awkward canyon >> You are in an awkward sloping east/west canyon. What Now? EAST << Debris room >> You are in a debris room filled with stuff washed in from the surface. A low wide passage with cobbles becomes plugged with mud and debris here, but an awkward canyon leads upward and west. A note on the wall says: Magic Word "XYZZY" What Now? XYZZY >>Foof!<< << Inside building >> You are inside a small building, a well house for a large spring. The stream bubbles up out of the ground and flows out the side of the building through a pair of 1 foot diameter sewer pipes. The word "THURB" has been painted on one of the pipes. There is a doorway in the middle of the north wall. A huge steel safe has been installed into the brick wall on the east wall. The safe's door is wide open! A stone stairway leads down. (in the safe) A large grandfather clock stands against the wall. A nice heavy parka is here. There is a pocket on the right side of the parka. (in the parka) And, strangely enough, a pocket on the left side also. (in the parka) There is a diary here. It is quite old. There are some old, ugly, dirty tennis shoes here. A Boy-Scout compass is lying nearby. There is a small plastic card here! There are several iron keys on the ground here. A small velvet pillow lies on the floor. What Now? DROP NUGGET As you drop the treasure, a voice booms out: "Well done! You have collected 36 treasure(s) so far out of a total of 37." As the nugget hits the floor, it disappears in a puff of blue smoke! What Now? DROP CHEST <-- This should be the last treasure! As you drop the last treasure, a booming voice says: "You have now completed your quest for treasure!" However, because this voice is so amazingly loud, it starts an earthquake. A crack opens up in the earth, and you fall down .... down .... << Nugget of gold room >> This is a low room with a crude note on the wall. The note says: You won't get it up the steps. What Now? NORTH A sepulchral voice reverberating through the cave says: "Cave closing soon. All adventurers exit immediately through main office." << Hall of mists >> You are at one end of a vast hall stretching forward out of sight to the west, filled with wisps of white mist that sway to and fro almost as if alive. Rough stone steps lead up to a passage at the top of a dome above you. A wide staircase runs downward into the darkness; a chill wind blows up from below. There are small passages to the north and south, and a small crack leads east. Rough stone steps lead up to the dome. Your score just increase by 40 to 950. <-- You just need to wait until closing time. Any commands will be OK now. What Now? NORTH << Hall of Mt. King >> You are in the hall of the mountain king, with passages off in all directions. There is a small wicker cage discarded nearby. A cheerful little bird is sitting here singing. What Now? NORTH There are faint rustling noises from the darkness behind you. The cave will close in 8 turns! <-- You just need to wait until closing time. << Low N-S passage >> You are in a low north-south passage at a hole in the floor. The hole goes down to an east-west passage. What Now? WEST <-- You just need to wait until closing time. The cave will close in 7 turns! You can't go west from here! What Now? NORTH The cave will close in 6 turns! << "Y2" >> You are in a large room, with a passage to the south, a passage to the west, and a wall of broken rock to the east. There is a large "Y2" on a rock in the room's center. What Now? EAST The cave will close in 5 turns! << Jumble of rock >> You are in a jumble of rock, with cracks everywhere. What Now? NORTH The cave will close in 4 turns! You can't go north from here! What Now? SOUTH The cave will close in 3 turns! You can't go south from here! What Now? EAST The cave will close in 2 turns! You can't go east from here! What Now? SOUTH The cave will close in 1 turns! You can't go south from here! What Now? NORTH The sepulchral voice entones, "The cave is now closed." As the echoes fade, there is a blinding flash of light (and a small puff of orange smoke). . . . As your eyes refocus you look around and find... << Cylindrical chamber >> You are in a small cylindrical room with very smooth walls and a flat floor and ceiling -- high above your head. There is a grate in the ceiling; but it is out of reach. Other than the grate, there are no exits visible anywhere. Your score just increase by 20 to 970. <-- Remember the Djinn's hint that Ralph Witt didn't like having a name at the end of the alphabet -- i.e., he wished he could reverse the alphabetical order of things. OK -- the last puzzle is to say the secret words in reverse alphabetical order, i.e., ZORTON, XYZZY, etc. What Now? ZORTON Strange! Nothing happened. At least, nothing obvious happened. What Now? XYZZY <-- Enough already! I'll trust you for the rest of the words. >>Foof!<< << End of road >> You are standing at the end of a road before a small brick building. Around you is a forest. A small stream flows out of the building and down a gully to the south. You see some gray ashes. Next to the door of the building, there is a faded sign. What Now? SOUTH << Valley >> You are in a valley in the forest beside a stream tumbling along a rocky bed. What Now? SOUTH << Slit in streambed >> At your feet all the water of the stream splashes into a 2-foot slit in the rock. Downstream the streambed is bare rock. <-- Notice that it is now a "2-foot" slit, whereas it had been a "2-inch" slit before. Perhaps, we can investigate further by going down. What Now? DOWN << Treasure room >> You plunge into the stream and are carried down into total blackness. Deeper and deeper you go, down into the very bowels of the earth, until your lungs are aching with the need for fresh air. Suddenly, with a violent >splash!!< you find yourself sitting on the edge of a pool of water in a vast chamber lit by dozens of flaring torches. The floor is covered with thick layers of precious Persian rugs! Rare coins, bars of silver, and lumps of gold and platinum are strewn carelessly about! There are diamonds, rubies, sapphires, emeralds, opals, pearls, and fabulous sculptures and ornaments carved out of jade and imperishable crystal resting on display shelves, along with rare Ming vases and ancient Indian turquoise beads! A flotilla of ruby-encrusted toy boats is floating in the pool of water beside you! A network of golden chains supports a fantastic Iridium crown! There is a display case on the wall filled with a fantastic selection of magical swords, which are singing "Hail to the Chief" in perfect pitch and rhythm! There are a dozen friendly little dwarves in the room, displaying their talents by deftly juggling hundreds of golden eggs! A large troll, a gigantic ogre, and a bearded pirate are tossing knives, axes, and clubs back and forth in a friendly demonstration of martial skill! A horde of cheerful little gooseberry goblins are performing talented acrobatics to an appreciative audience composed of a dragon, a large green snake, a cute little bird (which is sitting, unmolested, on the snake's head), a peaceful basilisk, and a large Arabian Djinn. Everyone turns and sees you, and lets out a heart-warming cheer of welcome! *** Congratulations. You have won the game. *** You have seen 208 locations (out of 298), in 956 turns. Your score is 1000 out of a possible 1000 points. (This game was saved 0 times and restored 0 times.)