/ /(_____________ ____ \ /______)\ | | :\ | / \:| |:::::::::: : .. . : .. . . :. . \_____| / | \| |______ ___ / ________ \... . . . \______________ \ | | /.. . . . . . \ |__| / --x--x-----x----\______ |-/_____/-x--x-xx--x-- - -x -- - - -- - - - . . . . . . . . . . . .\____|. . . . . . ------------------------------------------------------------------------------- >> perfect dos vga 437 - general information >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ------------------------------------------------------------------------------- "Perfect DOS VGA 437" and "Perfect DOS VGA 437 Win" are truetype fonts designed to emulate the MS-DOS/Text mode standard font, used on VGA monitors, with the 437 Codepage (standard US/International). This is a "bitmap" font, meaning it emulates a bitmap font and can only be used at a given size (8 or multiples of it like 16, 24, 32, etc). It's optimized for Flash too, so it won't produce antialias if used at round positions. There are two fonts available. "Perfect DOS VGA 437" uses the original DOS codepage 437. It should be used, for example, if you're opening DOS ASCII files on notepad or another windows-based editor. Since it's faithful to the original DOS codes, it won't accent correctly in windows ("é" would produce something different, not an "e" with an acute). There's also "Perfect DOS VGA 437 Win" which is the exactly same font adapted to a windows codepage. This should use accented characters correctly but won't work if you're opening a DOS-based text file. UPDATE: this is a new version, updated in august/2008. It has fixed leading metrics for Mac systems. ------------------------------------------------------------------------------- >> perfect dos vga 437 - creation process >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ------------------------------------------------------------------------------- This font was created to be used on a Flash-based ANSi viewer I'm working. To create it, I created a small Quick Basic program to write all characters on screen, CLS FOR l = 0 TO 255 charWrite 1 + (l MOD 20), 1 + (l \ 20) * 6 + (l MOD 2), LTRIM$(RTRIM$(STR$(l))) + CHR$(l) NEXT SUB charWrite (lin, col, char$) DEF SEG = &HB800 FOR i = 1 TO LEN(char$) POKE ((lin - 1) * 160) + ((col - 2 + i) * 2), ASC(MID$(char$, i, 1)) IF (i = LEN(char$)) THEN POKE ((lin - 1) * 160) + ((col - 2 + i) * 2) + 1, 113 NEXT END SUB Then captured the text screen using SCREEN THIEF (a very, very old screen capture TSR program which converts text screens to images accurately). I then recreated the font polygon by polygon on Fontlab, while looking at the image on Photoshop. No conversion took place. ------------------------------------------------------------------------------- >> author >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ------------------------------------------------------------------------------- zeh fernando remembers the old days. SMASH DAH FUCKING ENTAH. http://www.fatorcaos.com.br rorshack ^ maiden brazil ------------------------------------------------------------------------------- ^zehPULLSdahTRICK^kudosOUTtoWHOkeepsITreal^smashDAHfuckingENTAH!!!^lowres4ever^ -------------------------------------------------------------------------------