from renpy.uguu.gl cimport * cdef class Program: # The name of this program. cdef public object name # The number of the OpenGL program created. cdef GLuint program # The text of the vertex and fragment shaders. cdef object vertex cdef object fragment cdef public dict uniforms cdef public list attributes cdef public int samplers cdef public int nearest cdef GLuint load_shader(self, GLenum shader_type, source) except? 0