# Copyright 2004-2014 Tom Rothamel # # Permission is hereby granted, free of charge, to any person # obtaining a copy of this software and associated documentation files # (the "Software"), to deal in the Software without restriction, # including without limitation the rights to use, copy, modify, merge, # publish, distribute, sublicense, and/or sell copies of the Software, # and to permit persons to whom the Software is furnished to do so, # subject to the following conditions: # # The above copyright notice and this permission notice shall be # included in all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE # LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. from renpy.display.matrix cimport Matrix cimport renpy.display.render as render from gldraw cimport Environ cdef class TextureCore: cdef public int width cdef public int height cdef public int generation cdef public unsigned int number cdef int format cdef double xmul cdef double xadd cdef double ymul cdef double yadd cdef object premult cdef tuple premult_size cdef int premult_left cdef int premult_right cdef int premult_top cdef int premult_bottom cdef bint nearest cdef public list free_list cdef void make_ready(TextureCore) cdef void make_nearest(TextureCore) cdef void make_linear(TextureCore) cpdef int allocate(TextureCore) cdef public object debug cdef class TextureGrid: cdef object __weakref__ cdef public int width cdef public int height cdef list rows cdef list columns cdef list tiles # list of lists. cdef public TextureGrid half_cache cpdef void make_ready(self, bint nearest) cdef public object debug cdef public bint ready cpdef blit( TextureGrid tg, double sx, double sy, Matrix transform, double alpha, double over, Environ environ, bint nearest) cpdef blend( TextureGrid tg0, TextureGrid tg1, double sx, double sy, Matrix transform, double alpha, double over, double fraction, Environ environ, bint nearest) cpdef imageblend( TextureGrid tg0, TextureGrid tg1, TextureGrid tg2, double sx, double sy, Matrix transform, double alpha, double over, double fraction, int ramp, Environ environ, bint nearest)