Level9 interpreter v4.0 by Glenn Summers and David Kinder with Windows CE frontend (based on Windows 32-bit frontend by Glenn Summers) by Nikita V. Borodikhin, 2003,2005 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. Features of this frontend (PDA-specific): * Windows CE 3.0 (not 2.11 although it should be ported to 2.11 quite easy) I believe it should work on 4.0 and higher but I have no compiler for them. * Autodetect for aygshell.dll presence (for non-PocketPC machines) and two styles of menu (WinCE-like and PocketPC-like) * Only one instance (next run will bring the first instance to front) * SIP (Software input panel) show/hiding/restoring support * Ability to show/hide pictures * Ability to scale pictures to screen width (smaller ones will be enlarged, bigger ones will be shrank) * Ability to copy alphanumeric beginning of tapped word into input line * Abbreviations and abbreviations list (#abbreviations command) * Two palettes for vector based graphics (Amiga and Spectrum ones) * Bitmap graphics support (as lavel9 4.0 version). However I've tested it only on games from www.the-underdog.com * Hidable input waiting indicator (useful in Adrian Mole games) * Game logs (Input/output) saving in user specified directory (\Temp by default) For features of level9 interpreter itself see file level9.txt The Level9 games can be got from: http://www.ifarchive.org/if-archive/games/spectrum/level9.zip http://www.the-underdogs.org/company.php?id=240 Nikita V. Borodikhin eliterr_cobaka_gmail.com