B/lscen: Load Scenes Template. @Purpose: To load the Scenes language definition element. @------------------------------------------------------------------------------- @p Data type definitions. @c {-lines:type} SCENE_TY: apply-macro:#BASE-KIND singular:scene plural:scenes instance-of:WORD_VALUE_TY instance-of:ENUMERATED_VALUE_TY instance-of:SAYABLE_VALUE_TY named-values-created-with-assertions:yes default-value: 0 loop-domain-schema:for (*1=1: *1<=NUMBER_SCENES_CREATED: *1++) has-i6-GPR:yes i6-printing-routine:PrintSceneName constant-compilation-method:quantitative apply-template:*UNDERSTOOD-VARIABLE description:a scene documentation-reference:kind_scene index-priority:4 index-default-value:the Entire Game indexed-grey-if-empty:yes specification-text:Like a scene in a play: a period of time which is usually tied to events in the plot. Scenes are created by sentences like 'Midnight Arrival is a scene.' {-endlines} {-callv:Kinds::Interpreter::batch_done}