INTRODUCTION So this is what happens when Santa calls you out of retirement. You had wondered what it felt like to be subjected to Baron Justus Von Liebig's teleportation methods. Well, now you have experienced it first hand. You remember when you were very young and the wisest oldest elf was summoned. The mirror in the Great Christmas Hall is still cracked to this date. Never had such an emergency required such drastic measures. Tonight history repeats itself. You are now the eldest elf and have been magically summoned out of retirement. The burden of responsibility rests heavily on YOUR shoulders. Christmas has gone amuck and you must call on your years of wisdom and the recollections of your youth to set it right. END_INTRO VERB attack kill hit kick slap punch steal rob grab fart fuck shit burp Dummy_Verb1 MAKE BUILD Dummy_Verb2 TIE Dummy_Verb3 UNTIE Dummy_Verb4 GIVE Dummy_Verb5 RUB Dummy_Verb6 DEBUG Dummy_Verb7 SIT Dummy_Verb8 SEARCH Dummy_Verb9 SNEEZE END_VERB STARTING_ROOM 61 MAXIMUM_SCORE 250 ROOM 61 Octagonal Room west 2 (* Bunkhouse *) END_ROOM ROOM_DESCR 61 You are in an octagonal room filled with hundreds of elves. Each of the elves is identical and all seem to move in unison. You stare at the elf directly in front of you. He stares back. You feel an itching in your nose which builds and builds until..... ACHHOOO! The entire room of elves sneezes simultaneously. END_ROOM_DESCR CREATURE 305 elf little From where you're standing you can't see the elf's face. LOCATION 0 (* Nowhere *) MAN CREATURE_SYNONYMS elves END_CREATURE CREATURE_DESCR 305 From where you're standing you can't see the elf's face. END_CREATURE_DESCR CREATURE 306 me elf Santa's smartest elf LOCATION 0 (* Nowhere *) MAN CREATURE_SYNONYMS myself self body END_CREATURE CREATURE_DESCR 306 You are Santa's smartest elf. END_CREATURE_DESCR ROOM 2 Bunkhouse south 3 (* Elevs' Closet *) west 4 (* Santa's Workshop *) END_ROOM ROOM_DESCR 2 From the looks of this room, you are in the elves' bunkhouse. There is a closet to the south, a few sets of bunk beds, an oak bureau, and the door to the workshop to the west. END_ROOM_DESCR NOUN 201 mirror shinny There is a shinny mirror on the wall, above the bureau. UNMOVABLE LOCATION 2 (* Bunkhouse *) END_NOUN NOUN_DESCR 201 Looking in a mirror shouldn't be that much of a surprise, but you can't help but stare at the handsome creature looking back at you. The character in the mirror has a long scruffy grey beard, grey eyes, thick bushy eyebrows, a long crooked nose, crinkles in the corners of his eyes, deep wrinkles in his forehead, and a wide grin. He is adorned in a deep green velvet cloak with funny little green tights that are wrinkled around his knees. Elves grow old so gracefully! END_NOUN_DESCR NOUN 217 beds bunk The bunkbeds are very neatly made. WEIGHT 125 (* Pounds *) LOCATION 2 (* Bunkhouse *) SIZE 125 (* Pounds *) UNMOVABLE PLURAL NOUN_SYNONYMS bunkbed bunkbeds bed bunk END_NOUN NOUN_DESCR 217 These bunks seem unusually short. Each and every one has been very neatly made up. This obviously is not a summer camp. END_NOUN_DESCR NOUN 200 bureau oak A large oak bureau sits against the wall. SIZE 125 (* Pounds *) WEIGHT 125 (* Pounds *) UNMOVABLE LOCATION 2 (* Bunkhouse *) CLOSABLE OPEN NOUN_SYNONYMS dresser END_NOUN NOUN_DESCR 200 The bureau is made of oak and stands about 3 feet tall. There are 3 drawers each stacked one above the other. There is a large mirror directly over the bureau. END_NOUN_DESCR NOUN 202 drawer top The top drawer is the one above the middle one. LOCATION 200 ( * in bureau *) CLOSABLE CLOSED LOCKABLE KEY 210 (* brass key *) SIZE 13 END_NOUN NOUN_DESCR 202 The top drawer is the one above the middle one. END_NOUN_DESCR NOUN 205 lantern brass There is a brass lantern here. It is off. SIZE 1 WEIGHT 1 LOCATION 202 (* top drawer *) IS_LIGHT OFF NOUN_SYNONYMS lamp light END_NOUN NOUN_DESCR 205 It's a finely crafted brass lantern of obvious elfen design. It is off. END_NOUN_DESCR NOUN 242 lantern brass There is a brass lantern here. It is shining brightly. SIZE 1 WEIGHT 1 LOCATION 0 (* nowhere -- to start *) IS_LIGHT ON NOUN_SYNONYMS lamp light END_NOUN NOUN_DESCR 242 It's a finely crafted brass lantern of obvious elfen design. It is shining brightly. END_NOUN_DESCR NOUN 243 lantern brass There is a brass lantern here. SIZE 1 WEIGHT 1 LOCATION 0 (* nowhere -- to start *) IS_LIGHT OFF NOUN_SYNONYMS lamp light END_NOUN NOUN_DESCR 243 It's a finely crafted brass lantern of obvious elfen design. It resists all of efforts to re-light it. It is totally worthless in this condition. END_NOUN_DESCR NOUN 203 drawer middle The middle drawer is the one in the middle. LOCATION 200 ( * in bureau *) CLOSABLE CLOSED LOCKABLE LOCKED KEY 210 (* brass key *) SIZE 13 END_NOUN NOUN_DESCR 203 The middle drawer is the one under the top drawer and above the one underneath. END_NOUN_DESCR NOUN 204 drawer bottom The drawer at the bottom is closest to the floor. LOCATION 200 ( * in bureau *) CLOSABLE CLOSED LOCKABLE LOCKED KEY 210 (* brass key *) SIZE 13 END_NOUN NOUN_DESCR 204 The drawer at the bottom is closest to the floor and below the middle one. END_NOUN_DESCR NOUN 206 longjohns red There is a pair of red longjohns here. SIZE 1 WEIGHT 1 LOCATION 204 (* bottom drawer *) WEARABLE NOUN_SYNONYMS underwear END_NOUN NOUN_DESCR 206 Well, they're long and red and you're short and dumpy. END_NOUN_DESCR NOUN 213 mittens green There is a nice warm pair of green mittens here. LOCATION 204 (* bottom drawer *) WEARABLE PLURAL NOUN_SYNONYMS mitts END_NOUN NOUN_DESCR 213 They're idiot mittens. Looks like they were made just for you! They are beautiful green mittens with a long green string which holds them together. END_NOUN_DESCR NOUN 214 mitten left There is a left mitten here. LOCATION 0 (* nowhere *) WEARABLE NOUN_SYNONYMS mitt mittens WEIGHT 1 SIZE 1 END_NOUN NOUN_DESCR 214 Looks like a left green mitten. END_NOUN_DESCR NOUN 215 mitten right There is a right mitten here. LOCATION 0 (* nowhere *) WEARABLE NOUN_SYNONYMS mitt mittens WEIGHT 1 SIZE 1 END_NOUN NOUN_DESCR 215 Looks like a right green mitten. END_NOUN_DESCR NOUN 216 string green There is a green string here. There is a right mitten here. LOCATION 0 (* nowhere *) WEARABLE NOUN_SYNONYMS mitt WEIGHT 1 SIZE 1 END_NOUN NOUN_DESCR 216 It's a green string about 1 metre long of the kind that's commonly used to hold idiot mittens together. Ahh, those great old idiot mittens. You know the kind... where you run up to one of the other elves who has a pair on and you grab his left mitt and he slaps himself in the head with his right hand! END_NOUN_DESCR ROOM 3 Elves' Closet north 2 (* Bunkhouse *) exit 2 (* Bunkhouse *) LIGHT 242 (* Shinny lantern -- ON *) END_ROOM ROOM_DESCR 3 The closet is about 1 metre square. Good thing you brought your nifty lantern. There's no other light in here. END_ROOM_DESCR NOUN 245 door closet There is a closet door here. UNMOVABLE LOCATION 3 (* Elves' Closet *) END_NOUN NOUN_DESCR 245 Yup! It's a closet door all right! END_NOUN_DESCR NOUN 207 parka heavy Your nice heavy parka is here. WEARABLE LOCATION 3 (* Elves' Closet *) CLOSABLE OPEN SIZE 2 WEIGHT 2 NOUN_SYNONYMS jacket coat END_NOUN NOUN_DESCR 207 The parka looks very warm. It's stuffed with the finest eider down. It has a very heavy zipper with a large pocket on either side. You can't be sure, but you suspect there is no pocket lint in either pocket. The pockets open and close. END_NOUN_DESCR NOUN 208 pocket right There is a pocket on the right side of the parka. UNMOVABLE LOCATION 207 (* in parka *) CLOSABLE CLOSED SIZE 1 WEIGHT 1 END_NOUN NOUN_DESCR 208 Pockets are funny. It's hard to tell whether they're left or right. If it's your jacket and you're wearing it, this would be the right pocket. If it was someone else's jacket and they were wearing it while you were examining it, well not only would it be the left pocket but you'd probably get your face slapped. END_NOUN_DESCR NOUN 210 key brass There is a brass key here. SIZE 1 WEIGHT 1 LOCATION 208 (* right pocket *) END_NOUN NOUN_DESCR 210 It's made of brass. END_NOUN_DESCR NOUN 211 key broken There is a broken key here. SIZE 1 WEIGHT 1 LOCATION 0 (* nowhere *) END_NOUN NOUN_DESCR 211 The key is broken. END_NOUN_DESCR NOUN 209 pocket left And, strangly enough, a pocket on the left side also. UNMOVABLE LOCATION 207 (* in parka *) CLOSABLE CLOSED SIZE 1 WEIGHT 1 END_NOUN NOUN_DESCR 209 Pockets are funny. It's hard to tell whether they're left or right. If it's your jacket and you're wearing it, this would be the right pocket. If it was someone else's jacket and they were wearing it while you were examining it, well not only would it be the left pocket but you'd probably get your face slapped. END_NOUN_DESCR NOUN 212 key gold There is a gold key here. SIZE 1 WEIGHT 1 LOCATION 209 (* left pocket *) END_NOUN NOUN_DESCR 212 It's one of those old fashioned keys that looks sort of like a 'K'. It is made of the finest gold and has the initials S.C. engraved delicately on one side. END_NOUN_DESCR ROOM 4 Santa's Workshop east 2 * Bunkhouse * west 8 (* Garage *) south 5 (* Gift Wrapping Room *) north 9 (* Outside Workshop *) END_ROOM ROOM_DESCR 4 This is Santa's Workshop. Not many people have laid their eyes on this room. All around you is a clutter of toys, in various stages of development and tools of all descriptions. To the north there is a door. Doors also lie to the south, east and west. Work benches line all four walls. Above each bench is a peg board full of hooks. Tools hang from the hooks. The tops of the benches are covered with an array of items, from scraps of building materials, the odd nail and screw, paint brushes, cans of paint some open and some closed to blueprints and plans of toys. The floor is cluttered with toys. These toys represent just about every stage of development possible. In fact the clutter on the floor is so bad, that you have to kick a path in order to move about the room. END_ROOM_DESCR NOUN 218 toys many There are toys here. Enough for all the good boys and girls. UNMOVABLE LOCATION 4 (* Santa's Workshop *) PLAYABLE PLURAL NOUN_SYNONYMS toy sleds toboggans skates skis dolls trains car cars bicyles END_NOUN NOUN_DESCR 218 This is what Santa's part of Christmas is all about...TOYS! There are so many, that it's hard to begin to describe what you see. The first thing you notice is that there seems be a lot more than when you were around. The world's population must have doubled in the few short years of your retirement. The sleds and toboggans have the 'New and Improved' look. There's not much change in the design and style of the skates and skis, just better materials to work with. Now the dolls are a different story. You see your standard 'cry-and-wet' doll, rag dolls, the so-called fashion doll and the new 'vegetable-patch' doll. The biggest change in the dolls is the talking dolls. Computer chips are a miracle-come-true. These dolls have real voices...nothing tinny about the quality of the sound. From the number of them here, you would guess that at least 4 out of 5 good girls are going to find one of these little gems under their Christmas Tree tomorrow morning. Over in the corner you spy the electric trains. Santa and his 'toy architects' have left this design alone. They look the same and operate the same. The next thing you oogle over are the racing cars sets. The cars are sleek and fast! Not to mention the slick surface of the track. Too bad you have a mission. You'd love to sit and pretend you're A. J. Foyt. The little ones will be pleased that Santa's elves have made up the lastest stuffed toys. Alf seems to be the most popular. You really don't have much time to look at all the toys. You have a mission, remember? One last quick scan of the room, just to make sure that the usually rocking horses and bicycles are present and accounted for. END_NOUN_DESCR PLAY_DESCR 218 Sorry, but you don't have time to play with the toys. You have to help Santa make Christmas a success this year. END_PLAY_DESCR ROOM 5 Gift Wrapping Room north 4 (* Santa's Workshop *) south 6 (* Santa's Office *) END_ROOM ROOM_DESCR 5 Now this is a room that most people would give their eye teeth to own, especially during the Christmas Season. It's a gift wrapping room. Can you just imagine a never ending supply of scotch tape. By the looks of the rolls of tape here, you would never run out. The table here is laden with an assortment of paraphernalia used to wrap gifts. END_ROOM_DESCR NOUN 219 table big There is a hugh table in the middle of the room. LOCATION 5 (* Gift Wrapping Room *) SIZE 125 (* Pounds *) WEIGHT 125 (* Pounds *) UNMOVABLE END_NOUN NOUN_DESCR 219 It's a wonder this table isn't swayed in the middle under the burden of all the tape and wrapping paper. The rolls of tape are approximately 6 feet in diameter and weigh about 900 kg each. The paper is abundant in a seemingly unlimited supply although it is not altogether clear exactly where it is coming from. Magically, each piece of paper changes to suit the gift and there always seems to be plenty left over for the next year. In the centre of the table are piles of labels, cards and ribbon. Also in the centre are an assortment of decorative bows, poinsettias, cranberries and holly set to adorn each gift. END_NOUN_DESCR NOUN 220 paper wrapping There is a moutain of gift wrapping material here. LOCATION 0 (* Nowhere --- makes it invisible in room *) UNMOVABLE NOUN_SYNONYMS tape paper holly bows cranberries piles ribbon ribbons END_NOUN NOUN_DESCR 220 Obviously giftwrap is not your department. You've hopelessly tangled the paper with all the tape, bows, cranberries and the holly. You had better quit before you accidentally tape your thumbs together. END_NOUN_DESCR NOUN 221 poinsettia plastic There are some tacky plastic poinsettias here. LOCATION 5 (* Gift Wrapping Room *) SIZE 1 WEIGHT 1 READABLE EDIBLE POSITION on the table PLURAL NOUN_SYNONYMS poinsettias leaf flower leaves END_NOUN NOUN_DESCR 221 These are the tackiest plastic poinsettias you have ever seen. There is something written on the underside of one of the leaves. Probably watering instructions. END_NOUN_DESCR TEXT 221 The inscription on the leaf reads 'Made in Taiwan'. END_TEXT NOUN 222 cards Christmas There are some Christmas cards and labels here. LOCATION 5 (* Gift Wrapping Room *) SIZE 1 WEIGHT 1 READABLE PLURAL NOUN_SYNONYMS card labels label END_NOUN NOUN_DESCR 222 There is something written on the them. END_NOUN_DESCR TEXT 222 Santa is no dumb bunny. He had all the them pre-printed 'From Santa'. END_TEXT ROOM 6 Santa's Private Office north 5 (* Gift Wrapping Room *) south 7 (* On Soapstone Path *) END_ROOM ROOM_DESCR 6 You are in the private office of Mr. S. Claus. There are doors to the north and south. There are the usual office-type pieces of furniture: END_ROOM_DESCR NOUN 223 cabinet file Along the wall is a grey file cabinet. SIZE 125 (* Pounds *) WEIGHT 125 (* Pounds *) UNMOVABLE LOCATION 6 (* Santa's Office *) CLOSABLE CLOSED LOCKABLE LOCKED KEY 300 (* can't be open with any normal key *) NOUN_SYNONYMS cabinets END_NOUN NOUN_DESCR 223 The filing cabinet is dark grey with a small metal label on the top drawer which reads 'N. Pole Safe and Security Co., 1937'. END_NOUN_DESCR NOUN 224 desk oak Santa's large oak desk sits in the center of the floor. SIZE 125 (* Pounds *) WEIGHT 125 (* Pounds *) LOCATION 6 (* Santa's Office *) UNMOVABLE READABLE CLOSABLE CLOSED LOCKABLE LOCKED KEY 212 (* gold key *) NOUN_SYNONYMS drawer END_NOUN NOUN_DESCR 224 It is made of beautiful white oak inlaid with gold leaf. There is a drawer with an ornate gold lock in the centre of the desk. END_NOUN_DESCR NOUN 225 chair swivel There is a cushy swivel chair behind the desk. SIZE 45 WEIGHT 45 LOCATION 6 (* Santa's Office *) END_NOUN NOUN_DESCR 225 It's one of those cushy swivel chairs. Sitting in it would be hazardous to the completion of your task. It looks far too comfortable. END_NOUN_DESCR NOUN 226 diary old There is a diary here. It is quite old. SIZE 2 WEIGHT 2 LOCATION 224 (* locked in desk drawer *) READABLE NOUN_SYNONYMS book END_NOUN NOUN_DESCR 226 The diary is ancient. The leather is dry and cracked and the paper is yellow and very brittle. Your heart warms as you recognize the handwriting of Egbert the awesomely bright elf. Ah!, old Egbert. Many was the night that you sat by his fire as a youth listening to the tales of the wisdom of the ancient Christmas elves. Herein lies the secret to many Christmas mysteries: How does Santa travel the entire globe in one night? What makes Ruldoph's nose light up? How does Santa manage to squeeze down those narrow chimneys? As you stand there looking at the book, it seems to quiver and and give off a faint glow. The glow reaches out from the book and envelopes your entire body. END_NOUN_DESCR NOUN 227 mail pile There is a pile of mail here. SIZE 5 WEIGHT 5 LOCATION 6 (* Santa's Office *) READABLE NOUN_SYNONYMS pile END_NOUN NOUN_DESCR 227 The mail looks more like a man-made mountain. END_NOUN_DESCR TEXT 227 Every envelope is addressed to Santa Claus. Have you forgotten the oath you took to be a goodie two shoes? It's a federal offence to open other people's mail. END_TEXT NOUN 228 386 Compaq There is a Compaq 386 sitting on the desk (no office should be without one). LOCATION 6 (* Santa's Office *) SIZE 125 (* Pounds *) WEIGHT 125 (* Pounds *) UNMOVABLE READABLE NOUN_SYNONYMS Compaq computer display keyboard screen monitor report END_NOUN NOUN_DESCR 228 This is one of those new 25 MegaHertz screamers with the latest in laser storage devices. Santa is obviously a POWER user. The monitor actually looks more like a hologram. There is a 3D view of the world with many lines running from city to city. It sort of looks like an Air Canada travel brochure, only all flights originate from the north pole. You sit there staring for a few seconds when the display dissolves and an Environment Canada report begins to scroll across the screen. END_NOUN_DESCR TEXT 228 Here is the synopsis from Environment Canada... A low pressure zone continues to lie over the northern polar regions. The warming trend should continue until Boxing Day. Dense fog and heavy cloud will prevail. Visibility is 3-4 metres. A Traveller's Advisory remains in affect for most regions. END_TEXT ROOM 7 On the Soapstone Path north 6 (* Santa's Office *) east 15 (* On the path, southeast of the workshop *) south 24 (* Outside Santa's Cottege *) west 16 (* On the path, southwest of the workshop *) END_ROOM ROOM_DESCR 7 You are outside, south of the Workshop, standing on a path made of soapstone. END_ROOM_DESCR NOUN 246 path soapstone The path continues south to a delicious looking gingerbread cottage. LOCATION 7 (* On the Soapstone Path *) UNMOVABLE WEIGHT 150 SIZE 150 END_NOUN NOUN_DESCR 246 The path disappears into the fog. END_NOUN_DESCR ROOM 8 In the two-sled garage east 4 (* Santa's Workshop *) END_ROOM ROOM_DESCR 8 This appears to be a two-sled garage. To the west is the double garage door which is securely locked and bolted from the outside. To the east is the door to the Workshop. END_ROOM_DESCR NOUN 229 cooler styrofoam There is a square white box here. LOCATION 8 (* garage *) WEIGHT 10 SIZE 10 CLOSABLE CLOSED NOUN_SYNONYMS box END_NOUN NOUN_DESCR 229 It's one of those cheap styrofoam coolers you buy at various stores for $4.99. END_NOUN_DESCR NOUN 230 beer cold There is a two-four (i.e., a case ) of beer here. LOCATION 229 (* in cooler *) SIZE 3 WEIGHT 3 DRINKABLE NOUN_SYNONYMS bottle bottles case END_NOUN NOUN_DESCR 230 This is obviously the finest of Canadian beer! It is ice cold and ready to drink! END_NOUN_DESCR NOUN 231 beer warm There is a two-four (i.e., a case ) of beer here. LOCATION 0 (* Nowhere *) SIZE 3 WEIGHT 3 DRINKABLE NOUN_SYNONYMS bottle bottles case END_NOUN NOUN_DESCR 231 This is obviously the finest of Canadian beer! Unfortunately, it is warm and unfit to drink, now. END_NOUN_DESCR NOUN 232 bottles empty There is a two-four of beautiful handcrafted beer bottles here. LOCATION 0 (* Nowhere *) SIZE 1 WEIGHT 1 NOUN_SYNONYMS bottle case beer END_NOUN NOUN_DESCR 232 They look like beautifully handcrafted magical empty beer bottles. Well it seemed like magic when you drank them. END_NOUN_DESCR ROOM 9 Outside the workshop south 4 (* Santa's Workshop *) north 10 (* On cement path *) east 13 (* On the path, northeast of the workshop *) west 17 (* On the path, northwest of the workshop *) END_ROOM ROOM_DESCR 9 You're outside of Santa's Workshop just north of the building. There is a soapstone walkway which leads east and west around the workshop and a cement path leading north. It's foggy and unseasonably warm out here. Looks like we'll be needing Rudolph's nose tonight! END_ROOM_DESCR ROOM 10 On the cement path north 11 (* On cement path *) south 9 (* Outside Workshop *) END_ROOM ROOM_DESCR 10 The path continues north and goes back south to the cottage. Funny, there's no snow to shovel today. Something is definitely weird with the weather. END_ROOM_DESCR ROOM 11 On the cement path north 12 (* At North Pole *) south 10 (* On cement path *) END_ROOM ROOM_DESCR 11 You are on the cement path. There is something ahead on the path further north. END_ROOM_DESCR ROOM 12 At the North Pole south 11 (* On cement path *) POINTS 10 END_ROOM ROOM_DESCR 12 The path ends at the North Pole. If you had a compass right now it would be pointing at your toenails. END_ROOM_DESCR ROOM 13 Northeast of the workshop south 14 (* On the path, east of the workshop *) west 9 (* Outside Workshop *) END_ROOM ROOM_DESCR 13 This part of the path leads around the workshop to the south and west. END_ROOM_DESCR ROOM 14 East of the workshop north 13 (* On the path, northeast of the workshop *) south 15 (* On the path, southeast of the workshop *) END_ROOM ROOM_DESCR 14 This part of the path leads around the workshop to the north and south. END_ROOM_DESCR ROOM 15 Southeast of the workshop north 14 (* On the path, east of the workshop *) west 7 (* On Soapstone Path *) END_ROOM ROOM_DESCR 15 This part of the path leads around the workshop to the north and west. END_ROOM_DESCR ROOM 16 Southwest of the workshop north 18 (* West of the workshop and the garage *) east 7 (* On Soapstone Path *) END_ROOM ROOM_DESCR 16 This part of the path leads around the workshop to the north and east. END_ROOM_DESCR ROOM 17 Northwest of the workshop east 9 (* Outside Workshop *) south 18 (* West of the workshop and the garage *) END_ROOM ROOM_DESCR 17 This part of the path leads around the workshop to the south and east. END_ROOM_DESCR ROOM 18 West of the workshop north 17 (* On the path, northwest of the workshop *) south 16 (* On the path, southwest of the workshop *) west 19 (* On the runway *) END_ROOM ROOM_DESCR 18 This part of the path leads around the workshop to the south and north. You are outside the garage with the reindeer runway to the west. END_ROOM_DESCR ROOM 19 On the runway north 22 (* In reindeer barn *) east 18 (* West of the workshop and the garage *) west 20 (* On the runway *) END_ROOM ROOM_DESCR 19 The runway is normally a sheet of smooth ice, but these warm temperatures have turned it into a slushway. There is no way that Santa could get the sleigh up to takeoff speed in this mess. The runway continues to the west. The garage is east and the reindeer barn is due north. END_ROOM_DESCR ROOM 20 On the runway east 19 (* On the runway *) west 21 (* On the runway *) END_ROOM ROOM_DESCR 20 You're about halfway down the very long runway. Looking east and west makes you tired at just the thought of walking to either end. END_ROOM_DESCR ROOM 21 On the runway east 20 (* On the runway *) END_ROOM ROOM_DESCR 21 You're finally at the west end of the runway. The east end has disappeared from sight as the fog keeps getting thicker and the temperature continues to gradually warm. The snow is melting all around, but there might just be enough left to make a snowman. Nobody's looking. Go ahead! END_ROOM_DESCR CREATURE 300 Snowman Frosty You see Frosty the Snowman. LOCATION 0 (* Nowhere -- to start with *) END_CREATURE CREATURE_DESCR 300 The snowman looks roughly like 3 balls of snow piled on top of each other with coal, carrots and an assortment of other frozen vegetables arranged into a happy face. The old silk hat is tilted to on side on his head. It's Frosty. END_CREATURE_DESCR CREATURE 306 snowman ordinary There is a snowman here. LOCATION 0 (* Nowhere -- to start with *) CREATURE_SYNONYMS Frosty END_CREATURE CREATURE_DESCR 306 The snowman looks a lot like someone you knew a long time ago. You pulled a few odds and ends that you had forgotten about out of your pocket and made a crude face. No matter how you rearrange the carrots and lumps of coal, the snowman seems to to frown. END_CREATURE_DESCR ROOM 22 In the reindeer barn LIGHT 242 (* Shinny lantern -- ON *) northeast 23 (* In reindeer corral *) south 19 (* On the runway *) END_ROOM ROOM_DESCR 22 Even with your lantern, you have trouble seeing in here. It looks like an ordinary barn except that there is no straw, pitchforks, milking machines or shovels to be found. The barn is completely empty. The atmosphere in here is unusually 'thick'. END_ROOM_DESCR ROOM 23 In the reindeer corral south 22 (* In reindeer barn *) POINTS 5 END_ROOM ROOM_DESCR 23 Whew! If you thought it smelled bad in the barn... By the smell of things, there's been a large herd of reindeer here recently. Very recently!!! END_ROOM_DESCR CREATURE 304 reindeer Red-nosed Rudolph the red nosed reindeer is here. LOCATION 23 (* In reindeer corral *) THING CREATURE_SYNONYMS Rudolph Reindeer nose END_CREATURE CREATURE_DESCR 304 Rudolph appears to be a bit 'under the weather'. He is hanging his head in shame. A Red-Nosed Reindeer with no glow in his nose should hang his head! END_CREATURE_DESCR ROOM 24 Outside Santa's cottage north 7 (* On Soapstone Path *) south 25 (* In Santa's Cottage *) END_ROOM ROOM_DESCR 24 The sight of the cottage warms your heart. It looks positively, absolutely edible. The door is delicately decorated with swirling patterns of icing and those little candies that look and taste like ball bearings. Oddly, the front door is open. END_ROOM_DESCR NOUN 240 thermometer weather The official North Pole weather thermometer is here. SIZE 1 WEIGHT 1 LOCATION 24 (* Outside Santa's Cottege *) READABLE NOUN_SYNONYMS temperature END_NOUN NOUN_DESCR 240 The mercury in the thermometer is up around 10 degrees Celsius. END_NOUN_DESCR TEXT 240 The mercury in the thermometer is up around 10 degrees Celsius. END_TEXT NOUN 244 thermometer weather The official North Pole weather thermometer is here. SIZE 1 WEIGHT 1 LOCATION 0 (* Nowhere *) READABLE NOUN_SYNONYMS temperature END_NOUN NOUN_DESCR 244 The mercury in the thermometer has dropped to -8 degrees Celsius. END_NOUN_DESCR TEXT 244 The mercury in the thermometer has dropped to -8 degrees Celsius. END_TEXT NOUN 241 flake snow There is a snowflake here. LOCATION 0 (* NOWHERE *) SIZE 1 WEIGHT 1 NOUN_SYNONYMS snowflake END_NOUN NOUN_DESCR 241 This is the first snowflake which fell on Christmas Eve. It is perfect in every way and is very special. END_NOUN_DESCR ROOM 25 In Santa's chaotic cottage north 24 (* Outside Santa's Cottege *) END_ROOM ROOM_DESCR 25 Wow, talk about chaos! Santa Claus is here rushing around trying to get ready for the big trip tonight. You would think that with a whole year to get ready and with all the practice he's had that he'd be leisurely sitting by the fire with his feet up, collecting his thoughts before he heads out. Not so. Everything is in a state of uproar and the weather isn't helping any either. END_ROOM_DESCR CREATURE 302 Claus Santa Santa is trying to decide between his usual red suit or a rain slicker. LOCATION 25 (* In Santa's Cottege *) MAN CREATURE_SYNONYMS santa END_CREATURE CREATURE_DESCR 302 He's lost his shiny black belt and is holding his pants up with one hand while trying to do twelve things at once with the other. He glances up at you as you walk in and says 'Say, you don't have anything Santa could use to hold up his pants do you?' END_CREATURE_DESCR CREATURE 303 Claus Santa Santa is wearing his usual red suit. LOCATION 0 (* Nowhere to start with *) MAN CREATURE_SYNONYMS santa END_CREATURE CREATURE_DESCR 303 In place of his shiny black belt, your green mitten string is holding his pants up. Other than that, Santa looks just like his pictures. He is quite busy and is trying to do twelve things at once. He glances up at you 'Say, you don't have things to do, places to go, and people to see?' 'You had better get out of here and get back to your mission', he says, waving you back out of the cottage. END_CREATURE_DESCR NOUN 233 blender kitchen Santa's blender is here. LOCATION 25 (* In Santa's Cottage *) SIZE 15 WEIGHT 15 CLOSABLE OPEN END_NOUN NOUN_DESCR 233 It's a standard kitchen blender which Santa has been making liberal use of to mix drinks. END_NOUN_DESCR REM -- SOUTH POLE FROM HERE TO END ROOM 26 At the ice door north 36 (* On an ice floe *) northeast 32 (* On the ice plain *) east 32 (* On the ice plain *) southeast 32 (* On the ice plain *) south 32 (* On the ice plain *) southwest 32 (* On the ice plain *) west 32 (* On the ice plain *) northwest 32 (* On the ice plain *) down 27 (* Outside the door *) up 32 (* On the ice plain *) POINTS 20 END_ROOM ROOM_DESCR 26 You are standing at the foot of a small knoll at the edge of an enormous plain of ice. The wind drives a constant wall of hail and snow at your back as you look down at an odd looking door which is built into the slope of the hill. There is a crystalline mirror to the left of the door. The snow is blinding but you get glimpses of paths leading off in all directions. END_ROOM_DESCR ROOM 27 Outside near the door UP 26 (* At the ice door *) END_ROOM ROOM_DESCR 27 You are standing in a slight depression in the ice plain, near the door leading into the room under hillside. END_ROOM_DESCR ROOM 28 Inside, near the door DOWN 29 (* Inside the room *) END_ROOM ROOM_DESCR 28 You are inside the room under hillside, near the door. The room slopes down from where you are standing. END_ROOM_DESCR ROOM 29 In the hillside room up 28 (* Inside, near the door *) southwest 30 (* In the narrow passage *) END_ROOM ROOM_DESCR 29 Your first impression of this room in the hill is, that it is very boring. Why is it here? Maybe it's a root cellar. Then again it might be here to provide a shelter from the storm. Who knows, anyway, you're here. END_ROOM_DESCR ROOM 30 Shivering in a SW passage southwest 31 (* Dead end *) northeast 29 (* Inside the room in the hill *) END_ROOM ROOM_DESCR 30 It is outrageously cold in this passageway as it continues into darkness to the southwest. END_ROOM_DESCR ROOM 31 Dead end northeast 30 (* In the narrow passage *) LIGHT 242 (* Shinny lantern - ON *) POINTS 10 END_ROOM ROOM_DESCR 31 You stub your nose on the dead end. You should be following the map that you were supposed to make. All good adventurers know where they're going. Every game has to have a dead end. You're now in the dead end of the ELVES adventure. END_ROOM_DESCR NOUN 239 map lined There is a piece of lined note paper here. SIZE 1 WEIGHT 1 LOCATION 31 (* Dead End *) READABLE NOUN_SYNONYMS paper note END_NOUN NOUN_DESCR 239 There's something written on the lined note paper. END_NOUN_DESCR TEXT 239 ........................................................................... .......................Map of Antarctic Penguin Colony..................... ..........................................................EXIT!............ .......................___._______.___._______.___._______..^.............. .....................//...\\\\.....//...\\\\.....//---\\\\.....//...\\\\... ....................//.....\\\\___//.....\\\\___//.....\\\\___//.....\\\\.. ....................\\\\...../----\\....../----\\\\.....//---\\......//.... ......N..............\\\\___/......\\____/......\\\\___//.....\\____//..... ......^..............//...\\\\.....//---\\......//...\\....../----\\\\..... ...../|\\............//.....\\\\___//..*..\\____//.....\\____/......\\\\... ......|.............\\\\...../----\\\\...../----\\\\.....//---\\......//... ......|..............\\\\___/......\\\\___/......\\\\___//.....\\____//.... .....................//---\\\\...../----\\\\...../....\\\\...../----\\\\... ....................//..*..\\\\___/......\\\\___/......\\\\___/......\\\\.. ....................\\\\...../----\\......//...\\\\...../----\\\\.....//... .....................\\\\___/......\\____//.....\\\\___/......\\\\___//.... .....................//...\\\\...../----\\....../----\\\\...../....\\\\.... ....................//.....\\\\___/......\\____/......\\\\___/...*..\\\\... ....................\\\\.....//---\\\\.....//---\\\\.....//---\\\\.....//.. .....................\\\\...//_____\\\\___//_____\\\\___//_____\\\\___//... ........................^.................................................. ......................ENTER................................................ ........................................................................... END_TEXT ROOM 32 On the ice plain north 33 (* On the ice plain3 *) northeast 26 (* At the ice door *) east 33 (* On the ice plain3 *) southeast 33 (* On the ice plain3 *) south 33 (* On the ice plain3 *) southwest 33 (* On the ice plain3 *) west 33 (* On the ice plain3 *) northwest 33 (* On the ice plain3 *) up 33 (* On the ice plain3 *) down 33 (* On the ice plain3 *) END_ROOM ROOM_DESCR 32 You are in the center of a vast ice plain. There are paths leading off in many directions. END_ROOM_DESCR ROOM 33 On the ice plain north 32 (* On the ice plain2 *) northeast 34 (* On the ice plain4 *) east 34 (* On the ice plain4 *) southeast 34 (* On the ice plain4 *) south 34 (* On the ice plain4 *) southwest 34 (* On the ice plain4 *) west 34 (* On the ice plain4 *) northwest 34 (* On the ice plain4 *) up 34 (* On the ice plain4 *) down 34 (* On the ice plain4 *) END_ROOM ROOM_DESCR 33 You are in the center of a vast ice plain. There are paths leading off in many directions. END_ROOM_DESCR ROOM 34 On the ice plain north 34 (* On the ice plain4 *) northeast 34 (* On the ice plain4 *) east 34 (* On the ice plain4 *) southeast 34 (* On the ice plain4 *) south 34 (* On the ice plain4 *) southwest 33 (* On the ice plain3 *) west 34 (* On the ice plain4 *) northwest 34 (* On the ice plain4 *) up 34 (* On the ice plain4 *) down 34 (* On the ice plain4 *) END_ROOM ROOM_DESCR 34 You are in the center of a vast ice plain. There are paths leading off in many directions. END_ROOM_DESCR ROOM 35 You have drowned! PLAYER_DEAD END_ROOM ROOM_DESCR 35 Now you've done it! You've slid off the floe into the frigid water. Your life passes before your eyes. They say drowning is not such a bad way to go, but whoever said that must have drowned in warm water. Your frozen little body bobs to the surface for a second then flips upside down and you sink to the bottom of the ocean. You're dead! You blew it! Millions of little kids aren't going to have Christmas this year because YOU WERE A DUMMY! BAH! HUMBUG! END_ROOM_DESCR ROOM 36 On an ice floe north 37 (* On ice floe2 *) south 26 (* At the ice door *) northeast 35 (* You have drowned *) east 35 (* You have drowned *) southeast 35 (* You have drowned *) southwest 35 (* You have drowned *) west 35 (* You have drowned *) northwest 35 (* You have drowned *) END_ROOM ROOM_DESCR 36 You've stepped out onto a mass of hexagonal ice floes, each identical to the other. The edge of each floe looks very slippery and the water is a cold deep blue. In fact, off hand, I'd say the water was down right frigid. Watch your step out here, my little elf friend. Some of the floes are close enough together that you might carefully walk from one to another, but the ice mass is breaking up and many of the well travelled paths are now gone. Solid land lies due south. END_ROOM_DESCR ROOM 37 On an ice floe southeast 40 (* On floe5 *) north 35 (* You have drowned *) northeast 35 (* You have drowned *) east 35 (* You have drowned *) south 35 (* You have drowned *) southwest 35 (* You have drowned *) west 35 (* You have drowned *) northwest 35 (* You have drowned *) END_ROOM ROOM_DESCR 37 As you step to the next floe, the ice crumbles beneath your feet. You barely are able to scramble across the widening gap. The floe rocks unsteadily and creaks and moans under your weight. You can't go back the way you came. That last floe seems to have entirely broken up. You make a mental note to lay off the figgy pudding next Christmas. END_ROOM_DESCR ROOM 38 On an ice floe north 39 (* On an ice floe4 *) northeast 35 (* You have drowned *) east 35 (* You have drowned *) southeast 41 (* On ice floe6 *) south 35 (* You have drowned *) southwest 35 (* You have drowned *) west 35 (* You have drowned *) northwest 35 (* You have drowned *) END_ROOM ROOM_DESCR 38 You are on an ice floe. END_ROOM_DESCR ROOM 39 On an ice floe north 35 (* You have drowned *) northeast 35 (* You have drowned *) east 35 (* You have drowned *) southeast 42 (* On an ice floe7 *) south 38 (* On ice floe3 *) southwest 35 (* You have drowned *) west 35 (* You have drowned *) northwest 35 (* You have drowned *) END_ROOM ROOM_DESCR 39 You are on an ice floe. END_ROOM_DESCR ROOM 40 On an ice floe north 35 (* You have drowned *) northeast 44 (* On an ice floe9 *) east 35 (* You have drowned *) southeast 43 (* On an ice floe8 *) south 35 (* You have drowned *) southwest 35 (* You have drowned *) west 35 (* You have drowned *) northwest 37 (* On ice floe2 *) END_ROOM ROOM_DESCR 40 You are on an ice floe. END_ROOM_DESCR ROOM 41 On an ice floe north 35 (* You have drowned *) northeast 35 (* You have drowned *) east 35 (* You have drowned *) southeast 44 (* On an ice floe9 *) south 35 (* You have drowned *) southwest 35 (* You have drowned *) west 35 (* You have drowned *) northwest 38 (* On ice floe3 *) END_ROOM ROOM_DESCR 41 You are on an ice floe. END_ROOM_DESCR ROOM 42 On an ice floe north 35 (* You have drowned *) northeast 36 (* On an ice floe *)1 east 35 (* You have drowned *) southeast 35 (* You have drowned *) south 35 (* You have drowned *) southwest 35 (* You have drowned *) west 35 (* You have drowned *) northwest 39 (* On ice floe4 *) END_ROOM ROOM_DESCR 42 You are on an ice floe. END_ROOM_DESCR ROOM 43 On an ice floe north 35 (* You have drowned *) northeast 47 (* On ice floe12 *) east 35 (* You have drowned *) southeast 35 (* You have drowned *) south 35 (* You have drowned *) southwest 35 (* You have drowned *) west 35 (* You have drowned *) northwest 40 (* On ice floe5 *) END_ROOM ROOM_DESCR 43 You are on an ice floe. END_ROOM_DESCR ROOM 44 On an ice floe north 35 (* You have drowned *) northeast 35 (* You have drowned *) east 35 (* You have drowned *) southeast 35 (* You have drowned *) south 35 (* You have drowned *) southwest 40 (* On ice floe5 *) west 35 (* You have drowned *) northwest 41 (* On ice floe6 *) END_ROOM ROOM_DESCR 44 You are on an ice floe. END_ROOM_DESCR ROOM 45 In the ice crystal garden north 35 (* You have drowned *) northeast 49 (* On ice floe14 *) east 35 (* You have drowned *) southeast 48 (* On ice floe13 *) south 35 (* You have drowned *) southwest 35 (* You have drowned *) west 35 (* You have drowned *) northwest 35 (* You have drowned *) POINTS 10 END_ROOM ROOM_DESCR 45 In order to step onto this ice floe you have to duck under an archway of ice....... You have found yourself in a place that you have only seen in your imagination. How many times have you dreamed of the Ice Caves? The older elves used to sit around after a hard day of work and tell tales of these caves. All that remains of a once perfect ice crystal flower garden is a single delicate poinsettia. Some unknown force has destroyed all the other flowers, leaving a scattered array of broken stems and petals in it's wake. The lone poinsettia is encased in an orb of frost and jagged shards of ice. END_ROOM_DESCR NOUN 237 orb translucent There is an translucent orb here. CLOSABLE CLOSED LOCKABLE LOCKED KEY 210 (* brass key *) SIZE 5 WEIGHT 5 LOCATION 45 (* in ice garden *) NOUN_SYNONYMS container END_NOUN NOUN_DESCR 237 The orb is made of ice and looks like it could withstand any and all efforts to force it open. There is a small hole in the orb which has been carefully machined into the shape of a key hole. END_NOUN_DESCR NOUN 238 flower ice There is a magnificent ice flower here. SIZE 1 WEIGHT 1 LOCATION 237 (* locked in orb *) EDIBLE NOUN_SYNONYMS poinsettias END_NOUN NOUN_DESCR 238 You closely examine the flower and only then begin to realize just how talented the sculptor was. Every last detail of a real poinsettia plant has been reproduced, right down to the miniscule stoma of the petals. It must have been placed in the orb to preserve it. Looks like it worked, it's the only flower left intact. END_NOUN_DESCR ROOM 46 On an ice floe north 35 (* You have drowned *) northeast 35 (* You have drowned *) east 35 (* You have drowned *) southeast 49 (* On ice floe14 *) south 35 (* You have drowned *) southwest 42 (* On an ice floe7 *) west 35 (* You have drowned *) northwest 35 (* You have drowned *) END_ROOM ROOM_DESCR 46 You are on an ice floe. END_ROOM_DESCR ROOM 47 On an ice floe north 48 (* On ice floe13 *) northeast 35 (* You have drowned *) east 35 (* You have drowned *) southeast 50 (* On ice floe15 *) south 35 (* You have drowned *) southwest 43 (* On an ice floe8 *) west 35 (* You have drowned *) northwest 35 (* You have drowned *) END_ROOM ROOM_DESCR 47 You are on an ice floe. END_ROOM_DESCR ROOM 48 On an ice floe north 35 (* You have drowned *) northeast 35 (* You have drowned *) east 35 (* You have drowned *) southeast 51 (* On ice floe16 *) south 47 (* On ice floe12 *) southwest 35 (* You have drowned *) west 35 (* You have drowned *) northwest 45 (* In the crystal ice garden *) END_ROOM ROOM_DESCR 48 You are on an ice floe. END_ROOM_DESCR ROOM 49 On an ice floe north 35 (* You have drowned *) northeast 35 (* You have drowned *) east 35 (* You have drowned *) southeast 35 (* You have drowned *) south 35 (* You have drowned *) southwest 45 (* In the crystal ice garden *) west 35 (* You have drowned *) northwest 46 (* On ice floe11 *) END_ROOM ROOM_DESCR 49 You are on an ice floe. END_ROOM_DESCR ROOM 50 On an ice floe north 35 (* You have drowned *) northeast 35 (* You have drowned *) east 35 (* You have drowned *) southeast 35 (* You have drowned *) south 35 (* You have drowned *) southwest 35 (* You have drowned *) west 35 (* You have drowned *) northwest 47 (* On ice floe12 *) END_ROOM ROOM_DESCR 50 You are on an ice floe. END_ROOM_DESCR ROOM 51 On an ice floe north 52 (* On ice floe17 *) northeast 35 (* You have drowned *) east 35 (* You have drowned *) southeast 54 (* On ice floe19 *) south 35 (* You have drowned *) southwest 35 (* You have drowned *) west 35 (* You have drowned *) northwest 48 (* On ice floe13 *) END_ROOM ROOM_DESCR 51 You are on an ice floe. END_ROOM_DESCR ROOM 52 On an ice floe north 53 (* On ice floe18 *) northeast 56 (* On ice floe21 *) east 35 (* You have drowned *) southeast 35 (* You have drowned *) south 35 (* You have drowned *) southwest 35 (* You have drowned *) west 35 (* You have drowned *) northwest 35 (* You have drowned *) END_ROOM ROOM_DESCR 52 You are on an ice floe. END_ROOM_DESCR ROOM 53 On an ice floe north 35 (* You have drowned *) northeast 35 (* You have drowned *) east 35 (* You have drowned *) southeast 35 (* You have drowned *) south 52 (* On ice floe17 *) southwest 35 (* You have drowned *) west 35 (* You have drowned *) northwest 35 (* You have drowned *) END_ROOM ROOM_DESCR 53 You are on an ice floe. END_ROOM_DESCR ROOM 54 On an ice floe north 35 (* You have drowned *) northeast 35 (* You have drowned *) east 35 (* You have drowned *) southeast 57 (* Great Ice Hall *) south 35 (* You have drowned *) southwest 35 (* You have drowned *) west 35 (* You have drowned *) northwest 51 (* On ice floe16 *) END_ROOM ROOM_DESCR 54 You are on an ice floe. END_ROOM_DESCR ROOM 55 On an ice floe north 35 (* You have drowned *) northeast 59 (* On ice floe24 *) east 35 (* You have drowned *) southeast 58 (* On ice floe23 *) south 35 (* You have drowned *) southwest 35 (* You have drowned *) west 35 (* You have drowned *) northwest 35 (* You have drowned *) END_ROOM ROOM_DESCR 55 You are on an ice floe. END_ROOM_DESCR ROOM 56 On an ice floe north 35 (* You have drowned *) northeast 60 (* On ice floe25 *) east 35 (* You have drowned *) southeast 59 (* On ice floe24 *) south 35 (* You have drowned *) southwest 52 (* On ice floe17 *) west 35 (* You have drowned *) northwest 35 (* You have drowned *) END_ROOM ROOM_DESCR 56 You are on an ice floe. END_ROOM_DESCR ROOM 57 In the great ice hall north 58 (* On ice floe23 *) northeast 35 (* You have drowned *) east 35 (* You have drowned *) southeast 35 (* You have drowned *) south 35 (* You have drowned *) southwest 35 (* You have drowned *) west 35 (* You have drowned *) northwest 54 (* On ice floe19 *) POINTS 10 END_ROOM ROOM_DESCR 57 This ice floe has formed itself into a cave. The front of the cavern emanates an eerie bluish glow which sparkles and glistens off the walls, gradually fading as your eyes look deeper and deeper into the furthest recesses. You are in a great hall which was carved eons ago by the great Christmas elves. You sense great powers at work in the ice. The source of all Christmas magic flows from within. END_ROOM_DESCR NOUN 234 hat silk There is an old silk hat here. SIZE 1 WEIGHT 1 LOCATION 57 (* in great ice hall *) WEARABLE NOUN_SYNONYMS silkhat END_NOUN NOUN_DESCR 234 The hat is very old and beat up but you sense something quite unusual about it. END_NOUN_DESCR ROOM 58 On an ice floe north 35 (* You have drowned *) northeast 35 (* You have drowned *) east 35 (* You have drowned *) southeast 35 (* You have drowned *) south 57 (* Great Ice Hall *) southwest 35 (* You have drowned *) west 35 (* You have drowned *) northwest 55 (* On ice floe20 *) END_ROOM ROOM_DESCR 58 You are on an ice floe. END_ROOM_DESCR ROOM 59 On an ice floe north 35 (* You have drowned *) northeast 35 (* You have drowned *) east 35 (* You have drowned *) southeast 35 (* You have drowned *) south 35 (* You have drowned *) southwest 55 (* On ice floe20 *) west 35 (* You have drowned *) northwest 56 (* On ice floe21 *) END_ROOM ROOM_DESCR 59 You are on an ice floe. END_ROOM_DESCR ROOM 60 On an ice floe north 26 (* At the ice door *) northeast 35 (* You have drowned *) east 35 (* You have drowned *) southeast 35 (* You have drowned *) south 35 (* You have drowned *) southwest 56 (* On ice floe21 *) west 35 (* You have drowned *) northwest 35 (* You have drowned *) END_ROOM ROOM_DESCR 60 You are on an ice floe. END_ROOM_DESCR NOUN 235 poinsettia red There is a red poinsettia here. LOCATION 0 (* Nowhere -- Frosty gives it to you in trade for plastic one *) WEIGHT 1 SIZE 1 EDIBLE NOUN_SYNONYMS poinsettias flower plant leaf leaves END_NOUN NOUN_DESCR 235 This is the finest example of a spurge that you have seen in a long time. It is very unusual to see them growing in a cold climate, seeing as they are native to Central America. This poinsettia has bright red leaves. In fact they seem to glow. It's growth is almost cactus-like, as it waves its' radially symmetrical leaves in the light breeze. END_NOUN_DESCR NOUN 236 juice poinsettia There is a bright red liquid here. LOCATION 0 (* NOWHERE *) WEIGHT 1 SIZE 1 DRINKABLE NOUN_SYNONYMS liquid END_NOUN NOUN_DESCR 236 It is an extremely bright red juice. You thought the flower itself glowed ....well, this juice is something else! There doesn't seem to be any of the leaf left. You have managed to liquify it!! END_NOUN_DESCR NOUN 247 room any There is a room here. LOCATION 0 (* NOWHERE *) NOUN_SYNONYMS location place END_NOUN NOUN_DESCR 247 There is a room here. END_NOUN_DESCR CREATURE 301 Penguin Percival You see Percival Penguin. He is all dressed up with no place to go. LOCATION 37 (* First floe of many *) CREATURE_SYNONYMS Percival END_CREATURE CREATURE_DESCR 301 He's wearing a black tuxedo with enormous pockets. END_CREATURE_DESCR