------------------------------------------------------------------------------- 2002/05/01 The author,Bill Moore (bmoore@paralynx.com or bmoore@alumni.sfu.ca), has released this game as Open Source under the terms of GNU GPL. Thanks to the author for this. Martin Iturbide martin@os2world.com www.os2world.com/games ----------------------------------------------------------------------- This is the readme file for Gross2.exe, a small text adventure game. The files in the archive should be gross2.exe and this file. This game is freeware. It may be freely distributed, but not sold. It is copyright by me. This game was originally written for the Atari ST in Atari ST Basic (a terrible development environment), a long time ago. It was then adapted and expanded with Mark Williams C on the ST (a great development environment).At first it was an exercise in writing a simple text parser in C. When I finally moved to the msdos world, I used Quick C and then Turbo C++ to nearly complete it. Then OS/2 came along, and I finished it with gcc. It was compiled with the -static switch so the runtime .dll is not needed. This is my first attempt at this kind of programming, and likely my last. This is version 1.0. I do not have a very clear idea about whether the puzzles are too easy or too hard, whether it is fun to play or a waste of time. I would very much appreciate your comments, suggestions and ideas, as well as reports of bugs. (Game testing on this kind of game, where you know all the puzzles, is pretty tedious.) I will attempt to fix the bugs where found, and if the suggestions are not too tough to implement I will try to incorporate them. If you are stuck and would like help, feel free to e-mail me. I would be glad to help. Thanks for your interest and assistance. Bill Moore, bill_moore@mindlink.bc.ca bmoore@alumni.sfu.ca bmoore@paralynx.com