Level9 Interpreter by Glen Summer, EPOC version by Simon Quinn -------------------------------------------------------------- Release 1, 13/01/01 This is the EPOC port of Glen Summer's Level 9 interpreter. Code was ported from the Unix version. To run this version you'll need STDLIB.SIS and ESHELL.EXE, both supplied in the ZIP file. Very little use is made of the the EPOC/EIKON environment, no graphics and not even any file dialogs so it'll keep you command line junkies happy ;-) INSTALLATION ------------ * Install STDLIB.SIS first * Copy the file LEVEL9.EXE into \SYSTEM\PROGRAMS\ * Copy the file ESHELL.EXE anywhere RUNNING THE GAME ---------------- You'll need some Level9 adventures. These are still copyright so you'll need to get these yourself somehow, there are various places on the Internet to get them and various tools to extract them from copies you own. The games will usually be named as GAMEDAT1.DAT, GAMEDAT2.DAT etc. There will usually be a number of files for each adventure. Copy the files into a directory, i.e. \LEV9 onto your EPOC device. Start ESHELL.EXE and enter "LEVEL9 /lev9/gamedat1.dat", for example, to start a game. The / is important, don't use \ for directories. There are a number of workarounds for the "copy protection" in this interpreter. To restore a game use the "#restore" command, which gets around the copy protection. You can try a normal restore but this can be a slow process as the interpreters tries to work out the answers to the protection questions automatically. To quit the game use "#quit" BUGS ---- Please don't send me any emails for enhancements, I don't have the time. The source code is supplied so feel free to do your own enhancements. For any bugs please email me simon.quinn@bigfoot.com Thanks to Lasse Haataja for beta testing. Simon Quinn Lancashire, UK