! ---------------------------------------------------- ! Zork1_5_xxxxxx.reform ! ATG Release 2 Serial 070903 ! Contents: ! Header ! Globals ! Attributes ! Arrays ! Properties ! Objects ! Actions ! Routines ! Words ! ------------------------------- Header ------------------------------- MD5 EC70368A5EA02BC1F69DC36F1DC97BB9 CodeArea 0x46c6 0xee31 StringArea 0xee32 0x14394 Enum rarg M_END=0 M_HANDLED=1 M_ENTER=2 M_LOOK=3 M_WAKE=4 M_FIGHT=5 M_BEFORE=6 Enum fight_con MISSED=1 KILLED=3 LIGHT_WOUND=4 SERIOUS_WOUND=5 STAGGER=6 LOSE_WEAPON=7 HESITATE=8 SITTING_DUCK=8 Enum p_searchlevels P_SRCTOP=0 P_SRCALL=1 P_SRCBOT=2 Enum p_searchlevelbits SH=128 SC=64 SIR=32 SOG=16 STAKE=8 SMANY=4 SHAVE=2 1=1 Enum p_partsofspeech P_VERB=0 P_VERBN=1 P_PREP1=2 P_PREP1N=3 P_PREP2=4 P_PREP2N=5 P_NC1=6 P_NC1L=7 P_NC2=8 P_NC2L=9 Enum p_p1off P_P1OFF=5 Enum p_partofspeechbit PS_OBJECT=128 PS_VERB=64 PS_ADJECTIVE=32 PS_DIRECTION=16 PS_PREPOSITION=8 PS_BUZZ_WORD=4 Enum p_partofspeechrtnval P1_DIRECTION=3 P1_ADJECTIVE=2 P1_VERB=1 P1_OBJECT=0 5=5 Enum act_result A_SUCCESS=1 A_FAILURE=2 ! ------------------------------ Globals ------------------------------- Global 0 location:object Global 1 score:int Global 2 turns:int GlobalArray 3 Def3a:array(11*int) Global 7 Thief_out_desc:string GlobalArray 8 Indents:array(6*string) Global 9 verbose:bool Global 10 P_adjn Global 11 P_len:int Global 12 prev_noun:object GlobalArray 13 Def2b:array(12*int) Global 14 P_cctbl Global 15 second:object GlobalArray 17 Def3b:array(11*int) GlobalArray 18 Hero_melee:array(7*^table(^table(string))) Global 19 Buoy_flag:bool GlobalArray 20 Door_messages:table(string) Global 21 Egg_solve:bool Global 22 P_slocbits:int Global 23 LastNoun:object Global 24 Load_allowed:int Global 25 Beach_dig:int Global 26 Echo_flag:bool GlobalArray 27 Cyclo_messages:array(6*string) Global 28 Rug_moved:bool Global 29 LastNounPlace:object Global 30 Won_flag:bool GlobalArray 31 Villains:table(^array(1*(object,object,int,int,^array(9*^table(^table(string)))))) GlobalArray 33 Def1:array(13*int) GlobalArray 34 Near_water:table(object) Global 35 Light_shaft:int Global 36 P_cont:int GlobalArray 37 P_inbuf:array(int) Global 38 player:object Global 39 Troll_flag:bool Global 40 Load_max:int GlobalArray 41 Dummy_table:table(string) GlobalArray 42 Curse_table:table(string) GlobalArray 43 P_merge:array(50*int) Global 44 P_table Global 45 Deflated:bool GlobalArray 46 Bdigs:array(3*string) GlobalArray 47 coalmine_rooms:table(object) Global 48 Thief_here:bool Global 49 Cyclowrath:int Global 50 Gate_flag:bool GlobalArray 51 P_vtbl:array(4*?) GlobalArray 52 P_lexv:array(~int,~int,119*dictword) Global 53 P_syntax:^array(*~?) Global 54 Assigned_but_unused:bool Global 55 Always_lit:bool Global 56 Magic_flag:bool Global 57 Empty_handed:bool Global 58 Low_direction:int Global 59 P_won:bool GlobalArray 60 River_next:table(object) Global 61 Leak_sprung:int Global 62 Exorcism_candle:bool GlobalArray 65 P_prsi:array(50*int) Global 66 noun:object GlobalArray 67 Above_ground:table(object) Global 68 LLD_flag:bool Global 69 Thief_desc:string Global 70 Grate_unlocked:bool GlobalArray 71 Noswim_table:table(string) Global 72 Superbrief:bool GlobalArray 73 P_itbl:array(verbnum,?,?,?,?,?,^array(dictword),?,?,?) Global 74 P_ncn:int Global 75 Basket_up:bool GlobalArray 76 LeakLevel:array(9*string) GlobalArray 77 Dive_msg:table(string) GlobalArray 78 Hop_msg:table(string) Global 79 HS_count:int GlobalArray 80 Forest_around:table(object) Global 81 Max_score:int Global 82 Thief_engrossed:bool Global 83 Mirror_broken:bool Global 84 Leaves_moved:bool GlobalArray 85 Hello_table:table(string) Global 86 P_xadj Global 87 P_aclause:p_partsofspeech Global 88 P_tmp_word:dictword Global 89 Verb:action Global 90 C_ints2:int GlobalArray 91 In_house:table(object) GlobalArray 92 Yuks_table:table(string) Global 93 Exorcism_bell:bool Global 94 P_adj Global 95 P_gwimbit:attribute0 GlobalArray 96 P_otbl:array(8*bool) Global 97 P_xnam:dictword Global 98 C_ints:int GlobalArray 99 Def1_res:array(5*^array(int)) Global 100 Matches_count:int Global 101 Dead:bool Global 102 P_getflags:int GlobalArray 103 P_prso:array(50*int) Global 104 P_name Global 105 Rainbow_flag:bool GlobalArray 106 Def2_res:array(4*^array(int)) GlobalArray 108 River_speeds:table(object,int) Global 109 prev_second:object GlobalArray 110 House_around:table(object) GlobalArray 111 Def3_res:array(4*^array(int)) Global 112 P_matchlen Global 113 prev_verb:action GlobalArray 114 C_table:array(60*(bool,?,^routine)) Global 115 Dome_flag:bool Global 116 Lit:bool Global 117 Sing_song:bool GlobalArray 119 Ho_hum_table:table(string) Global 120 Deaths:int GlobalArray 121 P_oclause:array(50*?) GlobalArray 122 P_buts:array(50*int) Global 123 Low_tide:bool Global 125 Lucky:bool Global 126 Base_score:int Global 127 P_dir:int Global 128 P_oflag:bool Global 129 Coffin_cure:bool Global 130 Cyclops_flag:bool GlobalArray 131 Prepositions:table(dictword,int) GlobalArray 132 Actions:array(113*routine) GlobalArray 133 Preactions:array(113*routine) GlobalArray 134 Verbs:array(2*int) LastGlobal 134 ! ----------------------------- Attributes ----------------------------- Attribute 0 maze_room Attribute 1 house_room Attribute 2 dry_land Attribute 3 light Attribute 4 on Attribute 5 vehicle Attribute 6 flame Attribute 7 weapon Attribute 8 flammable Attribute 9 readable Attribute 10 supporter Attribute 11 turnable Attribute 12 trytakebit Attribute 13 open Attribute 14 container Attribute 15 transparent Attribute 16 edible Attribute 17 takeable Attribute 18 villain Attribute 19 sacred Attribute 20 animate Attribute 21 door Attribute 22 drinkable Attribute 23 toolbit Attribute 24 climbable Attribute 25 scenery Attribute 26 staggered Attribute 27 fightbit Attribute 28 visited Attribute 29 concealed Attribute 30 rmungbit Attribute 31 water_room ! ------------------------------- Arrays ------------------------------- Array 153 Compiler_bug_this_should_be_Object_153_referring_property_11:array(*string) ! ----------------------------- Properties ----------------------------- Property 5 pseudo:pseudo Property 6 contains:objbytes Property 7 vtype:int Property 8 text_string:thing Property 9 size:int Property 10 capacity:int Property 11 description:thing Property 12 trophy_value:int Property 13 take_value:int Property 14 initial:thing Property 15 strength:int Property 16 adjectives:adjbytes Property 17 action:^routine(?,rarg) Property 18 name:dictwords Property 19 land_to:exit Property 20 out_to:exit Property 21 in_to:exit Property 22 d_to:exit Property 23 u_to:exit Property 24 sw_to:exit Property 25 se_to:exit Property 26 nw_to:exit Property 27 ne_to:exit Property 28 s_to:exit Property 29 w_to:exit Property 30 e_to:exit Property 31 n_to:exit ! ------------------------------ Objects ------------------------------- Object 1 damp_cave Object 2 cave2 Object 3 maze2 Object 4 forest4 Object 5 east_of_house Object 6 birds_nest Object 7 cliff Object 8 up_a_tree Object 9 large_tree Object 10 engravings_cave Object 11 viscous_material Object 12 wooden_railing Object 13 end_of_rainbow Object 14 pot_of_gold Object 15 machine Object 16 huge_diamond Object 17 dam_scenery Object 18 cyclops_room Object 19 treasure_room Object 20 tool_chests Object 21 eastern_wall Object 22 sailor Object 23 local_globals Object 24 mine3 Object 25 cave1 Object 26 stream Object 27 maze11 Object 28 forest1 Object 29 wrench Object 30 white_cliffs Object 31 tan_label Object 32 loud_room Object 33 matchbook Object 34 magic_boat Object 35 west_of_house Object 36 forest3 Object 37 zorkmid Object 38 blessings Object 39 squeaky_room Object 40 aragain_falls Object 41 river2 Object 42 narrow_passage Object 43 maze10 Object 44 cellar Object 45 torch_room Object 46 scarab Object 47 sandy_beach Object 48 bracelet Object 49 clearing1 Object 50 maze5 Object 51 reservoir_north Object 52 stone_door Object 53 trap_door Object 54 brown_button Object 55 kitchen_table Object 56 entrance_to_hades Object 57 mine2 Object 58 east_of_chasm Object 59 quantity_of_water Object 60 pile_of_plastic Object 61 leak Object 62 drafty_room Object 63 northern_wall Object 64 western_wall Object 65 not_here_object Object 66 strange_passage Object 67 wall_with_engravings Object 68 switch Object 69 dome_room Object 70 prayer Object 71 burned_out_lantern Object 72 nasty_knife Object 73 boarded_window Object 74 brass_bell Object 75 you Object 76 smelly_room Object 77 reservoir_south Object 78 maze4 Object 79 jeweled_egg Object 80 wooden_ladder Object 81 pair_of_candles Object 82 skeleton Object 83 wooden_door Object 84 crystal_trident Object 85 yellow_button Object 86 way Object 87 canyon_view Object 88 rocky_ledge Object 89 on_the_rainbow Object 90 maze14 Object 91 mirror_room1 Object 92 mirror1 Object 93 grating Object 94 living_room Object 95 bolt Object 96 basket2 Object 97 songbird Object 98 ground Object 99 set_of_teeth Object 100 pseudo Object 101 slide_room Object 102 mine4 Object 103 beach2 Object 104 maze9 Object 105 maze19 Object 106 maze3 Object 107 golden_canary Object 108 zork_owners_manual Object 109 shovel Object 110 frigid_river Object 111 rainbow Object 112 painting Object 113 chalice Object 114 black_book Object 115 brown_sack Object 116 white_house Object 117 Room_Holder Object 118 globals Object 119 e_w_passage Object 120 twisting_passage Object 121 cold_passage Object 122 maze17 Object 123 forest2 Object 124 skeleton_key Object 125 carpet Object 126 shaft_room Object 127 chasm Object 128 forest_path Object 129 studio Object 130 ancient_map Object 131 sandy_cave Object 132 punctured_boat Object 133 crack Object 134 door Object 135 blue_button Object 136 timber_room Object 137 lunch Object 138 crystal_skull Object 139 southern_wall Object 140 forest Object 141 granite_wall Object 142 shore Object 143 river4 Object 144 n_s_passage Object 145 maze13 Object 146 maze15 Object 147 the_troll_room Object 148 bag_of_coins Object 149 jade_figurine Object 150 air_pump Object 151 kitchen Object 152 sceptre Object 153 troll Object 154 stairs Object 155 ladder_top Object 156 mine_entrance Object 157 river1 Object 158 maze8 Object 159 maze16 Object 160 maze1 Object 161 south_of_house Object 162 control_panel Object 163 tube Object 164 pedestal Object 165 round_room Object 166 thief Object 167 cyclops Object 168 maintenance_room Object 169 chute Object 170 gold_coffin Object 171 chimney Object 172 board Object 173 canyon_bottom Object 174 beach1 Object 175 brass_bauble Object 176 rope Object 177 pile_of_leaves Object 178 gallery Object 179 dam_lobby Object 180 stone_barrow Object 181 atlantis_room Object 182 clove_of_garlic Object 183 trophy_case Object 184 table Object 185 dam Object 186 bloody_axe Object 187 bat_room Object 188 water Object 189 wall Object 190 mine1 Object 191 stream_view Object 192 maze6 Object 193 maze18 Object 194 broken_canary Object 195 trunk_of_jewels Object 196 sand Object 197 dome Object 198 mirror2 Object 199 small_mailbox Object 200 brass_lantern Object 201 egyptian_room Object 202 stone_barrow_ob Object 203 attic Object 204 altar Object 205 grating_room Object 206 rusty_knife Object 207 dam_base Object 208 pile_of_bodies Object 209 red_buoy Object 210 large_emerald Object 211 red_button Object 212 unnamed Object 213 temple Object 214 land_of_the_dead Object 215 number_of_ghosts Object 216 blast_of_air Object 217 pair_of_hands Object 218 river3 Object 219 deep_canyon Object 220 winding_passage Object 221 maze12 Object 222 maze7 Object 223 clearing2 Object 224 torch Object 225 platinum_bar Object 226 vitreous_slag Object 227 mirror_room2 Object 228 machine_room Object 229 leaflet Object 230 red_hot_bell Object 231 basket1 Object 232 kitchen_window Object 233 ladder_bottom Object 234 north_of_house Object 235 broken_egg Object 236 reservoir Object 237 tour_guidebook Object 238 sword Object 239 stiletto Object 240 dead_end Object 241 pile_of_coal Object 242 screwdriver Object 243 gas_room Object 244 river Object 245 glass_bottle Object 246 nail Object 247 green_bubble Object 248 broken_timber Object 249 broken_lantern Object 250 altar_scenery Object 251 bat Object 252 cretin Object 253 mountain_range Object 254 tree Object 255 lurking_grue ! ------------------------------ Actions ------------------------------- Action 0 Brief Action 1 Super Action 2 Diagnose Action 3 Inventory Action 4 Quit Action 5 Restart Action 6 Restore Action 7 Save Action 8 Score Action 9 Version Action 10 Verbose Action 11 Again Action 12 PutOn2 Action 13 Attack Action 14 Back Action 15 BlowUp Action 16 Board Action 17 Brush Action 18 Bug Action 19 Burn Action 20 Vomit Action 21 ClimbUp Action 22 ClimbDown Action 23 Climb Action 24 ClimbOn Action 25 Close Action 26 Count Action 27 Cross Action 28 Cut Action 29 Curse Action 30 Deflate Action 31 Dig Action 32 Disembark Action 33 Drink Action 34 Drop Action 35 PutOn Action 36 Eat Action 37 Echo Action 38 Enter Action 39 Enter Action 40 Examine Action 41 LookIn Action 42 Banish Action 43 SwitchOff Action 44 Fill Action 45 Find Action 46 Follow Action 47 Frobozz Action 48 Give Action 49 GiveReverse Action 50 Hello Action 51 Inflate Action 52 BlowIn Action 53 Jump Action 54 Bite Action 55 Kill Action 56 Knock Action 57 Launch Action 58 Leave Action 59 SwitchOn Action 60 Listen Action 61 Lock Action 62 Look Action 63 LookUnder Action 64 LookBehind Action 65 Read Action 66 Search Action 67 Lower Action 68 Melt Action 69 Move Action 70 Mumble Action 71 Poke Action 72 Odysseus Action 73 Grease Action 74 Open Action 75 Pick Action 76 Take Action 77 Fix Action 78 Plugh Action 79 Pour Action 80 Pray Action 81 PumpUp Action 82 Push Action 83 PutUnder Action 84 Raise Action 85 Repent Action 86 Ring Action 87 Touch Action 88 Script Action 89 Unscript Action 90 Shake Action 91 Hop Action 92 Smell Action 93 Squeeze Action 94 Swim Action 95 Swing Action 96 TempleWord Action 97 Throw Action 98 ThrowReverse Action 99 TieTo Action 100 TieWith Action 101 Turn Action 102 Unlock Action 103 Untie Action 104 Wait Action 105 Wake Action 106 Go Action 107 WalkAround Action 108 Wave Action 109 Win Action 110 WindUp Action 111 Scream Action 112 Zork ! ------------------------------ Routines ------------------------------ Routine 0x46c6 Probability chance:int Routine 0x46e0 PickOne tbl:^array(string) Routine 0x46f0 Queue2 rtn:routine ticks:int cint Routine 0x4706 Queue:^array(bool) rtn:routine ticks:int cint Routine 0x471a QueueInterrupt:^array(bool) rtn:routine int2flag:bool end c int Routine 0x4758 Clocker c end tick flag:bool Routine 0x47ac Main Routine 0x4844 CommandLoop icnt:bool ocnt:int num cnt:int obj:object tbl v:act_result ptbl:bool obj1:object temp:bool Routine 0x497c Perform:int act:action obj:object ind_obj:object v:act_result verbtmp objtmp indtmp Routine 0x4a66 Parser:bool ptr:int word:dictword val vrb:verbnum len:int dir nw:dictword tmpword num UNUSED cnt:int Routine 0x4c82 Wt ptr bit:p_partofspeechbit category:p_partofspeechrtnval offset:p_p1off type Routine 0x4ca8 Clause:int ptr val word:dictword off num local6 local7 local8:dictword Routine 0x4e48 OrphanMerge cnt:int temp verb beg end adj:bool word:dictword Routine 0x4f3a AClauseWin otbl Routine 0x4f5a WordPrint cnt:int buf:int Routine 0x4f70 UnknownWord ptr buf word Routine 0x4fae ParserPreClear cnt:int Routine 0x4fbe SyntaxCheck syn:int len:int bits:int local4 local5 local6 local7 vrb:verbnum local9 local10 local11 Routine 0x5142 Orphan d1 d2 cnt:int Routine 0x519a BufferPrint local1 local2 local3 beg end local6 Routine 0x51e2 PrepPrint ndx Routine 0x51f4 ClauseCopy src:int dst:int insrt beg end Routine 0x5258 Clause_Add word:dictword len:int Routine 0x527a PrepositionFind prep cnt:int len:int Routine 0x52a0 SyntaxFound syn Routine 0x52ac GWim:object gbit:attribute lbit:int prep:dictword obj:object Routine 0x5316 SnarfObjects ptr Routine 0x5378 ButMerge tbl len butlen cnt:int matches obj ntbl Routine 0x53c6 Snarfem ptr eptr tbl but UNUSED wv word:dictword nw:dictword Routine 0x54fc Get_Object tbl:^array(int) vrb:bool bits len:int xbits Routine 0x569c GlobalCheck tbl ptr rmg rmg_len cnt obj obits foo Routine 0x574e DoSL obj:object bit1:p_searchlevelbits bit2:p_searchlevelbits UNUSED Routine 0x5782 SearchList obj:object tbl lvl:p_searchlevels fls nobj:object Routine 0x57d6 ObjFound obj:object tbl ptr Routine 0x57f4 TakeCheck Routine 0x5810 ITakeCheck tbl bits ptr obj:object taken:bool Routine 0x588c ManyCheck loss:int tmp word Routine 0x590e ZMemQ itm:dictword tbl size:int cnt:int Routine 0x5936 ZMemQB itm:object tbl size cnt Routine 0x594e QueryLight room:object oldroom:object islit:bool Routine 0x59a0 FightDaemon fightp:bool len cnt oo o:object p Routine 0x5a52 CheckStrength villain:object str:int Routine 0x5a72 SwordDaemon dem g ng:int p t l:int Routine 0x5b50 Infested room:object obj:object Routine 0x5b6a ThiefDaemon room:object UNUSED rhere:bool once:bool Routine 0x5c40 DropJunk room:object obj:object nextitem:object Routine 0x5cb6 RetreiveStiletto Routine 0x5cc6 StealJunk room:object obj:object nextitem:object Routine 0x5d38 Rob what:object thief:object prob:int nextitem itm robbed:bool Routine 0x5d84 ThisIt obj UNUSED syns UNUSED2 Routine 0x5dd2 LampDaemon Routine 0x5dde CandleDaemon Routine 0x5dec VerboseSub Routine 0x5e02 BriefSub Routine 0x5e18 SuperSub Routine 0x5e32 LookSub Routine 0x5e44 FirstLook Routine 0x5e56 ExamineSub Routine 0x5e90 DescribeRoom look:bool v:bool text environment Routine 0x5f26 DescribeObjects v:bool Routine 0x5f62 DescribeOb obj:int v level text av Routine 0x5fdc PrintCont:bool obj:object v level:int itm:object first:bool environment text pv:bool inv:bool Routine 0x60d8 Firster obj:object level:int Routine 0x614a ScoreUPD val:int Routine 0x61a8 ScoreObj obj:object val:int Routine 0x61c2 ScoreSub:int ask:bool Routine 0x62c0 LeaveGame Routine 0x62c8 QuitSub askfirst:bool UNUSED Routine 0x630e Ask Routine 0x6326 VersionSub offset:int local1 Routine 0x63ce AgainSub:int obj:object Routine 0x641c JigsUp deathmsg:string playerp Routine 0x667c RandomizeObjects room itm nextitem len Routine 0x66e4 KillInterrupts Routine 0x673a RestoreSub Routine 0x6750 SaveSub Routine 0x6760 RestartSub Routine 0x67a6 WalkAroundSub Routine 0x67c0 LaunchSub Routine 0x67d6 GoNext tbl room:object Routine 0x67ec SearchArray:int itm tbl cnt:int len Routine 0x6814 GoSub prop:property propsize:int str obj room:object Routine 0x68f8 InventorySub Routine 0x6916 PreTakeSub Routine 0x6980 TakeSub Routine 0x6992 ITake:int vb:bool num_itmes:int ob:object weight:int Routine 0x6aa2 PreInsertSub Routine 0x6ab4 InsertSub weight:int Routine 0x6b98 StandSub Routine 0x6ba8 GiveSub Routine 0x6bd8 GiveReverseSub Routine 0x6be2 DropSub Routine 0x6bf4 ThrowSub Routine 0x6c04 ThrowReverseSub env:object Routine 0x6c3c Idrop Routine 0x6c86 OpenSub obj:object revealmsg:string Routine 0x6d32 PrintContents obj:object itm nextitem first:bool last Routine 0x6d64 CloseSub Routine 0x6dc4 CCount obj:object cnt x Routine 0x6dd8 QueryWeight obj:object cont:object wt:int Routine 0x6dfc BugSub Routine 0x6e20 ScriptSub Routine 0x6e34 UnscriptSub Routine 0x6e4a EchoSub ptr len echocnt char_cnt end Routine 0x6ea2 PreMoveSub Routine 0x6eba MoveSub Routine 0x6eec SwitchOnSub Routine 0x6f3a SwitchOffSub Routine 0x6fa2 WaitSub turns:int Routine 0x6fc4 PreBoardSub:int env:object Routine 0x7042 BoardSub UNUSED Routine 0x7068 DisembarkSub:int Routine 0x70dc BlowInSub Routine 0x70e6 BlowUpSub Routine 0x7106 Goto room:object v:bool lb:bool environment av:attribute0 old_lit Routine 0x71de BackSub Routine 0x71f4 PrePourSub Routine 0x7212 PourSub Routine 0x728c SqueezeSub Routine 0x72c4 PreGreaseSub Routine 0x72ec GreaseSub Routine 0x7300 PreFillSub paddr Routine 0x7348 FillSub Routine 0x7378 TempleSub Routine 0x73a4 OdysseusSub Routine 0x7432 BrushSub Routine 0x74c4 PlughSub Routine 0x74dc RingSub Routine 0x750a DrinkSub Routine 0x7512 EatSub can_eat:bool can_drink:bool env:object Routine 0x761e CurseSub Routine 0x7658 ListenSub Routine 0x766e FollowSub Routine 0x767a PraySub Routine 0x76ac JumpSub prop:property len:int Routine 0x774a HopSub Routine 0x7756 LeaveSub Routine 0x7760 HelloSub Routine 0x781e PreReadSub Routine 0x785e ReadSub Routine 0x7880 LookUnderSub Routine 0x789a LookBehindSub Routine 0x78b6 LookInSub Routine 0x7958 CanSeeContents obj:object Routine 0x7968 RepentSub Routine 0x7980 PreBurnSub Routine 0x7998 BurnSub Routine 0x79fc PreTurnSub Routine 0x7a54 TurnSub Routine 0x7a64 PumpUpSub Routine 0x7aa0 InflatSub Routine 0x7ab4 DeflateSub Routine 0x7ac2 LockSub Routine 0x7b14 PickSub Routine 0x7b3e UnlockSub Routine 0x7bb2 CutSub Routine 0x7c60 KillSub Routine 0x7c6a AttackFunc how:string Routine 0x7d32 AttackSub Routine 0x7d3c SwingSub Routine 0x7d46 BiteSub Routine 0x7d50 WaveSub Routine 0x7d5a RaiseSub Routine 0x7d64 LowerSub Routine 0x7d6e TouchSub Routine 0x7d78 PushSub Routine 0x7d82 PrePokeSub Routine 0x7df4 PokeSub Routine 0x7dfc HackHack str:string Routine 0x7e0e WordType obj word:dictword addr UNUSED Routine 0x7e30 KnockSub Routine 0x7e6a VomitSub Routine 0x7e90 FrobozzSub Routine 0x7ec2 WinSub Routine 0x7ecc ScreamSub Routine 0x7edc BanishSub Routine 0x7ef0 FixSub Routine 0x7f00 ShakeSub obj:object Routine 0x7fa4 PreDigSub Routine 0x7fec DigSub Routine 0x7fee SmellSub Routine 0x8002 InRoomContains itm:object room:object addr Routine 0x801c SwimSub Routine 0x805c PreUntieSub Routine 0x8082 UntieSub Routine 0x8088 PreTieSub Routine 0x80c6 TieSub Routine 0x80e2 TieUpSub Routine 0x8176 MeltSub Routine 0x8198 MumbleSub Routine 0x81c0 WakeSub Routine 0x8222 ZorkSub Routine 0x8230 MungeRoom room:object str:string Routine 0x823e CommandSub Routine 0x826c ClimbOnSub Routine 0x8292 ClimbSub Routine 0x829c ClimbUpSub dir:property obj:object pnum:int paddr UNUSED Routine 0x8302 ClimbDownSub Routine 0x830a WindUpSub Routine 0x8322 CountSub UNUSED mleft:int Routine 0x83d6 PutUnderSub Routine 0x83e6 EnterRiverSub Routine 0x83f0 EnterSub Routine 0x8472 CrossSub Routine 0x8484 SearchSub Routine 0x8498 FindSub rm:object Routine 0x855a WestHouseAction rarg:rarg Routine 0x85c2 BehindHouseAction rarg:rarg Routine 0x8642 KitchenWindowAction Routine 0x86b2 OpenOrClose itm:object open_msg:string close_msg:string Routine 0x86ee BoardAction Routine 0x870c BoardedWindowAction Routine 0x8750 PseudoNailAction Routine 0x8780 CrackAction Routine 0x879e KitchenAction rarg:rarg Routine 0x886c BarrowAction rarg:rarg Routine 0x8a8c BarrowDoorAction Routine 0x8aa4 EnterBarrow Routine 0x8ab2 TrophyAction Routine 0x8ade LivingRoomAction rarg:rarg rugflag:bool UNUSED Routine 0x8c8e Trophy_value case:object obj:object tscore Routine 0x8cb8 TrapdoorAction rarg:rarg Routine 0x8d26 CellarAction rarg:rarg Routine 0x8de2 UpChimneyAction:object obj:object Routine 0x8e3c TrapDoorDown:object Routine 0x8e70 RugAction Routine 0x8fcc AxeAction Routine 0x8fd8 StilettoAction Routine 0x8fe2 TryTakeWeapon obj:object villain:object Routine 0x903c TrollAction rarg:rarg Routine 0x9396 RevealGrating Routine 0x93c0 LeavesAction Routine 0x942a HouseAction Routine 0x9592 Clearing1Action rarg:rarg Routine 0x963e GratingRoomAction rarg:rarg Routine 0x9708 GratingAction Routine 0x978e DownMazeAction:object Routine 0x97ee RustyKnifeAction Routine 0x9858 SkeltonAction Routine 0x9916 TorchAction Routine 0x995e MirrorRoomAction rarg:rarg Routine 0x9a12 MirrorAction opposite_room:object item_here item_there nextitem Routine 0x9b96 TorchRoom rarg:rarg Routine 0x9c7e DomeRoom rarg:rarg Routine 0x9da2 HadesAction rarg:rarg Routine 0xa194 ExorcismDaemon Routine 0xa1fe Exorcism2Daemon Routine 0xa208 CoolBell Routine 0xa22e HotBellAction Routine 0xa302 GhostAction Routine 0xa370 DamAction rarg:rarg Routine 0xa52c BoltAction Routine 0xa63e ButtonAction Routine 0xa746 ChestAction Routine 0xa7b4 LeakDeamon in_danger:bool Routine 0xa80c LeakAction Routine 0xa86e TubeAction Routine 0xa8ea DamSceneryAction Routine 0xa988 WithTell obj:object Routine 0xa998 ReservoirSAction rarg:rarg Routine 0xaabe ReservoirAction rarg:rarg Routine 0xab98 ReservoirNAction rarg:rarg Routine 0xac7a BottleAction filled:bool Routine 0xad0c WaterFunction av w:object pi:bool Routine 0xaf16 CyclopsAction wrath:int Routine 0xb202 CyclopsDaemon Routine 0xb266 CyclopsRoomAction rarg:rarg Routine 0xb482 LoadRoomAction rarg:rarg v:dictword Routine 0xb5ec Thief_vs_Adventurer here robbed:int robbed_player:bool found_anything Routine 0xbaf6 HackTreasures itm:object Routine 0xbb12 ThiefDies room:object obj:object nextitem Routine 0xbb46 RobMaze room itm nextitem Routine 0xbbce ThiefAction rarg:rarg deadflag:bool obj:object UNUSED Routine 0xc056 EmptyThiefBag thief:object room:object itm nextitem Routine 0xc076 ChaliceAction Routine 0xc0e6 TreasureRoomAction rarg:rarg thief_here:bool UNUSED Routine 0xc186 ThiefInTreasure obj:object nextitem:object Routine 0xc1e6 GraniteAction Routine 0xc27a DoorAction Routine 0xc2cc DeadBodiesAction Routine 0xc2fe BookAction Routine 0xc3f4 PaintingAction Routine 0xc456 LampAction Routine 0xc542 MatchAction Routine 0xc62e MatchDaemon Routine 0xc64e Least x:int y:int Routine 0xc65c CandleAction:int Routine 0xc834 LightDimmer lsrc:object rtn:routine tm:int local4 out_p:bool Routine 0xc8a4 CaveWindAction rarg:rarg Routine 0xc91e SwordAction Routine 0xc936 GasRoomAction rarg:rarg burn_flag:bool UNUSED Routine 0xca46 BatRoomAction rarg:rarg Routine 0xcae8 BatAction Routine 0xcafa BatMovesPlayer Routine 0xcb5a FweepFunc cnt:int Routine 0xcb6e BasketAction Routine 0xcc60 MachineRoomAction rarg:rarg Routine 0xcdbe MachineAction Routine 0xce32 SwitchAction obj:object Routine 0xcefc SlagAction Routine 0xcf54 DraftyRoomAction rarg:rarg par_obj:object obj:object Routine 0xcf90 AltarAction rarg:rarg Routine 0xcfa8 BeachAction rarg:rarg Routine 0xcfba SceptreAction Routine 0xd09c FallsAction rarg:rarg Routine 0xd150 RainbowAction Routine 0xd1a8 PuncturedBoatAction Routine 0xd20a RiverAction Routine 0xd2b4 RiverDaemon rm:object Routine 0xd322 BoatAction rarg:rarg Routine 0xd49a BlowUpRaft Routine 0xd4a4 PlasticAction Routine 0xd55c River2Action rarg:rarg Routine 0xd596 GroundAction Routine 0xd5d2 SandFunction Routine 0xd624 GrueAction Routine 0xd780 ZorkmidAction Routine 0xd7e8 PseudoAction in_mirror_room:bool Routine 0xd86a ThingInPlayer itm:object Routine 0xd87a TreeAction rarg:rarg itm:object Routine 0xd9de EggAction Routine 0xdba2 BreakEgg UNUSED Routine 0xdbbe CanaryAction Routine 0xdd48 ForestRoom Routine 0xdd58 SongbirdDaemon Routine 0xdd9e ForestAction rarg:rarg Routine 0xddb4 Forest2Action Routine 0xde28 SongbirdAction Routine 0xde9e CliffAction Routine 0xdec2 MountainAction Routine 0xdef2 Cliff2Action Routine 0xdf5e RopeAction env:object Routine 0xe070 UntieAction Routine 0xe09a ChuteAction Routine 0xe0d2 SlideFunction obj:object Routine 0xe110 SpiritActions rarg:rarg UNUSED Routine 0xe3f8 PseudoLakeAction Routine 0xe446 PseudoStreamAction Routine 0xe49e PseudoChasmAction Routine 0xe536 PseudoGateAction Routine 0xe57e PseudoDoorAction Routine 0xe596 PseudoPaintAction Routine 0xe5bc PseudoGasAction Routine 0xe5fa WayAction Routine 0xe636 DoFight len cnt res:int o oo out Routine 0xe69e Remark remark_tbl defender weap len cnt text:int Routine 0xe6d4 FightStrength adjust:int str Routine 0xe6f8 VillainStrength:int oo villain:object od:int tmp:int Routine 0xe742 HasWeapon who obj:object Routine 0xe75a VillainBlow oo out villain v_msgs p_weapon v_str:int p_str:int unused_flag:int o_p_str tbl result:int n_weapon Routine 0xe8f8 HeroBlow oo villain nohesitate dweapon att:int def:int cnt oa od:bool tbl res:int UNUSED len Routine 0xeaec WinnerResult def res od Routine 0xeb42 VillainResult villain def res:int Routine 0xebde TimeToRetreat villain:object vill_str play_str Routine 0xec2e HealFunction pstr Routine 0xec7a DiagnoseSub my_str wounds:int remaining_str:int curetime ! ------------------------------- Words -------------------------------- Word activa activate Word advent adventurer Word advert advertisement Word ancien ancient Word antiqu antique Word aviato aviator Word beauti beautiful Word beneat beneath Word blessi blessings Word boarde boarded Word bookle booklet Word bracel bracelet Word brandi brandish Word burnin burning Word chimne chimney Word coloni colonial Word comman command Word consum consume Word contai container Word crawlw crawlway Word crimin criminal Word crysta crystal Word cyclop cyclops Word deflat deflate Word derang deranged Word descri describe Word destro destroy Word diagno diagnose Word disemb disembark Word disenc disenchant Word dispat dispatch Word dumbwa dumbwaiter Word egypti egyptian Word elonga elongated Word emeral emerald Word enchan enchant Word encrus encrusted Word engrav engravings Word enormo enormous Word examin examine Word exorci exorcise Word exquis exquisite Word exting extinguish Word figuri figurine Word finepr fineprint Word flamin flaming Word flathe flathead Word footpa footpad Word forbid forbidding Word froboz frobozz Word glamdr glamdring Word granit granite Word gratin grating Word guideb guidebook Word hemloc hemlocks Word impass impassable Word incine incinerate Word indivi individual Word inflat inflatable Word inscri inscription Word invent inventory Word invisi invisible Word jewele jeweled Word kitche kitchen Word lanter lantern Word leafle leaflet Word leathe leather Word liquif liquify Word lowere lowered Word lubric lubricate Word lurkin lurking Word machin machine Word mailbo mailbox Word mangle mangled Word massiv massive Word matchb matchbook Word matche matches Word materi material Word monste monster Word mounta mountain Word odysse odysseus Word orcris orcrist Word orient oriental Word overbo overboard Word painti painting Word passag passage Word pedest pedestal Word plasti plastic Word platin platinum Word poseid poseidon Word procee proceed Word punctu punctured Word quanti quantity Word railin railing Word rainbo rainbow Word reflec reflection Word releas release Word remain remains Word restar restart Word restor restore Word ricket ricketty Word sandwi sandwich Word sapphi sapphire Word scepte scepter Word sceptr sceptre Word screwd screwdriver Word seawor seaworthy Word sinist sinister Word sinist sinister Word skelet skeleton Word songbi songbird Word squeez squeeze Word stairc staircase Word stairw stairway Word startl startle Word stilet stiletto Word strang strange Word superb superbrief Word surpri surprise Word surrou surrounding Word suspic suspicious Word swallo swallow Word throug through Word toolch toolchests Word trapdo trapdoor Word treasu treasure Word triden trident Word twisti twisting Word ulysse ulysses Word unatta unattach Word unfast unfasten Word unrust unrusted Word unscri unscript Word useles useless Word vampir vampire Word verbos verbose Word versio version Word viciou vicious Word viscou viscous Word vitreo vitreous Word windin winding Word winnag winnage Word writin writing Word zorkmi zorkmid