! ---------------------------------------------------- ! Zork1_2_AS000C.reform ! ATG Release 2 Serial 070903 ! Contents: ! Header ! Globals ! Attributes ! Properties ! Objects ! Actions ! Routines ! Words ! ------------------------------- Header ------------------------------- MD5 bb86b38b06cedd87dcdef222e7630a2d CodeArea 0x46cc 0xedc5 StringArea 0xedc6 0x14400 Enum rarg M_END=0 M_HANDLED=1 M_ENTER=2 M_LOOK=3 M_WAKE=4 M_FIGHT=5 M_BEFORE=6 Enum fight_con MISSED=1 KILLED=3 LIGHT_WOUND=4 SERIOUS_WOUND=5 STAGGER=6 LOSE_WEAPON=7 HESITATE=8 SITTING_DUCK=8 Enum p_searchlevels P_SRCTOP=0 P_SRCALL=1 P_SRCBOT=2 Enum p_searchlevelbits SH=128 SC=64 SIR=32 SOG=16 STAKE=8 SMANY=4 SHAVE=2 1=1 Enum p_partsofspeech P_VERB=0 P_VERBN=1 P_PREP1=2 P_PREP1N=3 P_PREP2=4 P_PREP2N=5 P_NC1=6 P_NC1L=7 P_NC2=8 P_NC2L=9 Enum p_p1off P_P1OFF=5 Enum p_partofspeechbit PS_OBJECT=128 PS_VERB=64 PS_ADJECTIVE=32 PS_DIRECTION=16 PS_PREPOSITION=8 PS_BUZZ_WORD=4 Enum p_partofspeechrtnval P1_DIRECTION=3 P1_ADJECTIVE=2 P1_VERB=1 P1_OBJECT=0 5=5 Enum act_result A_SUCCESS=1 A_FAILURE=2 ! ------------------------------ Globals ------------------------------- Global 0 location:object Global 1 score:int Global 2 turns:int GlobalArray 3 Def3a:array(11*fight_con) Global 7 Thief_out_desc:string GlobalArray 8 Indents:array(6*string) Global 9 verbose:bool Global 10 P_adjn Global 11 P_len:int Global 12 prev_noun:object GlobalArray 13 Def2b:array(12*fight_con) Global 14 P_cctbl Global 15 second:object GlobalArray 17 Def3b:array(11*fight_con) GlobalArray 18 Hero_melee:array(7*^table(^table(string))) Global 19 Buoy_flag:bool GlobalArray 20 Door_messages:table(string) Global 21 Egg_solve:bool Global 22 P_slocbits:int Global 23 LastNoun:object Global 24 Load_allowed:int Global 25 Beach_dig:int Global 26 Echo_flag:bool GlobalArray 27 Cyclo_messages:array(6*string) Global 28 Rug_moved:bool Global 29 LastNounPlace:object Global 30 Won_flag:bool GlobalArray 31 Villains:table(^array(1*(object,object,int,int,^array(9*^table(^table(string)))))) GlobalArray 33 Def1:array(13*fight_con) GlobalArray 34 Near_water:table(object) Global 35 Light_shaft:int Global 36 P_cont:int GlobalArray 37 P_inbuf:array(int) Global 38 player:object Global 39 Troll_flag:bool Global 40 Load_max:int GlobalArray 41 Dummy_table:table(string) GlobalArray 42 Curse_table:table(string) GlobalArray 43 P_merge:array(50*int) Global 44 P_table Global 45 Deflated:bool GlobalArray 46 Bdigs:array(3*string) GlobalArray 47 coalmine_rooms:table(object) Global 48 Thief_here:bool Global 49 Cyclowrath:int Global 50 Gate_flag:bool GlobalArray 51 P_vtbl:array(4*?) GlobalArray 52 P_lexv:array(~int,~int,119*dictword) Global 53 P_syntax:^array(*~?) Global 54 Assigned_but_unused:bool Global 55 Always_lit:bool Global 56 Magic_flag:bool Global 57 Empty_handed:bool Global 58 Low_direction:int Global 59 P_won:bool GlobalArray 60 River_next:table(object) Global 61 Leak_sprung:int Global 62 Exorcism_candle:bool GlobalArray 65 P_prsi:array(50*int) Global 66 noun:object GlobalArray 67 Above_ground:table(object) Global 68 LLD_flag:bool Global 69 Thief_desc:string Global 70 Grate_unlocked:bool GlobalArray 71 Noswim_table:table(string) Global 72 Superbrief:bool GlobalArray 73 P_itbl:array(verbnum,?,?,?,?,?,^array(dictword),?,?,?) Global 74 P_ncn:int Global 75 Basket_up:bool GlobalArray 76 LeakLevel:array(9*string) GlobalArray 77 Dive_msg:table(string) GlobalArray 78 Hop_msg:table(string) Global 79 HS_count:int GlobalArray 80 Forest_around:table(object) Global 81 Max_score:int Global 82 Thief_engrossed:bool Global 83 Mirror_broken:bool Global 84 Leaves_moved:bool GlobalArray 85 Hello_table:table(string) Global 86 P_xadj Global 87 P_aclause:p_partsofspeech Global 88 P_tmp_word:dictword Global 89 Verb:action Global 90 C_ints2:int GlobalArray 91 In_house:table(object) GlobalArray 92 Yuks_table:table(string) Global 93 Exorcism_bell:bool Global 94 P_adj Global 95 P_gwimbit:attribute0 GlobalArray 96 P_otbl:array(8*bool) Global 97 P_xnam:dictword Global 98 C_ints:int GlobalArray 99 Def1_res:array(5*^array(fight_con)) Global 100 Matches_count:int Global 101 Dead:bool Global 102 P_getflags:int GlobalArray 103 P_prso:array(50*int) Global 104 P_name Global 105 Rainbow_flag:bool GlobalArray 106 Def2_res:array(4*^array(fight_con)) GlobalArray 108 River_speeds:table(object,int) Global 109 prev_second:object GlobalArray 110 House_around:table(object) GlobalArray 111 Def3_res:array(4*^array(fight_con)) Global 112 P_matchlen Global 113 prev_verb:action GlobalArray 114 C_table:array(60*(bool,?,^routine)) Global 115 Dome_flag:bool Global 116 Lit:bool Global 117 Sing_song:bool GlobalArray 119 Ho_hum_table:table(string) Global 120 Deaths:int GlobalArray 121 P_oclause:array(50*?) GlobalArray 122 P_buts:array(50*int) Global 123 Low_tide:bool Global 125 Lucky:bool Global 126 Base_score:int Global 127 P_dir:int Global 128 P_oflag:bool Global 129 Coffin_cure:bool Global 130 Cyclops_flag:bool GlobalArray 131 Prepositions:table(dictword,int) GlobalArray 132 Actions:array(113*routine) GlobalArray 133 Preactions:array(113*routine) Global 134 Verbs:^array LastGlobal 134 ! ----------------------------- Attributes ----------------------------- Attribute 0 maze_room Attribute 1 house_room Attribute 2 dry_land Attribute 3 light Attribute 4 on Attribute 5 vehicle Attribute 6 flame Attribute 7 weapon Attribute 8 flammable Attribute 9 readable Attribute 10 supporter Attribute 11 turnable Attribute 12 trytakebit Attribute 13 open Attribute 14 container Attribute 15 transparent Attribute 16 edible Attribute 17 takeable Attribute 18 villain Attribute 19 sacred Attribute 20 animate Attribute 21 door Attribute 22 drinkable Attribute 23 toolbit Attribute 24 climbable Attribute 25 scenery Attribute 26 staggered Attribute 27 fightbit Attribute 28 visited Attribute 29 concealed Attribute 30 rmungbit Attribute 31 water_room ! ------------------------------- Arrays ------------------------------- ! ----------------------------- Properties ----------------------------- Property 5 pseudo:pseudo Property 6 contains:objbytes Property 7 vtype:int Property 8 text_string:thing Property 9 size:int Property 10 capacity:int Property 11 description:thing Property 12 trophy_value:int Property 13 take_value:int Property 14 initial:thing Property 15 strength:int Property 16 adjectives:adjbytes Property 17 action:^routine(?,rarg) Property 18 name:dictwords Property 19 land_to:exit Property 20 out_to:exit Property 21 in_to:exit Property 22 d_to:exit Property 23 u_to:exit Property 24 sw_to:exit Property 25 se_to:exit Property 26 nw_to:exit Property 27 ne_to:exit Property 28 s_to:exit Property 29 w_to:exit Property 30 e_to:exit Property 31 n_to:exit ! ------------------------------ Objects ------------------------------- Object 1 damp_cave Object 2 cave2 Object 3 maze2 Object 4 forest4 Object 5 east_of_house Object 6 birds_nest Object 7 cliff Object 8 up_a_tree Object 9 large_tree Object 10 engravings_cave Object 11 viscous_material Object 12 wooden_railing Object 13 end_of_rainbow Object 14 pot_of_gold Object 15 machine Object 16 huge_diamond Object 17 dam_scenery Object 18 cyclops_room Object 19 treasure_room Object 20 tool_chests Object 21 eastern_wall Object 22 sailor Object 23 local_globals Object 24 mine3 Object 25 cave1 Object 26 stream Object 27 maze11 Object 28 forest1 Object 29 wrench Object 30 white_cliffs Object 31 tan_label Object 32 loud_room Object 33 matchbook Object 34 magic_boat Object 35 west_of_house Object 36 forest3 Object 37 zorkmid Object 38 blessings Object 39 squeaky_room Object 40 aragain_falls Object 41 river2 Object 42 narrow_passage Object 43 maze10 Object 44 cellar Object 45 torch_room Object 46 scarab Object 47 sandy_beach Object 48 bracelet Object 49 clearing1 Object 50 maze5 Object 51 reservoir_north Object 52 stone_door Object 53 trap_door Object 54 brown_button Object 55 kitchen_table Object 56 entrance_to_hades Object 57 mine2 Object 58 east_of_chasm Object 59 quantity_of_water Object 60 pile_of_plastic Object 61 leak Object 62 drafty_room Object 63 northern_wall Object 64 western_wall Object 65 not_here_object Object 66 strange_passage Object 67 wall_with_engravings Object 68 switch Object 69 dome_room Object 70 prayer Object 71 burned_out_lantern Object 72 nasty_knife Object 73 boarded_window Object 74 brass_bell Object 75 you Object 76 smelly_room Object 77 reservoir_south Object 78 maze4 Object 79 jeweled_egg Object 80 wooden_ladder Object 81 pair_of_candles Object 82 skeleton Object 83 wooden_door Object 84 crystal_trident Object 85 yellow_button Object 86 way Object 87 canyon_view Object 88 rocky_ledge Object 89 on_the_rainbow Object 90 maze14 Object 91 mirror_room1 Object 92 mirror1 Object 93 grating Object 94 living_room Object 95 bolt Object 96 basket2 Object 97 songbird Object 98 ground Object 99 set_of_teeth Object 100 pseudo Object 101 slide_room Object 102 mine4 Object 103 beach2 Object 104 maze9 Object 105 maze19 Object 106 maze3 Object 107 golden_canary Object 108 zork_owners_manual Object 109 shovel Object 110 frigid_river Object 111 rainbow Object 112 painting Object 113 chalice Object 114 black_book Object 115 brown_sack Object 116 white_house Object 117 Room_Holder Object 118 globals Object 119 e_w_passage Object 120 twisting_passage Object 121 cold_passage Object 122 maze17 Object 123 forest2 Object 124 skeleton_key Object 125 carpet Object 126 shaft_room Object 127 chasm Object 128 forest_path Object 129 studio Object 130 ancient_map Object 131 sandy_cave Object 132 punctured_boat Object 133 crack Object 134 door Object 135 blue_button Object 136 timber_room Object 137 lunch Object 138 crystal_skull Object 139 southern_wall Object 140 forest Object 141 granite_wall Object 142 shore Object 143 river4 Object 144 n_s_passage Object 145 maze13 Object 146 maze15 Object 147 the_troll_room Object 148 bag_of_coins Object 149 jade_figurine Object 150 air_pump Object 151 kitchen Object 152 sceptre Object 153 troll Object 154 stairs Object 155 ladder_top Object 156 mine_entrance Object 157 river1 Object 158 maze8 Object 159 maze16 Object 160 maze1 Object 161 south_of_house Object 162 control_panel Object 163 tube Object 164 pedestal Object 165 round_room Object 166 thief Object 167 cyclops Object 168 maintenance_room Object 169 chute Object 170 gold_coffin Object 171 chimney Object 172 board Object 173 canyon_bottom Object 174 beach1 Object 175 brass_bauble Object 176 rope Object 177 pile_of_leaves Object 178 gallery Object 179 dam_lobby Object 180 stone_barrow Object 181 atlantis_room Object 182 clove_of_garlic Object 183 trophy_case Object 184 table Object 185 dam Object 186 bloody_axe Object 187 bat_room Object 188 water Object 189 wall Object 190 mine1 Object 191 stream_view Object 192 maze6 Object 193 maze18 Object 194 broken_canary Object 195 trunk_of_jewels Object 196 sand Object 197 dome Object 198 mirror2 Object 199 small_mailbox Object 200 brass_lantern Object 201 egyptian_room Object 202 stone_barrow_ob Object 203 attic Object 204 altar Object 205 grating_room Object 206 rusty_knife Object 207 dam_base Object 208 pile_of_bodies Object 209 red_buoy Object 210 large_emerald Object 211 red_button Object 212 unnamed Object 213 temple Object 214 land_of_the_dead Object 215 number_of_ghosts Object 216 blast_of_air Object 217 pair_of_hands Object 218 river3 Object 219 deep_canyon Object 220 winding_passage Object 221 maze12 Object 222 maze7 Object 223 clearing2 Object 224 torch Object 225 platinum_bar Object 226 vitreous_slag Object 227 mirror_room2 Object 228 machine_room Object 229 leaflet Object 230 red_hot_bell Object 231 basket1 Object 232 kitchen_window Object 233 ladder_bottom Object 234 north_of_house Object 235 broken_egg Object 236 reservoir Object 237 tour_guidebook Object 238 sword Object 239 stiletto Object 240 dead_end Object 241 pile_of_coal Object 242 screwdriver Object 243 gas_room Object 244 river Object 245 glass_bottle Object 246 nail Object 247 green_bubble Object 248 broken_timber Object 249 broken_lantern Object 250 altar_scenery Object 251 bat Object 252 cretin Object 253 mountain_range Object 254 tree Object 255 lurking_grue ! ------------------------------ Actions ------------------------------- Action 0 Brief Action 1 Super Action 2 Diagnose Action 3 Inventory Action 4 Quit Action 5 Restart Action 6 Restore Action 7 Save Action 8 Score Action 9 Version Action 10 Verbose Action 11 Again Action 12 PutOn2 Action 13 Attack Action 14 Back Action 15 BlowUp Action 16 Board Action 17 Brush Action 18 Bug Action 19 Burn Action 20 Vomit Action 21 ClimbUp Action 22 ClimbDown Action 23 Climb Action 24 ClimbOn Action 25 Close Action 26 Count Action 27 Cross Action 28 Cut Action 29 Curse Action 30 Deflate Action 31 Dig Action 32 Disembark Action 33 Drink Action 34 Drop Action 35 PutOn Action 36 Eat Action 37 Echo Action 38 Enter Action 39 Enter Action 40 Examine Action 41 LookIn Action 42 Banish Action 43 SwitchOff Action 44 Fill Action 45 Find Action 46 Follow Action 47 Frobozz Action 48 Give Action 49 GiveReverse Action 50 Hello Action 51 Inflate Action 52 BlowIn Action 53 Jump Action 54 Bite Action 55 Kill Action 56 Knock Action 57 Launch Action 58 Leave Action 59 SwitchOn Action 60 Listen Action 61 Lock Action 62 Look Action 63 LookUnder Action 64 LookBehind Action 65 Read Action 66 Search Action 67 Lower Action 68 Melt Action 69 Move Action 70 Mumble Action 71 Poke Action 72 Odysseus Action 73 Grease Action 74 Open Action 75 Pick Action 76 Take Action 77 Fix Action 78 Plugh Action 79 Pour Action 80 Pray Action 81 PumpUp Action 82 Push Action 83 PutUnder Action 84 Raise Action 85 Repent Action 86 Ring Action 87 Touch Action 88 Script Action 89 Unscript Action 90 Shake Action 91 Hop Action 92 Smell Action 93 Squeeze Action 94 Swim Action 95 Swing Action 96 TempleWord Action 97 Throw Action 98 ThrowReverse Action 99 TieTo Action 100 TieWith Action 101 Turn Action 102 Unlock Action 103 Untie Action 104 Wait Action 105 Wake Action 106 Go Action 107 WalkAround Action 108 Wave Action 109 Win Action 110 WindUp Action 111 Scream Action 112 Zork ! ------------------------------ Routines ------------------------------ Routine 0x46cc Probability chance:int Routine 0x46e6 PickOne tbl:^array(string) Routine 0x46f6 Queue2 rtn:routine ticks:int cint Routine 0x470c Queue:^array(bool) rtn:routine ticks:int cint Routine 0x4720 QueueInterrupt:^array(bool) rtn:routine int2flag:bool end c int Routine 0x475e Clocker c end tick flag:bool Routine 0x47b2 Main Routine 0x484a CommandLoop icnt:bool ocnt:int num cnt:int obj:object tbl v:act_result ptbl:bool obj1:object temp:bool Routine 0x4982 Perform:int act:action obj:object ind_obj:object v:act_result verbtmp objtmp indtmp Routine 0x4a6c Parser:bool ptr:int word:dictword val vrb:verbnum len:int dir nw:dictword tmpword num UNUSED cnt:int Routine 0x4c88 Wt ptr bit:p_partofspeechbit category:p_partofspeechrtnval offset:p_p1off type Routine 0x4cae Clause:int ptr val word:dictword off num local6 local7 local8:dictword Routine 0x4e4e OrphanMerge cnt:int temp verb beg end adj:bool word:dictword Routine 0x4f40 AClauseWin otbl Routine 0x4f60 WordPrint cnt:int buf:int Routine 0x4f76 UnknownWord ptr buf word Routine 0x4fb4 ParserPreClear cnt:int Routine 0x4fc4 SyntaxCheck syn:int len:int bits:int local4 local5 local6 local7 vrb:verbnum local9 local10 local11 Routine 0x5148 Orphan d1 d2 cnt:int Routine 0x51a0 BufferPrint local1 local2 local3 beg end local6 Routine 0x51e8 PrepPrint ndx Routine 0x51fa ClauseCopy src:int dst:int insrt beg end Routine 0x525e Clause_Add word:dictword len:int Routine 0x5280 PrepositionFind prep cnt:int len:int Routine 0x52a6 SyntaxFound syn Routine 0x52b2 GWim:object gbit:attribute lbit:int prep:dictword obj:object Routine 0x531c SnarfObjects ptr Routine 0x537e ButMerge tbl len butlen cnt:int matches obj ntbl Routine 0x53cc Snarfem ptr eptr tbl but UNUSED wv word:dictword nw:dictword Routine 0x5502 Get_Object tbl:^array(int) vrb:bool bits len:int xbits Routine 0x56a2 GlobalCheck tbl ptr rmg rmg_len cnt obj obits foo Routine 0x5754 DoSL obj:object bit1:p_searchlevelbits bit2:p_searchlevelbits UNUSED Routine 0x5788 SearchList obj:object tbl lvl:p_searchlevels fls nobj:object Routine 0x57dc ObjFound obj:object tbl ptr Routine 0x57fa TakeCheck Routine 0x5816 ITakeCheck tbl bits ptr obj:object taken:bool Routine 0x588c ManyCheck loss:int tmp word Routine 0x590e ZMemQ itm:dictword tbl size:int cnt:int Routine 0x5936 ZMemQB itm:object tbl size cnt Routine 0x594e QueryLight room:object oldroom:object islit:bool Routine 0x59a0 FightDaemon fightp:bool len cnt oo o:object p Routine 0x5a52 CheckStrength villain:object str:int Routine 0x5a72 SwordDaemon dem g ng:int p t l:int Routine 0x5b50 Infested room:object obj:object Routine 0x5b6a ThiefDaemon room:object UNUSED rhere:bool once:bool Routine 0x5c40 DropJunk room:object obj:object nextitem:object Routine 0x5cb6 RetreiveStiletto Routine 0x5cc6 StealJunk room:object obj:object nextitem:object Routine 0x5d38 Rob what:object thief:object prob:int nextitem itm robbed:bool Routine 0x5d84 ThisIt obj UNUSED syns UNUSED2 Routine 0x5dd2 LampDaemon Routine 0x5dde CandleDaemon Routine 0x5dec VerboseSub Routine 0x5e02 BriefSub Routine 0x5e18 SuperSub Routine 0x5e32 LookSub Routine 0x5e44 FirstLook Routine 0x5e56 ExamineSub Routine 0x5e90 DescribeRoom look:bool v:bool text environment Routine 0x5f26 DescribeObjects v:bool Routine 0x5f62 DescribeOb obj:int v level text av Routine 0x5fdc PrintCont:bool obj:object v level:int itm:object first:bool environment text pv:bool inv:bool Routine 0x60d8 Firster obj:object level:int Routine 0x614a ScoreUPD val:int Routine 0x61a8 ScoreObj obj:object val:int Routine 0x61c2 ScoreSub:int ask:bool Routine 0x62c0 LeaveGame Routine 0x62c8 QuitSub askfirst:bool UNUSED Routine 0x630e Ask Routine 0x6326 VersionSub offset:int local1 Routine 0x63ce AgainSub:int obj:object Routine 0x641c JigsUp deathmsg:string playerp Routine 0x667c RandomizeObjects room itm nextitem len Routine 0x66e4 KillInterrupts Routine 0x673a RestoreSub Routine 0x6750 SaveSub Routine 0x6760 RestartSub Routine 0x67a6 WalkAroundSub Routine 0x67c0 LaunchSub Routine 0x67d6 GoNext tbl room:object Routine 0x67ec SearchArray:int itm tbl cnt:int len Routine 0x6814 GoSub prop:property propsize:int str obj room:object Routine 0x68f8 InventorySub Routine 0x6916 PreTakeSub Routine 0x6980 TakeSub Routine 0x6992 ITake:int vb:bool num_itmes:int ob:object weight:int Routine 0x6aa2 PreInsertSub Routine 0x6ab4 InsertSub weight:int Routine 0x6b90 StandSub Routine 0x6ba0 GiveSub Routine 0x6bd0 GiveReverseSub Routine 0x6bda DropSub Routine 0x6bec ThrowSub Routine 0x6bfc ThrowReverseSub env:object Routine 0x6c20 Idrop Routine 0x6c6a OpenSub obj:object revealmsg:string Routine 0x6d16 PrintContents obj:object itm nextitem first:bool last Routine 0x6d48 CloseSub Routine 0x6da8 CCount obj:object cnt x Routine 0x6dbc QueryWeight obj:object cont:object wt:int Routine 0x6de0 BugSub Routine 0x6e04 ScriptSub Routine 0x6e18 UnscriptSub Routine 0x6e2e EchoSub ptr len echocnt char_cnt end Routine 0x6e86 PreMoveSub Routine 0x6e9e MoveSub Routine 0x6ed0 SwitchOnSub Routine 0x6f1e SwitchOffSub Routine 0x6f86 WaitSub turns:int Routine 0x6fa8 PreBoardSub:int env:object Routine 0x7026 BoardSub UNUSED Routine 0x704c DisembarkSub:int Routine 0x70c0 BlowInSub Routine 0x70ca BlowUpSub Routine 0x70ea Goto room:object v:bool lb:bool environment av:attribute0 old_lit Routine 0x71c2 BackSub Routine 0x71d8 PrePourSub Routine 0x71f6 PourSub Routine 0x7270 SqueezeSub Routine 0x72a8 PreGreaseSub Routine 0x72d0 GreaseSub Routine 0x72e4 PreFillSub paddr Routine 0x732c FillSub Routine 0x735c TempleSub Routine 0x7388 OdysseusSub Routine 0x7416 BrushSub Routine 0x74a8 PlughSub Routine 0x74c0 RingSub Routine 0x74ee DrinkSub Routine 0x74f6 EatSub can_eat:bool can_drink:bool env:object Routine 0x7602 CurseSub Routine 0x763c ListenSub Routine 0x7652 FollowSub Routine 0x765e PraySub Routine 0x7690 JumpSub prop:property len:int Routine 0x7728 HopSub Routine 0x7734 LeaveSub Routine 0x773e HelloSub Routine 0x77fc PreReadSub Routine 0x783c ReadSub Routine 0x785e LookUnderSub Routine 0x7878 LookBehindSub Routine 0x7894 LookInSub Routine 0x7936 CanSeeContents obj:object Routine 0x7946 RepentSub Routine 0x795e PreBurnSub Routine 0x7976 BurnSub Routine 0x79da PreTurnSub Routine 0x7a32 TurnSub Routine 0x7a42 PumpUpSub Routine 0x7a7e InflatSub Routine 0x7a92 DeflateSub Routine 0x7aa0 LockSub Routine 0x7af2 PickSub Routine 0x7b1c UnlockSub Routine 0x7b90 CutSub Routine 0x7c3e KillSub Routine 0x7c48 AttackFunc how:string Routine 0x7d10 AttackSub Routine 0x7d1a SwingSub Routine 0x7d24 BiteSub Routine 0x7d2e WaveSub Routine 0x7d38 RaiseSub Routine 0x7d42 LowerSub Routine 0x7d4c TouchSub Routine 0x7d56 PushSub Routine 0x7d60 PrePokeSub Routine 0x7dd2 PokeSub Routine 0x7dda HackHack str:string Routine 0x7dec WordType obj word:dictword addr UNUSED Routine 0x7e0e KnockSub Routine 0x7e48 VomitSub Routine 0x7e6e FrobozzSub Routine 0x7ea0 WinSub Routine 0x7eaa ScreamSub Routine 0x7eba BanishSub Routine 0x7ed0 FixSub Routine 0x7ee0 ShakeSub obj:object Routine 0x7f84 PreDigSub Routine 0x7fcc DigSub Routine 0x7fce SmellSub Routine 0x7fe2 InRoomContains itm:object room:object addr Routine 0x7ffc SwimSub Routine 0x803c PreUntieSub Routine 0x8062 UntieSub Routine 0x8068 PreTieSub Routine 0x80a6 TieSub Routine 0x80c2 TieUpSub Routine 0x8156 MeltSub Routine 0x8178 MumbleSub Routine 0x81a0 WakeSub Routine 0x8202 ZorkSub Routine 0x8210 MungeRoom room:object str:string Routine 0x821e CommandSub Routine 0x824c ClimbOnSub Routine 0x8272 ClimbSub Routine 0x827c ClimbUpSub dir:property obj:object pnum:int paddr UNUSED Routine 0x82e2 ClimbDownSub Routine 0x82ea WindUpSub Routine 0x8302 CountSub UNUSED mleft:int Routine 0x83b6 PutUnderSub Routine 0x83c6 EnterRiverSub Routine 0x83d0 EnterSub Routine 0x8452 CrossSub Routine 0x8464 SearchSub Routine 0x8478 FindSub rm:object Routine 0x853a WestHouseAction rarg:rarg Routine 0x85a2 BehindHouseAction rarg:rarg Routine 0x8622 KitchenWindowAction Routine 0x8692 OpenOrClose itm:object open_msg:string close_msg:string Routine 0x86ce BoardAction Routine 0x86ec BoardedWindowAction Routine 0x8730 PseudoNailAction Routine 0x8760 CrackAction Routine 0x877e KitchenAction rarg:rarg Routine 0x884c BarrowAction rarg:rarg Routine 0x8a6c BarrowDoorAction Routine 0x8a84 EnterBarrow Routine 0x8a92 TrophyAction Routine 0x8abe LivingRoomAction rarg:rarg rugflag:bool UNUSED Routine 0x8c6e Trophy_value case:object obj:object tscore Routine 0x8c98 TrapdoorAction rarg:rarg Routine 0x8cda CellarAction rarg:rarg Routine 0x8d96 UpChimneyAction:object obj:object Routine 0x8df0 TrapDoorDown:object Routine 0x8e24 RugAction Routine 0x8f80 AxeAction Routine 0x8f8c StilettoAction Routine 0x8f96 TryTakeWeapon obj:object villain:object Routine 0x8ff0 TrollAction rarg:rarg Routine 0x9344 RevealGrating Routine 0x936e LeavesAction Routine 0x93d8 HouseAction Routine 0x9540 Clearing1Action rarg:rarg Routine 0x95ec GratingRoomAction rarg:rarg Routine 0x96b6 GratingAction Routine 0x973c DownMazeAction:object Routine 0x979c RustyKnifeAction Routine 0x9806 SkeltonAction Routine 0x98c4 TorchAction Routine 0x990c MirrorRoomAction rarg:rarg Routine 0x99c0 MirrorAction opposite_room:object item_here item_there nextitem Routine 0x9b44 TorchRoom rarg:rarg Routine 0x9c2c DomeRoom rarg:rarg Routine 0x9d50 HadesAction rarg:rarg Routine 0xa142 ExorcismDaemon Routine 0xa1ac Exorcism2Daemon Routine 0xa1b6 CoolBell Routine 0xa1dc HotBellAction Routine 0xa2b0 GhostAction Routine 0xa31e DamAction rarg:rarg Routine 0xa4da BoltAction Routine 0xa5ec ButtonAction Routine 0xa6f4 ChestAction Routine 0xa762 LeakDeamon in_danger:bool Routine 0xa7ba LeakAction Routine 0xa81c TubeAction Routine 0xa898 DamSceneryAction Routine 0xa936 WithTell obj:object Routine 0xa946 ReservoirSAction rarg:rarg Routine 0xaa6c ReservoirAction rarg:rarg Routine 0xab46 ReservoirNAction rarg:rarg Routine 0xac28 BottleAction filled:bool Routine 0xacba WaterFunction av w:object pi:bool Routine 0xaec4 CyclopsAction wrath:int Routine 0xb1aa CyclopsDaemon Routine 0xb20e CyclopsRoomAction rarg:rarg Routine 0xb42a LoadRoomAction rarg:rarg v:dictword Routine 0xb594 Thief_vs_Adventurer here robbed:int robbed_player:bool found_anything Routine 0xba9e HackTreasures itm:object Routine 0xbaba ThiefDies room:object obj:object nextitem Routine 0xbaee RobMaze room itm nextitem Routine 0xbb76 ThiefAction rarg:rarg deadflag:bool obj:object UNUSED Routine 0xbffa EmptyThiefBag thief:object room:object itm nextitem Routine 0xc01a ChaliceAction Routine 0xc090 TreasureRoomAction rarg:rarg thief_here:bool UNUSED Routine 0xc130 ThiefInTreasure obj:object nextitem:object Routine 0xc190 GraniteAction Routine 0xc208 DoorAction Routine 0xc25a DeadBodiesAction Routine 0xc28c BookAction Routine 0xc382 PaintingAction Routine 0xc3e4 LampAction Routine 0xc4d0 MatchAction Routine 0xc5bc MatchDaemon Routine 0xc5dc Least x:int y:int Routine 0xc5ea CandleAction:int Routine 0xc7c2 LightDimmer lsrc:object rtn:routine tm:int local4 out_p:bool Routine 0xc832 CaveWindAction rarg:rarg Routine 0xc8ac SwordAction Routine 0xc8c4 GasRoomAction rarg:rarg burn_flag:bool UNUSED Routine 0xc9d4 BatRoomAction rarg:rarg Routine 0xca76 BatMovesPlayer Routine 0xcad6 FweepFunc cnt:int Routine 0xcaea BasketAction Routine 0xcbdc MachineRoomAction rarg:rarg Routine 0xcd3a MachineAction Routine 0xcdae SwitchAction obj:object Routine 0xce78 SlagAction Routine 0xced0 DraftyRoomAction rarg:rarg par_obj:object obj:object Routine 0xcf0c AltarAction rarg:rarg Routine 0xcf24 BeachAction rarg:rarg Routine 0xcf36 SceptreAction Routine 0xd018 FallsAction rarg:rarg Routine 0xd0cc RainbowAction Routine 0xd124 PuncturedBoatAction Routine 0xd186 RiverAction Routine 0xd230 RiverDaemon rm:object Routine 0xd29e BoatAction rarg:rarg Routine 0xd416 BlowUpRaft Routine 0xd420 PlasticAction Routine 0xd4d8 River2Action rarg:rarg Routine 0xd512 GroundAction Routine 0xd54e SandFunction Routine 0xd5a0 GrueAction Routine 0xd6fc ZorkmidAction Routine 0xd764 PseudoAction in_mirror_room:bool Routine 0xd7e2 ThingInPlayer itm:object Routine 0xd7f2 TreeAction rarg:rarg itm:object Routine 0xd956 EggAction Routine 0xdb1a BreakEgg UNUSED Routine 0xdb36 CanaryAction Routine 0xdcc0 ForestRoom Routine 0xdcd0 SongbirdDaemon Routine 0xdd16 ForestAction rarg:rarg Routine 0xdd2c Forest2Action Routine 0xdda0 SongbirdAction Routine 0xde16 CliffAction Routine 0xde3a MountainAction Routine 0xde6a Cliff2Action Routine 0xded6 RopeAction env:object Routine 0xdfe8 UntieAction Routine 0xe012 ChuteAction Routine 0xe04a SlideFunction obj:object Routine 0xe088 SlideAll where:object obj:object Routine 0xe0a4 SpiritActions rarg:rarg UNUSED Routine 0xe38c PseudoLakeAction Routine 0xe3da PseudoStreamAction Routine 0xe432 PseudoChasmAction Routine 0xe4ca PseudoGateAction Routine 0xe512 PseudoDoorAction Routine 0xe52a PseudoPaintAction Routine 0xe550 PseudoGasAction Routine 0xe58e WayAction Routine 0xe5ca DoFight len cnt res:int o oo out Routine 0xe632 Remark remark_tbl defender weap len cnt text:int Routine 0xe668 FightStrength adjust:int str Routine 0xe68c VillainStrength:int oo villain:object od:int tmp:int Routine 0xe6d6 HasWeapon who obj:object Routine 0xe6ee VillainBlow oo out villain v_msgs p_weapon v_str:int p_str:int unused_flag:int o_p_str tbl result:int n_weapon Routine 0xe88c HeroBlow oo villain nohesitate dweapon att:int def:int cnt oa od:bool tbl res:int UNUSED len Routine 0xea80 WinnerResult def res od Routine 0xead6 VillainResult villain def res:int Routine 0xeb72 TimeToRetreat villain:object vill_str play_str Routine 0xebc2 HealFunction pstr Routine 0xec0e DiagnoseSub my_str wounds:int remaining_str:int curetime ! ------------------------------- Words -------------------------------- Word activa activate Word advent adventurer Word advert advertisement Word ancien ancient Word antiqu antique Word aviato aviator Word beauti beautiful Word beneat beneath Word blessi blessings Word boarde boarded Word bookle booklet Word bracel bracelet Word brandi brandish Word burnin burning Word chimne chimney Word coloni colonial Word comman command Word consum consume Word contai container Word crawlw crawlway Word crimin criminal Word crysta crystal Word cyclop cyclops Word deflat deflate Word derang deranged Word descri describe Word destro destroy Word diagno diagnose Word disemb disembark Word disenc disenchant Word dispat dispatch Word dumbwa dumbwaiter Word egypti egyptian Word elonga elongated Word emeral emerald Word enchan enchant Word encrus encrusted Word engrav engravings Word enormo enormous Word examin examine Word exorci exorcise Word exquis exquisite Word exting extinguish Word figuri figurine Word finepr fineprint Word flamin flaming Word flathe flathead Word footpa footpad Word forbid forbidding Word froboz frobozz Word glamdr glamdring Word granit granite Word gratin grating Word guideb guidebook Word hemloc hemlocks Word impass impassable Word incine incinerate Word indivi individual Word inflat inflatable Word inscri inscription Word invent inventory Word invisi invisible Word jewele jeweled Word kitche kitchen Word lanter lantern Word leafle leaflet Word leathe leather Word liquif liquify Word lowere lowered Word lubric lubricate Word lurkin lurking Word machin machine Word mailbo mailbox Word mangle mangled Word massiv massive Word matchb matchbook Word matche matches Word materi material Word monste monster Word mounta mountain Word odysse odysseus Word orcris orcrist Word orient oriental Word overbo overboard Word painti painting Word passag passage Word pedest pedestal Word plasti plastic Word platin platinum Word poseid poseidon Word procee proceed Word punctu punctured Word quanti quantity Word railin railing Word rainbo rainbow Word reflec reflection Word releas release Word remain remains Word restar restart Word restor restore Word ricket ricketty Word sandwi sandwich Word sapphi sapphire Word scepte scepter Word sceptr sceptre Word screwd screwdriver Word seawor seaworthy Word sinist sinister Word sinist sinister Word skelet skeleton Word songbi songbird Word squeez squeeze Word stairc staircase Word stairw stairway Word startl startle Word stilet stiletto Word strang strange Word superb superbrief Word surpri surprise Word surrou surrounding Word suspic suspicious Word swallo swallow Word throug through Word toolch toolchests Word trapdo trapdoor Word treasu treasure Word triden trident Word twisti twisting Word ulysse ulysses Word unatta unattach Word unfast unfasten Word unrust unrusted Word unscri unscript Word useles useless Word vampir vampire Word verbos verbose Word versio version Word viciou vicious Word viscou viscous Word vitreo vitreous Word windin winding Word winnag winnage Word writin writing Word zorkmi zorkmid