! ---------------------------------------------------- ! Planetfall_26_831014.reform ! ATG Release 2 Serial 070903 ! Contents: ! Header ! Globals ! Attributes ! Arrays ! Properties ! Objects ! Actions ! Routines ! Words ! ------------------------------- Header ------------------------------- MD5 6832c694b6b83d71214ac54f398f8b4b CodeArea 0x57c6 0x15664 StringArea 0x15664 0x1a882 FalseEnd 0xbf38 1 Enum rarg M_END=0 M_HANDLED=1 M_ENTER=2 M_LOOK=3 M_WAKE=4 M_FIGHT=5 M_BEFORE=6 Enum laser_ndx L_RED=1 L_ORANGE=2 L_YELLOW=3 L_GREEN=4 L_BLUE=5 L_VIOLET=6 Enum p_searchlevels P_SRCTOP=0 P_SRCALL=1 P_SRCBOT=2 Enum p_searchlevelbits SH=128 SC=64 SIR=32 SOG=16 STAKE=8 SMANY=4 SHAVE=2 1=1 Enum p_partsofspeech P_VERB=0 P_VERBN=1 P_PREP1=2 P_PREP1N=3 P_PREP2=4 P_PREP2N=5 P_NC1=6 P_NC1L=7 P_NC2=8 P_NC2L=9 Enum p_p1off P_P1OFF=5 Enum p_partofspeechbit PS_OBJECT=128 PS_VERB=64 PS_ADJECTIVE=32 PS_DIRECTION=16 PS_PREPOSITION=8 PS_BUZZ_WORD=4 Enum p_partofspeechrtnval P1_DIRECTION=3 P1_ADJECTIVE=2 P1_VERB=1 P1_OBJECT=0 5=5 Enum ftype F_RED=1 F_BLUE=2 F_GREEN=3 F_YELLOW=4 F_GRAY=5 F_BROWN=6 F_BLACK=7 F_CLEAR1=8 F_CLEAR2=9 Enum act_result A_SUCCESS=1 A_FAILURE=2 ! ------------------------------ Globals ------------------------------- Global 0 location:object Global 1 score:int Global 2 turns:int Global 3 Debug_flag:bool GlobalArray 4 Microbe_laser:table(string) Global 5 Microbe_cnt:int Global 6 Microbe_shot:bool GlobalArray 7 Microbe_near:table(string) GlobalArray 8 Pseudopod_msg:table(string) GlobalArray 9 Laser_miss:table(string) Global 10 Speck_damage_cnt:int Global 11 Laser_scored:bool Global 12 Laser_fired:bool Global 13 Laser_warm_cnt:int Global 14 Newbattery_power:int Global 15 Oldbattery_power:int Global 16 Speck_is_hit:bool Global 17 Laser_color:laser_ndx Global 18 Microbe_gone:bool Global 19 Microbe_trapped:bool Global 20 Innard_msg:string Global 21 Mural_open:bool Global 22 Into_computer:bool Global 23 Miniaturization_on:bool Global 24 Faintrelay_msg:string Global 25 Emergency_sys_enabled:bool Global 26 Biolab_light:bool Global 27 Radiation_sickness:int GlobalArray 28 Alien_attack:table(string) Global 29 Mutant_location:object Global 30 Current_location:object Global 31 Monster_elevator_flag:bool Global 32 Monster_gallop_flag:bool Global 33 Floyd_trapped_cnt:int Global 34 Labdoor_open:bool Global 35 Floyd_gives_up_on_getting_card:bool Global 36 Floyd_ready_cnt:int Global 37 Floyd_plan_flag:bool Global 38 Door_close:string Global 39 Door_open:string Global 40 Relay_click:string Global 41 Floyd_has_looked_in_window:bool Global 42 Uniform_searched:bool Global 43 Floyd_computer_flag:bool Global 44 Escaped_from_monsters:bool Global 45 Cryo_elevator_open Global 46 Floyd_sees_mural:bool Global 47 Gestation_msg:string Global 48 Helicopter_msg:string Global 49 Screen_msg:string Global 50 Spool_msg:string Global 51 Current_spool_msg:string Global 52 Starcross_msg:string Global 53 Deadline_msg:string Global 54 Zork_msg:string Global 55 Complex_msg:string Global 56 Plateau_msg:string Global 57 Origin_msg:string Global 58 Settlement_msg:string Global 59 Undersea_msg:string Global 60 Resida_msg:string Global 61 Primary_msg:string Global 62 Robot_msg:string Global 63 Spacetravel_msg:string Global 64 Farming_msg:string Global 65 Disease_msg:string Global 66 Recording_msg:string Global 67 History_msg:string Global 68 Literature_msg:string Global 69 Recent_msg:string Global 70 Archeology_msg:string Global 71 Legends_msg:string Global 72 Menu1:string Global 73 Menu2:string Global 74 Menu3:string Global 75 Menu4:string Global 76 Menu5:string Global 77 Menu6:string Global 78 Menu7:string Global 79 Low_msg:string Global 80 Moreinfo_msg:string Global 81 Clear_text_msg:string Global 82 Clear_next_menu:string Global 83 Terminal_feep:string Global 84 Displayed_on_terminal:string Global 85 Numpad_number:int Global 86 Fromitz_shocks_msg:string Global 87 Fromitz_fits_msg:string Global 88 Fried_board:bool Global 89 Communications_active:bool Global 90 Planet_course_active:bool Global 91 Planetary_defense_active:bool Global 92 Floyd_found_fromitz:bool Global 93 Floyd_in_smallplace:bool Global 94 Achilles_found:bool Global 95 Lazarus_found:bool Global 96 Lawand_station_entered:bool Global 97 Hole_cnt:int Global 98 Liquid_type:int Global 99 Communications_repaired:bool Global 100 Coolant_unbalance_str:string Global 101 Coolant_imbalanced:bool GlobalArray 102 Hole_contents:table(?) Global 103 Elevator_shut:string Global 104 Elevator_inactive:string Global 105 Lower_elevator_activated:bool Global 106 Upper_elevator_activated:bool Global 107 Elevator_on_way:bool Global 108 N_Elevator_here:bool Global 109 S_Elevator_here:bool GlobalArray 110 Floyd_msg:table(string) Global 111 Have_met_Floyd:bool Global 112 Floyd_turned_on:bool Global 113 Floyd_is_here:bool Global 114 Floyd_done_something:bool Global 115 Floyd_awakened:bool Global 116 Floyd_reveals_access_card:bool GlobalArray 117 Colors:table(string) Global 118 Fluid_type_in_flask:ftype Global 119 Under_spout:object Global 120 Ladder_spans_rift:bool Global 121 Ladder_extended:bool Global 122 Padlock_removed:bool Global 123 Combination:int Global 124 Current_setting:int Global 125 Time_spent_underwater:int GlobalArray 126 Ho_hum_table:table(string) GlobalArray 127 Hop_table:table(string) GlobalArray 128 Hello_table:table(string) Global 129 Transcript_msg:string GlobalArray 130 Yuks_table:table(string) Global 131 Max_held_mult:int Global 132 Maximum_held:int GlobalArray 133 Indents:array(6*string) Global 134 Day_number:int Global 135 Current_time:int Global 136 Lit:bool Global 137 Superbrief:bool Global 138 verbose:bool Global 139 P_xadjn Global 140 P_xadj Global 141 P_xnam Global 142 Ob_token Global 143 P_ceptr Global 144 P_csptr Global 145 P_getflags:int Global 146 P_matchlen:int GlobalArray 147 P_oclause:array(50*int) GlobalArray 148 P_merge:array(50*int) GlobalArray 149 P_buts:array(50*int) GlobalArray 150 P_prsi:array(50*int) GlobalArray 151 P_prso:array(50*int) Global 152 P_adj Global 153 P_adjn:adjective Global 154 P_name:dictword Global 155 P_gwimbit:attribute0 Global 156 P_slocbits:int Global 157 second_intnum:int Global 158 Direction Global 159 P_quote_flag:bool Global 160 P_ncn:int GlobalArray 161 P_vtbl:array(4*dictword) GlobalArray 162 P_otbl:array(10*int) GlobalArray 163 P_itbl:array(verbnum,?,?,?,?,?,^array(dictword),?,?,?) Global 164 P_aadj Global 165 P_anam Global 166 P_aclause:p_partsofspeech Global 167 P_merged:bool Global 168 P_oflag:int Global 169 LastNounLocation:object Global 170 LastNoun:object Global 171 P_cont GlobalArray 172 P_inbuf:array(~int,n*~char) GlobalArray 173 P_lexv:array(~int,~int,119*dictword) Global 174 player:object Global 175 P_dir:int Global 176 P_len Global 177 P_cctbl Global 178 P_syntax Global 179 P_oneobj Global 180 P_table Global 181 P_numnewlines:int Global 182 P_assigned_but_unused Global 183 P_assigned_but_unused2 Global 184 noun:object Global 185 second:object Global 186 Verb:action Global 187 G87_unused Global 188 Always_lit:bool Global 189 Have_noticed_sickness_today:bool Global 190 Sickness_level:int Global 191 Not_hungry:string Global 192 Hunger_cnt:int GlobalArray 193 Dream_msg:table(string) Global 194 Exhaustion_cnt:int Global 195 Blinking_lights:string Global 196 Shuttle_damaged_in_Bettie_Control:bool Global 197 Shuttle_damaged_in_Alfie_Control:bool Global 198 Shuttle_lever:int Global 199 Shuttle_inactive:string Global 200 Shuttle_active:string Global 201 Control_cabin:string Global 202 Already_activated:string Global 203 Shuttle_location:int Global 204 Shuttle_speed:int Global 205 Shuttle_activated:bool Global 206 Shuttle_moving:bool Global 207 SShuttle_at_Lawanda:bool Global 208 NShuttle_at_Lawanda:bool Global 209 Cant_go:string Global 210 Teleport_activated:bool Global 211 Floyd_shown_lower_elevator_card:bool Global 212 No_authorize:string Global 213 Elevator_enable:string Global 214 Time_underwater:int Global 215 Time_in_escapepod:int Global 216 Time_after_explosion:int GlobalArray 217 Ambassador_msg:table(string) Global 218 Slime_cnt:int Global 219 demerits:int Global 220 Time_away_from_post:int Global 221 Time_when_broken:int GlobalArray 222 Dummy_table:table(string) Global 223 Load_max:int Global 224 Lowest_direction:int Global 225 Debug_time_counter:int Global 226 Wait_assigned_unused Global 227 Obscure_time_related_variable:int Global 228 C_ints:int Global 229 C_ints2:int GlobalArray 230 C_table:array(60*(bool,?,^routine)) Global 231 prev_second:object Global 232 prev_noun:object Global 233 prev_verb:action Global 234 P_won Global 235 Ten_thousand_unused:int GlobalArray 236 Prepositions:table(dictword,int) GlobalArray 237 Actions:array(133*routine) GlobalArray 238 Preactions:array(133*routine) GlobalArray 239 Verbs:array(2*int) LastGlobal 239 ! ----------------------------- Attributes ----------------------------- Attribute 2 floyd_explore Attribute 3 water_room Attribute 4 fits_under_spout Attribute 5 light Attribute 6 functional Attribute 7 vowel_start Attribute 8 scenery Attribute 9 transparent Attribute 10 scope_inside Attribute 11 open Attribute 12 worn Attribute 13 randomized Attribute 14 rmungbit Attribute 15 immune_to_acid Attribute 16 trytakebit Attribute 17 supporter Attribute 18 visited Attribute 19 concealed Attribute 20 toolbit Attribute 21 switchable Attribute 22 clothing Attribute 23 readable Attribute 24 container Attribute 25 takeable Attribute 26 door Attribute 27 edible Attribute 28 rmungbit Attribute 29 climbable Attribute 30 enterable Attribute 31 animate ! ------------------------------- Arrays ------------------------------- Array 0x2b65 dirs2b65:array(12*?) Array 0x2b7d dirs2b7d:array(12*?) Array 0x2b95 dirs2b95:array(12*?) Array 0x2bad dirs2bad:array(12*?) Array 0x2bc5 dirs2bc5:array(12*?) Array 0x2bed dirs2bed:array(12*?) Array 0x2c05 dirs2c05:array(12*?) Array 0x2c1d dirs2c1d:array(12*?) Array 0x2c35 dirs2c35:array(12*?) Array 0x2c4d dirs2c4d:array(12*?) Array 0x2c65 dirs2c65:array(12*?) Array 0x2c7d dirs2c7d:array(12*?) Array 0x30af dirs30af:array(12*?) Array 0x30c7 dirs30c7:array(12*?) Array 0x30df dirs30df:array(12*?) Array 0x30f7 dirs30f7:array(12*?) Array 0x310f dirs310f:array(12*?) Array 0x3127 dirs3127:array(12*?) Array 0x313f dirs313f:array(12*?) Array 0x3157 dirs3157:array(12*?) Array 0x316f dirs316f:array(12*?) Array 0x3187 dirs3187:array(12*?) Array 0x319f dirs319f:array(12*?) Array 0x31b7 dirs31b7:array(12*?) Array 0x31cf dirs31cf:array(12*?) Array 0x31e7 dirs31e7:array(12*?) Array 0x31ff dirs31ff:array(12*?) Array 0x3217 dirs3217:array(12*?) Array 0x322f dirs322f:array(12*?) Array 0x3247 dirs3247:array(12*?) Array 0x325f dirs325f:array(12*?) Array 0x3277 dirs3277:array(12*?) Array 0x328f dirs328f:array(12*?) Array 0x32a7 dirs32a7:array(12*?) Array 0x32bf dirs32bf:array(12*?) Array 0x32d7 dirs32d7:array(12*?) Array 0x32ef dirs32ef:array(12*?) Array 0x3307 dirs3307:array(12*?) Array 0x331f dirs331f:array(12*?) Array 0x3337 dirs3337:array(12*?) Array 0x334f dirs334f:array(12*?) Array 0x3367 dirs3367:array(12*?) Array 0x337f dirs337f:array(12*?) Array 0x3397 dirs3397:array(12*?) Array 0x33af dirs33af:array(12*?) Array 0x33c7 dirs33c7:array(12*?) Array 0x33df dirs33df:array(12*?) Array 0x33f7 dirs33f7:array(12*?) Array 0x340f dirs340f:array(12*?) Array 0x3427 dirs3427:array(12*?) Array 0x343f dirs343f:array(12*?) Array 0x3457 dirs3457:array(12*?) Array 0x346f dirs346f:array(12*?) Array 0x3487 dirs3487:array(12*?) Array 0x349f dirs349f:array(12*?) Array 0x34b7 dirs34b7:array(12*?) Array 0x34e3 dirs34e3:array(12*?) Array 0x3525 dirs3525:array(12*?) Array 0x353d dirs353d:array(12*?) Array 0x3555 dirs3555:array(12*?) Array 0x356d dirs356d:array(12*?) Array 0x3585 dirs3585:array(12*?) Array 0x359d dirs359d:array(12*?) Array 0x35b5 dirs35b5:array(12*?) Array 0x35cd dirs35cd:array(12*?) Array 0x35e5 dirs35e5:array(12*?) Array 0x360d dirs360d:array(12*?) Array 0x3625 dirs3625:array(12*?) Array 0x363d dirs363d:array(12*?) Array 0x3655 dirs3655:array(12*?) Array 0x366d dirs366d:array(12*?) Array 0x3685 dirs3685:array(12*?) Array 0x369d dirs369d:array(12*?) Array 0x36b5 dirs36b5:array(12*?) Array 0x36cd dirs36cd:array(12*?) Array 0x36e5 dirs36e5:array(12*?) Array 0x36fd dirs36fd:array(12*?) Array 0x3715 dirs3715:array(12*?) Array 0x372d dirs372d:array(12*?) Array 0x3745 dirs3745:array(12*?) Array 0x375d dirs375d:array(12*?) Array 0x3775 dirs3775:array(12*?) Array 0x378d dirs378d:array(12*?) Array 0x37a5 dirs37a5:array(12*?) Array 0x37bd dirs37bd:array(12*?) Array 0x37d5 dirs37d5:array(12*?) Array 0x37ed dirs37ed:array(12*?) Array 0x3805 dirs3805:array(12*?) Array 0x381d dirs381d:array(12*?) Array 0x3835 dirs3835:array(12*?) Array 0x384d dirs384d:array(12*?) Array 0x3865 dirs3865:array(12*?) Array 0x387d dirs387d:array(12*?) Array 0x3895 dirs3895:array(12*?) Array 0x38ad dirs38ad:array(12*?) Array 0x38c5 dirs38c5:array(12*?) Array 0x38dd dirs38dd:array(12*?) Array 0x38f5 dirs38f5:array(12*?) Array 0x390d dirs390d:array(12*?) Array 0x392f dirs392f:array(12*?) Array 0x3947 dirs3947:array(12*?) Array 0x395f dirs395f:array(12*?) Array 0x3977 dirs3977:array(12*?) Array 0x398f dirs398f:array(12*?) Array 0x39a7 dirs39a7:array(12*?) Array 0x39bf dirs39bf:array(12*?) ! ----------------------------- Properties ----------------------------- Property 6 initial:thing Property 7 capacity:int Property 8 text_string:thing Property 9 contains:objbytes Property 10 dirs_from_room_maybe Property 11 description:thing Property 12 adjectives:adjbytes Property 13 action:^routine(int,rarg) Property 14 pseudo:pseudo Property 15 size:int Property 16 initial2:^routine(int,rarg) Property 17 unused_prop:int Property 18 value:int Property 19 name:dictwords Property 20 out_to:exit Property 21 in_to:exit Property 22 d_to:exit Property 23 u_to:exit Property 24 nw_To:exit Property 25 w_to:exit Property 26 sw_to:exit Property 27 s_to:exit Property 28 se_to:exit Property 29 e_to:exit Property 30 ne_to:exit Property 31 n_to:exit ! ------------------------------ Objects ------------------------------- Object 1 mobile_man_eating_plant Object 2 lurking_fanged_creature Object 3 hairy_growling_biped Object 4 rat_ant Object 5 microbe Object 6 new_battery Object 7 old_battery Object 8 laser_setting_dial Object 9 laser Object 10 speck Object 11 micro_relay Object 12 Strip_Near_Relay Object 13 Middle_of_Strip Object 14 Strip_Near_Station Object 15 silicon_strip Object 16 Station_384 Object 17 Auxiliary_Booth Object 18 red_button Object 19 black_button Object 20 white_button Object 21 memo Object 22 gas_mask Object 23 desk Object 24 Lab_Office Object 25 portable_lamp Object 26 brown_spool Object 27 Radiation_Lab Object 28 office_door Object 29 Bio_Lab Object 30 lab_door Object 31 Radiation_Lock_East Object 32 Radiation_Lock_West Object 33 lab_door_2 Object 34 Bio_Lock_West Object 35 piece_of_paper Object 36 teleportation_access_card Object 37 lab_uniform Object 38 Lab_Storage Object 39 radiation_lock_door Object 40 bio_lock_door Object 41 Main_Lab Object 42 Bio_Lock_East Object 43 miniaturization_access_card Object 44 Miniaturization_Booth Object 45 pile_of_computer_output Object 46 Computer_Room Object 47 Project_Corridor_East Object 48 Cryo_Anteroom Object 49 Cryo_Elevator Object 50 cryo_elevator_door Object 51 ProjCon_Office Object 52 Project_Corridor Object 53 SanFac_F Object 54 Project_Corridor_West Object 55 microfilm_reader Object 56 terminal Object 57 Library Object 58 Booth_3 Object 59 green_spool Object 60 Library_Lobby Object 61 fused_ninety_ohm_bedistor Object 62 large_metal_cube Object 63 Course_Control Object 64 fried_17_cm_fromitz_board Object 65 second_17_cm_fromitz_board Object 66 third_17_cm_fromitz_board Object 67 fourth_17_cm_fromitz_board Object 68 first_17_cm_fromitz_board Object 69 access_panel Object 70 Planetary_Defense Object 71 Physical_Plant Object 72 Systems_Corridor_East Object 73 Systems_Corridor Object 74 Systems_Corridor_West Object 75 shiny_17_cm_fromitz_board Object 76 small_doorway Object 77 broken_robot Object 78 Repair_Room Object 79 quantity_of_medicine Object 80 medicine_bottle Object 81 red_spool Object 82 medical_robot_breastplate Object 83 Infirmary Object 84 Fork Object 85 Escalator Object 86 Lawanda_Platform Object 87 Kalamontee_Platform Object 88 Waiting_Area Object 89 Observation_Deck Object 90 quantity_of_chemical_fluid Object 91 funnel_shaped_hole Object 92 screen Object 93 communication_send_console Object 94 glowing_button Object 95 communications_receive_console Object 96 Comm_Room Object 97 Helicopter Object 98 large_vehicle Object 99 Helipad Object 100 Tower_Core Object 101 Booth_2 Object 102 red_button_2 Object 103 blue_button Object 104 Lower_Elevator Object 105 Upper_Elevator Object 106 red_door Object 107 blue_door Object 108 Elevator_Lobby Object 109 mangled_robot Object 110 Floyd Object 111 Robot_Shop Object 112 square_white_button Object 113 round_white_button Object 114 black_button_2 Object 115 brown_button Object 116 gray_button Object 117 yellow_button Object 118 green_button Object 119 blue_button_2 Object 120 red_button_3 Object 121 chemical_dispenser Object 122 Machine_Shop Object 123 pair_of_wide_nosed_pliers Object 124 curved_metal_bar Object 125 glass_flask Object 126 Tool_Room Object 127 button Object 128 Reactor_Elevator Object 129 Reactor_Access_Stairs Object 130 reactor_elevator_door Object 131 Reactor_Control Object 132 Physical_Plant_2 Object 133 good_ninety_ohm_bedistor Object 134 K_series_megafuse Object 135 B_series_megafuse Object 136 cracked_17_cm_fromitz_board Object 137 cardboard_box Object 138 oil_can Object 139 Storage_East Object 140 Mech_Corridor_South Object 141 Mech_Corridor Object 142 Mech_Corridor_North Object 143 Large_Office Object 144 lower_elevator_access_card Object 145 large_desk Object 146 shuttle_access_card Object 147 upper_elevator_access_card Object 148 kitchen_access_card Object 149 small_desk Object 150 Small_Office Object 151 Transportation_Supply Object 152 Plan_Room Object 153 Systems_Monitors Object 154 SanFac_E Object 155 Admin_Corridor_North Object 156 rift Object 157 Admin_Corridor Object 158 key Object 159 crevice Object 160 Admin_Corridor_South Object 161 Corridor_Junction Object 162 protein_rich_liquid Object 163 canteen Object 164 dispenser_unit Object 165 Kitchen Object 166 door Object 167 Mess_Hall Object 168 Dorm_Corridor Object 169 ladder Object 170 tin_can Object 171 Storage_West Object 172 padlock Object 173 door_2 Object 174 Mess_Corridor Object 175 SanFac_D Object 176 Dorm_D Object 177 SanFac_C Object 178 Dorm_C Object 179 SanFac_B Object 180 Dorm_B Object 181 SanFac_A Object 182 Dorm_A Object 183 Rec_Corridor Object 184 Booth_1 Object 185 combination_dial Object 186 Conference_Room Object 187 door_3 Object 188 Rec_Area Object 189 Plain_Hall Object 190 West_Wing Object 191 Courtyard Object 192 Winding_Stair Object 193 Balcony Object 194 Crag Object 195 Underwater Object 196 bed Object 197 Betty_Control_West Object 198 Betty_Control_East Object 199 Shuttle_Car_Betty Object 200 Alfie_Control_West Object 201 lever Object 202 Alfie_Control_East Object 203 door_4 Object 204 Shuttle_Car_Alfie Object 205 shuttle_car Object 206 tan_button Object 207 beige_button Object 208 brown_button_2 Object 209 slot Object 210 blob_of_green_goo Object 211 blob_of_brown_goo Object 212 blob_of_red_goo Object 213 survival_kit Object 214 towel Object 215 safety_web Object 216 Escape_Pod Object 217 brochure Object 218 piece_of_celery Object 219 alien_ambassador Object 220 Ensign_First_Class Object 221 Deck_Eight Object 222 Gangway Object 223 Reactor_Lobby Object 224 Patrol_uniform Object 225 ID_card Object 226 chronometer Object 227 scrub_brush Object 228 escape_pod Object 229 narrow_bulkhead Object 230 wide_bulkhead Object 231 escape_pod_bulkhead Object 232 Brig Object 233 such_thing Object 234 you Object 235 Deck_Nine Object 236 cretin Object 237 sacred_act_of_sleeping Object 238 pair_of_hands Object 239 game Object 240 set_of_controls Object 241 doorway Object 242 light Object 243 shelf Object 244 table Object 245 ocean Object 246 cliff Object 247 window Object 248 floor Object 249 stairway Object 250 not_here_object Object 251 pseudo Object 252 number Object 253 Room_Holder Object 254 local_globals Object 255 globals ! ------------------------------ Actions ------------------------------- Action 0 Brief Action 1 Superbrief Action 2 Diagnose Action 3 Inventory Action 4 Quit Action 5 Restart Action 6 Restore Action 7 Save Action 8 Score Action 9 Verify Action 10 Version Action 11 Verbose Action 12 Again Action 13 Answer Action 14 AnswerObj Action 15 Insert Action 16 Attack Action 17 Board Action 18 Climb Action 19 ClimbOn Action 20 GoUp Action 21 EnterObj Action 22 GoDown Action 23 ClimbObj Action 24 Lay Action 25 PutDown Action 26 PutUnder Action 27 PutNear Action 28 PutAcross Action 29 Stand Action 30 StandOn Action 31 Close Action 32 Curse Action 33 Disembark Action 34 Drop Action 35 PutOn Action 36 Drink Action 37 Enter Action 38 Exit Action 39 Examine Action 40 LookIn Action 41 Find Action 42 BlastWith Action 43 Blast Action 44 Follow Action 45 Flush Action 46 Fly Action 47 Give Action 48 GiveReverse Action 49 Hello Action 50 Help Action 51 Jump Action 52 Kick Action 53 Kiss Action 54 Knock Action 55 Leave Action 56 Listen Action 57 Lock Action 58 Look Action 59 LookObj Action 60 LookUnder Action 61 LookBehind Action 62 LookDown Action 63 Search Action 64 Move Action 65 Raise Action 66 Lower Action 67 Aim Action 68 Pull Action 69 PullWith Action 70 Destroy Action 71 Open Action 72 OpenWith Action 73 Take Action 74 Play Action 75 PlayWith Action 76 Push Action 77 Wear Action 78 InsertWith Action 79 InsertOn Action 80 Molest Action 81 ReachIn Action 82 ReachFor Action 83 Read Action 84 Touch Action 85 Brush Action 86 Script Action 87 Unscript Action 88 Sleep Action 89 Shake Action 90 ShakeWith Action 91 Hop Action 92 Smell Action 93 StepIn Action 94 Swim Action 95 SwimTo Action 96 SwimUp Action 97 TakeOff Action 98 Remove Action 99 AskObj Action 100 AskFor Action 101 Grin Action 102 Salute Action 103 Tell Action 104 Say Action 105 Throw Action 106 ThrowOver Action 107 TurnWith Action 108 SwitchOn Action 109 SwitchOff Action 110 Turn Action 111 Type Action 112 Unlock Action 113 Wait Action 114 Wake Action 115 Go Action 116 WalkAround Action 117 WalkTo Action 118 Wave Action 119 Yell Action 120 Scold Action 121 Sneeze Action 122 Yes Action 123 No Action 124 Dunno Action 125 Pour Action 126 Empty Action 127 Repair Action 128 Grease Action 129 Show Action 130 Taste Action 131 Escape Action 132 Time ! ------------------------------ Routines ------------------------------ Routine 0x57c6 Probability chance:int Routine 0x57d4 PickOne tbl Routine 0x57e4 Main Routine 0x599a CommandLoop icnt:bool ocnt:int num cnt obj:object tbl v:act_result ptbl:bool obj1:object tmp:bool tmpobj Routine 0x5c1a Perform:int act:action obj:object ind_obj:object v:act_result verbtmp objtmp indtmp Routine 0x5d2e Queue2:^array(bool) rtn:routine ticks:int cint Routine 0x5d44 Queue:^array(bool) rtn:routine ticks:int cint Routine 0x5d58 QueueInterrupt:^array(bool) rtn:routine int2flag end c int Routine 0x5d98 Clocker c end tick:int flag:bool Routine 0x5e2a DebugOn UNUSED1 UNUSED2 Routine 0x5e30 FloorAction Routine 0x5e9a WindowAction Routine 0x60b6 CliffAction Routine 0x610c OceanAction Routine 0x6142 TableAction Routine 0x61d8 ShelfAction Routine 0x620e LightAction Routine 0x6242 DoorwayAction Routine 0x6270 UseDirectionsPlease Routine 0x628a NoClose Routine 0x629a EscapeControlAction Routine 0x637c GameAction Routine 0x639e HandsAction Routine 0x640a SleepingAction Routine 0x6416 YouAction Routine 0x6514 DescribeOpenOrClose obj:object Routine 0x6524 AlreadyOpen Routine 0x652c AlreadyClosed Routine 0x6534 EnterObjSub obj:object UNUSED Routine 0x65a6 LoopToTop:object obj:object env:object Routine 0x65c2 FindIn rm:object attr:attribute obj:object Routine 0x65dc MetaLoc:object obj:object Routine 0x65f0 VisitRoom l1 loc:object is_lit:bool visited_p:bool Routine 0x6622 Not_Here_Object_F:int obj:object ind_obj:object obj_set:object Routine 0x66c0 SetNounAndSecondObs:object obj:object obj2:object foundp:bool UNUSED Routine 0x6700 Print_no_see obj:object ptr Routine 0x6742 Deck9Action rarg:rarg Routine 0x67ec WatchAction Routine 0x6854 PrintTime Routine 0x6886 PatrolUniformAction Routine 0x6a92 GangwayAction rarg:rarg Routine 0x6adc BlatherDaemon Routine 0x6da2 BlatherAction:int Routine 0x6f78 CeleryAction Routine 0x6fa8 AmbassadorDaemon Routine 0x713a AlienAction:int Routine 0x72ca EscapePodAction Routine 0x730e ExitEscapePod:object Routine 0x734c SafetyWebAction rarg:rarg Routine 0x74c0 TowelAction Routine 0x74ee KitAction Routine 0x7542 GooAction Routine 0x760a EscapePodRoomAction rarg:rarg Routine 0x76a6 EscapeBulkheadAction Routine 0x778e BulkheadAction Routine 0x77d8 ExplosionTimer Routine 0x7c90 EscapepodDaemon Routine 0x8090 UnderwaterDaemon Routine 0x814a SlotAction Routine 0x8392 FloydLikesAccessCards Routine 0x84f2 KitchenRoomDaemon Routine 0x852c Teleport_to dest:object Routine 0x85e0 BrownButtonAction Routine 0x85e8 BeigeButtonAction Routine 0x85f0 TanButtonAction Routine 0x85f8 Teleport_off Routine 0x8616 ShuttleCarAction Routine 0x869e ShuttleCabinAction rarg:rarg Routine 0x8722 ShuttleControlAction rarg:rarg Routine 0x880e LookOutShuttle Routine 0x889e Door4Action Routine 0x88ea EnterShuttle:object Routine 0x8928 ExitShuttle:object Routine 0x8940 ActivateShuttle Routine 0x8a82 ShuttleDeactivationTimer Routine 0x8a98 LeverAction Routine 0x8ba4 ShuttleDaemon Routine 0x8c64 ShuttleMovement Routine 0x8d84 ShuttleDestination Routine 0x8e9a WearinessDaemon Routine 0x90b8 BedAction rarg:rarg Routine 0x91f0 GotoSleep Routine 0x9222 Dream Routine 0x9302 WakeUp obj:object nextitm:object Routine 0x952a NewDayRoutines Routine 0x9614 HungerDaemon Routine 0x96fe SickDaemon Routine 0x98cc PseudoTranslatorSub:int Routine 0x9920 PseudoSlimeSub:int Routine 0x99ca SlimeMsg sense_msg:string Routine 0x99f4 PseudoGraffitiSub:int Routine 0x9aca PseudoDoorSub:int Routine 0x9ade PseudoWalkwaySub:int Routine 0x9b18 PseudoBenchSub:int Routine 0x9b34 PseudoCatwalkSub:int Routine 0x9b56 PseudoEquipmentSub:int Routine 0x9ba0 PseudoMonitorSub:int Routine 0x9bae PseudoMuralSub:int Routine 0x9c8e PseudoLogoSub:int Routine 0x9cdc PseudoKeyboardSub:int Routine 0x9d08 PseudoCrackSub:int Routine 0x9d88 PseudoVoidSub:int Routine 0x9d9a PseudoSpout2Sub:int Routine 0x9dac PseudoToiletSub:int Routine 0x9dde PseudoGamesSub:int Routine 0x9e2a PseudoTapesSub:int Routine 0x9ebe PseudoPartitionSub:int Routine 0x9f00 PseudoCubbyholeSub:int Routine 0x9f42 PseudoMapsSub:int Routine 0x9f68 PseudoDeviceSub:int Routine 0x9f94 PseudoCablesSub:int Routine 0x9fd4 PseudoStructureSub:int Routine 0xa00a PseudoButton1Sub:int Routine 0xa142 PseudoCarpetSub:int Routine 0xa154 PseudoFilesSub:int Routine 0xa17e PseudoPlateSub:int Routine 0xa19a PseudoEscalatorSub:int Routine 0xa1f2 PseudoButton2Sub:int Routine 0xa228 PseudoSuppliesSub:int Routine 0xa248 PseudoDeskSub:int Routine 0xa27c PseudoButton3Sub:int Routine 0xa2fc PseudoCastleSub:int Routine 0xa318 PseudoSpoutSub:int Routine 0xa32a PseudoCleftSub:int Routine 0xa338 PseudoRubbleSub:int Routine 0xa348 PseudoPlaqueSub:int Routine 0xa3e0 PseudoFenceSub:int Routine 0xa3f2 PseudoLockSub:int Routine 0xa420 PseudoDiagramSub:int Routine 0xa462 PseudoEnunciatorSub:int Routine 0xa474 PseudoBooth1Sub:int Routine 0xa498 PseudoBooth2Sub:int Routine 0xa4ba Parser:bool ptr:int word:dictword val vrb:verbnum len:int dir nw:dictword tmpword num tcnt cnt:int Routine 0xa7fe Wt ptr bit:p_partofspeechbit category:p_partofspeechrtnval offset:p_p1off type Routine 0xa824 Clause:int ptr val word:dictword off num flag:bool flag:bool wd:dictword tmpword cnt:int Routine 0xa9f2 ParseNumber:dictword ptr len nptr digit num clocknum mult Routine 0xaa56 OrphanMerge cnt:int temp verb beg end adj:bool word:dictword UNUSED Routine 0xab4e NClauseWin otbl Routine 0xab6e WordPrint cnt:int buf:int Routine 0xab84 UnknownWord ptr buf word Routine 0xabc0 Cant_Use ptr buf word Routine 0xabfe SyntaxCheck syn:int len num:int obj drive1:bool drive2:bool prep vrb:verbnum tmp attr:attribute0 lbit:attribute0 Routine 0xadaa Cant_Orphan Routine 0xadcc Orphan d1 d2 cnt:int Routine 0xae28 Clause_Print beg_ptr:int end_ptr:int the_p:bool beginning Routine 0xae42 BufferPrint beg:int end:int cp:bool nosp:bool wrd:dictword first:bool not_prefixed:bool ob:object Routine 0xaec4 Capitalize ptr word Routine 0xaef0 PrepPrint ndx prep Routine 0xaf04 ClauseCopy src:int dst:int insrt beg end Routine 0xaf68 Clause_Add word:dictword len:int Routine 0xaf8a PrepositionFind prep cnt len Routine 0xafb0 SyntaxFound syn Routine 0xafbc GWim:object gbit:attribute lbit:attribute prep:int obj:object Routine 0xb018 SnarfObjects ptr Routine 0xb07a ButMerge tbl len butlen cnt:int matches obj:object ntbl Routine 0xb0c8 Snarfem ptr eptr tbl but UNUSED wv word:dictword nw:dictword Routine 0xb22a TestAdj Routine 0xb264 Get_Object tbl:^array(int) vrb:bool bits len:int xbits tlen gcheck:bool tmp UNUSED Routine 0xb43e Moby_Find list rlist cnt:int Routine 0xb4a0 Which_Print num cnt:int list obj total:int Routine 0xb50e GlobalCheck tbl ptr rmg rmg_len cnt obj obits foo Routine 0xb5e2 DoSL obj:object bit1:p_searchlevelbits bit2:p_searchlevelbits bits:int Routine 0xb614 SearchList obj:object tbl lvl:p_searchlevels fls nobj:object Routine 0xb692 ObjFound obj:object tbl ptr Routine 0xb6b0 TakeCheck Routine 0xb6cc ITakeCheck tbl bits ptr obj:object taken:bool Routine 0xb770 InLocation obj:object Routine 0xb792 ThingInPlayer itm:object Routine 0xb7a2 ManyCheck loss:int tmp word Routine 0xb82a ZMemQ itm tbl size:int cnt:int Routine 0xb852 ZMemQB itm tbl size:int cnt:int Routine 0xb86a QueryLight room:object oldroom:object islit:bool Routine 0xb8bc ReplaceIt word:^array(dictword) Routine 0xb8e4 ReplateIt2 word:^array(dictword) Routine 0xb90c ThisIt obj:object UNUSED syns UNUSED2 Routine 0xb95a Article Routine 0xb968 NotHoldingMsg Routine 0xb97c VerboseSub:int Routine 0xb992 BriefSub:int Routine 0xb9a8 SuperbriefSub:int Routine 0xb9c2 LookSub:int Routine 0xb9d6 LookObjSub:int Routine 0xba1e FirstLook Routine 0xba30 PreExamineSub:int Routine 0xba6a ExamineSub:int Routine 0xbaa4 DescribeRoom look:bool v:bool text environment Routine 0xbb5c DescribeObjects v:bool Routine 0xbb94 DescribeOb obj:int v:bool beg end cp:bool nosp:bool wrd:dictword first:booil level text av Routine 0xbc48 PrintCont:int obj:object v:bool level:int itm:object first:bool environment:object text pv:bool inv:bool Routine 0xbd5c Firster obj:object level:int Routine 0xbdb4 AddScore s:int Routine 0xbdbc ScoreObj obj:object Routine 0xbdda ScoreSub:int wouldbe:bool Routine 0xbf38 EndGame Routine 0xbf42 QuitSub:int Routine 0xbfac YesOrNo Routine 0xbfc4 VersionSub offset:int offset Routine 0xc0f2 AgainSub:int obj:object Routine 0xc14e JigsUp deathmsg:string UNUSED Routine 0xc226 RestoreSub:int Routine 0xc260 SaveSub:int Routine 0xc2b0 RestartSub:int Routine 0xc31e WalkAroundSub:int Routine 0xc326 GoNext_orphaned tbl room Routine 0xc33c SearchArray_orphaned itm tbl cnt len Routine 0xc364 WalkToSub:int Routine 0xc380 GoSub:int prop propsize:int str obj room dir:property ways_to_go:^array Routine 0xc480 SetLastObject it:object Routine 0xc48a InventorySub:int Routine 0xc4a8 PreTakeSub:int Routine 0xc51c TakeSub:int Routine 0xc52e TakeItem Routine 0xc54c ITake:int vb:bool num_items itm:object weight Routine 0xc6a0 PrePutOnSub:int Routine 0xc6c8 InsertSub:int wt:int Routine 0xc770 InsertWithSub:int Routine 0xc77c PreGiveSub:int Routine 0xc78c PreGiveReverseSub:int Routine 0xc796 GiveSub:int Routine 0xc7d2 GiveReverseSub:int Routine 0xc7d8 DropSub:int Routine 0xc7ea ThrowSub:int Routine 0xc7fa Idrop Routine 0xc840 TakeOffFirstMsg Routine 0xc858 AlreadyMSg what:string the_p:bool Routine 0xc876 OpenSub:int itm:object str:string Routine 0xc924 OpenWithSub:int Routine 0xc940 PrintContents obj:object itm:object nextitm:object first:bool last_ob last_ob_flag:bool Routine 0xc970 CloseSub:int Routine 0xc9c0 CCount obj:object cnt:int x:object Routine 0xc9d4 QueryWeight obj:object cont:object wt:int Routine 0xc9fc ScriptSub:int Routine 0xca5a UnscriptSub:int Routine 0xcab2 PreMoveSub:int Routine 0xcacc MoveSub:int Routine 0xcaf8 SwitchOnSub:int Routine 0xcb24 SwitchOffSub:int Routine 0xcb54 WaitSub turns:int Routine 0xcb6a PreBoardSub:int env:object Routine 0xcbb0 BoardSub:int UNUSED Routine 0xcbd0 DisembarkSub:int Routine 0xcc30 BackOnFeet Routine 0xcc46 StandSub:int Routine 0xcc6c Goto room:object v:bool env old_lit:bool Routine 0xccd4 DrinkSub:int Routine 0xccf2 CurseSub:int Routine 0xcd12 ListenSub:int Routine 0xcd28 FollowSub:int Routine 0xcd3a JumpSub:int Routine 0xcd80 HopSub:int Routine 0xcd8c LeaveSub:int Routine 0xcdac HelloSub:int Routine 0xcdf8 HelpSub:int Routine 0xce06 PreReadSub:int Routine 0xce22 ReadSub:int Routine 0xce4a LookUnderSub:int Routine 0xce6e LookBehindSub:int Routine 0xce76 LookInSub:int Routine 0xcf4c CanSeeContents obj:object Routine 0xcf5c LookDownSub:int Routine 0xcf66 TurnWithSub:int Routine 0xcf72 LockSub:int Routine 0xcf7a UnlockSub:int Routine 0xcf82 AttackSub:int Routine 0xcfca KickSub:int Routine 0xcfd4 WaveSub:int Routine 0xcfde TouchSub:int Routine 0xcfe8 PushSub:int Routine 0xd0bc NoButtonNumbered where:object Routine 0xd0f4 RaiseSub:int Routine 0xd0fe LowerSub:int Routine 0xd108 PullSub:int Routine 0xd112 DestroySub:int Routine 0xd11c HackHack do_what:string Routine 0xd12e WordType obj:object word:dictword addr UNUSED Routine 0xd150 KnockSub:int Routine 0xd17e FrozzcoSub_orphaned Routine 0xd1a4 YellSub:int Routine 0xd1b6 BatteryFallsOut Routine 0xd1c6 PreShakeSub_orphaned Routine 0xd1da ShakeSub itm:object Routine 0xd2c4 ShakeWithSub:int Routine 0xd2f2 SmellSub:int Routine 0xd30a RoomContentsToScope env rm propaddr Routine 0xd328 InRoom obj:object Routine 0xd338 SwimSub:int Routine 0xd37a SwimToSub:int Routine 0xd39a SwimUpSub:int Routine 0xd3b0 WakeSub:int Routine 0xd3c4 SneezeSub:int Routine 0xd3d0 CommandSub_orphaned Routine 0xd3fa LaySub:int Routine 0xd456 PutDownSub:int Routine 0xd46a ClimbSub:int Routine 0xd472 ClimbOntoSub:int Routine 0xd492 ClimbObjSub:int Routine 0xd49c GoUpSub:int dir:property print_insult:bool UNUSED Routine 0xd4c8 GoDownSub:int Routine 0xd4da PrePutUnderSub:int Routine 0xd4f4 PutUnderSub:int Routine 0xd500 EnterSub:int Routine 0xd508 ExitSub:int Routine 0xd510 SearchSub:int Routine 0xd526 FindSub:int env:object Routine 0xd598 AskObjSub:int Routine 0xd664 AskForSub:int Routine 0xd6b0 SaySub:int who:object Routine 0xd708 TellSub:int Routine 0xd712 IsOnSub_orphaned Routine 0xd730 AnswerSub:int Routine 0xd758 AnswerObjSub:int Routine 0xd788 KissSub:int Routine 0xd7ac MolestSub:int Routine 0xd7c4 DiagnoseSub:int Routine 0xd8be WearSub:int Routine 0xd900 RemoveSub:int Routine 0xd916 TakeOffSub:int Routine 0xd954 StepInSub:int Routine 0xd96a PutOnSub:int Routine 0xd984 NoSub:int Routine 0xd998 YesSub:int Routine 0xd9ac DunnoSub:int Routine 0xd9c0 AimSub:int Routine 0xd9e0 TurnSub:int Routine 0xda44 VerifySub:int Routine 0xda86 StandOnSub:int Routine 0xdaa6 ReachInSub:int Routine 0xdad0 ReachForSub:int Routine 0xdafe GoDir dir:property Routine 0xdb0c FlushSub:int Routine 0xdb1e FlySub:int Routine 0xdb3c GrinSub:int Routine 0xdb48 SaluteSub:int Routine 0xdb62 PutNearSub:int Routine 0xdb78 PullWithSub:int Routine 0xdb82 PutAcrossSub:int Routine 0xdb8c NumbersOnly Routine 0xdbbe TypeSub:int Routine 0xdd1e PreBlastWithSub:int Routine 0xdd28 PreBlastSub:int Routine 0xdd52 BlastSub:int Routine 0xdd8e BlastWithSub:int Routine 0xdd94 BrushSub:int Routine 0xde00 PourSub:int Routine 0xde5c EmptySub itm:object Routine 0xdeb0 ThrowOverSub:int Routine 0xdec8 SleepSub:int Routine 0xdf22 RepairSub:int Routine 0xdf7c GreaseSub:int Routine 0xdff6 ShowSub:int Routine 0xe048 InsertOnSub:int Routine 0xe0a2 TasteSub:int Routine 0xe0e4 EscapeSub:int Routine 0xe13e TimeSub:int Routine 0xe16e PlaySub:int Routine 0xe186 PlayWithSub:int Routine 0xe1ae ScoldSub:int Routine 0xe1e0 Rob what:object dest:object sib:object itm:object Routine 0xe1fe DebugFluidOrder_orphaned Routine 0xe232 UnderwaterAction rarg:rarg Routine 0xe248 CragAction rarg:rarg Routine 0xe254 BalconyAction rarg:rarg Routine 0xe3b8 WindingStairAction rarg:rarg Routine 0xe436 CourtyardAction rarg:rarg Routine 0xe530 DownFromBalcony:object Routine 0xe556 RecAreaAction rarg:rarg Routine 0xe5e0 ConferenceAction rarg:rarg Routine 0xe642 CombinationAction Routine 0xe714 Door3Action Routine 0xe792 MessCorridorAction rarg:rarg Routine 0xe806 Door2Action Routine 0xe890 PadlockAction Routine 0xe9d6 TinCanAction Routine 0xea38 LadderAction Routine 0xecd4 MessHallAction rarg:rarg Routine 0xed32 DoorAction Routine 0xed56 DispenserAction Routine 0xee5c ProteinAction filled:bool Routine 0xef44 WorthlessAction Routine 0xef82 WalkLongHallway:object Routine 0xefde AdminSouthAction rarg:rarg Routine 0xf024 CreviceAction Routine 0xf0a6 KeyAction Routine 0xf152 AdminCorridorAction rarg:rarg Routine 0xf238 AdminNorthAction rarg:rarg Routine 0xf302 CrossLadder:object Routine 0xf376 RiftAction Routine 0xf436 MonitorsAction rarg:rarg Routine 0xf464 DescribeMonitors Routine 0xf5d0 DeskAction Routine 0xf5f4 OilCanAction Routine 0xf638 BoxAction Routine 0xf644 CrackedBoardAction Routine 0xf66c GoodBedistorAction Routine 0xf67c ReactorElevatorDoorAction Routine 0xf690 StartElevator Routine 0xf6c4 FlaskAction Routine 0xf74e MagnetAction Routine 0xf842 MagnetDaemon Routine 0xf884 MachineShopAction rarg:rarg Routine 0xfa76 ChemDispenseAction Routine 0xfac0 ButtonAction Routine 0xfc40 FloydAction:int floyd_has:object sib:object Routine 0x1061a PointInFloydPresence Routine 0x10662 WhatWereYouSaying Routine 0x106a8 PointAtDoorAroundFloyd Routine 0x106f4 FloydDoesntHave Routine 0x1070c FloydActivated itm:object Routine 0x10832 FloydDaemon Routine 0x10b52 MeetFloyd Routine 0x10bbc FloydArrives Routine 0x10cb6 DeadFloydAction Routine 0x10d62 LobbyAction rarg:rarg Routine 0x10e34 UpperElevatorAction rarg:rarg Routine 0x10ecc LowerElevatorAction rarg:rarg Routine 0x10f22 IntoElevator:object Routine 0x10f4c OutOfElevator:object Routine 0x10f7a BlueDoorAction Routine 0x10fb6 RedDoorAction Routine 0x10ff2 DoorIsClosed Routine 0x10ffc BlueButtonAction Routine 0x11062 RedButton2Action Routine 0x110ba NorthElevatorComingTimer Routine 0x110e4 SouthElevatorComingTimer Routine 0x1110e SButtonAction Routine 0x11200 LowerElevatorArrives Routine 0x1121e UpperElevatorArrives Routine 0x1123c NorthElevatorTimer Routine 0x11260 SouthElevatorTimer Routine 0x11284 ElevatorDoorOpens Routine 0x1128e VehicleAction Routine 0x112c4 CommAction rarg:rarg Routine 0x1153c GlowingButtonAction Routine 0x11664 CheckBalance cnt:int rnd:int in_hole1 in_hole2 Routine 0x116c2 FluidAction Routine 0x11a4a CubeDamage Routine 0x11a72 Chemical_overflow Routine 0x11a9c StripDissolves Routine 0x11aa6 MoreSetup Routine 0x11ace EnterLowerElevator:object Routine 0x11ade KalamonteeAction rarg:rarg Routine 0x11baa LawandaAction rarg:rarg Routine 0x11c7e InfirmaryAction rarg:rarg Routine 0x11db2 RedSpoolAction Routine 0x11de0 MedicineAction relocated:bool Routine 0x11e96 SmallDoorAction Routine 0x11f26 FloydOrderedIn Routine 0x12020 FromitzShinyAction Routine 0x1202c DefenseAction rarg:rarg Routine 0x120d6 AccessPanelAction Routine 0x1219c FriedFromitzAction Routine 0x121c4 FromitzBoardAction Routine 0x12234 DescribeFromitz Routine 0x1228e CourseControlAction rarg:rarg Routine 0x12380 CubeAction Routine 0x12458 Bedistor90Action Routine 0x124bc GreenSpoolAction Routine 0x124ea TerminalAction Routine 0x12608 ComputerInfo Routine 0x129d8 MicrofilmAction Routine 0x12b4a ProjConAction rarg:rarg Routine 0x12c4e CryoElevatorAction rarg:rarg Routine 0x12c82 CryoElevator_n_dir:object Routine 0x12c94 CryoElevatorTimer Routine 0x12cae CryoAnteAction rarg:rarg Routine 0x134e6 FloydExaminesComputer Routine 0x13576 MiniatureAccessAction Routine 0x1359c LabUniformAction Routine 0x136aa PaperAction Routine 0x136e8 BioLockAction rarg:rarg Routine 0x13938 FloydWindowTimer Routine 0x1393e LabDoor2Action Routine 0x13a86 LabdoorCloses Routine 0x13ab8 BiolockDoorAction Routine 0x13af8 BiodoorCloses Routine 0x13b2a LabDoorAction Routine 0x13b5e RadiationLockAction Routine 0x13b92 FloydHeroDaemon Routine 0x1407c MonstersCatchYou Routine 0x14086 BioLabAction rarg:rarg Routine 0x1418e MonstersDaemon Routine 0x14270 RadiationLabAction rarg:rarg Routine 0x1428a RadiationDaemon Routine 0x14332 LampAction Routine 0x14384 LabOfficeAction rarg:rarg Routine 0x14506 LargeDeskAction Routine 0x14596 WhiteButtonAtion Routine 0x145b2 BlackButtonAction Routine 0x145ce RedButtonAction Routine 0x14600 MistTimer Routine 0x14682 ActivateMiniature Routine 0x146a2 Station384Action:int rarg:rarg Routine 0x14726 CryoAnnouncement Routine 0x14784 MiddleStripAction rarg:rarg Routine 0x14912 StripAction rarg:rarg Routine 0x149f8 MicroRelay_Go Routine 0x14a54 RelayAction Routine 0x14b20 LaserDialAction Routine 0x14bb6 BatteryDrain Routine 0x14bce LaserAction UNUSED Routine 0x14f74 BatteryAlreadyThere Routine 0x14f84 BatteryInserted Routine 0x14fae ShowBattery Routine 0x14fe4 LaserHeatDaemon Routine 0x15060 LaserFeels howhot:string Routine 0x15096 LaserCools howhot:string Routine 0x150ba Show_color Routine 0x150f6 SpeckShot Routine 0x15268 Sector384Active Routine 0x15278 MicrobeAction:int Routine 0x153ae GiantMicrobeDaemon Routine 0x15450 ShootMicrobe Routine 0x15496 SiliconStripAction Routine 0x1555c FangedCreatureAction ! ! ! ! ------------------------------- Words -------------------------------- Word achill achilles Word activa activate Word admira admiral Word affirm affirmative Word agains against Word alumin aluminum Word ambass ambassador Word attrac attract Word bedist bedistur Word benche benches Word blathe blather Word blinki blinking Word boulde boulder Word brandi brandish Word breast breastplate Word brochu brochure Word bulkhe bulkhead Word cabine cabinet Word cantee canteen Word cardbo cardboard Word catwal catwalk Word centim centimeter Word chemic chemical Word chrono chronometer Word circul circular Word collap collapse Word colore colored Word combin combine Word commun communication Word compan companion Word compar compartment Word comple complex Word comput computer Word confer conference Word consol console Word contro control Word cracke cracked Word creatu creature Word crevic crevice Word cubbyh cubbyhole Word darkne darkness Word dazzli dazzling Word deform deformed Word depres depression Word descri describe Word destro destroy Word diagno diagnose Word diagra diagram Word disemb disembark Word dispat dispatch Word dispen dispenser Word doorwa doorway Word elevat elevator Word emerge emergency Word endles endless Word enunci enunciator Word equipm equipment Word escala escalator Word examin examine Word experi experimental Word fixtur fixture Word flashi flashing Word forewa foreward Word forwar forward Word fromit fromitz Word fungic fungical Word gangwa gangway Word gestur gesture Word glowin glowing Word graffi graffiti Word growli growling Word helico helicopter Word identi identify Word import important Word impuri impurity Word invent inventory Word keyboa keyboard Word kitche kitchen Word lanter lantern Word lazaru lazarus Word leafle leaflet Word length lengthen Word lubric lubricate Word lurkin lurking Word machin machine Word medica medical Word medici medicine Word megafu megafuse Word megakr megakrap Word messag message Word microb microbe Word microf microfilm Word miniat miniature Word monito monitor Word monste monster Word multip multiple Word negati negative Word octago octagon Word openin opening Word padloc padlock Word pamphl pamphlet Word partit partition Word plasti plastic Word playba playback Word portab portable Word possib possible Word powerf powerful Word precip precipice Word primar primary Word printo printout Word procee proceed Word protei protein Word provis provisions Word purpos purpose Word quanti quantity Word radiat radiation Word rankin ranking Word reacto reactor Word receiv receive Word reclin recline Word releas release Word restar restart Word restor restore Word rummag rummage Word scrubb scrubber Word scrubr scrubrush Word settin setting Word sevent seventh Word shelve shelves Word shorte shorten Word shuttl shuttle Word silico silicon Word sinist sinister Word smithe smithereens Word stairw stairway Word starbo starboard Word startl startle Word struct structure Word superb superbrief Word suppli supplies Word surpri surprise Word surviv survival Word swallo swallow Word telepo teleportation Word termin terminal Word throug through Word transl translator Word trotti trotting Word unifor uniform Word unopen unopened Word unscri unscript Word vehicl vehicle Word verbos verbose Word versio version Word viciou vicious Word viewpo viewport Word walkwa walkway Word warnin warning Word webbin webbing Word wrinkl wrinkled Word wristw wristwatch