This is Zroft 0.2, an extensively modified variant of Frostz 1.1c. See Frostz_ReadMe.txt for information on Frostz itself. Zroft was born out of frustration with the lack of Blorb support in Frostz and the (suboptimal) way it handles certain situations (at least on my WM5-based iPAQ). This software is BETA (more so than the original Frostz), so use it at your own risk. This software is released under the terms of GNU General Public License. See the document "GPL.txt" given with this release, or surf to http://www.gnu.org/copyleft/gpl.txt to have detailed informations on the license. Suggestions and bug reports are welcome at . Changes: Zroft 0.2 (2007-09-14): - added support for paragraph breaks in the game's description; generally improved metadata handling; - fixed several bugs related to user input and its history; Zroft 0.1.1 (2007-09-08): - fixed a serious bug that prevented Zroft from operating correctly when opening some games through the 'Load story' menu item (as opposed to the most-recently-used list); Zroft 0.1: - games are now saved using the interpreter-independent Quetzal format; - blorbed z-code files are now supported (code shamelessly lifted from Windows Frotz); - the Treaty of Babel metainformation is now supported; there is also basic support for showing cover art and descriptions; - the size of the text window is now chosen intelligently, based on information provided by the OS; - in cases where there is an italicized character immediately followed by whitespace, a small right-hand part of that character won't get overwritten by said whitespace anymore. This should take care of about 90% of "ugly partially overwritten italics" cases. (See screenshot-mod.png and screenshot-unmod.png for comparison); - the SIP (software input panel) button still appears from time to time, but tapping it will now make it disappear; - some errors now make the application close itself, until I figure out how to handle them more gracefully; - a number of bugs have been fixed.