# Ramus project news ## Unreleased ### Changed * improved scrolling behavior (thanks, Roger!) * set the visited status of a fragment after running the scripts * added a read-me file to put in archives ### Known bugs * the visited and unvisited classes aren't set correctly ## Version 2.5 (4 June 2021) ### Added * #literal command * error checking for scripts * utility functions * CSS fade-in animation (thanks, Roger!) ## Version 2.4 (3 June 2021) ### Changed * swapped out scripting system for proper Javascript templates * rewrote the scripting manual accordingly ## Version 2.3.1 (1 June 2021) ### Added * "replace" link type ### Fixed * keyboard navigation actually works now ## Version 2.3 (20 April 2020) ### Added * true / false literals; * increment / decrement commands; * random numbers. ## Version 2.2 (17 April 2020) ### Added Scripting system basics, including: * variables; * conditionals; * node inclusion. ## Version 2.1 (13 April 2020) ### Added * status line; * scoring and move counter; * tracking visited nodes. ## Version 2.0 (11 April 2020) Rewrote Ramus from first principles. ### Added * stories written in plain old HTML; * node-by-node or add-to-end navigation; * mix and match navigation styles as needed. Early dates are mostly guesswork.