Level9 interpreter v4.0 by Glenn Summers and David Kinder with Windows CE frontend (based on Windows 32-bit frontend by Glenn Summers) by Nikita V. Borodikhin, 2003,2005 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. Features of this frontend (PDA-specific): * Windows CE 3.0 (not 2.11 although it could be ported to 2.11 quite easy) I believe it should work on 4.0 and higher but I have no compiler for them. * Autodetect for aygshell.dll presence (for non-PocketPC machines) and two styles of menu (WinCE-like and PocketPC-like) * Only one instance (next run will bring the first instance to front) * SIP (Software input panel) show/hiding/restoring support * Ability to show/hide pictures * Ability to scale pictures to screen width (smaller ones will be enlarged, bigger ones will be shrank) * Ability to copy alphanumeric beginning of tapped word into input line * Abbreviations and abbreviations list (#abbreviations command) * Two palettes for linedrawn graphics (Amiga and Spectrum ones) * Bitmap graphics support (as port is based on Level9 4.0 version). * Hidable input waiting indicator aka blinker (useful in Adrian Mole games) * Game logs (Input/output) can be saved in user specified directory (\Temp by default) For features of Level9 interpreter itself see file level9.txt You can get Level9 games from: http://www.ifarchive.org/if-archive/games/spectrum/level9.zip - ZX Spectrum They are plain text or line drawn graphics If there is graphics inside the game file then interpreter will use it. Note: this interpreter can use files in .SNA format only. http://www.the-underdogs.org/company.php?id=240 - Level 9 Games from IBM PC / MSDOS. Game data reside in .dat files. If you don't like graphics all you want is just all the .dat files. Line-drawn graphics is contained in .hrc and .cga files. Just copy one of them to the place where you've put game file. These games are Silicon Dreams Trilogy and Jewels of Darkness Trilogy Bitmap graphics is presented in .pic files. You'll want all of them to enjoy the game's artwork. The rest of The Underdogs archive Level9 games are of this type. There are other source of Level9 games of course but I've tested Windows CE port only on games from source mentioned. Nikita V. Borodikhin eliterr_cobaka_gmail.com