CHECKPOINT AN INTERACTIVE FICTION BY DANIEL RIVER RELEASE 3 INTRODUCTION This fiction is set in Grovlia, a country in Eastern Europe. 1989 has been a difficult year in Grovlia. Cracks are starting to appear in the edifice of socialism built up over decades. Protesters look to the west with longing and demand reform or escape. The Committee for People's Security stands as a last barricade to the flood of new ideas. In the capital of Berthast, the way to the west is still surveyed by the towers and guards of the checkpoint. The player will take on the role of an agent in the Committee for People's Security. Extreme caution is warranted since any false moves can earn the player a trip to a local labour camp. SAMPLE COMMANDS Interacting with the characters: > LOOK AT NOVAK > ASK NOVAK ABOUT NAME > ASK NOVAK ABOUT JOB > ASK ZUPAN ABOUT GARN > ASK ZUPAN ABOUT ZUPAN > ASK ZUPAN ABOUT PERESTROIKA > TELL GARN ABOUT FREEDOM Using the SI203 recording device: > SWITCH ON THE LARGE RECORDING DEVICE > SWITCH OFF THE LARGE RECORDING DEVICE > PLAY THE LARGE RECORDING DEVICE Using the Berthast metro line: > WAIT FOR TRAIN > GET IN > GET OUT Driving a car: > GET IN THE GALLANT > TURN ON THE GALLANT > GET OUT Interacting with objects: > TAKE BRIEFCASE > OPEN BRIEFCASE > LOOK AT THE WORN DESK SPECIAL THANKS To Graham Nelson for creating Inform 7. To Emily Short for creating the Transit System extension. To Steve for his extensive testing and important feedback. FEEDBACK Please send feedback to the author, Daniel River, at danielriverfiction@gmail.com