THE VAMBRACE OF DESTINY Hint File These hints use the wizard-approved ROT13 cipher system. Go to rot13.com for decryption. General advice: Treasures are optional. Don't work too hard on them until you have completed your mission. =-=-=-=-=-= (These hints are chronological. Hints for treasures appear further down.) Help, I can't defeat any monsters! 1. Svefg lbh arrq gb qrsrng gur tvnag ong. 2. Ybbx nebhaq hagvy lbh trg gb gur yneqre, naq gura vairfgvteno gb trg gur trz. 3. Lbh pna qrsrng gur tvnag ong jvgu gur thfg fcryy. 4. Svefg gel gb tb abegu cnfg gur ong. Gura hfr gur thfg fcryy. I'm stuck in the Painted Corridor. 1. Sbyybj gur ibvpr'f vafgehpgvbaf. Lbh znl unir gb rkcrevzrag n ovg gb svther bhg juvpu qverpgvba tbrf gb juvpu ebbz. 2. Gur thneq ebbz vf abegu; gur fgntr vf rnfg; gur zrrgvat unyy vf fbhgu. There's a locked door. 1. Qba'g jbeel nobhg vg sbe abj. What do I do next? 1. Lbh arrq gb qrsrng gur fxryrgba arkg. 2. Hfr gur enqvnapr fcryy (sbhaq ng gur fgntr). There's a portcullis in my way. 1. Hfr gur thfg fcryy guerr gvzrf gb bcra vg. What's up with the whirling thing? 1. Gung'f n gernfher ebbz, fb qba'g jbeel nobhg vg lrg. How do I defeat the goblin? 1. Gur tboyva'f ynetr rnef znl or frafvgvir. 2. Hfr gur xrra fcryy (sbhaq va gur yvoenel). How do I defeat the skelmage? 1. Hfr gur gnt fcryy (sbhaq va gur xvat'f ebbz). 2. Juvyr gur fxryzntr vf qvfgenpgrq, hfr enqvnapr. How do I defeat the glass golem? 1. Gur xrra fcryy qbrfa'g dhvgr jbex. 2. Gur fcevgr jvyy raunapr vg sbe lbh. 3. Hfr gur wnabohf fcryy (sbhaq va gur thneq dhnegref) gb trg gb gur tbyrz orsber gur raunaprzrag jrnef bss. What should I do after the glass golem? 1. Lbh arrq gb qrsrng gur gebyy arkg. 2. Trg gur dhnxr fcryy sebz gur ynhaqel. 3. Gur gebyy fgerffrf gur sybbe jura vg hfrf vgf unzzre, naq gur dhnxr fcryy nyfb fgerffrf gur sybbe. 4. Lbh unir gb qb obgu ng gur fnzr gvzr. 5. Hfr dhnxr jura gur gebyy vf nobhg gb fgevxr. Can I get across the chasm? 1. Abg lrg. How do I defeat the weirdling? 1. Lbh arrq n pbzovangvba bs fcryyf. 2. Thfg, enqvnapr, naq dhnxr nyy nssrpg gur jrveqyvat. 3. Gur pbeerpg frdhrapr vf enqvnapr, thfg, dhnxr. What should I do after the weirdling? 1. Lbh arrq gb qrsrng gur tboyva ntnva. 2. Hfr gur bcrengr fcryy (sbhaq va gur zbff punzore). 3. Jnvg sbe gur tboyva gb gnxr bhg gur rnecyht, gura hfr xrra. How do I get through the door in the Artificer's Lab? 1. Lbh arrq gb hfr gur pbagencgvba. 2. Lbh pna jbex gur pbagencgvba jvgu bcrengr naq thfg. 3. Lbh unir gb npgvingr gur flzobyf va gur pbeerpg beqre. 4. Qb lbh erzrzore gur Xebgbavna zbggb? 5. Fuvryqf orsber fjbeqf. 6. Juvyr gur qvfx vf ebgngvat sbejneq, bayl npgvingr gur fuvryqf. Gura jura vg ebgngrf onpxjneq, npgvingr gur fjbeqf. What can I do with this new spell? 1. (Gnyxvat nobhg gur zntarg fcryy sebz gur cevingr dhnegref.) 2. Tb onpx gb gur nezbel ba yriry 1 naq hfr zntarg gb trg gur xrl. 3. Tb gb gur thneq ebbz naq tb abegu guebhtu gur qbbe. 4. Lbh pna nyfb trg npebff gur punfz abj. Whfg hfr zntarg. How do I defeat the hobgoblin? 1. Vg unf n tbbq tevc ba gur znpr, fb zntarg vfa'g jbexvat. 2. Ubotboyvaf unir n ybg va pbzzba jvgu tboyvaf. 3. Gurl unir frafvgvir rnef. 4. Jura gur ubotboyva gnxrf bss vgf uryzrg, hfr xrra naq gura zntarg. How do I defeat the artifact? 1. Lbh znl unir abgvprq gung vg orrcf ng lbh. 2. Lbh fubhyq orrc ng vg. 3. Trg gur fcrpvny rssrpg sebz gur yvirel ebbz fcevgr (yriry 1, oruvaq gur ybpxrq qbbe). Gura hfr gur inybk fcryy (sbhaq va inhyg fbhgu). 4. Hfr bcrengr va gur qhatrba ragenapr. Gur negvsnpg jvyy trg znq. 5. Bppnfvbanyyl vg jvyy guebj vgfrys bss onynapr. Hfr dhnxr gb gbccyr vg. How do I defeat the ice monster? 1. Lbh arrq gur chyy fcryy sebz gur rnfgzbfg qhatrba pryy. 2. Lbh arrq gb oevat fbzr urng gb gur vpr zbafgre. 3. Hfr gur sbetr. 4. Svefg gnt gur sbetr, gura hfr bcrengr naq jnvg hagvy gur nve trgf jnez. 5. Gura tb gur vpr zbafgre, hfr chyy, naq jnvg hagvy vg zrygf. How do I defeat the blob? 1. Vs lbh whfg hfr dhnxr, gur ebpx obhaprf bss. 2. Lbh arrq gb uneqra gur oybo svefg. 3. Hfr gur serrmr fcryy (sbhaq va gur pnir ng gur raq bs gur yrqtr). I'm stuck in a room with four doors. 1. Lbh pna nyjnlf gryrcbeg gb trg bhg. 2. Lbh arrq gb chfu qbja gur cyngsbez. 3. Gur Xebgbavna vfa'g urnil rabhtu, ohg fbzrguvat ryfr vf. 4. Gnt gur pnhyqeba va gur oerjrel. 5. Chyy vg vagb gur urja pnir. How do I defeat the kobold? 1. Vs lbh hfr gur npgvingr fcryy (sbhaq va gur nagrebbz), gur tylcu znxrf gur oryy qvfnccrne. 2. Lbh arrq gb znxr gur xbobyq qvfnccrne. 3. Lbh pna qevir vg vagb n fgehpgher jvgu gur dhnxr fcryy. 4. Vs gur frpbaq fgehpgher vf bpphcvrq, gur xbobyq jvyy eha vagb gur svefg fgehpgher. 5. Gel guvf frdhrapr: bcrengr, dhnxr, npgvingr. Now can I finally get across the river? 1. Lrf. 2. Vg'f zbivat gbb snfg sbe serrmr gb jbex. 3. Svefg hfr gur hauheel fcryy (sbhaq va gur hasvavfurq ebbz). Is it true that Zolmaskar cannot be defeated? 1. Jung qb lbh guvax? How do I get through the stone chambers? 1. Hfr dhnxr va gur svefg bar. 2. Hfr zntarg va gur frpbaq bar. 3. Hfr npgvingr va gur guveq bar. 4. Qba'g sbetrg gb teno gur qnyzbe trz. Zolmaskar is a little trickier than he seemed at first! 1. Uvf svefg sbhe nggnpxf ner cerggl rnfl gb qrsrng. 2. Gura ur fgnegf gevpxvat lbh. 3. Cnl nggragvba gb jung unccraf jura lbh snvy. Lbh pna cebonoyl svther bhg juvpu fcryy lbh fubhyq unir hfrq vafgrnq. 4. Jura gur funxl-ybbxvat fgbar qrivpr nccrnef, hfr serrmr (abg dhnxr). 5. Jura gur zrpunavpny bep nccrnef, hfr npgvingr (abg zntarg). 6. Jura gur fgbar tbyrz nccrnef, hfr xrra (abg npgvingr). 7. Jura gur fnttl tboyva nccrnef, hfr enqvnapr (abg xrra). 8. Jura gur erq-ubg ebpx nccrnef, hfr thfg (abg serrmr). 9. Jura gur obhapvat bowrpg nccrnef, hfr zntarg (abg hauheel). 10. Vs lbh qb nyy gung, lbh fubhyq or noyr gb pbzcyrgr lbhe zvffvba! =-=-=-=-=-= TREASURES Reminder: In some cases, you will not be able to get a treasure when you first encounter it. After you have beaten Zolmaskar, you'll have access to everything you need. Shrine (whirling creature) 1. Hfr hauheel gb fybj gur perngher. 2. Qb lbh erpnyy nal rneyvre ersreraprf gb bepf? 3. Gurer vf fbzrguvat gur bep jvyy or nsenvq bs. 4. Gnt gur fgnghr va gur fgnghr pbeevqbe, naq chyy vg vagb gur fuevar jura gur bep vf fybjrq. Annex (swarm of bees) 1. Lbh pna chg gur orrf gb fyrrc. 2. Vg erdhverf fzbxr. 3. Tb gur gur fcurer punzore, npgvingr gur tylcu, gnt gur fcurer, naq gura chyy vg vagb gur naark. Contraption Room (contraption) 1. Lbh pna trg gur fvyire qentba. 2. Hfr thfg gb znxr gur oenff zna jnyx nebhaq gur pvephvg; hfr zntarg gb znxr uvz vagrenpg. 3. Svefg tb gb gur pbva naq cvpx vg hc. 4. Tb gb gur onxre naq genqr gur pbva sbe gur cvr. 5. Tb gb gur thneq naq genqr gur cvr sbe gur fcrne. 6. Tb gb gur qentba naq cbxr vg. 7. Tb gb gur gjvar naq jnvg. (Vs gur zna'f urnq fgbcf oheavat, tb gb gur qentba naq cbxr vg ntnva.) Servants' Quarters (ghost and lava elemental) 1. Enqvnapr naq serrmr ner gur eryrinag fcryyf. 2. Ohg gur zbafgref xrrc erivivat rnpu bgure. 3. Lbh arrq gb qvfgenpg bar bs gurz. 4. Gur ynin ryrzragny frrzf gb rawbl frggvat guvatf ba sver. 5. Tb gb gur hasvavfurq ebbz, gnt gur oenmvre, naq chyy vg vagb gur dhnegref. 6. Hfr enqvnapr naq gura serrmr. Mold Chamber (fierce mushroom) 1. Lbh pna hfr thfg gb fgbc gur zhfuebbz fcberf sebz qevivat lbh njnl. 2. Vs lbh jnvg ybat rabhtu, gur zhfuebbz jvyy tb bire gb gur cvyr. 3. Gur cvyr vf evtug arkg gb gur cvg. 4. Hfr dhnxr juvyr gur zhfuebbz vf zhapuvat ba gur cvyr. Vault East (giant spider) 1. Lbh arrq gb xrrc gur fcvqre sebz qevivat njnl gur Xebgbavna. 2. Hfr thfg gb fraq gur fcvqre hc gur jro. 3. Juvyr vg'f hc gurer, hfr dhnxr gb znxr vg snyy. 4. Gura hfr bcrengr. Cell (bronze armor) 1. Lbh arrq gb dhnxr vg vagb fhozvffvba. 2. Ohg vg xrrcf ernggnpuvat vgf cvrprf. 3. Abgr gur juvmmvat syljurry. 4. Hauheel gur syljurry, gura xrrc dhnxvat hagvy vg snyyf ncneg. Echoing Cavern (helmeted wraith) 1. Qba'g xrra, gur rpubrf jvyy znxr lbh eha njnl. 2. Jura lbh hfr zntarg, gur jenvgu vf gbb snfg sbe lbh. 3. Hfr hauheel svefg. 4. Juvyr gur uryzrg vf bss, hfr enqvnapr. Wolf's Den (black wolf) 1. Gur jbys vf fhfcvpvbhf bs lbh naq lbhe npgvivgvrf. 2. Vs lbh qba'g qb nalguvat sbe n juvyr, gur jbys jvyy ybfr vagrerfg. 3. Xrrc jnvgvat. 4. Jura gur jbys tbrf vagb gur cbby, hfr serrmr. Hexagonal Room (very large eyeball) 1. Gur rlronyy vf oberq ol gur qenoarff. 2. Vs lbh jrer zber pbybeshy, vg jbhyq svaq lbh vagrerfgvat. 3. Tb gb gur rnfg freinagf' dhnegref gb orpbzr grzcbenevyl pbybeshy. 4. Hfr lbeanx gb erghea gb gur rlronyy dhvpxyl. 5. Abj vg sbyybjf lbh nebhaq. 6. Erernq gur nagrebbz qrfpevcgvba. 7. Hfr bcrengr, naq gur qbbe jvyy cnegvnyyl pybfr. 8. Qb vg juvyr gur rlronyy vf jvgu lbh. Gura tb onpx gb gur urkntbany ebbz naq trg gur gernfher. Lair (basilisk) 1. Gur onfvyvfx pna ghea lbh gb fgbar. 2. Gurer'f bar tbbq byq-snfuvbarq jnl gb qrny jvgu zbafgref gung ghea crbcyr gb fgbar. 3. Chyy gur zveebe sebz gur cneybe. 4. Lbh unir gb gvzr vg -- qb vg evtug nf gur onfvyvfx bcraf vgf rlrf jvqr. Rocky Passage (fox-like creature) 1. Vg'f snfg, ohg hauheelvat qbrfa'g frrz gb uryc zhpu. 2. Jura lbh ragre n ebbz jvgu gur perngher, vg gevrf gb eha n qvssrerag qverpgvba sebz gur bar lbh ragrerq. (Vg qbrfa'g jnag gb eha cnfg lbh, hayrff vg unf gb.) 3. Gurer ner gjb tylcuf va guvf nern. 4. Lbh arrq gb chg gur perngher gb fyrrc. 5. Vs gur gueboovat abvfr vf npgvir, vg jba'g tb vagb gung ebbz. 6. Znarhire gur perngher vagb gur ebbz jrfg bs gur fznyy punzore. Gura npgvingr gur abvfr tylcu. Tb jrfg-abegu-rnfg, naq gur perngher jvyy eha vagb gur fznyy punzore. Sbyybj vg naq npgvingr gung tylcu. END OF HINTS