#=============================================================================== # Gargoyle Glk configuration #------------------------------------------------------------------------------- # # Copy this file to "garglk.ini" in the same directory as your # gargoyle interpreter if you are running windows. # On unix systems, copy it to "~/.garglkrc". # # Gargoyle will look for configuration files and load them in this # order, with later settings overriding earlier settings: # # 1: same directory as the executable: garglk.ini (windows) # 2: /etc/garglk.ini (unix) # 3: user home directory: .garglkrc # 4: user home directory: garglk.ini # 5: current working directory: garglk.ini # 6: name-of-game-file.ini (so for hell.gam it would read hell.ini) # # Sections of the config file can be turned on or off by matching # either the interpreter or game file being run. See the bottom # of this file for examples. scrollwidth 0 # set to 8 to make a nice scrollbar scrollbg e0e0d0 scrollfg c0c0b0 stylehint 0 # set this to 0 if the game uses really bad colors safeclicks 1 # set to 0 if the game cancels line events properly cols 60 # nice good line length for reading. but... rows 25 # see the bottom for terp-specific over-rides justify 1 # 0=ragged-right 1=justified quotes 2 # Smart quotes and dashes -- 0=off 1=normal 2=rabid spaces 0 # Spaces after a full stop -- 0=game-set 1=one 2=two caps 0 # Force input to uppercase -- 0=off 1=on graphics 1 # enable graphics sound 1 # enable sound lcd 1 # 0=grayscale 1=subpixel fullscreen 1 # set to 1 for fullscreen hires 0 # set to 1 to enable Retina display (macOS) / HiDPI (Windows) zoom 1.0 # set display zoom #=============================================================================== # Fonts, sizes and spaces # (Tweak this if you choose other fonts, or want bigger text) #------------------------------------------------------------------------------- # # The 'standard' fonts. # Omit to use the builtin fonts, or specify a font family. monofont Liberation Mono monosize 17 propfont Linux Libertine O propsize 20 wmarginx 20 # space around the window frame wmarginy 20 wpaddingx 0 # space between windows wpaddingy 0 wborderx 0 # border line width between windows wbordery 0 tmarginx 2 # internal margin of text windows tmarginy 2 leading 25 # Also known as linespacing baseline 17 # Offset from top of line to baseline # Fonts for Text Buffer windows tfont 0 propr # Normal tfont 1 propz # Emphasized tfont 2 monor # Preformatted tfont 3 propb # Header tfont 4 propb # Subheader tfont 5 propz # Alert tfont 6 propi # Note tfont 7 propr # BlockQuote tfont 8 monob # Input tfont 9 propb # User1 tfont 10 monob # User2 # Fonts for Text Grid windows gfont 0 monor # Normal gfont 1 monoz # Emphasized gfont 2 monor # Preformatted gfont 3 monob # Header gfont 4 monob # Subheader gfont 5 monoz # Alert gfont 6 monoi # Note gfont 7 monor # BlockQuote gfont 8 monob # Input gfont 9 monob # User1 gfont 10 monob # User2 #=============================================================================== # Colors and style definitions #------------------------------------------------------------------------------- # # Default here is for black text on a white background. # # If you choose the reverse, light text on a dark background, # you may want to set gamma to 0.7 or similar to make the # text fatter. # # Depending on your screen you may want to tweak the gamma. # Good values to try are 0.7, 1.0 and 1.4. # # There are separate colors for TextBuffer and TextGrid windows. # TextBuffers are main text windows, TextGrids are used mainly for # status bars and such. gamma 1.0 # this only affects text rendering, not other colors caretshape 4 # 0=smalldot 1=fatdot 2=thinline 3=fatline 4=block linkstyle 1 # 1=show hyperlinks 0=hide hyperlinks moreprompt ( Más ) morealign 2 # 0=left 1=center 2=right morefont monob windowcolor 000000 # overall window background color bordercolor 000000 # border line color caretcolor 00aa00 # input caret color linkcolor 00ff00 # hyperlink color morecolor 00ff00 # more prompt color # Colors for text buffer windows tcolor 0 ffffff 000000 # Normal tcolor 1 ffffff 000000 # Emphasized tcolor 2 00aa00 000000 # Preformatted tcolor 3 00ff00 000000 # Header tcolor 4 00ff00 000000 # Subheader tcolor 5 00ff00 000000 # Alert tcolor 6 ffffff 000000 # Note tcolor 7 ffffff 000000 # BlockQuote tcolor 8 00ff00 000000 # Input tcolor 9 00ff00 000000 # User1 tcolor 10 000000 00ff00 # User2 # Colors for text grid windows gcolor 0 ffffff 000000 # Normal gcolor 1 ffffff 000000 # Emphasized gcolor 2 00aa00 000000 # Preformatted gcolor 3 00ff00 000000 # Header gcolor 4 00ff00 000000 # Subheader gcolor 5 00ff00 000000 # Alert gcolor 6 ffffff 000000 # Note gcolor 7 ffffff 000000 # BlockQuote gcolor 8 00ff00 000000 # Input gcolor 9 00ff00 000000 # User1 gcolor 10 000000 00ff00 # User2 #=============================================================================== # You can specify the default interpreter for game types. List all extensions to # be affected in the [ selector list ]. The name of a game file can also be used #------------------------------------------------------------------------------- [ *.blb ] terp glulxe