ÄÒÄ ÒÄ· Ò ÖÄÒÄ· ÒÄÄÄ· ÒÄÄÄ· Ò º º º º º º º º º INFOCOM DATA FILE RE-INTERLEAVE º º º º º º º º º AND APPLE II DISK IMAGE MAKER º º º º º ÇĶ ÇÄÄÒ½ º º º º º º º º º º WRITTEN BY THE USOTSUKI º º º º º º º º º (c) 2002 DOSIUS SOFTWARE CO. ÄÐÄ Ð ÓĽ Ð ÐÄÄĽ Ð Ó½ ÐÄÄĽ InterL is a program to create Apple II disk images from Z2 and Z3 disk images. I do not have any other Infocom games entirely in DO/PO disk images, so at this time I cannot test the ability to create Z4 games. Also, Z5 games have a 16K interpreter. I have been unable to decipher the format used for B disks in Z5 since my copy of "Beyond Zork" is a DO image on side A and a NIB image on side B. In addition, there seems to be a major case of bugs in the Z5-2A interpreter; "Robocrook 2.0", "Super Z Trek" and "Freefall" do not display correctly at all and "Adventureland" is slightly fried. Therefore I have not made any point of releasing my Z5 hacking tools. InterL requires an interpreter stub in DO format which uses the DO interleave, as most of the interpreters do. For more information see Stephen Tjasink's ap2inf program, which does the opposite of this one. I currently do not have the "E" interpreter (Tjasink says that it was used by "Wishbringer: The Magick Stone of Dreams" - so I might have it later) - when I do I'll see how the data file is laid out and update this program to support it. Thanks to Tjasink's documentation and asimov.net (recently I have been using planetmirror.com) I have acquired the following interpreters: Z2 interpreter from "Zork I" release 15 (hack) Z3 40-column-only interpreter from "Enchanter" release 10 Z3 interpreter "B" from "Hitchhiker's Guide to the Galaxy" release 56 Z3 interpreter "H" from "Spellbreaker" release 63 Z3 interpreter "K" from "Leather Goddesses of Phobos" release 50 Z3 interpreter "K" hacked by Coast to Coast; from "0/Blown!" hack (I removed the hacker's advertisement) Z3 interpreter "M" as supplied by Ben Anderson ("infocom.zip") I have included a copy of Graham Nelson's "Curses" in an older Z3 version which is converted using this program, so that you may see its results for yourself, and while I was at it, what the hey, I packed in ap2inf, my build. If you would like to strip an interpreter from an Infocom game, make sure the disk is DO (DOS ORDER) and save the first 12,288 bytes (12K) of the file. If you have a Z1 game (Zork I release 5) please send it to me! I would like to try converting Zork I release 2 to an Apple II disk image... Steve "Dosius/Usotsuki" Nickolas steve@dosius.zzn.com 2002.0207.0500