;****************************************************************************** ;* Module: GLOBAL.BOA Version 1.16 * ;* Last Updated: Dec. 11, 1987 By: Bruce MacKay * ;* * ;****************************************************************************** ;;; These globals are set and used by the runtime stuff: ;;; curloc the current location of the player ;;; Turn the number of the current turn ;;; IsLight? true if the current location is lit ;;; was_move? did the player just move? ;;; long_desc? true if we should print the long description of the curent ;;; location ;;; look_about? should we tell the player about the current location? ;;; Score the player's current score (variable curloc Turn IsLight? Score was_move? long_desc? look_about? %actor %dobject %iobject NOZEGLOZE coldcooler? Snowing? Floor Follow FrostyBuilt?) ;;; CAPAC: CARRYING CAPACITY of the player in ounces. (define CAPAC 1500) (define welcome "Welcome to Elves '87.\n\n GOD BLESS FROSTY THE SNOWMAN!\n") (conjunction and) (article of for)