-- std.i -- Library version 0.3 -- 0.3 added global, smell, knock, jump & wear.i -- All verb definitions have a small, simple default body. To make -- them do other things use DOES ONLY in your specialised verb body. -- player character, etc $include 'global.i' -- Standard verbs $include 'look.i' $include 'take.i' -- + pick up, drop, put down $include 'open.i' -- + close $include 'lock.i' -- + unlock $include 'eat.i' -- + drink $include 'throw.i' $include 'push.i' $include 'touch.i' $include 'examine.i' -- + look at, search $include 'read.i' $include 'put.i' -- + put near,behind,on,under $include 'give.i' $include 'talk.i' -- + ask, tell, say, shout, $include 'attack.i' -- + shoot $include 'kiss.i' $include 'turn.i' -- + switch $include 'listen.i' $include 'smell.i' $include 'knock.i' $include 'jump.i' $include 'wear.i' -- + remove, undress, put on $include 'help.i' -- + notes, hint -- Inventory verb and inventory limits (including clothing items) $include 'invent.i' -- The limbo location and directions -- Defines directions as full words, and short directions as synonyms to these. -- So remember to use the full words in your exits or you will have E 333's -- (e.g. 'e' defined both as a synonym and another word class) $include 'nowhere.i' -- Verbose and brief mode $include 'brief.i' -- Score, save, restore etc. $include 'meta.i'