*******Action Verb table *******Bug Defines *******Reset Time Correctly *******"lamp on" describe items *******Add logging *******Add Friendly *******Toggle code for Brief *******Toggle code for Friendly *******Add Get & Put All *******Modify InitPlay *******Allow startup witout *.dat files. *******Map clean up *******Juggle test *******Add Help Verb *******Rework AdvMessageData.Cpp *******Create Long Array Class *******Create short Array Class *******Change save and restore *******"rcp" describe items *******Move Cave table to ADVENT0.TXT *******Remove "enter" as a way out of the building. *******Fix duplicate logging *******Fix"Climb Plant" *******Make "yes" read from command file. ******Create Cave Table class [][], did (loc,kk) instead. ******check all descitems() *******create commands for disable/enable dwarf and pirate. *******Create a test routine that can put you in *******any location from anywhere (tella-port) *******and steal any objects from any where (tella-grab). *******create command for word length compatability add set# param. *******Fix array width. *******write class for Travel. *******Rewrite cave class to use LongIntArray. *******change move to use where1 and where2 params. *******Modify "Drop" to assume only object. *******Get rid of MAXOBJ *******Add new forest for tree house *******Add tree house *******Add map room or main office *******Put map in tree house *******Add extra points for leaving the map in the main office. *******Add extra points for visiting all locations. *******Modify Travel Class to allow access to each variable seperatly. *******Test "go back" had to rewrite forced move. *******Toggle hints ON/OFF. *******Document. I fixed some more bugs. Added a class for random and percent. Modified Dwarf and Pirate logic a little. Fixed one existing bug and one I introduced.. Added more features to make testing easier. Added AutoSave to make playing easier. Hardened save and restore code. Changed the CaveArray to embed an array of TravelArray classes instead of longs. Fixed a bug in move/cary/drop. This is my version so I don't know if bug was in orignal. Split code into smaller logical units. Added more documentation. Note: This list was started after my first month of develpment so it does not contain alot of major changes.