--------------------------------------------------- Dunric's 8k Adventure By: Paul Panks (dunric@gmail.com) Version: 1.08 (June 24, 2004) License: Public Domain Website: http://www.geocities.com/dunric/8kadv.html --------------------------------------------------- -------- Abstract -------- This is a simple, 8k adventure game written for use in GW-Basic, Qbasic and PowerBASIC. The goal is to explore the castle south of town and retrieve a hidden scepter (missing from the throne room). It may be possible to convert this game to other BASIC interpreters. You might also try converting this game for play on Tiny BASIC (minus the color commands, of course!) 8086 Tiny BASIC has around 5,200 bytes free, and this game currently stands at 10,870 bytes. A clever programmer might be able to convert it for play on other Tiny BASIC dialects (such as Minol 2.0 or Palo Alto Tiny BASIC). ----------- How to play ----------- As with all text adventures, moving around the adventure is fairly simple: go north go south go east go west go up go down The game also accepts abbreviations such as "n" for "go north", or "i" for "inventory". Other commands are listed below: go,get,drop,inventory,use,open,examine,climb,kill,north, south,east,west,up,down,quit,eat,drink,look,save. -------- Commands -------- The following commands are understood by the game: -- Go -- Moves the player around the adventure game. Examples: go north go south go east go west go up go down. --- Get --- Picks up an object, such as the dagger or rope. Example: get rope ---- Drop ---- Drops an object the player is carrying. Example: drop dagger --------- Inventory --------- Checks what the player is currently carrying. Examples: inventory i --- Use --- Use an object, such as the lantern. Example: use lantern ---- Open ---- Opens a door with the key. Example: open door ------- Examine ------- Examines an object more closely. Examples: examine lantern examine villager examine dagger examine bookshelf examine fireplace examine bed ----- Climb ----- Climbs an object, such as the tree. Example: climb tree ---- Kill ---- Attacks a monster, such as the knight or goblin. Example: kill goblin --- Eat --- Eats an object, such as the food. Example: eat food ----- Drink ----- Drinks an object, such as the water. Example: drink water ---- Look ---- Looks around the current room. Examples: look l ---- Save ---- Saves the current game. Example: save ---- Quit ---- Quits the game. Example: quit -------------- Contact Dunric -------------- Please send suggestions or comments to me at: dunric@gmail.com Thanks for playing! Sincerely, Paul Allen Panks [a/k/a "Dunric"] dunric@gmail.com June 24, 2004