{ IBClasses = ( {CLASS = FirstResponder; LANGUAGE = ObjC; SUPERCLASS = NSObject; }, { ACTIONS = { addIncludeFolder = id; addLibrary = id; addPreprocessorConstant = id; addSourceFile = id; buildAndDebugGame = id; buildAndRunGame = id; buildGame = id; cleanGame = id; debugGame = id; doubleClickErrorList = id; doubleClickOutlineView = id; extractGameText = id; projectChanged = id; runGame = id; showErrorWindow = id; showSettings = id; tadsPrepareParsing = id; }; CLASS = ProjectDocument; LANGUAGE = ObjC; OUTLETS = { debugSymbols = NSButton; errCountField = NSTextField; errorList = NSTableView; errorWindow = NSWindow; listView = NSOutlineView; noDefaultFiles = NSButton; otherConfig = NSTextView; otherOptions = NSTextView; outputFile = NSTextField; preInit = NSMatrix; progressBar = NSProgressIndicator; projectName = NSTextField; projectWindow = NSWindow; quietMode = NSButton; rebuildUnchanged = NSButton; relinkUnchanged = NSButton; settingsPanel = NSWindow; sourcesComment = NSTextView; statusText = NSTextField; topComment = NSTextView; verboseErrors = NSButton; warnCountField = NSTextField; warningsMode = NSMatrix; }; SUPERCLASS = NSDocument; }, { ACTIONS = {doubleClickErrorList = id; showErrorWindow = id; }; CLASS = UKErrorsWindow; LANGUAGE = ObjC; OUTLETS = { errCountField = NSTextField; errorList = NSTableView; errorWindow = NSWindow; noteCountField = NSTextField; warnCountField = NSTextField; }; SUPERCLASS = UKNibOwner; }, {CLASS = UKNibOwner; LANGUAGE = ObjC; SUPERCLASS = NSObject; } ); IBVersion = 1; }