SQUYNCH ADVENTURE SOLUTION COMMAND NEW LOCATION REMARKS ------------------------------------------------------------------------------ Clearing You begin the game in the clearing. CLIMB UP THE TREE Tree Top There is a gnarled staff here. GET STAFF CLIMB DOWN TREE Clearing WEST Home GET DOORMAT AND There is a key under the doormat. CANDLE GET KEY WEST Bedroom There is a vase and a pipe here. GET VASE AND PIPE EAST Home NORTH Front of Well DOWN In Well There is something under the ice. LIGHT PIPE The pipe gets warm. PUT PIPE ON ICE The pipe melts the ice, revealing a carpet. GET CARPET There is a trapdoor under the carpet. EXAMINE IT The carpet has a label. READ LABEL "To operate, just say rise..." OPEN TRAPDOOR Opened. ENTER TRAPDOOR Small Room There is a pail here. GET PAIL UP In Well GET BLOCK Note flutters out and lands at your feet. READ NOTE GET PIPE PUT BLOCK IN PAIL This is necessary to later fill the pail. UP Front of Well SOUTH Home EAST Clearing NORTH Near Cove There is a boulder barring your way. UNROLL CARPET PUT RUG UNDER It slides under easily. BOULDER SAY RISE Boulder rises up and disappears. NORTH Cove Don't get the coin, yet. EAST Gloom There is a gun here. GET GUN You suddenly discover some gold. GET GOLD WEST Cove SOUTH Near Cove SOUTH Clearing EAST Front Castle There is an orc here. SHOW GOLD TO ORC He is following you now. NORTH Front Moat THROW GOLD Orc leaps into the moat and dies. SOUTH Front Castle EAST Drawbridge EAST Waiting Room EAST West Hallway SOUTH Laundry Room There is some dirty laundry and a clothline. EXAMINE CLOTHLINE There is a clothpin attached to clothline. GET PIN Maid says to "PIN Object WITH CLOTHPIN". NORTH West Hallway WEST Waiting Room WEST Drawbridge WEST Front Castle NORTH Front Moat NORTH Top of Cove There is a smelly hermit here. PIN NOSE WITH Following the maid's advice. CLOTHPIN GET VIAL The clothpin on your nose helps. SOUTH Front Moat SOUTH Front Castle EAST Drawbridge FILL PAIL The block in the pail is necessary. EAST Waiting Room GET WRAPPER AND LUNCHBOX UNLOCK BOX WITH KEY There is some rotten meat in lunchbox. GET MEAT NORTH By Scale INVENTORY PUT BOX, PIPE, MAT, The scale needs a lot of weight to open the GUN, AND PAIL door to the crown room. ON SCALE SOUTH Waiting Room WEST Drawbridge WEST Front Castle WEST Clearing NORTH Near Cove NORTH Cove WRAP COIN Coin needs to be wrapped in order to touch. GET COIN SOUTH Near Cove SOUTH Clearing EAST Front Castle EAST Drawbridge EAST Waiting Room NORTH By Scale PUT VASE ON SCALE GET PLAQUE STEP ON SCALE Plenty of weight on scale now. LOOK Weight on scale opens door to crown room. STEP OFF SCALE EAST Crown Room GET CROWN WEST By Scale SOUTH Waiting Room WEST Drawbridge WEST Front Castle WEST Clearing SOUTH Front of Cave Two ogres quarreling in front of cave. GIVE COIN TO OGRES It paralyzes them, momentarily. EAST In Cave CLOSE GATES You don't want to be disturbed. BOLT GATES WITH Ditto! STAFF CUT CASE WITH CROWN Crown is made from pure diamond. GET RUBY A beast escapes from cage in back of cave. FEED BEAST Rotten meat kills the beast. GET RUBY Now, you can do it. PUT RUBY IN CROWN WEAR CROWN You have been Squynched, and you win the game with 250 points out of 250 points. NOTE: The above walk-thru is just one way to solve this adventure. Of course, it is also possible to solve Squynch using other sequences of commands. Similarly, the specific vocabulary shown above is not the only set of words that work. There are many synonyms for both verbs and nouns that work equally well in the game.