B/lsnd: Load Sounds Template. @Purpose: To load the Sounds language definition element. @------------------------------------------------------------------------------- @p Data type definitions. @c {-lines:type} SOUND_NAME_TY: apply-macro:#BASE-KIND singular:sound name plural:sound names instance-of:WORD_VALUE_TY instance-of:ENUMERATED_VALUE_TY instance-of:SAYABLE_VALUE_TY named-values-created-with-assertions:yes default-value:0 i6-printing-routine:PrintSoundName has-i6-GPR:yes apply-template:*UNDERSTOOD-VARIABLE constant-compilation-method:quantitative description:the name of a sound effect documentation-reference:kind_soundname index-priority:6 index-default-value:a silent non-sound indexed-grey-if-empty:yes specification-text:When made with the Glulx setting, an Inform project can include sound effects or pieces of music. A sound name is just the name of one of these sounds in the current project. {-endlines} {-callv:Kinds::Interpreter::batch_done}