REM ---- The DETECTIV Adventure *.CMD file COMMAND KISS PROSTITUTE InRoom 320 ; YOUNG PROSTITUTE is here? AtLocation 48 ; Player is located at Street GoToRoom 2 ; Go to location 2 -- Your office 204 PrintMessage 6 ; You CAN'T $VERB$ the $ADJECTIVE$ $NOUN$, she says DoneWithTurn END_COMMAND COMMAND KISS AMY InRoom 321 ; BLOND AMY is here? AtLocation 8 ; Player is located at Tavern RemoveFromGroup 321 ; Remove item 321 (BLOND AMY) from group GoToRoom 20 ; Go to location 20 -- SIDEWALK ChangePassageway 0 8 ; Change NORTH passage TO Room number 8 (Tavern) PrintMessage 25 ; You are laying in heap between the trash cans. Yo DoneWithTurn END_COMMAND COMMAND KISS LADY InRoom 313 ; BAG LADY is here? AtLocation 48 ; Player is located at Street PrintMessage 7 ; I don't think I'll let you $VERB$ the $ADJECTIVE$ DoneWithTurn END_COMMAND COMMAND UNLOCK LOCK IN PICK InRoom 277 ; LARGE LOCK is here? IsCarrying 254 ; STEEL PICK is being carried? SwapLocations 277 271 ; Swap locations of nouns (LARGE LOCK) and (UNLOCKED LOCK) PrintMessage 9 ; You $VERB$ the $ADJECTIVE$ $NOUN$, you hear a clic ChangePassageway 3 10 ; Change WEST passage TO Room number 10 (Office 206) GoToRoom 10 ; Go to location 10 -- Office 206 DoneWithTurn END_COMMAND COMMAND UNLOCK LOCK IN PICK InRoom 279 ; LARGE LOCK is here? IsCarrying 254 ; STEEL PICK is being carried? SwapLocations 279 270 ; Swap locations of nouns (LARGE LOCK) and (UNLOCKED LOCK) PrintMessage 9 ; You $VERB$ the $ADJECTIVE$ $NOUN$, you hear a clic ChangePassageway 3 9 ; Change WEST passage TO Room number 9 (Office 202) GoToRoom 9 ; Go to location 9 -- Office 202 DoneWithTurn END_COMMAND COMMAND UNLOCK LOCK IN PICK InRoom 281 ; LARGE LOCK is here? IsCarrying 254 ; STEEL PICK is being carried? SwapLocations 281 269 ; Swap locations of nouns (LARGE LOCK) and (UNLOCKED LOCK) PrintMessage 9 ; You $VERB$ the $ADJECTIVE$ $NOUN$, you hear a clic ChangePassageway 3 17 ; Change WEST passage TO Room number 17 (Office 104) GoToRoom 17 ; Go to location 17 -- Office 104 DoneWithTurn END_COMMAND COMMAND UNLOCK LOCK IN PICK InRoom 275 ; LARGE LOCK is here? IsCarrying 254 ; STEEL PICK is being carried? SwapLocations 275 268 ; Swap locations of nouns (LARGE LOCK) and (UNLOCKED LOCK) PrintMessage 9 ; You $VERB$ the $ADJECTIVE$ $NOUN$, you hear a clic ChangePassageway 4 7 ; Change EAST passage TO Room number 7 (Office 203) GoToRoom 7 ; Go to location 7 -- Office 203 DoneWithTurn END_COMMAND COMMAND UNLOCK LOCK IN KEY InRoom 278 ; LARGE LOCK is here? IsCarrying 204 ; BRASS KEY is being carried? SwapLocations 278 267 ; Swap locations of nouns (LARGE LOCK) and (UNLOCKED LOCK) PrintMessage 5 ; You are in your office. Nice to be on your own tu ChangePassageway 3 2 ; Change WEST passage TO Room number 2 (Your office 204) GoToRoom 2 ; Go to location 2 -- Your office 204 DoneWithTurn END_COMMAND COMMAND UNLOCK LOCK IN KEY InRoom 276 ; LARGE LOCK is here? IsCarrying 264 ; SPECIAL KEY is being carried? SwapLocations 276 273 ; Swap locations of nouns (LARGE LOCK) and (UNLOCKED LOCK) PrintMessage 10 ; You unlock the lock using the $OBJECT$. ChangePassageway 4 11 ; Change EAST passage TO Room number 11 (Office 205) GoToRoom 11 ; Go to location 11 -- Office 205 DoneWithTurn END_COMMAND COMMAND UNLOCK LOCK IN KEY InRoom 282 ; LARGE LOCK is here? IsCarrying 264 ; SPECIAL KEY is being carried? SwapLocations 282 272 ; Swap locations of nouns (LARGE LOCK) and (UNLOCKED LOCK) PrintMessage 10 ; You unlock the lock using the $OBJECT$. ChangePassageway 3 15 ; Change WEST passage TO Room number 15 (Office 102) GoToRoom 15 ; Go to location 15 -- Office 102 DoneWithTurn END_COMMAND COMMAND PICK LOCK IN PICK InRoom 277 ; LARGE LOCK is here? IsCarrying 254 ; STEEL PICK is being carried? SwapLocations 277 271 ; Swap locations of nouns (LARGE LOCK) and (UNLOCKED LOCK) PrintMessage 9 ; You $VERB$ the $ADJECTIVE$ $NOUN$, you hear a clic ChangePassageway 3 10 ; Change WEST passage TO Room number 10 (Office 206) GoToRoom 10 ; Go to location 10 -- Office 206 DoneWithTurn END_COMMAND COMMAND PICK LOCK IN PICK InRoom 279 ; LARGE LOCK is here? IsCarrying 254 ; STEEL PICK is being carried? SwapLocations 279 270 ; Swap locations of nouns (LARGE LOCK) and (UNLOCKED LOCK) PrintMessage 9 ; You $VERB$ the $ADJECTIVE$ $NOUN$, you hear a clic ChangePassageway 3 9 ; Change WEST passage TO Room number 9 (Office 202) GoToRoom 9 ; Go to location 9 -- Office 202 DoneWithTurn END_COMMAND COMMAND PICK LOCK IN PICK InRoom 281 ; LARGE LOCK is here? IsCarrying 254 ; STEEL PICK is being carried? SwapLocations 281 269 ; Swap locations of nouns (LARGE LOCK) and (UNLOCKED LOCK) PrintMessage 9 ; You $VERB$ the $ADJECTIVE$ $NOUN$, you hear a clic ChangePassageway 3 17 ; Change WEST passage TO Room number 17 (Office 104) GoToRoom 17 ; Go to location 17 -- Office 104 DoneWithTurn END_COMMAND COMMAND PICK LOCK IN PICK InRoom 275 ; LARGE LOCK is here? IsCarrying 254 ; STEEL PICK is being carried? SwapLocations 275 268 ; Swap locations of nouns (LARGE LOCK) and (UNLOCKED LOCK) PrintMessage 9 ; You $VERB$ the $ADJECTIVE$ $NOUN$, you hear a clic ChangePassageway 4 7 ; Change EAST passage TO Room number 7 (Office 203) GoToRoom 7 ; Go to location 7 -- Office 203 DoneWithTurn END_COMMAND COMMAND PRY LOCK IN BAR InRoom 280 ; LARGE LOCK is here? IsCarrying 229 ; RUSTY BAR is being carried? SwapLocations 280 274 ; Swap locations of nouns (LARGE LOCK) and (BROKEN LOCK) PrintMessage 11 ; You $VERB$ the lock with the $OBJECT$, sometimes b ChangePassageway 4 18 ; Change EAST passage TO Room number 18 (Office 103) GoToRoom 18 ; Go to location 18 -- Office 103 DoneWithTurn END_COMMAND COMMAND PUNCH MAN InRoom 255 ; MEAN MAN is here? IsWearing 223 ; BRASS KNUCKLES is being worn? SwapLocations 255 245 ; Swap locations of nouns (MEAN MAN) and (MEAN MAN) PutInCurrentRoom 299 ; Put noun 299 (WRIST WATCH) in current room PrintMessage 12 ; You $VERB$ the $NOUN$ he lays on the floor. As he LookAtRoom ; Give verbose description of current room DoneWithTurn END_COMMAND COMMAND OPEN TRUNK IN BAR AtLocation 6 ; Player is located at Office 201 InRoom 209 ; STEAMER TRUNK is here? IsCarrying 229 ; RUSTY BAR is being carried? UnlockNOUN ; Unlock $NOUN$ OpenNOUN ; Open $NOUN$ PrintMessage 4 ; You open the trunk with the bar. You stagger back LookAtRoom ; Give verbose description of current room DoneWithTurn END_COMMAND COMMAND PUT COIN IN PHONE AtLocation 20 ; Player is located at SIDEWALK IsCarrying 238 ; SILVER COIN is being carried? GoToRoom 23 ; Go to location 23 -- SIDEWALK SendToRoom 238 8 ; Put item 238 (SILVER COIN) in room 8 (Tavern) PrintMessage 47 ; You put the coin in the slot in the phone. DoneWithTurn END_COMMAND COMMAND FIRE COBRA IN SHOTGUN InRoom 302 ; KING COBRA is here? NOT IsCarrying 261 ; PUMP SHOTGUN is NOT being carried? PrintMessage 16 ; I think you should have looked more places. I'll LookAtRoom ; Give verbose description of current room DoneWithTurn END_COMMAND COMMAND FIRE COBRA IN SHOTGUN InRoom 302 ; KING COBRA is here? IsCarrying 261 ; PUMP SHOTGUN is being carried? PrintMessage 29 ; The shotgun blast almost tears the head off the sn SwapLocations 302 327 ; Swap locations of nouns (KING COBRA) and (DEAD COBRA) SwapLocations 305 308 ; Swap locations of nouns (CAGED PARROT) and (CAGED PARROT) SwapLocations 306 309 ; Swap locations of nouns (CAGED CHIMP) and (CAGED CHIMP) SwapLocations 307 310 ; Swap locations of nouns (SHEPPARD DOG) and (BARKING DOG) LookAtRoom ; Give verbose description of current room DoneWithTurn END_COMMAND COMMAND FIRE COBRA IN SHOTGUN InRoom 327 ; DEAD COBRA is here? IsCarrying 261 ; PUMP SHOTGUN is being carried? PrintMessage 45 ; You pump another round into the $NOUN$ just to mak DoneWithTurn END_COMMAND COMMAND FIRE CAT IN SHOTGUN InRoom 311 ; YELLOW CAT is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 28 ; Why waste your fire power on something that won't DoneWithTurn END_COMMAND COMMAND FIRE LADY IN SHOTGUN InRoom 313 ; BAG LADY is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 28 ; Why waste your fire power on something that won't DoneWithTurn END_COMMAND COMMAND FIRE BOY IN SHOTGUN InRoom 316 ; LITTLE BOY is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 28 ; Why waste your fire power on something that won't DoneWithTurn END_COMMAND COMMAND FIRE GIRL IN SHOTGUN InRoom 317 ; LITTLE GIRL is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 28 ; Why waste your fire power on something that won't DoneWithTurn END_COMMAND COMMAND FIRE KITTEN IN SHOTGUN InRoom 318 ; BLACK KITTEN is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 28 ; Why waste your fire power on something that won't DoneWithTurn END_COMMAND COMMAND FIRE BUM IN SHOTGUN InRoom 319 ; OLD BUM is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 28 ; Why waste your fire power on something that won't DoneWithTurn END_COMMAND COMMAND FIRE PROSTITUTE IN SHOTGUN InRoom 320 ; YOUNG PROSTITUTE is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 28 ; Why waste your fire power on something that won't DoneWithTurn END_COMMAND COMMAND FIRE AMY IN SHOTGUN InRoom 321 ; BLOND AMY is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 28 ; Why waste your fire power on something that won't DoneWithTurn END_COMMAND COMMAND FIRE CHIMP IN SHOTGUN InRoom 306 ; CAGED CHIMP is here? OR InRoom 309 ; CAGED CHIMP is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 28 ; Why waste your fire power on something that won't DoneWithTurn END_COMMAND COMMAND FIRE DOG IN SHOTGUN InRoom 307 ; SHEPPARD DOG is here? OR InRoom 310 ; BARKING DOG is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 28 ; Why waste your fire power on something that won't DoneWithTurn END_COMMAND COMMAND FIRE PARROT IN SHOTGUN InRoom 305 ; CAGED PARROT is here? OR InRoom 308 ; CAGED PARROT is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 28 ; Why waste your fire power on something that won't DoneWithTurn END_COMMAND COMMAND FIRE PUNK IN SHOTGUN InRoom 303 ; YOUNG PUNK is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 27 ; The punk covers his face with his hands as you poi DoneWithTurn END_COMMAND COMMAND FIRE PUNK IN GUN InRoom 303 ; YOUNG PUNK is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 27 ; The punk covers his face with his hands as you poi DoneWithTurn END_COMMAND COMMAND FIRE DOG IN GUN InRoom 301 ; BLACK DOG is here? NOT IsCarrying 208 ; .357 GUN is NOT being carried? PrintMessage 2 ; You are not carrying the right gun. I think you h LookAtRoom ; Give verbose description of current room DoneWithTurn END_COMMAND COMMAND FIRE DOG IN GUN InRoom 301 ; BLACK DOG is here? IsCarrying 208 ; .357 GUN is being carried? SwapLocations 301 315 ; Swap locations of nouns (BLACK DOG) and (DEAD DOG) PrintMessage 3 ; The shot hits the dog in the center of the chest. LookAtRoom ; Give verbose description of current room DoneWithTurn END_COMMAND COMMAND FIRE DOG IN GUN InRoom 315 ; DEAD DOG is here? IsCarrying 208 ; .357 GUN is being carried? PrintMessage 45 ; You pump another round into the $NOUN$ just to mak DoneWithTurn END_COMMAND COMMAND FIRE MUGGER IN GUN InRoom 314 ; DIRTY MUGGER is here? NOT IsCarrying 208 ; .357 GUN is NOT being carried? PrintMessage 14 ; Sorry you need a differant gun here. LookAtRoom ; Give verbose description of current room DoneWithTurn END_COMMAND COMMAND FIRE MUGGER IN GUN InRoom 314 ; DIRTY MUGGER is here? IsCarrying 208 ; .357 GUN is being carried? SwapLocations 314 326 ; Swap locations of nouns (DIRTY MUGGER) and (DEAD MUGGER) PrintMessage 13 ; You aim the gun right between the muggers eyes and LookAtRoom ; Give verbose description of current room DoneWithTurn END_COMMAND COMMAND FIRE MUGGER IN GUN InRoom 312 ; MEAN MUGGER is here? NOT IsCarrying 201 ; .38 GUN is NOT being carried? PrintMessage 16 ; I think you should have looked more places. I'll LookAtRoom ; Give verbose description of current room DoneWithTurn END_COMMAND COMMAND FIRE MUGGER IN GUN InRoom 312 ; MEAN MUGGER is here? IsCarrying 201 ; .38 GUN is being carried? SwapLocations 312 325 ; Swap locations of nouns (MEAN MUGGER) and (DEAD MUGGER) PrintMessage 15 ; As the mugger starts for you bring the gun up and LookAtRoom ; Give verbose description of current room DoneWithTurn END_COMMAND COMMAND FIRE MUGGER IN GUN InRoom 325 ; DEAD MUGGER is here? OR InRoom 326 ; DEAD MUGGER is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 45 ; You pump another round into the $NOUN$ just to mak DoneWithTurn END_COMMAND COMMAND FIRE CAT IN GUN InRoom 311 ; YELLOW CAT is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 28 ; Why waste your fire power on something that won't DoneWithTurn END_COMMAND COMMAND FIRE LADY IN GUN InRoom 313 ; BAG LADY is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 28 ; Why waste your fire power on something that won't DoneWithTurn END_COMMAND COMMAND FIRE BOY IN GUN InRoom 316 ; LITTLE BOY is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 28 ; Why waste your fire power on something that won't DoneWithTurn END_COMMAND COMMAND FIRE GIRL IN GUN InRoom 317 ; LITTLE GIRL is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 28 ; Why waste your fire power on something that won't DoneWithTurn END_COMMAND COMMAND FIRE KITTEN IN GUN InRoom 318 ; BLACK KITTEN is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 28 ; Why waste your fire power on something that won't DoneWithTurn END_COMMAND COMMAND FIRE BUM IN GUN InRoom 319 ; OLD BUM is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 28 ; Why waste your fire power on something that won't DoneWithTurn END_COMMAND COMMAND FIRE PROSTITUTE IN GUN InRoom 320 ; YOUNG PROSTITUTE is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 28 ; Why waste your fire power on something that won't DoneWithTurn END_COMMAND COMMAND FIRE AMY IN GUN InRoom 321 ; BLOND AMY is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 28 ; Why waste your fire power on something that won't DoneWithTurn END_COMMAND COMMAND FIRE CHIMP IN GUN InRoom 306 ; CAGED CHIMP is here? OR InRoom 309 ; CAGED CHIMP is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 28 ; Why waste your fire power on something that won't DoneWithTurn END_COMMAND COMMAND FIRE DOG IN GUN InRoom 307 ; SHEPPARD DOG is here? OR InRoom 310 ; BARKING DOG is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 28 ; Why waste your fire power on something that won't DoneWithTurn END_COMMAND COMMAND FIRE PARROT IN GUN InRoom 305 ; CAGED PARROT is here? OR InRoom 308 ; CAGED PARROT is here? IsCarrying 208 ; .357 GUN is being carried? OR IsCarrying 261 ; PUMP SHOTGUN is being carried? OR IsCarrying 201 ; .38 GUN is being carried? PrintMessage 28 ; Why waste your fire power on something that won't DoneWithTurn END_COMMAND COMMAND LIFT LID AtLocation 17 ; Player is located at Office 104 PutInCurrentRoom 302 ; Put noun 302 (KING COBRA) in current room PrintMessage 30 ; You $VERB$ the lid from the aquarium. A huge cobr LookAtRoom ; Give verbose description of current room DoneWithTurn END_COMMAND COMMAND BUY NOUNinRoom ; $NOUN$ is in current room? PrintMessage 23 ; PAY ATTENTION! You already have one. DoneWithTurn END_COMMAND COMMAND BUY BEER AtLocation 8 ; Player is located at Tavern PutInCurrentRoom 292 ; Put noun 292 (ONTAP BEER) in current room PrintMessage 17 ; Amy sets your $NOUN$ on the bar. "Your hitting it LookAtRoom ; Give verbose description of current room DoneWithTurn END_COMMAND COMMAND BUY BEER AtLocation 13 ; Player is located at Tavern PutInCurrentRoom 292 ; Put noun 292 (ONTAP BEER) in current room PrintMessage 17 ; Amy sets your $NOUN$ on the bar. "Your hitting it LookAtRoom ; Give verbose description of current room DoneWithTurn END_COMMAND COMMAND BUY BEER AtLocation 29 ; Player is located at Tavern PutInCurrentRoom 292 ; Put noun 292 (ONTAP BEER) in current room PrintMessage 17 ; Amy sets your $NOUN$ on the bar. "Your hitting it LookAtRoom ; Give verbose description of current room DoneWithTurn END_COMMAND COMMAND BUY BURGER AtLocation 8 ; Player is located at Tavern PutInCurrentRoom 297 ; Put noun 297 (HAM BURGER) in current room PrintMessage 19 ; Amy sets your burger in front of you. She straigh LookAtRoom ; Give verbose description of current room DoneWithTurn END_COMMAND COMMAND BUY BURGER AtLocation 13 ; Player is located at Tavern PutInCurrentRoom 297 ; Put noun 297 (HAM BURGER) in current room PrintMessage 19 ; Amy sets your burger in front of you. She straigh LookAtRoom ; Give verbose description of current room DoneWithTurn END_COMMAND COMMAND BUY BURGER AtLocation 29 ; Player is located at Tavern PutInCurrentRoom 297 ; Put noun 297 (HAM BURGER) in current room PrintMessage 19 ; Amy sets your burger in front of you. She straigh LookAtRoom ; Give verbose description of current room DoneWithTurn END_COMMAND COMMAND EAT NOT NOUNPresent ; $NOUN$ is NOT here? PrintMessage 21 ; You don't have one to eat!!! DoneWithTurn END_COMMAND COMMAND EAT BURGER InRoom 297 ; HAM BURGER is here? SendToRoom 297 0 ; Put item 297 (HAM BURGER) in room 0 (Nowhere) PrintMessage 20 ; The burger sure was good. She makes a great burge DoneWithTurn END_COMMAND COMMAND EAT CANDY InRoom 294 ; BAR CANDY is here? SendToRoom 294 0 ; Put item 294 (BAR CANDY) in room 0 (Nowhere) PrintMessage 48 ; The candy bar sure was good. DoneWithTurn END_COMMAND COMMAND EAT CHIPS AtLocation 8 ; Player is located at Tavern InRoom 295 ; POTATO CHIPS is here? SendToRoom 295 13 ; Put item 295 (POTATO CHIPS) in room 13 (Tavern) PrintMessage 26 ; The chips taste good and salty. Makes you want a DoneWithTurn END_COMMAND COMMAND EAT CHIPS AtLocation 13 ; Player is located at Tavern InRoom 295 ; POTATO CHIPS is here? SendToRoom 295 29 ; Put item 295 (POTATO CHIPS) in room 29 (Tavern) PrintMessage 26 ; The chips taste good and salty. Makes you want a DoneWithTurn END_COMMAND COMMAND EAT CHIPS AtLocation 29 ; Player is located at Tavern InRoom 295 ; POTATO CHIPS is here? SendToRoom 295 8 ; Put item 295 (POTATO CHIPS) in room 8 (Tavern) PrintMessage 26 ; The chips taste good and salty. Makes you want a DoneWithTurn END_COMMAND COMMAND DRINK NOT NOUNPresent ; $NOUN$ is NOT here? PrintMessage 22 ; You don't have one to drink!!!!! DoneWithTurn END_COMMAND COMMAND DRINK WHISKEY AtLocation 20 ; Player is located at SIDEWALK OR AtLocation 23 ; Player is located at SIDEWALK Present 292 ; ONTAP BEER is here? PrintMessage 46 ; The whiskey tastes good. But it burns a little on SendToRoom 292 0 ; Put item 292 (ONTAP BEER) in room 0 (Nowhere) DoneWithTurn END_COMMAND COMMAND DRINK BEER AtLocation 8 ; Player is located at Tavern Present 292 ; ONTAP BEER is here? PrintMessage 18 ; Amy heres your beer mug hit the bar. She comes in SendToRoom 292 0 ; Put item 292 (ONTAP BEER) in room 0 (Nowhere) GoToRoom 13 ; Go to location 13 -- Tavern DoneWithTurn END_COMMAND COMMAND DRINK BEER AtLocation 13 ; Player is located at Tavern Present 292 ; ONTAP BEER is here? PrintMessage 18 ; Amy heres your beer mug hit the bar. She comes in SendToRoom 292 0 ; Put item 292 (ONTAP BEER) in room 0 (Nowhere) GoToRoom 29 ; Go to location 29 -- Tavern DoneWithTurn END_COMMAND COMMAND DRINK BEER AtLocation 29 ; Player is located at Tavern Present 292 ; ONTAP BEER is here? PrintMessage 18 ; Amy heres your beer mug hit the bar. She comes in SendToRoom 292 0 ; Put item 292 (ONTAP BEER) in room 0 (Nowhere) RemoveFromGroup 321 ; Remove item 321 (BLOND AMY) from group GoToRandomRoom 38 42 ; Go to random location between ALLEY and Alley PrintMessage 24 ; You wake up. How many drinks did you have? The l DoneWithTurn END_COMMAND COMMAND DEBUG ToggleFlag 0 ; Toggle flag number 0 DoneWithTurn END_COMMAND COMMAND WEST AtLocation 45 ; Player is located at Street PrintMessage 49 ; I told you to be careful crossing the street. I'm KillPlayer ; Kill Player at end of turn! DoneWithTurn END_COMMAND COMMAND NORTH AtLocation 8 ; Player is located at Tavern RemoveFromGroup 321 ; Remove item 321 (BLOND AMY) from group GoToRoom 20 ; Go to location 20 -- SIDEWALK DoneWithTurn END_COMMAND REM ---- Flags, Counters, and Variables Used REM ---- Flags Used REM Flag 0 REM ---- Counters Used REM ---- Variables Used