;Flags, Variables and Counter, Etc. ; ;Flag 0 Display CMD detail as it is being processed enter DEBUG to toggle ON and OFF ;Flag 1 When on Jose is present but has not been paid ;Flag 2 On when Noun 215 (Bull) is read. ;Flag 3 On when Noun 217 (Man) is read ;Flag 4 On when Noun 219 (Eagle) is read ;Flag 5 On when Noun 221 (Lion) is read ;Flag 6 On when Guardian has been present 1st time in inst. chamber. ;Flag 7 On once welcome speech by guardian has been given ;Flag 8 On once meaning of circle & square has been given--msg 28 ;Flag 9 On - player has sat in stone chair in instruction chamber ;Flag 10 On once Rough Place (214) is open (at 23) ;Flag 11 On once Rough Spot (216) is open (at 24) ;Flag 12 On once Irregular Spot (220) is open (at 25) ;Flag 13 On once Irregular Place (218) is open (at 26) ;Flag 14 On indicates first visit to Turbulare is complete ;Flag 15 On: the gem is not on the pedestal ;Flag 16 on: the gem has been removed from pedestal, may be back ;Flag 17 On: player has met lion involving gem ;Flag 18 On: Player has put gem on pedestal at least once ;Flag 19 On: Player has heard the orientation speech (MSG 24) ;Flag 20 On: Player is standing on the platform ;Flag 21 On: Stone box is open ;Flag 22 On: Reminder about the box lid being open has been given ;Flag 23 On: Old man is somewhere ;Flag 24 On: Player has talked to Lion ;Flag 25 On: Player has been forced to go to Emerald Chamber ;Flag 26 On: Lion has been left behind during vial/Turbulare sequence ;Flag 27 On: First time player sees Aquarius ;Flag 28 On: Player has talked to Aquarius ;Flag 29 On: Aquarius has sent player to north side of pyramid ;Flag 30 On: Player has taken white crystal sphere (238) ;Flag 31 On: Correctly answered Aquarius' question ;Flag 32 On: Kinkajou has sandwich and run away (both destroyed) ;Flag 33 On: ;Flag 34 On: Player has correctly answered Scorpio's question ;Flag 35 On: Turned on when enter yellow door: turned off if attack eagle ; or entered sea ;Flag 36 On: Player has talked to eagle at least once ;Flag 37 On: Player has taken yellow sphere from grotto ;Flag 38 On: Entered Mu through red door/not attacked bull/not entered cave ;Flag 39 On: Has correctly answered Taurus' question ;Flag 40 On: When player 1st removes crystal ;Flag 41 On: First time to meadow each new time in Mu ;Flag 42 On: Player has spoken to bull ;Flag 43 On: 1st move player sent out of Mu: checks status of circle ;Flag 44 On: 1st move player sent out of Mu: checks status of square ;Flag 45 On: 1st move player sent out of Mu: checks status of flashlight ;Counter 1 Counts from pyramid until Jose is paid ; Counts from entering bus until driver is paid ;Counter 2 Gem removed from pedestal until lion appears or gem returned ;Counter 3 Lion appears until either lion or player talks to the other ;Counter 4 Lions message until gem returned or player killed ;Counter 5 Counts moves until player returns gem or Game End ;Counter 6 Counts moves until Old Man Dissappears ; JumpTo Commands -- used for programmer to get around. Command JumpTo44 IsCarrying 201 - Flashlight IsCarrying 202 - Stone Star GoToRoom 44 - Half Sphere Chamber DoneWithTurn END_Command ;Any Commands Command Any AtLocation 3 - Hotel Lobby Or AtLocation 7 - Bus Stop Or AtLocation 10 - Bus to Muna Or AtLocation 11 - Under way to Muna PutInCurrentRoom 212 - Next Bus END_Command ; Bus Driver related Command Any AtLocation 10 - Bus to Muna Or AtLocation 11 - Under way to Muna PutInCurrentRoom 213 - Bus Driver END_Command Command Any AtLocation 10 - Bus to Muna CounterLT 1 1 - counter 1 is for # of turns to pay bus driver TurnCounterON 1 END_Command Command Any AtLocation 10 CounterGT 1 6 - six turns before driver gets impatient PrintMessage 10 - Too long-kicked off bus-bus leaves. TurnCounterOff 1 GoToRoom 4 - Empty Street in front of Hotel. DoneWithTurn END_Command ;;Pay Jose Related Any Commands Command Any VerbIsDirection FlagON 1 - Jose has not been paid AtLocationGT 22 AtLocationLT 27 PrintMessage 3 - Jose has followed you and wants to be paid END_Command Command Any CounterGT 1 15 TurnCounterOFF 1 - No longer counting turns until Jose paid PrintMessage 16 - You didn't pay Jose so he killed you MinusScore 10 SendToRoom 305 0 - Destroy Jose SendToRoom 207 0 - American Currency SendToRoom 200 0 - Destroy Wallet SendToRoom 203 2 - Coins to Hotel Room TurnFlagOff 1 - Jose has been paid or has killed player TurnFlagON 51 - Player killed by Jose KillPlayer - must pay Jose within 10 turns or player is killed DoneWithTurn END_Command Command Any NewLife FlagOn 51 - Player has been killed by Jose PrintMessage 121 - Wallet is missing and score is reduced TurnFlagOFF 51 - Flag reset END_Command ;Makes door in pyramid appear Command Any AtLocation 25 FlagOff 1 - Jose has been paid PutInCurrentRoom 223 - Make visible Pyramid Door PutInCurrentRoom 224 - Make visible Star-shapped Recess END_Command ;;Any; Lion joins player Command Any CounterGT 2 25 - Gem absent from pedestal 26 turns Not AtLocationGT 44 - Not in room greater than 44 AtLocationGT 29 - Player is in the pyramid (except ent chmbr w/ door open) TurnCounterOFF 2 - Lion appears--hostile 308 PutInCurrentRoom 308 - Lion appears--hostile TurnCounterON 3 - Until player or lion talks to the other PrintMessage 44 - Suddenly you notice a large fierce looking Lion DoneWithTurn END_Command Command Any AtLocationGT 29 AtLocationLT 45 CounterGT 3 10 - Hostile lion & player together 11 turns PrintMessage 38 - Lion tells player to return the gem END_Command Command Any AtLocationGT 29 AtLocationLT 45 CounterGT 3 10 - Hostile lion & player together 11 turns FlagOff 7 - Player has not heard guardian's introduction PrintMessage 39 - Return to stone chair for pyramid orientation PrintMessage 48 - You may leave room--should return gem TurnCounterOFF 3 - Lion has talked to player Destroy 308 - Hostile Lion PutInCurrentRoom 309 - Freindly lion TurnCounterON 4 - Lions message until gem returned or player killed TurnFlagON 17 - Player has met lion DoneWithTurn END_Command Command Any AtLocationGT 29 AtLocationLT 45 CounterGT 3 10 - Hostile lion & player together 11 turns PrintMessage 48 - You may leave but should return gem TurnCounterOFF 3 - Lion has talked to player Destroy 308 - Hostile Lion PutInCurrentRoom 309 - Freindly lion TurnCounterON 4 - Lions message until gem returned or player killed TurnFlagON 17 - Player has met lion DoneWithTurn END_Command Command Any CounterGT 4 15 - Player has not returned Gem in 16 turns AtLocationGT 29 - Ground level of pyramid AtLocationLT 45 - Ground level of pyramid FlagON 20 - Player is on the platform ToggleFlag 20 - Takes player off the platform END_Command Command Any CounterGT 4 15 - Player has not returned Gem in 16 turns AtLocationGT 29 - Ground level of pyramid AtLocationLT 45 - Ground level of pyramid PrintMessage 41 - Sent to gem chamber SendToRoom 311 39 - Guardian to gem chamber SendToRoom 308 39 - Hostile lion to gem chamber Destroy 309 - Freindly lion to 0 SendToRoom 233 39 - Gem to gem chamber END_Command Command Any CounterGT 4 15 - Player has not returned Gem in 16 turns AtLocationGT 29 - Ground level of pyramid AtLocationLT 45 - Ground level of pyramid TurnCounterOn 5 - now counting until end game TurnFlagOn 19 - Player sent to gem chamber w/ guardian and lion MinusScore 10 TurnCounterOff 4 - Player has been sent to gem chamber GoToRoom 39 - Gem chamber LookAtRoom DoneWithTurn END_Command Command Any CounterEquals 5 8 - Player has had 8 turns to put gem on pedestal PrintMessage 47 - Put gem on Pedestal END_Command Command Any CounterGT 5 9 - Player has had more than 9 turns to put gem on pedestal CounterLT 5 12 - Not more than 11 chances PrintMessage 47 - Put gem on Pedestal END_Command Command Any CounterGT 5 11 - Had 11 chances to return gem PrintMessage 46 - End game message EndGame DoneWithTurn END_Command ;;Related to Stone Box Command Any VerbIsDirection Not IsLocated 230 229 - Stone circle is not in the stone box Not IsLocated 231 229 - Stone square is not in the stone box FlagOn 21 - Box is open FlagOff 22 - Player not told the box is open PrintMessage 56 - You remember that you left the box open. TurnFlagOn 22 - Player told the box is open END_Command ;;Relating to elevating column Command Any VerbIsDirection FlagOn 20 - Player is on the platform ToggleFlag 20 - Player is not on platform END_Command ;;Flashlight, star & Kinkajou--from Ra Command Any AtLocation 63 FlagOn 33 - Answered question wrong FlagOff 29 - Kinkajou has not appeared before NOT IsCarrying 201 - Is not carrying the flashlight SendToRoom 201 25 - Flashlight to east side of pyramid SendToRoom 313 25 - Kinkajou to east side of pyramid TurnFlagOn 29 - Kinkajou has appeared END_Command Command Any AtLocation 63 FlagOn 33 - Answered question wrong FlagOff 29 - Kinkajou has not appeared before NOT IsCarrying 202 - Star SendToRoom 202 25 - star to east side of pyramid SendToRoom 313 25 - Kinkajou to east side of pyramid TurnFlagOn 29 - Kinkajou has appeared END_Command Command Any AtLocation 63 FlagOn 33 - Answered question wrong FlagOff 29 - Kinkajou has not appeared before NOT IsCarrying 231 - Stone Square SendToRoom 231 25 - Square to east side of pyramid SendToRoom 313 25 - Kinkajou to east side of pyramid TurnFlagOn 29 - Kinkajou has appeared END_Command Command Any AtLocation 63 FlagOn 33 - Answered question wrong FlagOn 29 - Kinkajou has appeared NOT IsCarrying 201 - Is not carrying flashlight SendToRoom 201 25 - Flashlight to east side of pyramid END_Command Command Any AtLocation 63 FlagOn 33 - Answered question wrong FlagOn 29 - Kinkajou has appeared NOT IsCarrying 202 - Is not carrying Star SendToRoom 202 25 - Star to east side of pyramid END_Command Command Any AtLocation 63 FlagOn 33 - Answered question wrong FlagOn 29 - Kinkajou has appeared NOT IsCarrying 231 - Is not carrying Stone Square SendToRoom 231 25 - Square to east side of pyramid END_Command Command Any AtLocation 63 FlagOn 33 - Answered question wrong TurnFlagOff 33 - Reset 33-player can go back to 63 PrintMessage 77 - Vision blurs and returns GoToRoom 24 - North side of pyramid LookAtRoom DoneWithTurn END_Command ;;Kinkajou Command Any AtLocation 25 - East Side of Pyramid Present 313 - Kinkajou Present 201 - flashlight OR Present 202 - Stone Star OR Present 231 - Stone Square PrintMessage 73 - Kinkajou plays with the flashligh END_Command ;;Flashlight, star & Kinkajou--from Ta Command Any AtLocation 123 - Golden Disk FlagOn 50 - Answered question wrong FlagOff 29 - Kinkajou has not appeared before NOT IsCarrying 201 - Is not carrying the flashlight SendToRoom 201 25 - Flashlight to east side of pyramid SendToRoom 313 25 - Kinkajou to east side of pyramid TurnFlagON 29 - Kinkajou has appeared END_Command Command Any AtLocation 123 - Golden Disk FlagOn 50 - Answered question wrong FlagOff 29 - Kinkajou has not appeared before NOT IsCarrying 202 - Star SendToRoom 202 25 - Star to east side of pyramid SendToRoom 313 25 - Kinkajou to east side of pyramid TurnFlagON 29 - Kinkajou has appeared END_Command Command Any AtLocation 123 - Golden Disk FlagOn 50 - Answered question wrong FlagOff 29 - Kinkajou has not appeared before NOT IsCarrying 231 - Stone Square SendToRoom 231 25 - Stone square to east side of pyramid SendToRoom 313 25 - Kinkajou to east side of pyramid TurnFlagON 29 - Kinkajou has appeared END_Command Command Any AtLocation 123 - Golden Disk FlagOn 50 - Answered question wrong FlagOn 29 - Kinkajou has already appeared NOT IsCarrying 201 - Is not carrying the flashlight SendToRoom 201 25 - Flashlight to east side of pyramid END_Command Command Any AtLocation 123 - Golden Disk FlagOn 50 - Answered question wrong FlagOn 29 - Kinkajou has already appeared NOT IsCarrying 202 - Star SendToRoom 202 25 - Star to east side of pyramid END_Command Command Any AtLocation 123 - Golden Disk FlagOn 50 - Answered question wrong FlagOn 29 - Kinkajou has already appeared NOT IsCarrying 231 - Stone Square SendToRoom 231 25 - Stone square to east side of pyramid END_Command Command Any AtLocation 123 - Golden Disk FlagOn 50 - Answered question wrong TurnFlagOFF 50 - Reset 50--player may rerun sequence PrintMessage 77 - Vison blurs and returns GoToRoom 26 - South side of pyramid DoneWithTurn END_Command ;;Corrects status of circle, square, & flashlight--Mu sequence Command Any FlagOn 43 - Player sent out of Mu (circle) NOT Present 230 - Stone circle NOT IsLocated 230 47 - circle not in lower level central chamber NOT IsCarrying 230 - Stone circle SendToRoom 230 47 - Stone circle to lower level central chamber TurnFlagOff 43 - Circle's status corrected END_Command Command Any FlagOn 43 - Player sent out of Mu (circle) TurnFlagOff 43 - Circle's status corrected END_Command Command Any FlagOn 44 - Player sent out of Mu (square) NOT Present 231 - Stone square NOT IsLocated 231 47 - square not in lower level central chamber NOT IsCarrying 231 - Stone square SendToRoom 231 47 - Stone square to lower level central chamber TurnFlagOff 44 - Square's status corrected END_Command Command Any FlagOn 44 - Player sent out of Mu (square) TurnFlagOff 44 - Square's status corrected END_Command Command Any FlagOn 45 - Player sent out of Mu (flashlight) NOT Present 201 - Flashlight NOT IsCarrying 201 - Flashlight SendToRoom 201 49 - Flashlight to Standing By West Door (closed) TurnFlagOff 45 - Flashlight's status corrected END_Command Command Any FlagOn 45 - Player sent out of Mu (flashlight) TurnFlagOff 45 - Flashlight's status corrected END_Command ; Ask Commands ;;Ask Jose Command Ask Chicelero ReDirectTo Talk to Chicelero END_Command ;;Ask Driver Command Ask Driver ReDirectTo Talk to Driver END_Command ; Direction Commands ;;Relates to Pay Jose Command East AtLocation 21 - Moving to West side of pyramid Present 305 - Jose FlagOFF 1 - When on Jose not yet paid PrintMessage 2 - Jose-here we are, I want paid TurnFlagOn 1 - Goes off when Jose gets paid TurnCounterOn 1 - counter gives 10 turns to pay Jose END_Command ;;Relates to movement of moss on pyramid walls Command East AtLocation 22 - Rainforest Trail FlagOff 10 - 214 unopened SendToRoom 222 23 - Moss to West Side END_Command Command Southeast AtLocation 24 - North Side FlagOff 12 - 220 unopened SendToRoom 222 25 - Moss to East side END_Command Command Southeast AtLocation 23 - West Side FlagOff 13 - 218 unopened SendToRoom 222 26 - Moss to South side END_Command Command Southwest AtLocation 25 - East side FlagOff 13 - 218 unopened SendToRoom 222 26 - Moss to South side END_Command Command Southwest AtLocation 24 - North side FlagOff 10 - 214 unopened SendToRoom 222 23 - Moss to West side END_Command Command Northeast AtLocation 23 - West Side FlagOff 11 - 216 unopened SendToRoom 222 24 - Moss to North side END_Command Command Northeast AtLocation 26 - south side of pyramid FlagOff 12 - 220 unopened SendToRoom 222 25 - Moss to east side END_Command Command Northwest AtLocation 26 - south side FlagOff 10 - 214 unopened SendToRoom 222 23 - Moss to West side END_Command Command Northwest AtLocation 25 - east side FlagOff 11 - 216 unopened SendToRoom 222 24 - Moss to North side END_Command ;;Relates to operation of pyramid door Command Southeast AtLocation 24 - North Side of Pyramid FlagOff 1 - Jose has been paid (or has not asked for payment) SendToRoom 224 25 - Put recess on east side of pyramid SendToRoom 223 25 - Put door on east side of pyramid END_Command Command Northeast AtLocation 26 - South Side of Pyramid FlagOff 1 - Jose has been paid (or has not asked for payment) SendToRoom 224 25 - Put recess on east side of pyramid SendToRoom 223 25 - Put door on east side of pyramid END_Command Command West AtLocation 28 - East side open door SendToRoom 224 29 - Put recess in entrance chamber w/ open door END_Command Command Enter AtLocation 28 - East side open door SendToRoom 224 29 - Put recess in entrance chamber w/ open door END_Command Command Enter Pyramid AtLocation 28 SendToRoom 224 29 - Put recess in entrance chamber w/ open door GoToRoom 29 - Entrance Chamber (door open) DoneWithTurn END_Command Command East AtLocation 29 - Entrance chamber w/ open door SendToRoom 224 28 - Put recess in east side with open door END_Command Command East AtLocation 31 - Short East-West Passage SendToRoom 224 30 - Put recess in entrance chamber with closed door SendToRoom 223 30 - Put door in entrance chamber with closed door END_Command ;;Message that player sees kinkajou playing with items he left inside Command SouthEast AtLocation 24 - North side of pyramid IsLocated 313 25 - Kinkajou at east side, pyramid door PrintMessage 74 - Player sees kinkajou playing with items he needs END_Command Command NorthEast AtLocation 26 - South side of pyramid IsLocated 313 25 - Kinkajou at east side, pyramid door PrintMessage 74 - Player sees kinkajou playing with items he needs END_Command ;;East relating to door closing with gem Command East AtLocation 29 - Entrance chamber w/ open door IsCarrying 233 - Large Gem PrintMessage 42 - Door closes on player TimePasses PrintMessage 45 - Regain consciousness & Guardian tells to replace gem SendToRoom 311 39 - Guardian to gem chamber SendToRoom 308 39 - Hostile lion to gem chamber Destroy 309 - Freindly Lion END_Command Command East AtLocation 29 - Entrance chamber w/ open door IsCarrying 233 - Large Gem SendToRoom 233 39 - Gem to Gem Chamber TurnCounterON 5 TurnFlagOn 19 - Sent to gem chamber with guardian & Lion TurnCounterOFF 4 - Superceded by counter 5 if it was on TurnCounterOFF 3 - Superceded by counter 5 if it was on GoToRoom 39 MinusScore 10 LookAtRoom DoneWithTurn END_Command ;;Exit relating to door closing with gem Command Exit AtLocation 29 - Entrance chamber w/ open door IsCarrying 233 - Large Gem PrintMessage 42 - Door closes on player TimePasses PrintMessage 45 - Regain consciousness & Guardian tells to replace gem SendToRoom 311 39 - Guardian to gem chamber SendToRoom 308 39 - Hostile lion to gem chamber Destroy 309 - Freindly Lion END_Command Command Exit AtLocation 29 - Entrance chamber w/ open door IsCarrying 233 - Large Gem SendToRoom 233 39 - Gem to Gem Chamber TurnCounterON 5 TurnFlagOn 19 - Sent to gem chamber with guardian & Lion TurnCounterOFF 4 - Superceded by counter 5 if it was on TurnCounterOFF 3 - Superceded by counter 5 if it was on GoToRoom 39 MinusScore 10 LookAtRoom DoneWithTurn END_Command ;;Bus stop related Command Enter Hotel AtLocation 7 - Bus stop w/ bus present GoToRoom 3 - Hotel lobby DoneWithTurn END_Command Command Enter Lobby AtLocation 7 - Bus stop w/ bus present GoToRoom 3 - Hotel lobby DoneWithTurn END_Command ;;Bus Driver Related Command Exit AtLocation 10 - Bus to Muna TurnCounterOff 1 - reset # of turns to pay driver END_Command ;;Entering instruction chamber Command West AtLocation 31 FlagOff 6 - First time in Instruction Chamber SendToRoom 306 37 - Pyramid Guardian to Instruction Chamber TurnFlagOn 6 - Guardian has appeared in Instruction Chamber END_Command ;;Places Narrow Band of Carvings in Short Passages Command South AtLocation 39 - Large Gem Chamber SendToRoom 226 32 END_Command Command South AtLocation 44 - Half Sphere Chamber SendToRoom 226 42 END_Command Command North AtLocation 40 - Potion Vial Chamber SendToRoom 226 42 END_Command Command North AtLocation 44 - Half Sphere Chamber SendToRoom 226 32 END_Command Command East AtLocation 38 - Stone Box Chamber SendToRoom 226 43 END_Command Command East AtLocation 44 - Half Sphere Chamber SendToRoom 226 41 END_Command Command West AtLocation 37 - Instruction Chamber SendToRoom 226 41 END_Command Command West AtLocation 44 - Half Sphere Chamber SendToRoom 226 43 END_Command ;;Places elevating column Command South AtLocation 32 - Short North-South Passage SendToRoom 234 44 - Circular Platform to Half Sphere Chamber END_Command Command South AtLocation 60 - Entrance to the domain of Ra SendToRoom 234 47 - Circular Platform to Lower Level Central Chamber END_Command Command North AtLocation 42 - Short North-South Passage SendToRoom 234 44 - Circular Platform to Half Sphere Chamber END_Command Command North AtLocation 120 - Entrance to the domain of Ta SendToRoom 234 47 - Circular Platform to Lower Level Central Chamber END_Command Command East AtLocation 43 - Short East-West Passage SendToRoom 234 44 - Circular Platform to Half Sphere Chamber END_Command Command East AtLocation 90 - Entrance to the domain of Mu SendToRoom 234 47 - Circular Platform to Lower Level Central Chamber END_Command Command West AtLocation 41 - Short East-West Passage SendToRoom 234 44 - Circular Platform to Half Sphere Chamber END_Command Command West AtLocation 150 - Entrance to the domain of La SendToRoom 234 47 - Circular Platform to Lower Level Central Chamber END_Command ;;Relating to moving doors to domains: Ra Command North AtLocation 52 - Standing by north door SendToRoom 237 60 - White door to entrance chamber to Ra END_Command Command South AtLocation 60 - Entrance Chamber: Ra SendToRoom 237 52 - White Door to Standing by North Door END_Command Command South AtLocation 62 - Domain of Ra SendToRoom 237 61 - White Door to Entrance Chamber: Domain of Ra END_Command ;;Relating to moving doors to domains: Mu Command West AtLocation 53 - Standing by West Door (open) SendToRoom 239 90 - Red door to Entrance Chamber: Mu (open) TurnFlagOn 38 - Player has entered domain of Mu END_Command Command East AtLocation 90 - Entrance Chamber: Mu (open) SendToRoom 239 53 - Red Door to Standing by West door (open) TurnFlagOff 41 - Player is leaving Mu END_Command Command East AtLocation 92 - Domain of Mu SendToRoom 239 91 - Red door to Entrance Chamber: Mu (closed) END_Command ;;Relating to moving doors to domains: Ta Command South AtLocation 54 - Standing by south door (open) SendToRoom 241 120 - Blue door to Entrance Chamber: Ta (open) END_Command Command North AtLocation 120 - Entrance Chamber: Ta (open) SendToRoom 241 54 - Blue door to Standing by south door (open) END_Command Command North AtLocation 122 - Domain of Ta SendToRoom 241 121 - Blue door to Entrance Chamber: Ta (closed) END_Command ;;Relating to moving doors to domains: La Command East AtLocation 55 - Standing by East Door SendToRoom 243 150 - Yellow door to Entrance Chamber: La (open) TurnFlagOn 35 - Fresh start in Domain of La, resets sequence END_Command Command West AtLocation 150 - Entrance Chamber: La (open) SendToRoom 243 55 - Yellow door to Standing by east door END_Command Command West AtLocation 152 - Domain of La SendToRoom 243 151 - Yellow door to Entrance Chamber: La (closed) END_Command ;;Domain of Ra Command North AtLocation 60 - Entrance: Domain of Ra FlagOff 27 - First time to Domain of Ra PrintMessage 62 - ammazment at the Domain of Ra TurnFlagOn 27 - Have been to domain of Ra END_Command Command North AtLocation 62 IsLocated 238 63 - White sphere is at Presence of Aquarius GoToRoom 63 - Presence of Aquarius LookAtRoom PrintMessage 75 - Aquarius laughs and offers white sphere to player DoneWithTurn END_Command ;;Domain of Mu Command West AtLocation 92 - Domain of Mu FlagOn 38 - Player has entered domain & not attacked bull or gone in cave FlagOff 39 - Have not correctly answered Taurus' question FlagOff 40 - Have not removed crystal from stalagmite. Flagoff 41 - Have not yet been to meadow this time in domain PrintMessage 96 - First see bull in the meadow SendToRoom 316 93 - Bull to grassy meadow TurnFlagOn 41 - Player has now been in meadow this time in Mu END_Command Command North AtLocation 93 - Grassy Meadow PrintMessage 94 - Swift river blocks your way. DoneWithTurn END_Command Command West AtLocation 93 - Grassy Meadow PrintMessage 94 - Swift river blocks your way. DoneWithTurn END_Command Command Northwest AtLocation 93 - Grassy Meadow PrintMessage 94 - Swift river blocks your way. DoneWithTurn END_Command Command West AtLocation 92 FlagOff 38 - Player has attacked bull or been in cave PrintMessage 98 - Enter meadow and see bull across the river END_Command Command North AtLocation 94 - Open Chamber of Cave FlagOff 38 - Player has attacked bull or been in cave PrintMessage 98 - Enter meadow and see bull across the river Destroy 316 - Bull END_Command Command South AtLocation 93 Grassy Meadow FlagOn 39 - Player has correctly answered Taurus' question FlagOff 40 - Crystal has not been removed from stalagmite PrintMessage 99 - Player enters cave SendToRoom 240 94 - Red Sphere to Cave GoToRoom 94 - Open Chamber of Cave TurnFlagOff 38 - Player has entered cave DoneWithTurn END_Command Command South AtLocation 93 Grassy Meadow PrintMessage 99 - Player enters cave TurnFlagOff 38 - Player has entered cave END_Command Command Enter River AtLocation 93 - Grassy Meadow PrintMessage 95 DoneWithTurn END_Command Command Enter Cave AtLocation 93 Grassy Meadow FlagOn 39 - Player has correctly answered Taurus' question FlagOff 40 - Crystal has not been removed from stalagmite PrintMessage 99 - Player enters cave SendToRoom 240 94 - Red Sphere to Cave GoToRoom 94 - Cave TurnFlagOff 38 - Player has entered cave DoneWithTurn END_Command Command Enter Cave AtLocation 93 Grassy Meadow PrintMessage 99 - Player Enters Cave GoToRoom 94 - Cave TurnFlagOff 38 - Player has entered cave DoneWithTurn END_Command Command Exit Cave AtLocation 94 - Player in Cave GoToRoom 93 - Grassy Meadow PrintMessage 98 - Enter meadow and see Bull across the river Destroy 316 - Bull DoneWithTurn END_Command ;;Domain of Ta Command South AtLocation 120 - Entrance Chamber: Ta FlagOff 47 - Has not yet been on light ribbon PrintMessage 107 - Rush through door TurnFlagOn 47 - No has been on light ribbon END_Command Command South AtLocation 120 OR AtLocation 121 - Entrance Chamber: Ta PrintMessage 108 - Look to the south PrintMessage 109 - Walk on light ribbon END_Command Command South AtLocation 122 - Intersection PrintMessage 109 - Walk on ribbon END_Command Command North AtLocation 122 - Intersection OR AtLocation 124 - Columns of Light PrintMessage 109 - Walk on ribbon END_Command Command East AtLocation 122 - Intersection PrintMessage 109 - Walk on ribbon END_Command Command West AtLocation 123 - Golden disk PrintMessage 109 - Walk on ribbon END_Command ;;Domain of La Command East AtLocation 150 - Entrance Chamber: La FlagOff 34 - Player has not yet correctly answered Scorpio's question FlagOn 35 - Player has not attacked eagle or gone in sea this time FlagOff 37 - Player has not yet taken the yellow sphere from the grotto OR AtLocation 151 - Entrance chamber: La FlagOff 34 - Player has not yet correctly answered Scorpio's question FlagOn 35 - Player has not attacked eagle or gone in sea this time FlagOff 37 - Player has not yet taken the yellow sphere from the grotto PrintMessage 83 - Eagle flys in SendToRoom 314 152 END_Command Command East AtLocation 152 - Domain of La PrintMessage 84 - Walk into the water TurnFlagOFF 35 - Have entered sea Destroy 314 - Eagle END_Command Command East AtLocation 152 - Domain of La FlagOn 34 - Has correctly answered Scorpio's question FlagOff 37 - Player has not yet taken yellow sphere from grotto SendToRoom 244 249 - Yellow sphere to shallow grotto END_Command Command Enter Sea AtLocation 152 - Domain of La FlagOn 34 - Has correctly answered Scorpio's question FlagOff 37 - Player has not yet taken yellow sphere from grotto SendToRoom 244 249 - Yellow sphere to shallow grotto END_Command Command Enter Sea AtLocation 152 - Domain of La PrintMessage 84 - Walk into the water GoToRoom 153 - Under Water TurnFlagOFF 35 - Have entered sea Destroy 314 - Eagle DoneWithTurn END_Command Command West AtLocation 153 - Under Water PrintMessage 85 - Player leaves the water END_Command Command Exit Sea AtLocation 153 - Under Water PrintMessage 85 - Player leaves the water GoToRoom 152 - Domain of La DoneWithTurn END_Command ; Talk to commands Command Talk to Clerk AtLocation 3 - Lobby PrintMessage 13 - "Any thing you want to ask?" DoneWithTurn END_Command Command Talk to Driver AtLocation 10 PrintMessage 12 - Informs you that you need to pay your fare. DoneWithTurn END_Command Command Talk to Chicelero AtLocation 15 - Muna Town Square PrintMessage 14 - Jose suggests you examine him DoneWithTurn END_Command Command Talk to Chicelero AtLocationGT 22 - at pyramid AtLocationLT 27 - at pyramid Present 305 - Jose PrintMessage 2 - Jose wants his payment DoneWithTurn END_Command Command Talk to Chicelero AtLocation 27 - Rain Forest PrintMessage 4 - Jose says he won't take you back to the village DoneWithTurn END_Command ;;Astral Woman Related Command Talk to Woman FlagOFF 14 - First visit AtLocation 46 - Astral Meadow IsCarrying 228 - Potion Vial PrintMessage 32 - First visit intro PrintMessage 34 - Information about elevating column & carvings GoToRoom 45 - Chamber with vial/no exits TurnFlagON 14 - First visit complete PrintMessage 35 - Guardian warns player about Turbulare DoneWithTurn END_Command Command Talk to Woman FlagON 14 - Additional visit AtLocation 46 - Astral Meadow IsCarrying 228 - Potion Vial PrintMessage 33 - Additional visit intro PrintMessage 34 - Information about elevating column & carvings GoToRoom 45 - Chamber with vial/no exits DoneWithTurn END_Command Command Talk to Woman FlagOn 26 - Lion was left behind FlagOFF 14 - First visit AtLocation 46 - Astral Meadow IsNowhere 228 - Vial is broken PrintMessage 32 - First visit intro PrintMessage 34 - Information about elevating column & carvings SendToRoom 227 40 - Niche to room with niche (exits working) GoToRoom 40 - Chamber with vial/exits present TurnFlagON 14 - First visit complete PrintMessage 35 - Guardian warns player about Turbulare AddToGroup 309 - Lion, friendly TurnFlagOFF 26 - Lion added back to group DoneWithTurn END_Command Command Talk to Woman FlagOFF 14 - First visit AtLocation 46 - Astral Meadow IsNowhere 228 - Vial is broken PrintMessage 32 - First visit intro PrintMessage 34 - Information about elevating column & carvings SendToRoom 227 40 - Niche to room with niche (exits working) GoToRoom 40 - Chamber with vial/exits present TurnFlagON 14 - First visit complete PrintMessage 35 - Guardian warns player about Turbulare DoneWithTurn END_Command Command Talk to Woman FlagON 26 - Lion was left behind FlagON 14 - Additional visit AtLocation 46 - Astral Meadow IsNowhere 228 - Vial is broken PrintMessage 33 - Additional visit intro PrintMessage 34 - Information about elevating column & carvings SendToRoom 227 40 - Niche to room with niche (exits working) GoToRoom 40 - Chamber with vial/exits present AddToGroup 309 - Lion, friendly TurnFlagOFF 26 - Lion added back to group DoneWithTurn END_Command Command Talk to Woman FlagON 14 - Additional visit AtLocation 46 - Astral Meadow IsNowhere 228 - Vial is broken PrintMessage 33 - Additional visit intro PrintMessage 34 - Information about elevating column & carvings SendToRoom 227 40 - Niche to room with niche (exits working) GoToRoom 40 - Chamber with vial/exits present DoneWithTurn END_Command ;;Talk to; related to gem and lion Command Talk to Lion Present 308 - Hostile Lion FlagOFF 24 - Player has not already talked to lion PrintMessage 40 - Player greets the lion PrintMessage 38 - Lion tells player to return the gem END_Command Command Talk to Lion Present 308 - Hostile Lion FlagOff 24 - Player has not already talked to the lion FlagOFF 25 - Player has not been taken by force to the gem chamber FlagOff 7 - Player has not heard guardian's introduction PrintMessage 39 - Return to stone chair for pyramid orientation PrintMessage 48 - You may leave room--should return gem TurnCounterOff 3 - Player has talked to lion Destroy 308 - Hostile lion PutInCurrentRoom 309 - Freindly lion TurnCounterON 4 - Lion's message until gem returned or player killed TurnFlagOn 17 - Player has met lion TurnFlagOn 24 - Player has been forced to the gem chamber by lion DoneWithTurn END_Command Command Talk to Lion Present 308 - Hostile Lion FlagOff 24 - Player has not already talked to the lion FlagOFF 25 - Player has not been taken by force to the gem chamber PrintMessage 48 - You may leave room--should return gem TurnCounterOff 3 - Player has talked to lion Destroy 308 - Hostile lion PutInCurrentRoom 309 - Freindly lion TurnCounterON 4 - Lion's message until gem returned or player killed TurnFlagOn 17 - Player has met lion TurnFlagOn 24 - Player has been forced to the gem chamber by lion DoneWithTurn END_Command Command Talk to Lion Present 308 - Hostile Lion FlagOn 24 - Player has already talked to lion FlagOn 15 - Emerald not on the pedestal PrintMessage 59 - Put the emerald on the pedestal DoneWithTurn END_Command ;;Talk to Lion -- Domain of Ta Command Talk to Lion Present 317 - Regal Lion FlagOn 48 - Player has previously talked to Lion at Ta FlagOFF 49 - Have not correctly answered Leo's question PrintMessage 116 - You have returned--reposes question END_Command Command Talk to Lion Present 317 - Regal Lion FlagOff 48 - Player has not yet talked to Lion at Ta FlagOn 17 - Player met lion earlier in game FlagOFF 49 - Have not correctly answered Leo's question PrintMessage 111 - Greeting--we meet agian PrintMessage 113 - Leo's talk about Ta; question TurnFlagOn 48 - Have now talked to Lion at Ta END_Command Command Talk to Lion Present 317 - Regal Lion FlagOff 48 - Player has not yet talked to Lion at Ta FlagOFF 17 - Player has not yet met lion FlagOFF 49 - Have not correctly answered Leo's question PrintMessage 112 - Greetings PrintMessage 113 - Leo's talk about Ta; question TurnFlagOn 48 - Have now talked to Lion at Ta END_Command Command Talk to Lion Present 317 - Regal Lion FlagOFF 49 - Have not correctly answered Leo's question AskQuestion 4 - What is the force felt at image of lion? AnswerIsCorrect PrintMessage 114 - Tells player how to get the Blue Sphere TurnFlagON 49 - Have correctly answered Leo's question OpenIt 254 - Light columns DoneWithTurn END_Command Command Talk to Lion Present 317 - Regal Lion AnswerIsWrong PrintMessage 115 - Sorry wrong answer--you must leave pyramid TurnFlagON 50 - Answered question wrong DoneWithTurn END_Command ;;Talk to Man (Aquarius) Command Talk to Man AtLocation 62 PrintMessage 66 - Player promted to move closer (north) DoneWithTurn END_Command Command Talk to Man AtLocation 63 - Presence of Ra FlagOff 31 - Player has not answered question corrctly FlagOn 28 - Have talked to Aquarius PrintMessage 67 - Welcome back END_Command Command Talk to Man AtLocation 63 - Presence of Ra FlagOff 31 - Player has not answered question corrctly FlagOff 28 - Have not talked to Aquarius PrintMessage 63 TurnFlagOn 28 - Has talked to Aquarius at least once END_Command Command Talk to Man AtLocation 63 FlagOff 31 - Player has not answered question corrctly AskQuestion 1 - What is the virtue of Aquarius? AnswerIsCorrect PrintMessage 64 - Correct answer, take sphere. SendToRoom 238 63 - White sphere to Presence of Aquarius TurnFlagOn 31 - Player has answered Aquarius' question correctly PlusScore 10 DoneWithTurn END_Command Command Talk to Man AtLocation 63 AnswerIsWrong PrintMessage 65 - Wrong answer, go to North side of pyramid TurnFlagOn 33 - Answered question wrong; will be sent to 24 DoneWithTurn END_Command ;;Talk to Eagle and Crab Command Talk to Crab Present 315 - Spunky Crab PrintMessage 86 - Crab says he snuck in Destroy 315 - Spunky Crab DoneWithTurn END_Command Command Talk to Eagle Present 314 - Eagle AtLocation 152 - Domain of La FlagOff 34 - Player has not answered Scorpio's question correctly FlagOn 36 - Player has already spoken to eagle before PrintMessage 88 - Subsequent conversations with eagle END_Command Command Talk to Eagle Present 314 - Eagle AtLocation 152 - Domain of La FlagOff 34 - Player has not answered Scorpio's question correctly FlagOff 36 - Player hasn't yet talked to eagle PrintMessage 87 - Eagles first conversation with player TurnFlagOn 36 - Player has had first conversation with eagle END_Command Command Talk to Eagle Present 314 - Eagle AtLocation 152 - Domain of La FlagOff 34 - Player has not answered Scorpio's question correctly AskQuestion 2 - What is my sign AnswerIsCorrect PrintMessage 89 - Tells player where the yellow crystal is TurnFlagOn 34 - Has answered question correctly PlusScore 10 Destroy 314 - Eagle DoneWithTurn END_Command Command Talk to Eagle Present 314 - Eagle AtLocation 152 - Domain of La FlagOff 34 - Player has not answered Scorpio's question correctly AnswerIsWrong PrintMessage 90 - Tells player to look in the calendar and flys away Destroy 314 - Eagle DoneWithTurn END_Command ;;Talk to Bull Command Talk to Bull Present 316 - Bull AtLocation 93 - Grassy Meadow FlagOff 39 - Player has not correctly answered Taurus' question FlagOn 42 - Player has previously spoken to bull PrintMessage 101 - Bull's response on subsequent visits END_Command Command Talk to Bull Present 316 - Bull AtLocation 93 - Grassy Meadow FlagOff 39 - Player has not correctly answered Taurus' question FlagOff 42 - Player has not yet spoken to bull PrintMessage 100 - Bull's first conversation with player END_Command Command Talk to Bull Present 316 - Bull AtLocation 93 - Grassy Meadow FlagOff 39 - Player has not correctly answered Taurus' question AskQuestion 3 - What does the circle with the dot represent? AnswerIsCorrect PrintMessage 102 - Congradulations, sphere is in the cave TurnFlagOn 39 - Has correctly answered Taurus' question Destroy 316 - Bull DoneWithTurn END_Command Command Talk to Bull Present 316 - Bull AtLocation 93 - Grassy Meadow FlagOff 39 - Player has not correctly answered Taurus' question AnswerIsWrong PrintMessage 103 - Wrong answer, you must go to band of carvings Destroy 316 - Bull GoToRoom 49 - Standing by west door TurnFlagOff 41 - Reset Flag to control placement of Bull in Meadow. TurnFlagOn 43 - Player has been sent to 49-flag checks status of circle TurnFlagOn 44 - Player has been sent to 49-flag checks status of square TurnFlagOn 45 - Player has been sent to 49-flag checks status of flashlight DoneWithTurn END_Command ; Bus driver related Command Pay Driver With Coins AtLocation 10 - Bus to Muna IsCarrying 203 - Coins GoToRoom 11 - Under Way to Muna TurnCounterOFF 1 SendToRoom 203 2 - Coins to Hotel Room DoneWithTurn END_Command Command Pay Driver With Any AtLocation 10 - Bus to Muna NOT NounIsNumber 203 - Not Coins ObjectPresent PrintMessage 8 - "That won't do" noun looks at object DoneWithTurn END_Command Command Pay Driver With Any AtLocation 10 - Bus to Muna NOT NounIsNumber 203 - Not Coins NOT ObjectPresent PrintMessage 11 - You must have the Object before you can give it DoneWithTurn END_Command Command Pay Driver AtLocation 10 - Bus to Muna PrintMessage 5 - Must pay driver with something DoneWithTurn END_Command ; Bus Driver Related Command Give Coins to Driver AtLocation 10 - Bus to Muna IsCarrying 203 - Coins GoToRoom 11 - Under Way to Muna TurnCounterOFF 1 SendToRoom 203 2 - Coins to Hotel Room DoneWithTurn END_Command Command Give Any to Driver AtLocation 10 - Bus to Muna NOT NounIsNumber 203 - Not Coins ObjectPresent PrintMessage 6 - "That won't do" object looks at noun DoneWithTurn END_Command Command Give Any to Driver AtLocation 10 - Bus to Muna NOT NounIsNumber 203 - Not Coins NOT ObjectPresent PrintMessage 11 - You must have the $Object before you can give it DoneWithTurn END_Command ; Remove Moss commands Command Remove Moss AtLocation 23 - West Side of Pyramid OpenIt 214 - Rough Place TurnFlagOn 10 - Rough place is open Destroy 222 - Moss PrintMessage 15 - Re-exaimine and study wall DoneWithTurn END_Command Command Remove Moss AtLocation 24 - North Side of Pyramid OpenIt 216 - Rough Spot TurnFlagOn 11 - Rough Spot is open Destroy 222 - Moss PrintMessage 15 - Re-exaimine and study wall DoneWithTurn END_Command Command Remove Moss AtLocation 25 - East Side of Pyramid OpenIt 220 - Irregular Spot TurnFlagOn 12 - Irregular Spot is open Destroy 222 - Moss PrintMessage 15 - Re-exaimine and study wall DoneWithTurn END_Command Command Remove Moss AtLocation 26 - South Side of Pyramid OpenIt 218 - Irregular Place TurnFlagOn 13 - Irregular Place is open Destroy 222 - Moss PrintMessage 15 - Re-exaimine and study wall DoneWithTurn END_Command ; Open Commands ;;Regarding cleaning the spot & place on the pyramid wall Command Open Spot AtLocation 24 - North side of pyramid TurnFlagOn 11 - Rough spot is open PrintMessage 15 - Moss removed--examine and study image Destroy 222 - Moss & Lichen END_Command Command Open Spot AtLocation 25 - East side of Pyramid TurnFlagOn 12 - Irregular Spot is open PrintMessage 15 - Moss removed--examine and study image Destroy 222 - Moss & Lichen END_Command Command Open Place AtLocation 23 - West side of pyramid TurnFlagOn 10 - Rough Place is open PrintMessage 15 - Moss removed--examine and study image Destroy 222 - Moss & Lichen END_Command Command Open Place AtLocation 26 - South side of pyramid TurnFlagOn 13 - Irregular Place is open PrintMessage 15 - Moss removed--examine and study image Destroy 222 - Moss & Lichen END_Command ;;Related to Stone Box Command Open Box Present 229 - Stone Box FlagOn 15 - Emerald is not on the pedestal FlagOff 21 - Box is closed PrintMessage 55 - You cant't open the box, maybe the Emerald is problem DoneWithTurn END_Command Command Open Box Present 229 - Stone Box FlagOff 15 - Emerald is on the pedestal FlagOff 21 - Box is closed TurnFlagOn 21 - Box is now open END_Command ; Close Commands ;;Regarding Stone Box Command Close Box Present 229 - Stone Box FlagOn 21 - Box is open TurnFlagOff 21 - Box is now closed TurnFlagOff 22 - When on player has been told box is open END_Command ; Read Image Commands Command Read Bull AtLocation 23 - West Side of Pyramid IsOpen 214 - Rough Place NounIsNumber 215 - Carved Bull FlagOff 2 - Image of Bull has not been read PlusScore 10 TurnFlagOn 2 - Image of Bull has been read END_Command Command Read Man AtLocation 24 - North Side of Pyramid IsOpen 216 - Rough Spot NounIsNumber 217 - Carved Man FlagOff 3 - Image of Man has not been read PlusScore 10 TurnFlagOn 3 - Image of Man has been read END_Command Command Read Eagle AtLocation 25 - East Side of Pyramid IsOpen 220 - Irregular spot NounIsNumber 221 - Carved Eagle FlagOff 4 - Image of Eagle has not been read PlusScore 10 TurnFlagOn 4 - Image of Eagle has been read END_Command Command Read Lion AtLocation 26 - South Side of Pyramid IsOpen 218 - Irregular place NounIsNumber 219 - Carved Lion FlagOff 5 - Image of Lion has not been read PlusScore 10 TurnFlagOn 5 - Image of Lion has been read END_Command ; Follow Commands ;;Follow Jose Command Follow Chicelero Present 305 - Jose is present AtLocation 15 - Muna Town Square OR AtLocation 21 - Rainforest Trail OR AtLocation 22 - Rainforest Trail PrintMessage 23 - Go East DoneWithTurn END_Command Command Follow Chicelero AtLocation 15 - Muna Town Square OR AtLocation 21 - Rainforest Trail OR AtLocation 22 - Rainforest Trail PrintMessage 9 - Jose is not here DoneWithTurn END_Command ; Pay Jose Commands Command Pay Chicelero with Bills FlagOn 1 - Jose has asked for payment ObjectPresent - Bills are present NOUNPresent - Jose is present PrintMessage 7 - Jose thanks you and disappears SendToRoom 207 0 - American Bills go Location 0 SendToRoom 305 0 - Send Jose to Location 0 TurnFlagOff 1 - Jose has been paid TurnCounterOFF 1 - so Jose won't come back and get you. DoneWithTurn END_Command Command Pay Chicelero Any AtLocationGT 14 AtLocationLT 23 - Before reaching the pyramid PrintMessage 17 - Won't accept payment until pyramid is reached END_Command Command Pay Chicelero Any FlagOn 1 - Jose has asked for payment NOT ObjectPresent - Object is not present NOUNPresent - Jose is present PrintMessage 11 - You must have the Object to give it DoneWithTurn END_Command Command Pay Chicelero Any FlagOn 1 - Jose has asked for payment ObjectPresent - Object is present NOT NOUNPresent - Jose is not present PrintMessage 9 - The Noun is not here DoneWithTurn END_Command Command Pay Chicelero with Any FlagOn 1 - Jose has asked for payment ObjectPresent - Object is present NOUNPresent - Jose is present PrintMessage 8 - Noun looks at object: that won't do DoneWithTurn END_Command ; Give commands ;;Jose and Bills Command Give Bills to Chicelero ReDirectTo Pay Chicelero with Bills END_Command Command Give Any to Chicelero ReDirectTo Pay Chicelero with Any END_Command ;;Kinkajou and sandwich Command Give Sandwich to Kinkajou Present 313 - Kinkajou IsCarrying 209 - Sandwich PrintMessage 69 - Kinkajou runs away with the sandwich Destroy 313 - Kinkajou Destroy 209 - Sandwich DoneWithTurn END_Command ; Give commands ;;Sandwich to Kinkajou Command Offer Sandwich to Kinkajou ReDirectTo Give Sandwich to Kinkajou END_Command ;Climb Commands ;;Climbing Pyramid Command Climb Place AtLocation 23 - West side of pyramid OR AtLocation 26 - South side of pyramid PrintMessage 22 - Begin to climb the pyramid and drop to ground DoneWithTurn END_Command Command Climb Spot AtLocation 24 - North side of pyramid OR AtLocation 25 - East side of Pyramid PrintMessage 22 - Begin to climb the pyramid and drop to ground DoneWithTurn END_Command ; Put Commands ;;Open Pyramid Door Command Put Star in Recess AtLocation 25 - East side of pyramid w/ door closed NounPresent ObjectPresent ObjectIsNumber 224 - Star-shaped Recess GoToRoom 28 - East side with open door SendToRoom 224 28 - Put Recess in east side open door room PrintMessage 18 - Pyramid door opens END_Command Command Put Star in Recess AtLocation 30 - Entrance chamber with door closed NounPresent ObjectPresent ObjectIsNumber 224 - Star-shaped Recess IsCarrying 233 - The large gem PrintMessage 36 - The door opens part way GoToRoom 29 - Entrance chamber w/ open door SendToRoom 224 29 - Put Recess in entrance chamber w/ open door SendToRoom 202 224 - Put Star in Recess DoneWithTurn END_Command Command Put Star in Recess AtLocation 30 - Entrance chamber with door closed NounPresent ObjectPresent ObjectIsNumber 224 - Star-shaped Recess Not IsCarrying 233 - Is not carrying the large gem FlagOn 15 - Gem is not on the pedestal PrintMessage 43 - The door won't open SendToRoom 202 224 - Put Star in Recess DoneWithTurn END_Command Command Put Star in Recess AtLocation 30 - Entrance chamber with door closed NounPresent ObjectPresent ObjectIsNumber 224 - Star-shaped Recess GoToRoom 29 - Entrance chamber w/ open door SendToRoom 224 29 - Put Recess in entrance chamber w/ open door PrintMessage 21 - Pyramid door opens END_Command ;;Put Vial in Niche Command Put Vial in Niche FlagON 26 - Lion left behind AtLocation 45 - Vial chamber with no exits IsCarrying 228 - Vial Present 227 - Niche SendToRoom 227 40 - Niche to new chamber GoToRoom 40 - Chamber with vial AddToGroup 309 - Lion, friendly TurnFlagOFF - Lion rejoined with player END_Command Command Put Vial in Niche AtLocation 45 - Vial chamber with no exits IsCarrying 228 - Vial Present 227 - Niche SendToRoom 227 40 - Niche to new chamber GoToRoom 40 - Chamber with vial END_Command ;;Large Gem Related Command Put Gem on Pedestal AtLocation 39 - Chamber with the large gem FlagOn 15 - Large Gem not on the pedestal NOT IsCarrying 233 - Large Gem PrintMessage 59 - Have to have gem first DoneWithTurn END_Command Command Put Gem on Pedestal AtLocation 39 - Chamber with the large gem FlagOn 15 - Large Gem not on the pedestal IsCarrying 233 - Large Gem FlagOFF 18 - Player has not yet put gem on the pedestal PlusScore 10 TurnFlagON 18 - Player has put gem on pedestal at least once END_Command Command Put Gem on Pedestal AtLocation 39 - Chamber with the large gem FlagOn 15 - Large Gem not on the pedestal IsCarrying 233 - Large Gem Destroy 309 - Fierce Lion - Friendly TurnCounterOFF 2 - Gem is on pedestal TurnCounterOFF 4 - Gem is on pedestal TurnCounterOFF 5 - Gem is on pedestal PrintMessage 37 - Thank you END_Command Command Put Gem on Pedestal AtLocation 39 - Chamber with the large gem FlagOn 15 - Large Gem not on the pedestal IsCarrying 233 - Large Gem Present 308 - Fierce Lion - Hostile Destroy 308 - Fierce Lion - Hostile PrintMessage 49 - Lion has vanished END_Command Command Put Gem on Pedestal AtLocation 39 - Chamber with the large gem FlagOn 15 - Large Gem not on the pedestal IsCarrying 233 - Large Gem Present 311 - Pyramid Guardian Destroy 311 - Pyramid Guardian PrintMessage 58 - Guardian has disappeared END_Command Command Put Gem on Pedestal AtLocation 39 - Chamber with the large gem FlagOn 15 - Large Gem not on the pedestal IsCarrying 233 - Large Gem TurnFlagOFF 15 - Gem is on pedestal END_Command ;;Relating to elevating column Command Put Square in Square Recess FlagOn 20 - Player is on Platform and it is ready FlagOFF 15 - Gem is on the pedestal Present 231 - Stone Square Present 236 - Square Recess ObjectIsNumber 236 - Square Recess AtLocation 44 PrintMessage 53 - Player descends on the elevating column GoToRoom 47 - Lower Level Central Chamber SendToRoom 234 47 - Circular Platform to Lower Level Central Chamber END_Command Command Put Square in Square Recess FlagOff 20 - Player is not on Platform or it is not ready FlagOFF 15 - Gem is on the pedestal Present 231 - Stone Square Present 236 - Square Recess ObjectIsNumber 236 - Square Recess AtLocation 44 - Half Sphere Chamber or AtLocation 47 - Lower Level Central Chamber PrintMessage 52 - Propmts player to stand on the platform DoneWithTurn END_Command Command Put Square in Circular Recess Present 231 - Stone Square Present 235 - Circular Recess ObjectIsNumber 235 - Circular Recess PrintMessage 57 - It doesn't fit. DoneWithTurn END_Command Command Put Circle in Circular Recess FlagOff 20 - Player is not on Platform or it is not ready FlagOFF 15 - Gem is on the pedestal Present 230 - Stone Circle Present 235 - Circular Recess ObjectIsNumber 235 - Circular Recess AtLocation 44 - Half Sphere Chamber or AtLocation 47 - Lower Level Central Chamber PrintMessage 52 - Propmts player to stand on the platform END_Command Command Put Circle in Circular Recess FlagOn 20 - Player is on Platform and it is ready Present 230 - Stone circle Present 235 - Circular Recess ObjectIsNumber 235 - Circular Recess AtLocation 47 - Lower Level Central Chamber PrintMessage 54 - Player rides column up to new chamber GoToRoom 44 - Player is moved to Half Sphere Chamber SendToRoom 234 44 - Circular Platform to Half Sphere Chamber SendToRoom 230 235 - Stone circle to circular recess DoneWithTurn END_Command Command Put Circle in Circular Recess FlagOn 20 - Player is on Platform and it is ready Present 230 - Stone circle Present 235 - Circular Recess ObjectIsNumber 235 - Circular Recess AtLocation 44 - Half Sphere Chamber IsCarrying 238 - White Sphere IsCarrying 240 - Red sphere IsCarrying 242 - Blue Sphere IsCarrying 244 - Yellow Sphere PrintMessage 81 - Initiation GoToRoom 180 - Upper Initiation Chamber SendToRoom 234 180 - Circular platform to Upper Initiation Chamber DoneWithTurn END_Command Command Put Circle in Square Recess Present 230 - Stone Circle Present 236 - Square Recess ObjectIsNumber 236 - Square Recess PrintMessage 57 - It doesn't fit. DoneWithTurn END_Command ; Replace Commands ;;Replace Vial Command Replace Vial FlagOn 26 - Lion has been left begind AtLocation 45 - Vial chamber with no exits IsCarrying 228 - Vial Present 227 - Niche SendToRoom 228 227 - Vial to niche SendToRoom 227 40 - Niche to new chamber GoToRoom 40 - Chamber with vial AddToGroup 309 - Lion Friendly TurnFlagOFF - Lion rejoined with player DoneWithTurn END_Command Command Replace Vial AtLocation 45 - Vial chamber with no exits IsCarrying 228 - Vial Present 227 - Niche SendToRoom 228 227 - Vial to niche SendToRoom 227 40 - Niche to new chamber GoToRoom 40 - Chamber with vial DoneWithTurn END_Command ; Return Commands ;;Return Vial Command Return Vial ReDirectTo Replace Vial END_Command ; Sit Commands ;;Sit in Chair--Instruction Chamber Command Sit in Chair AtLocation 37 - Instruction Chamber FlagOff 9 - Player has not yet sat in chair PlusScore 10 - 10 points for sitting in chair TurnFlagOn 9 - Player has sat in stone chair in instruction room END_Command Command Sit in Chair AtLocation 37 - Instruction Chamber FlagOff 7 - Have not heard welcome speech yet. FlagOn 2 - Bull has been read FlagOn 3 - Man has been read Flagon 4 - Eagle has been read Flagon 5 - Lion has been read PrintMessage 19 - Guardian's Welcome speech SendToRoom 306 0 - Remove guardian PromptForYES PrintMessage 24 - Explains about crystal spheres (orientation speech) TurnFlagOn 7 - Have heard welcome speech. TurnFlagOn 19 - Has heard orientation speech DoneWithTurn END_Command Command Sit in Chair AtLocation 37 - Instruction Chamber FlagOff 7 - Have not heard welcome speech yet. FlagOn 2 - Bull has been read FlagOn 3 - Man has been read Flagon 4 - Eagle has been read Flagon 5 - Lion has been read PrintMessage 27 - Guardian sends player back to hotel GoToRoom 2 - Go to hotel room. TurnFlagOn 7 - Have heard welcome speech. DoneWithTurn END_Command Command Sit in Chair AtLocation 37 - Instruction Chamber FlagOff 7 - Have not heard welcome speech yet. PrintMessage 19 - Guardian's Welcome speech SendToRoom 306 0 - Remove guardian PromptForYES PrintMessage 26 - Guardian sends player out to study images TurnFlagOn 7 - Have heard welcome speech. DoneWithTurn END_Command Command Sit in Chair AtLocation 37 - Instruction Chamber FlagOff 7 - Have not heard welcome speech yet. PrintMessage 27 - Guardian sends player back to hotel GoToRoom 2 - Go to hotel room. TurnFlagOn 7 - Have heard welcome speech. DoneWithTurn END_Command Command Sit in Chair AtLocation 37 - Instruction Chamber FlagOn 7 - Have already heard welcome speech FlagOn 2 - Bull has been read FlagOn 3 - Man has been read FlagOn 4 - Eagle has been read FlagOn 5 - Lion has been read PrintMessage 25 - Guardian's rewelcome PromptForYES PrintMessage 24 - Explains about crystal spheres (orientation speech) TurnFlagOn 19 - Has heard orientation speech DoneWithTurn END_Command Command Sit in Chair AtLocation 37 - Instruction Chamber FlagOn 7 - Have already heard welcome speech FlagOn 2 - Bull has been read FlagOn 3 - Man has been read FlagOn 4 - Eagle has been read FlagOn 5 - Lion has been read PrintMessage 27 - Guardian sends player back to hotel GoToRoom 2 - Return to Hotel Room DoneWithTurn END_Command Command Sit in Chair AtLocation 37 - Instruction Chamber FlagOn 7 - Have already heard welcome speech PrintMessage 25 - Guardian's rewelcome speech PromptForYES PrintMessage 26 - Guardian sends player out to study images DoneWithTurn END_Command Command Sit in Chair AtLocation 37 - Instruction Chamber FlagOn 7 - Have already heard welcome speech PrintMessage 27 - Guardian sends player back to hotel GoToRoom 2 - Return to Hotel Room DoneWithTurn END_Command ; Push Commands ;;Narrow Band of Carvings Command Push Band Present 226 - Narrow Band FlagOff 8 - Have not yet seen msg 28: describes circle & square PlusScore 10 - 10 points for touching band TurnFlagOn 8 - No more points for touching band END_Command Command Push Band Present 226 - Narrow Band PrintMessage 28 - meaning of circle and square DoneWithTurn END_Command ;;Push Door Command Push Door AtLocation 61 - Entrance chamber: Ra SendToRoom 237 60 - White door to entrance chamber to Ra END_Command Command Push Door AtLocation 91 - Entrance chamber: Mu (closed) SendToRoom 239 90 - Red door to Entrance Chamber: Mu (open) END_Command Command Push Door AtLocation 121 - Entrance Chamber: Ta (closed) SendToRoom 241 120 - Blue door to Entrance Chamber: Ta (open) END_Command Command Push Door AtLocation 151 - Entrance Chamber: La (Closed) SendToRoom 243 150 - Yellow Door to Entrance Chamber: La (open) END_Command ;;Push circle Command Push Circle FlagOn 20 - Player is on Platform and it is ready IsLocated 230 235 - Stone circle is in circular recess Present 235 - Circular Recess AtLocation 44 - Half Sphere Chamber IsCarrying 238 - White Sphere IsCarrying 240 - Red sphere IsCarrying 242 - Blue Sphere IsCarrying 244 - Yellow Sphere PrintMessage 81 - Initiation GoToRoom 180 - Upper Initiation Chamber SendToRoom 234 180 - Circular platform to Upper Initiation Chamber DoneWithTurn END_Command ;;Light Columns Command Push Columns NounIsNumber 254 - Light Columns Present 254 - Light columns IsOpen 254 - Light Columns PrintMessage 120 - Your hand goes in the column DoneWithTurn END_Command ; Get Commands ;;Get Potion Vial Command Get Vial NounIsNumber 228 Present 309 - Lion, friendly AtLocation 40 - Chamber with potion vial Present 228 - Jade Vial RemoveFromGroup 309 - Lion, Friendly TurnFlagOn 26 - Lion has been left behind SendToRoom 228 1 - Give the player the jade vial SendToRoom 227 45 - niche to new chamber GoToRoom 45 - Chamber with potion vial & no exits PrintMessage 61 - You are now carrying the $NOUN$ DoneWithTurn END_Command Command Get Vial NounIsNumber 228 AtLocation 40 - Chamber with potion vial Present 228 - Jade Vial SendToRoom 228 1 - Give the player the jade vial SendToRoom 227 45 - niche to new chamber GoToRoom 45 - Chamber with potion vial & no exits PrintMessage 61 - You are now carrying the $NOUN$ DoneWithTurn END_Command ;;Large Gem related Command Get Gem FlagOff 15 - Gem is on pedestal TurnCounterOn 2 - Gem is not on the pedestal TurnFlagOn 15 - Gem is not on the pedestal TurnFlagOn 16 - Gem has been removed from pedestal, may have been returned END_Command ;;Flashlight, Star, and Square with Kinkajou Command Get flashlight AtLocation 25 - east side of pyramid Present 201 - flashlight Present 313 - Kinkajou PrintMessage 70 - Kinkajou won't let you get it DoneWithTurn END_Command Command Get Star AtLocation 25 - east side of pyramid Present 202 - Stone Star Present 313 - Kinkajou PrintMessage 70 - Kinkajou won't let you get it DoneWithTurn END_Command Command Get Square AtLocation 25 - east side of pyramid Present 231 - Stone Square Present 313 - Kinkajou PrintMessage 70 - Kinkajou won't let you get it DoneWithTurn END_Command ;;White Crystal Sphere Command Get Sphere AtLocation 63 - Presence of Aquarius NounIsNumber 238 - White Sphere Present 238 - White sphere FlagOff 30 - Player has not taken white sphere yet FlagOn 31 Player has answered correctly Aquarius' question PrintMessage 68 - Take the sphere, you may go SendToRoom 238 1 - Player gets white sphere DoneWithTurn END_Command ;;Yellow Crystal Sphere Command Get Sphere NounIsNumber 244 - Yellow Sphere AtLocation 153 - Under Water: In the sea Present 244 - Yellow Sphere FlagOff 37 - Player hasn't yet taken sphere from grotto FlagOn 34 - Player has correctly answered Scorpio's question TurnFlagOn 37 - Player has now taken yellow sphere from grotto END_Command ;;Blue Crystal Sphere Command Get Sphere NounIsNumber 242 - Blue Sphere AtLocation 124 - Light columns IsOpen 254 - Light Columns are open IsLocated 242 254 - Blue sphere is in Light columns PrintMessage 119 - You reach in and take the sphere END_Command ;Put ___ in Pack commands ;;Put Vial in Pack Command Put Vial in Pack NounIsNumber 228 Present 309 - Lion, friendly AtLocation 40 - Chamber with potion vial Present 228 - Jade Vial RemoveFromGroup 309 - Lion, Friendly TurnFlagOn 26 - Lion has been left behind SendToRoom 228 205 - Put vial in pack SendToRoom 227 45 - niche to new chamber GoToRoom 45 - Chamber with potion vial & no exits PrintMessage 61 - You are now carrying the $NOUN$ DoneWithTurn END_Command Command Put Vial in Pack NounIsNumber 228 AtLocation 40 - Chamber with potion vial Present 228 - Jade Vial SendToRoom 228 205 - Put vial in pack SendToRoom 227 45 - niche to new chamber GoToRoom 45 - Chamber with potion vial & no exits PrintMessage 61 - You are now carrying the $NOUN$ DoneWithTurn END_Command ;;Put Gem in Pack Command Put Gem in Pack ReDirectTo Get Gem END_Command ;;Flashlight, Star, and Square with Kinkajou Command Put Flashlight in Pack ReDirectTo Get Flashlight END_Command Command Put Star in Pack ReDirectTo Get Star END_Command Command Put Square in Pack ReDirectTo Get Square END_Command Command Put Sphere in Pack AtLocation 63 - Presence of Aquarius NounIsNumber 238 - White Sphere Present 238 - White sphere FlagOff 30 - Player has not taken white sphere yet FlagOn 31 Player has answered correctly Aquarius' question PrintMessage 68 - Take the sphere, you may go SendToRoom 238 205 - Player puts white sphere in pack DoneWithTurn END_Command ;;Yellow Crystal Sphere Command Put Sphere in Pack NounIsNumber 244 - Yellow Sphere AtLocation 153 - Under Water: In the sea Present 244 - Yellow Sphere FlagOff 37 - Player hasn't yet taken sphere from grotto FlagOn 34 - Player has correctly answered Scorpio's question TurnFlagOn 37 - Player has now taken yellow sphere from grotto SendToRoom 244 205 - Yellow Sphere to Pack DoneWithTurn END_Command ; Drink Commands ;;Jade Vial sequence Command Drink Vial AtLocation 45 - Chamber with vial/no exits IsCarrying 228 - Jade Vial PrintMessage 29 - You $VERB$ the contents and wake up somewhere else. GoToRoom 46 - Astral Meadow DoneWithTurn END_Command ; Taste Commands ;;Relating to Potion Vial Command Taste Potion AtLocation 45 - chamber with vial & no exits IsCarrying 228 - Jade Vial PrintMessage 29 - You $VERB$ the contents and wake up somewhere else. GoToRoom 46 - Astral Meadow DoneWithTurn END_Command ; Feed commands ;;Kinkajou Command Feed Sandwich to Kinkajou Present 313 - Kinkajou IsCarrying 209 - Sandwich PrintMessage 69 - Kinkajou runs away with sandwich Destroy 313 - Kinkajou Destroy 209 - Sandwich DoneWithTurn END_Command ; Smell Commands ;;Regarding Potion Vial Command Smell Potion AtLocation 45 - chamber with vial & no exits IsCarrying 228 - Jade Vial PrintMessage 31 - The fumes overcome you and you wake up somewhere else. GoToRoom 46 - Astral Meadow DoneWithTurn END_Command ; Drop Commands ;;Regarding Potion Vial Command Drop Vial AtLocation 45 - chamber with vial & no exits IsCarrying 228 - Jade Vial PrintMessage 30 - The vial drops to the floor and breaks PrintMessage 31 - The fumes overcome you and you wake up somewhere else. GoToRoom 46 - Astral Meadow Destroy 228 - the vial is sent to location 0 DoneWithTurn END_Command ; Break Commands ;;Regarding Potion Vial Command Break Vial ReDirectTo Drop Vial END_Command ; Stand and Step Commands ;;Relating to elevating column Command Stand on Platform Present 234 - Circular Platform FlagOn 20 - Player is on platform & it is ready PrintMessage 51 - You step off the platform ToggleFlag 20 - Player moves on or off platform and it is ready or not DoneWithTurn END_Command Command Stand on Platform Present 234 - Circular Platform FlagOff 20 - Player is not on platform or it is not ready PrintMessage 50 - You step on the platform ToggleFlag 20 - Player moves on or off platform and it is ready or not DoneWithTurn END_Command ; Move Commands ;;Relating to elevating column Command Move off Platform Present 234 - Circular Platform FlagOn 20 - Player is on platform & it is ready PrintMessage 51 - You step off the platform ToggleFlag 20 - Player moves on or off platform and it is ready or not DoneWithTurn END_Command Command Move off Platform Present 234 - Circular Platform FlagOff 20 - Player is not on platform or it is not ready PrintMessage 50 - You step on the platform ToggleFlag 20 - Player moves on or off platform and it is ready or not DoneWithTurn END_Command ; RA MU TA LA ;;Ra Command Ra AtLocation 48 SendToRoom 237 52 - White door to standing by north door END_Command Command Ra AtLocation 61 - Entrance Chamber: Domain of Ra PrintMessage 76 - You chant Ra but nothing happens DoneWithTurn END_Command Command Ra AtLocation 49 - West Door OR AtLocation 50 - South Door OR AtLocation 51 - East Door PrintMessage 78 - Try the name of another force DoneWithTurn END_Command Command Ra AtLocation 91 - Entrance Chamber: Mu (closed) OR AtLocation 121 - Entrance Chamber: Ta (closed) OR AtLocation 151 - Entrance Chamber: La (closed) PrintMessage 80 - Wrong force name or tactic DoneWithTurn END_Command Command Ra NOT AtLocation 61 - Entrance Chamber: Domain of Ra OR AtLocationGT 51 OR AtLocationLT 48 PrintMessage 79 - Sorry, that won't work here DoneWithTurn END_Command ;;Mu Command Mu AtLocation 49 - Standing by West Door (closed) SendToRoom 239 53 - Red Door to Standing by West Door (open) END_Command Command Mu AtLocation 91 - Entrance chamber: Domain of Mu PrintMessage 76 - You chant Mu but nothing happens DoneWithTurn END_Command Command Mu AtLocation 48 - By North Door OR AtLocation 50 - By South Door OR AtLocation 51 - By East Door PrintMessage 78 - Try the name of another force DoneWithTurn END_Command Command Mu AtLocation 61 - Entrance Chamber: Ra (closed) OR AtLocation 121 - Entrance Chamber: Ta (closed) OR AtLocation 151 - Entrance Chamber: La (closed) PrintMessage 80 - Wrong force name or tactic DoneWithTurn END_Command Command Mu NOT AtLocation 91 - Entrance Chamber: Mu OR AtLocationGT 51 OR AtLocationLT 48 PrintMessage 79 - Sorry, that won't work here. DoneWithTurn END_Command ;;Ta Command Ta AtLocation 50 - By South door (closed) SendToRoom 241 54 - Blue door to Standing by south door (open) END_Command Command Ta AtLocation 121 - Entrance chamber: Domain of Ta PrintMessage 76 - You chant Ta but nothing happens DoneWithTurn END_Command Command Ta AtLocation 48 - By north door OR AtLocation 49 - by west door OR AtLocation 51 - By East door PrintMessage 78 - Try the name of another force DoneWithTurn END_Command Command Ta AtLocation 61 - Entrance Chamber: Ra (closed) OR AtLocation 91 - Entrance Chamber: Mu (closed) OR AtLocation 151 - Entrance Chamber: La (closed) PrintMessage 80 - Wrong force name or tactic DoneWithTurn END_Command Command Ta NOT AtLocation 121 - Entrance Chamber: Ta OR AtLocationGT 51 OR AtLocationLT 48 PrintMessage 79 - Sorry, that won't work here DoneWithTurn END_Command ;;La Command La AtLocation 51 - Standing by the east door SendToRoom 243 55 - Yellow door to standing by east door (open) END_Command Command La AtLocation 151 - Entrance chamber: Domain of La PrintMessage 76 - You chant La but nothing happens DoneWithTurn END_Command Command La AtLocation 48 - North Door OR AtLocation 49 - West door OR AtLocation 50 - South door PrintMessage 78 - Try the name of another force DoneWithTurn END_Command Command La AtLocation 61 - Entrance Chamber: Ra (closed) OR AtLocation 91 - Entrance Chamber: Mu (closed) OR AtLocation 121 - Entrance Chamber: Ta (closed) PrintMessage 80 - Wrong force or tactic DoneWithTurn END_Command Command La NOT AtLocation 151 Entrance Chamber: domain of La OR AtLocationGT 51 OR AtLocationLT 48 PrintMessage 79 - sorry, that won't work here DoneWithTurn END_Command ; Attack commands ;;Attack Jose Command Attack Chicelero Present 305 - Chicelero PrintMessage 122 - You attack Jose and slip into darkness Destroy 305 - Jose Destroy 200 - Wallet Destroy 207 - Currency SendToRoom 203 2 - Coins to Hotel Room TurnCounterOFF 1 - So Jose or bus driver won't deal with you unkindly TurnFlagOFF 1 - Player has been killed by Jose TurnFlagON 51 - Player has been killed by Jose MinusScore 10 KillPlayer - Player tried to attack Jose so was killed END_Command ;;Pyramid Guardian Command Attack Guardian NounIsNumber 306 - Pyramid Guardian Present 306 - Pyramid Guardian PrintMessage 20 - Your action was unappropriate DoneWithTurn END_Command ;;Large Man Command Attack Man NounIsNumber 312 - Large Man AtLocation 63 - Presence of Aquarius PrintMessage 20 - Your Action was unappropriate MinusScore 10 DoneWithTurn END_Command ;;Kinkajou Command Attack Kinkajou Present 313 - Kinkajou AtLocation 25 - East side of Pyramid NOT ObjectPresent PrintMessage 71 - You attack the kinkajou with your hands, it snarls... DoneWithTurn END_Command Command Attack Kinkajou with Any Present 313 - Kinkajou AtLocation 25 - East side of Pyramid ObjectPresent PrintMessage 72 - You attack the kinkajou with $OBJECT$, it snarls DoneWithTurn END_Command ;;Attack Bull Command Attack Bull Present 316 - Imposing Bull PrintMessage 97 - Bull crosses river leaving player alone in the meadow Destroy 316 - Bull TurnFlagOff 38 - Has attacked bull MinusScore 10 DoneWithTurn END_Command ;;Attack Lion Command Attack Lion Present 317 - Regal Lion NounIsNumber 317 - Regal Lion PrintMessage 110 MinusScore 10 DoneWithTurn END_Command ;;Attack Eagle Command Attack Eagle Present 314 - Eagle NounIsNumber 314 - Eagle PrintMessage 91 - Eagle flys away in disgust Destroy 314 - Eagle TurnFlagOff 35 - Eagle has been attacked MinusScore 10 DoneWithTurn END_Command ;;Attack Crab Command Attack Crab Present 315 - Crab PrintMessage 93 - You are clumsy under water and the crab evades you MinusScore 10 DoneWithTurn END_Command ; Examine commands ;;Large Man Command Examine Man AtLocation 62 - Domain of Ra PrintMessage 66 - You are not close enough, move north DoneWithTurn END_Command ;;Grotto Command Examine Grotto Present 249 - Grotto Present 244 - Yellow Sphere PrintMessage 92 - Description of Grotto with Sphere DoneWithTurn END_Command ;;Examine Red Sphere Command Examine Sphere Present 240 - Red Sphere NounIsNumber 240 - Red Sphere AtLocation 94 - Cave PrintMessage 105 - Description of sphere on stalagmite DoneWithTurn END_Command ;;Examine Flat-topped Stalagmite Command Examine Stalagmite Present 240 - Red Sphere NounIsNumber 251 - Flat-topped Stalagmite AtLocation 94 - Cave PrintMessage 104 - Description of stalagmite with sphere on it DoneWithTurn END_Command ;Examine Nouns in Ta Command Examine Sphere NounIsNumber 242 - Blue sphere AtLocation 124 - Columns of Light IsLocated 242 254 Sphere in columns of light PrintMessage 118 - Description of sphere in light columns DoneWithTurn END_Command Command Examine Columns Present 254 - Light columns NounIsNumber 254 - Light columns IsLocated 242 254 - Sphere is in light columns PrintMessage 117 - Description of light columns with sphere inside DoneWithTurn END_Command ; Cross Commands Command Cross River ReDirectTo Enter River END_Command ; Swim Commands Command Swim River ReDirectTo Enter River END_Command ; Help Commands ;;Elevating column Command Help AtLocation 44 - Half Sphere Chamber IsCarrying 238 - White Sphere IsCarrying 240 - Red Sphere IsCarrying 242 - Blue Sphere IsCarrying 244 - Yellow Sphere PrintMessage 82 - Help: push circle DoneWithTurn END_Command ;;Help/Standing by west door/dark Command Help Present 201 - Flashlight IsOFF 201 - Flashlight AtLocation 49 Standing by west door (closed) PrintMessage 106 - Turn on flashlight. It should have been moved here. END_Command ; Debug Command Debug ToggleFlag 0 DoneWithTurn END_Command