Implementor 1.3 ReadMe Please read the file "manual.txt" in the "manual" directory for detailed information about this application. Unzip this archive to a directory on your hard drive, preserving the directory structure. I suggest unzipping to your root directory, to avoid possible "space in the path" problems when executing DOS programs. Download "american.zip" or "british.zip" and unzip one of the spellchecking dictionary files into the "dict" directory. Download the following files from http://www.ifarchive.org/ or one of its mirrors: (Earlier or later versions of the packages listed below are not guaranteed to work, but probably will.) (DOS-based programs work best with this application if they are compiled with DJGPP. Other DOS compilers may produce executables that will cause problems when called from another program.) ------------------------------------------------------------------------------ For Inform developers: inform_library610.zip ---> Unzip into "inform\lib" directory. Add ".h" extension to each library file. DOS: inform621_486pc.zip ---> Unzip into "inform\dos" directory. DJGPPFrotz240.zip ---> Unzip into "inform\frotz\dos" directory. Windows: inform621_win32.zip ---> Unzip into "inform\win" directory. WinFrotzR53.zip ---> Unzip into "inform\frotz\win" directory. ------------------------------------------------------------------------------ For TADS developers: DOS: tads_djgpp_257.zip ---> Unzip into "tads\dos" directory. Windows: tads_win_257.zip ---> Unzip into "tads\win" directory. ------------------------------------------------------------------------------ For Alan developers: alanlib031.zip ---> Unzip into "alan\lib" directory. DOS/Windows: alan281dos.zip ---> Unzip into "alan\dos" directory. ------------------------------------------------------------------------------ For Hugo developers: hugolib.zip ---> Unzip into "hugo\lib" directory. DOS/Windows: hugov30_32bit.zip ---> Unzip into "hugo\dos" directory. ------------------------------------------------------------------------------ Run the editor by double-clicking "ImpDOS.exe" or "ImpWin.exe" in Windows Explorer, or by typing the name at a command prompt. The default development environment is Inform. Specific environments are accessed by supplying one of the following command line parameters: -inform -tads -alan -hugo You may also create desktop shortcuts for Inform, TADS, Alan, and Hugo development environments by double-clicking the "shortcut.exe" file (Windows version only). Text files may be opened by specifying filenames on the command line. Development environment workspaces are disabled when files are opened in this way. Press F8, or right-click on the workspace to bring up the main menu. To get started with IF programming, open or create a source code file for your language. To compile, press [Alt+1]. To launch the compiled game, press [Alt+2].