Frankenstein Adventure Solution First, find the envelope you are carrying and open it to get the key. Read the letter, then drop the letter and envelope. Go N and unlock the door, then drop the key. Go N, examine the table and take the note. Read the note, then go N to the library and examine the desk. Take the pen to open the secret door in the bookcase, then drop the pen. Go N to the dining room and examine the table. Get the candle and go E to the kitchen. Examine the counter and get the matches, then examine the cupboard and get the thread. The dried-up lemon and the lemon juice on the pen are clues that invisible ink has been used (on the note you are carrying). Go W, S and W to the library, light the candle and burn the note to reveal the safe combination (you don't have to remember it). Go W, D the steps and W to the secret laboratory. Drop the thread (needed later) and get the shovel. Examine the panel then the lever, then examine the slab and get the scalpel. Go E, U, E back to the library and EXTINGUISH CANDLE. Drop the candle and matches. Go E, U, E to the bedroom and examine then try to get the painting - it is screwed to the wall. Go W, D, S, S, S, E to the edge of the swamp and read the sign. Get the crowbar, then go W, W, N to the grave. DIG GRAVE and drop the shovel. Open the coffin (you need the crowbar), then CUT CORPSE. Examine the corpse to get the liver and heart, and take the screwdriver. Go S and drop the scalpel (needed later) and give the liver to the wolf to get past. Go E, N, N, N to the library, get the candle and light it. Go W, W, D, W to the laboratory and break the padlock on the lever with the crowbar. Drop the crowbar and PUT HEART IN MONSTER. Go E, U, E, extinguish the candle and go E, U, E to the bedroom. Unscrew the painting, drop the screwdriver and OPEN SAFE (having previously revealed the combination). Examine and read the diary, then take the map and go W, D to the library and get the matches. Go S, S, S and E then FOLLOW MAP to get through the secret path through the swamp. Go E into the mill, light the candle and go D the hole, W then PUSH SLAB to get into the crypt. Get the cane, then examine and tip the urn and take the electrodes. PUSH DOOR to get out and extinguish the candle. Kill the wolf (with the silver-topped cane) to turn the werewolf back to human form, then drop the cane. Get the scalpel (dropped here earlier) and CUT WOLF. Drop the scalpel and examine the wolf, get the liver. light the candle, drop the matches and get the needle. Go E, N, N, N to the library, thenW, W, D, W to the laboratory. PUT LIVER IN MONSTER, CONNECT ELECTRODES, THREAD NEEDLE then SEW MONSTER. Pull the lever to wake the monster, which will start to chase you. If you stay more than one move in any location, it will catch you. Carefully go E, U, E, E, S, S, S, E and FOLLOW MAP. The monster sinks in the swamp to complete the game.