from libc.stdint cimport int64_t, uint64_t from libc.stddef cimport ptrdiff_t cdef extern from "renpygl.h": ctypedef unsigned int GLenum ctypedef unsigned char GLboolean ctypedef unsigned int GLbitfield ctypedef void GLvoid ctypedef signed char GLbyte ctypedef short GLshort ctypedef int GLint ctypedef int GLclampx ctypedef unsigned char GLubyte ctypedef unsigned short GLushort ctypedef unsigned int GLuint ctypedef int GLsizei ctypedef float GLfloat ctypedef float GLclampf ctypedef double GLdouble ctypedef double GLclampd ctypedef void *GLeglClientBufferEXT ctypedef void *GLeglImageOES ctypedef char GLchar ctypedef char GLcharARB ctypedef unsigned short GLhalfARB ctypedef unsigned short GLhalf ctypedef GLint GLfixed ctypedef ptrdiff_t GLintptr ctypedef ptrdiff_t GLsizeiptr ctypedef int64_t GLint64 ctypedef uint64_t GLuint64 ctypedef ptrdiff_t GLintptrARB ctypedef ptrdiff_t GLsizeiptrARB ctypedef int64_t GLint64EXT ctypedef uint64_t GLuint64EXT GLenum GL_FALSE GLenum GL_NONE GLenum GL_NO_ERROR GLenum GL_POINTS GLenum GL_ZERO GLenum GL_LINES GLenum GL_MAP_READ_BIT GLenum GL_ONE GLenum GL_TRUE GLenum GL_LINE_LOOP GLenum GL_MAP_WRITE_BIT GLenum GL_LINE_STRIP GLenum GL_MAP_INVALIDATE_RANGE_BIT GLenum GL_TRIANGLES GLenum GL_TRIANGLE_STRIP GLenum GL_TRIANGLE_FAN GLenum GL_MAP_INVALIDATE_BUFFER_BIT GLenum GL_MAP_FLUSH_EXPLICIT_BIT GLenum GL_MAP_UNSYNCHRONIZED_BIT GLenum GL_DEPTH_BUFFER_BIT GLenum GL_NEVER GLenum GL_LESS GLenum GL_EQUAL GLenum GL_LEQUAL GLenum GL_GREATER GLenum GL_NOTEQUAL GLenum GL_GEQUAL GLenum GL_ALWAYS GLenum GL_SRC_COLOR GLenum GL_ONE_MINUS_SRC_COLOR GLenum GL_SRC_ALPHA GLenum GL_ONE_MINUS_SRC_ALPHA GLenum GL_DST_ALPHA GLenum GL_ONE_MINUS_DST_ALPHA GLenum GL_DST_COLOR GLenum GL_ONE_MINUS_DST_COLOR GLenum GL_SRC_ALPHA_SATURATE GLenum GL_STENCIL_BUFFER_BIT GLenum GL_FRONT GLenum GL_BACK GLenum GL_FRONT_AND_BACK GLenum GL_INVALID_ENUM GLenum GL_INVALID_VALUE GLenum GL_INVALID_OPERATION GLenum GL_OUT_OF_MEMORY GLenum GL_INVALID_FRAMEBUFFER_OPERATION GLenum GL_CW GLenum GL_CCW GLenum GL_LINE_WIDTH GLenum GL_CULL_FACE GLenum GL_CULL_FACE_MODE GLenum GL_FRONT_FACE GLenum GL_DEPTH_RANGE GLenum GL_DEPTH_TEST GLenum GL_DEPTH_WRITEMASK GLenum GL_DEPTH_CLEAR_VALUE GLenum GL_DEPTH_FUNC GLenum GL_STENCIL_TEST GLenum GL_STENCIL_CLEAR_VALUE GLenum GL_STENCIL_FUNC GLenum GL_STENCIL_VALUE_MASK GLenum GL_STENCIL_FAIL GLenum GL_STENCIL_PASS_DEPTH_FAIL GLenum GL_STENCIL_PASS_DEPTH_PASS GLenum GL_STENCIL_REF GLenum GL_STENCIL_WRITEMASK GLenum GL_VIEWPORT GLenum GL_DITHER GLenum GL_BLEND GLenum GL_READ_BUFFER GLenum GL_SCISSOR_BOX GLenum GL_SCISSOR_TEST GLenum GL_COLOR_CLEAR_VALUE GLenum GL_COLOR_WRITEMASK GLenum GL_UNPACK_ROW_LENGTH GLenum GL_UNPACK_SKIP_ROWS GLenum GL_UNPACK_SKIP_PIXELS GLenum GL_UNPACK_ALIGNMENT GLenum GL_PACK_ROW_LENGTH GLenum GL_PACK_SKIP_ROWS GLenum GL_PACK_SKIP_PIXELS GLenum GL_PACK_ALIGNMENT GLenum GL_MAX_TEXTURE_SIZE GLenum GL_MAX_VIEWPORT_DIMS GLenum GL_SUBPIXEL_BITS GLenum GL_RED_BITS GLenum GL_GREEN_BITS GLenum GL_BLUE_BITS GLenum GL_ALPHA_BITS GLenum GL_DEPTH_BITS GLenum GL_STENCIL_BITS GLenum GL_TEXTURE_2D GLenum GL_DONT_CARE GLenum GL_FASTEST GLenum GL_NICEST GLenum GL_BYTE GLenum GL_UNSIGNED_BYTE GLenum GL_SHORT GLenum GL_UNSIGNED_SHORT GLenum GL_INT GLenum GL_UNSIGNED_INT GLenum GL_FLOAT GLenum GL_HALF_FLOAT GLenum GL_INVERT GLenum GL_TEXTURE GLenum GL_COLOR GLenum GL_DEPTH GLenum GL_STENCIL GLenum GL_DEPTH_COMPONENT GLenum GL_RED GLenum GL_GREEN GLenum GL_BLUE GLenum GL_ALPHA GLenum GL_RGB GLenum GL_RGBA GLenum GL_LUMINANCE GLenum GL_LUMINANCE_ALPHA GLenum GL_KEEP GLenum GL_REPLACE GLenum GL_INCR GLenum GL_DECR GLenum GL_VENDOR GLenum GL_RENDERER GLenum GL_VERSION GLenum GL_EXTENSIONS GLenum GL_NEAREST GLenum GL_LINEAR GLenum GL_NEAREST_MIPMAP_NEAREST GLenum GL_LINEAR_MIPMAP_NEAREST GLenum GL_NEAREST_MIPMAP_LINEAR GLenum GL_LINEAR_MIPMAP_LINEAR GLenum GL_TEXTURE_MAG_FILTER GLenum GL_TEXTURE_MIN_FILTER GLenum GL_TEXTURE_WRAP_S GLenum GL_TEXTURE_WRAP_T GLenum GL_REPEAT GLenum GL_POLYGON_OFFSET_UNITS GLenum GL_COLOR_BUFFER_BIT GLenum GL_CONSTANT_COLOR GLenum GL_ONE_MINUS_CONSTANT_COLOR GLenum GL_CONSTANT_ALPHA GLenum GL_ONE_MINUS_CONSTANT_ALPHA GLenum GL_BLEND_COLOR GLenum GL_FUNC_ADD GLenum GL_MIN GLenum GL_MAX GLenum GL_BLEND_EQUATION GLenum GL_BLEND_EQUATION_RGB GLenum GL_FUNC_SUBTRACT GLenum GL_FUNC_REVERSE_SUBTRACT GLenum GL_UNSIGNED_SHORT_4_4_4_4 GLenum GL_UNSIGNED_SHORT_5_5_5_1 GLenum GL_POLYGON_OFFSET_FILL GLenum GL_POLYGON_OFFSET_FACTOR GLenum GL_RGB8 GLenum GL_RGBA4 GLenum GL_RGB5_A1 GLenum GL_RGBA8 GLenum GL_RGB10_A2 GLenum GL_TEXTURE_BINDING_2D GLenum GL_TEXTURE_BINDING_3D GLenum GL_UNPACK_SKIP_IMAGES GLenum GL_UNPACK_IMAGE_HEIGHT GLenum GL_TEXTURE_3D GLenum GL_TEXTURE_WRAP_R GLenum GL_MAX_3D_TEXTURE_SIZE GLenum GL_SAMPLE_ALPHA_TO_COVERAGE GLenum GL_SAMPLE_COVERAGE GLenum GL_SAMPLE_BUFFERS GLenum GL_SAMPLES GLenum GL_SAMPLE_COVERAGE_VALUE GLenum GL_SAMPLE_COVERAGE_INVERT GLenum GL_BLEND_DST_RGB GLenum GL_BLEND_SRC_RGB GLenum GL_BLEND_DST_ALPHA GLenum GL_BLEND_SRC_ALPHA GLenum GL_MAX_ELEMENTS_VERTICES GLenum GL_MAX_ELEMENTS_INDICES GLenum GL_CLAMP_TO_EDGE GLenum GL_TEXTURE_MIN_LOD GLenum GL_TEXTURE_MAX_LOD GLenum GL_TEXTURE_BASE_LEVEL GLenum GL_TEXTURE_MAX_LEVEL GLenum GL_GENERATE_MIPMAP_HINT GLenum GL_DEPTH_COMPONENT16 GLenum GL_DEPTH_COMPONENT24 GLenum GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING GLenum GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE GLenum GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE GLenum GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE GLenum GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE GLenum GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE GLenum GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE GLenum GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE GLenum GL_FRAMEBUFFER_DEFAULT GLenum GL_FRAMEBUFFER_UNDEFINED GLenum GL_DEPTH_STENCIL_ATTACHMENT GLenum GL_MAJOR_VERSION GLenum GL_MINOR_VERSION GLenum GL_NUM_EXTENSIONS GLenum GL_RG GLenum GL_RG_INTEGER GLenum GL_R8 GLenum GL_RG8 GLenum GL_R16F GLenum GL_R32F GLenum GL_RG16F GLenum GL_RG32F GLenum GL_R8I GLenum GL_R8UI GLenum GL_R16I GLenum GL_R16UI GLenum GL_R32I GLenum GL_R32UI GLenum GL_RG8I GLenum GL_RG8UI GLenum GL_RG16I GLenum GL_RG16UI GLenum GL_RG32I GLenum GL_RG32UI GLenum GL_UNSIGNED_SHORT_5_6_5 GLenum GL_UNSIGNED_INT_2_10_10_10_REV GLenum GL_MIRRORED_REPEAT GLenum GL_ALIASED_POINT_SIZE_RANGE GLenum GL_ALIASED_LINE_WIDTH_RANGE GLenum GL_TEXTURE0 GLenum GL_TEXTURE1 GLenum GL_TEXTURE2 GLenum GL_TEXTURE3 GLenum GL_TEXTURE4 GLenum GL_TEXTURE5 GLenum GL_TEXTURE6 GLenum GL_TEXTURE7 GLenum GL_TEXTURE8 GLenum GL_TEXTURE9 GLenum GL_TEXTURE10 GLenum GL_TEXTURE11 GLenum GL_TEXTURE12 GLenum GL_TEXTURE13 GLenum GL_TEXTURE14 GLenum GL_TEXTURE15 GLenum GL_TEXTURE16 GLenum GL_TEXTURE17 GLenum GL_TEXTURE18 GLenum GL_TEXTURE19 GLenum GL_TEXTURE20 GLenum GL_TEXTURE21 GLenum GL_TEXTURE22 GLenum GL_TEXTURE23 GLenum GL_TEXTURE24 GLenum GL_TEXTURE25 GLenum GL_TEXTURE26 GLenum GL_TEXTURE27 GLenum GL_TEXTURE28 GLenum GL_TEXTURE29 GLenum GL_TEXTURE30 GLenum GL_TEXTURE31 GLenum GL_ACTIVE_TEXTURE GLenum GL_MAX_RENDERBUFFER_SIZE GLenum GL_DEPTH_STENCIL GLenum GL_UNSIGNED_INT_24_8 GLenum GL_MAX_TEXTURE_LOD_BIAS GLenum GL_INCR_WRAP GLenum GL_DECR_WRAP GLenum GL_TEXTURE_CUBE_MAP GLenum GL_TEXTURE_BINDING_CUBE_MAP GLenum GL_TEXTURE_CUBE_MAP_POSITIVE_X GLenum GL_TEXTURE_CUBE_MAP_NEGATIVE_X GLenum GL_TEXTURE_CUBE_MAP_POSITIVE_Y GLenum GL_TEXTURE_CUBE_MAP_NEGATIVE_Y GLenum GL_TEXTURE_CUBE_MAP_POSITIVE_Z GLenum GL_TEXTURE_CUBE_MAP_NEGATIVE_Z GLenum GL_MAX_CUBE_MAP_TEXTURE_SIZE GLenum GL_VERTEX_ARRAY_BINDING GLenum GL_VERTEX_ATTRIB_ARRAY_ENABLED GLenum GL_VERTEX_ATTRIB_ARRAY_SIZE GLenum GL_VERTEX_ATTRIB_ARRAY_STRIDE GLenum GL_VERTEX_ATTRIB_ARRAY_TYPE GLenum GL_CURRENT_VERTEX_ATTRIB GLenum GL_VERTEX_ATTRIB_ARRAY_POINTER GLenum GL_NUM_COMPRESSED_TEXTURE_FORMATS GLenum GL_COMPRESSED_TEXTURE_FORMATS GLenum GL_BUFFER_SIZE GLenum GL_BUFFER_USAGE GLenum GL_STENCIL_BACK_FUNC GLenum GL_STENCIL_BACK_FAIL GLenum GL_STENCIL_BACK_PASS_DEPTH_FAIL GLenum GL_STENCIL_BACK_PASS_DEPTH_PASS GLenum GL_RGBA32F GLenum GL_RGB32F GLenum GL_RGBA16F GLenum GL_RGB16F GLenum GL_MAX_DRAW_BUFFERS GLenum GL_DRAW_BUFFER0 GLenum GL_DRAW_BUFFER1 GLenum GL_DRAW_BUFFER2 GLenum GL_DRAW_BUFFER3 GLenum GL_DRAW_BUFFER4 GLenum GL_DRAW_BUFFER5 GLenum GL_DRAW_BUFFER6 GLenum GL_DRAW_BUFFER7 GLenum GL_DRAW_BUFFER8 GLenum GL_DRAW_BUFFER9 GLenum GL_DRAW_BUFFER10 GLenum GL_DRAW_BUFFER11 GLenum GL_DRAW_BUFFER12 GLenum GL_DRAW_BUFFER13 GLenum GL_DRAW_BUFFER14 GLenum GL_DRAW_BUFFER15 GLenum GL_BLEND_EQUATION_ALPHA GLenum GL_TEXTURE_COMPARE_MODE GLenum GL_TEXTURE_COMPARE_FUNC GLenum GL_COMPARE_REF_TO_TEXTURE GLenum GL_CURRENT_QUERY GLenum GL_QUERY_RESULT GLenum GL_QUERY_RESULT_AVAILABLE GLenum GL_MAX_VERTEX_ATTRIBS GLenum GL_VERTEX_ATTRIB_ARRAY_NORMALIZED GLenum GL_MAX_TEXTURE_IMAGE_UNITS GLenum GL_ARRAY_BUFFER GLenum GL_ELEMENT_ARRAY_BUFFER GLenum GL_ARRAY_BUFFER_BINDING GLenum GL_ELEMENT_ARRAY_BUFFER_BINDING GLenum GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING GLenum GL_BUFFER_MAPPED GLenum GL_BUFFER_MAP_POINTER GLenum GL_STREAM_DRAW GLenum GL_STREAM_READ GLenum GL_STREAM_COPY GLenum GL_STATIC_DRAW GLenum GL_STATIC_READ GLenum GL_STATIC_COPY GLenum GL_DYNAMIC_DRAW GLenum GL_DYNAMIC_READ GLenum GL_DYNAMIC_COPY GLenum GL_PIXEL_PACK_BUFFER GLenum GL_PIXEL_UNPACK_BUFFER GLenum GL_PIXEL_PACK_BUFFER_BINDING GLenum GL_PIXEL_UNPACK_BUFFER_BINDING GLenum GL_DEPTH24_STENCIL8 GLenum GL_VERTEX_ATTRIB_ARRAY_INTEGER GLenum GL_MAX_ARRAY_TEXTURE_LAYERS GLenum GL_MIN_PROGRAM_TEXEL_OFFSET GLenum GL_MAX_PROGRAM_TEXEL_OFFSET GLenum GL_FRAGMENT_SHADER GLenum GL_VERTEX_SHADER GLenum GL_MAX_FRAGMENT_UNIFORM_COMPONENTS GLenum GL_MAX_VERTEX_UNIFORM_COMPONENTS GLenum GL_MAX_VARYING_COMPONENTS GLenum GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS GLenum GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS GLenum GL_SHADER_TYPE GLenum GL_FLOAT_VEC2 GLenum GL_FLOAT_VEC3 GLenum GL_FLOAT_VEC4 GLenum GL_INT_VEC2 GLenum GL_INT_VEC3 GLenum GL_INT_VEC4 GLenum GL_BOOL GLenum GL_BOOL_VEC2 GLenum GL_BOOL_VEC3 GLenum GL_BOOL_VEC4 GLenum GL_FLOAT_MAT2 GLenum GL_FLOAT_MAT3 GLenum GL_FLOAT_MAT4 GLenum GL_SAMPLER_2D GLenum GL_SAMPLER_3D GLenum GL_SAMPLER_CUBE GLenum GL_SAMPLER_2D_SHADOW GLenum GL_FLOAT_MAT2x3 GLenum GL_FLOAT_MAT2x4 GLenum GL_FLOAT_MAT3x2 GLenum GL_FLOAT_MAT3x4 GLenum GL_FLOAT_MAT4x2 GLenum GL_FLOAT_MAT4x3 GLenum GL_DELETE_STATUS GLenum GL_COMPILE_STATUS GLenum GL_LINK_STATUS GLenum GL_VALIDATE_STATUS GLenum GL_INFO_LOG_LENGTH GLenum GL_ATTACHED_SHADERS GLenum GL_ACTIVE_UNIFORMS GLenum GL_ACTIVE_UNIFORM_MAX_LENGTH GLenum GL_SHADER_SOURCE_LENGTH GLenum GL_ACTIVE_ATTRIBUTES GLenum GL_ACTIVE_ATTRIBUTE_MAX_LENGTH GLenum GL_FRAGMENT_SHADER_DERIVATIVE_HINT GLenum GL_SHADING_LANGUAGE_VERSION GLenum GL_CURRENT_PROGRAM GLenum GL_UNSIGNED_NORMALIZED GLenum GL_TEXTURE_2D_ARRAY GLenum GL_TEXTURE_BINDING_2D_ARRAY GLenum GL_R11F_G11F_B10F GLenum GL_UNSIGNED_INT_10F_11F_11F_REV GLenum GL_RGB9_E5 GLenum GL_UNSIGNED_INT_5_9_9_9_REV GLenum GL_SRGB GLenum GL_SRGB8 GLenum GL_SRGB8_ALPHA8 GLenum GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH GLenum GL_TRANSFORM_FEEDBACK_BUFFER_MODE GLenum GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS GLenum GL_TRANSFORM_FEEDBACK_VARYINGS GLenum GL_TRANSFORM_FEEDBACK_BUFFER_START GLenum GL_TRANSFORM_FEEDBACK_BUFFER_SIZE GLenum GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN GLenum GL_RASTERIZER_DISCARD GLenum GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS GLenum GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS GLenum GL_INTERLEAVED_ATTRIBS GLenum GL_SEPARATE_ATTRIBS GLenum GL_TRANSFORM_FEEDBACK_BUFFER GLenum GL_TRANSFORM_FEEDBACK_BUFFER_BINDING GLenum GL_STENCIL_BACK_REF GLenum GL_STENCIL_BACK_VALUE_MASK GLenum GL_STENCIL_BACK_WRITEMASK GLenum GL_DRAW_FRAMEBUFFER_BINDING GLenum GL_FRAMEBUFFER_BINDING GLenum GL_RENDERBUFFER_BINDING GLenum GL_READ_FRAMEBUFFER GLenum GL_DRAW_FRAMEBUFFER GLenum GL_READ_FRAMEBUFFER_BINDING GLenum GL_RENDERBUFFER_SAMPLES GLenum GL_DEPTH_COMPONENT32F GLenum GL_DEPTH32F_STENCIL8 GLenum GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE GLenum GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME GLenum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL GLenum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE GLenum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER GLenum GL_FRAMEBUFFER_COMPLETE GLenum GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT GLenum GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT GLenum GL_FRAMEBUFFER_UNSUPPORTED GLenum GL_MAX_COLOR_ATTACHMENTS GLenum GL_COLOR_ATTACHMENT0 GLenum GL_COLOR_ATTACHMENT1 GLenum GL_COLOR_ATTACHMENT2 GLenum GL_COLOR_ATTACHMENT3 GLenum GL_COLOR_ATTACHMENT4 GLenum GL_COLOR_ATTACHMENT5 GLenum GL_COLOR_ATTACHMENT6 GLenum GL_COLOR_ATTACHMENT7 GLenum GL_COLOR_ATTACHMENT8 GLenum GL_COLOR_ATTACHMENT9 GLenum GL_COLOR_ATTACHMENT10 GLenum GL_COLOR_ATTACHMENT11 GLenum GL_COLOR_ATTACHMENT12 GLenum GL_COLOR_ATTACHMENT13 GLenum GL_COLOR_ATTACHMENT14 GLenum GL_COLOR_ATTACHMENT15 GLenum GL_COLOR_ATTACHMENT16 GLenum GL_COLOR_ATTACHMENT17 GLenum GL_COLOR_ATTACHMENT18 GLenum GL_COLOR_ATTACHMENT19 GLenum GL_COLOR_ATTACHMENT20 GLenum GL_COLOR_ATTACHMENT21 GLenum GL_COLOR_ATTACHMENT22 GLenum GL_COLOR_ATTACHMENT23 GLenum GL_COLOR_ATTACHMENT24 GLenum GL_COLOR_ATTACHMENT25 GLenum GL_COLOR_ATTACHMENT26 GLenum GL_COLOR_ATTACHMENT27 GLenum GL_COLOR_ATTACHMENT28 GLenum GL_COLOR_ATTACHMENT29 GLenum GL_COLOR_ATTACHMENT30 GLenum GL_COLOR_ATTACHMENT31 GLenum GL_DEPTH_ATTACHMENT GLenum GL_STENCIL_ATTACHMENT GLenum GL_FRAMEBUFFER GLenum GL_RENDERBUFFER GLenum GL_RENDERBUFFER_WIDTH GLenum GL_RENDERBUFFER_HEIGHT GLenum GL_RENDERBUFFER_INTERNAL_FORMAT GLenum GL_STENCIL_INDEX8 GLenum GL_RENDERBUFFER_RED_SIZE GLenum GL_RENDERBUFFER_GREEN_SIZE GLenum GL_RENDERBUFFER_BLUE_SIZE GLenum GL_RENDERBUFFER_ALPHA_SIZE GLenum GL_RENDERBUFFER_DEPTH_SIZE GLenum GL_RENDERBUFFER_STENCIL_SIZE GLenum GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE GLenum GL_MAX_SAMPLES GLenum GL_RGBA32UI GLenum GL_RGB32UI GLenum GL_RGBA16UI GLenum GL_RGB16UI GLenum GL_RGBA8UI GLenum GL_RGB8UI GLenum GL_RGBA32I GLenum GL_RGB32I GLenum GL_RGBA16I GLenum GL_RGB16I GLenum GL_RGBA8I GLenum GL_RGB8I GLenum GL_RED_INTEGER GLenum GL_RGB_INTEGER GLenum GL_RGBA_INTEGER GLenum GL_FLOAT_32_UNSIGNED_INT_24_8_REV GLenum GL_SAMPLER_2D_ARRAY GLenum GL_SAMPLER_2D_ARRAY_SHADOW GLenum GL_SAMPLER_CUBE_SHADOW GLenum GL_UNSIGNED_INT_VEC2 GLenum GL_UNSIGNED_INT_VEC3 GLenum GL_UNSIGNED_INT_VEC4 GLenum GL_INT_SAMPLER_2D GLenum GL_INT_SAMPLER_3D GLenum GL_INT_SAMPLER_CUBE GLenum GL_INT_SAMPLER_2D_ARRAY GLenum GL_UNSIGNED_INT_SAMPLER_2D GLenum GL_UNSIGNED_INT_SAMPLER_3D GLenum GL_UNSIGNED_INT_SAMPLER_CUBE GLenum GL_UNSIGNED_INT_SAMPLER_2D_ARRAY GLenum GL_BUFFER_ACCESS_FLAGS GLenum GL_BUFFER_MAP_LENGTH GLenum GL_BUFFER_MAP_OFFSET ctypedef void (__stdcall *glActiveTexture_type)(GLenum texture) nogil cdef glActiveTexture_type glActiveTexture ctypedef void (__stdcall *glAttachShader_type)(GLuint program, GLuint shader) nogil cdef glAttachShader_type glAttachShader ctypedef void (__stdcall *glBeginQuery_type)(GLenum target, GLuint id) nogil cdef glBeginQuery_type glBeginQuery ctypedef void (__stdcall *glBeginTransformFeedback_type)(GLenum primitiveMode) nogil cdef glBeginTransformFeedback_type glBeginTransformFeedback ctypedef void (__stdcall *glBindAttribLocation_type)(GLuint program, GLuint index, const GLchar * name) nogil cdef glBindAttribLocation_type glBindAttribLocation ctypedef void (__stdcall *glBindBuffer_type)(GLenum target, GLuint buffer) nogil cdef glBindBuffer_type glBindBuffer ctypedef void (__stdcall *glBindBufferBase_type)(GLenum target, GLuint index, GLuint buffer) nogil cdef glBindBufferBase_type glBindBufferBase ctypedef void (__stdcall *glBindBufferRange_type)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) nogil cdef glBindBufferRange_type glBindBufferRange ctypedef void (__stdcall *glBindFramebuffer_type)(GLenum target, GLuint framebuffer) nogil cdef glBindFramebuffer_type glBindFramebuffer ctypedef void (__stdcall *glBindRenderbuffer_type)(GLenum target, GLuint renderbuffer) nogil cdef glBindRenderbuffer_type glBindRenderbuffer ctypedef void (__stdcall *glBindTexture_type)(GLenum target, GLuint texture) nogil cdef glBindTexture_type glBindTexture ctypedef void (__stdcall *glBindVertexArray_type)(GLuint array) nogil cdef glBindVertexArray_type glBindVertexArray ctypedef void (__stdcall *glBlendColor_type)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) nogil cdef glBlendColor_type glBlendColor ctypedef void (__stdcall *glBlendEquation_type)(GLenum mode) nogil cdef glBlendEquation_type glBlendEquation ctypedef void (__stdcall *glBlendEquationSeparate_type)(GLenum modeRGB, GLenum modeAlpha) nogil cdef glBlendEquationSeparate_type glBlendEquationSeparate ctypedef void (__stdcall *glBlendFunc_type)(GLenum sfactor, GLenum dfactor) nogil cdef glBlendFunc_type glBlendFunc ctypedef void (__stdcall *glBlendFuncSeparate_type)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) nogil cdef glBlendFuncSeparate_type glBlendFuncSeparate ctypedef void (__stdcall *glBlitFramebuffer_type)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) nogil cdef glBlitFramebuffer_type glBlitFramebuffer ctypedef void (__stdcall *glBufferData_type)(GLenum target, GLsizeiptr size, const void * data, GLenum usage) nogil cdef glBufferData_type glBufferData ctypedef void (__stdcall *glBufferSubData_type)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data) nogil cdef glBufferSubData_type glBufferSubData ctypedef GLenum (__stdcall *glCheckFramebufferStatus_type)(GLenum target) nogil cdef glCheckFramebufferStatus_type glCheckFramebufferStatus ctypedef void (__stdcall *glClear_type)(GLbitfield mask) nogil cdef glClear_type glClear ctypedef void (__stdcall *glClearBufferfi_type)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) nogil cdef glClearBufferfi_type glClearBufferfi ctypedef void (__stdcall *glClearBufferfv_type)(GLenum buffer, GLint drawbuffer, const GLfloat * value) nogil cdef glClearBufferfv_type glClearBufferfv ctypedef void (__stdcall *glClearBufferiv_type)(GLenum buffer, GLint drawbuffer, const GLint * value) nogil cdef glClearBufferiv_type glClearBufferiv ctypedef void (__stdcall *glClearBufferuiv_type)(GLenum buffer, GLint drawbuffer, const GLuint * value) nogil cdef glClearBufferuiv_type glClearBufferuiv ctypedef void (__stdcall *glClearColor_type)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) nogil cdef glClearColor_type glClearColor ctypedef void (__stdcall *glClearStencil_type)(GLint s) nogil cdef glClearStencil_type glClearStencil ctypedef void (__stdcall *glColorMask_type)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) nogil cdef glColorMask_type glColorMask ctypedef void (__stdcall *glCompileShader_type)(GLuint shader) nogil cdef glCompileShader_type glCompileShader ctypedef void (__stdcall *glCompressedTexImage2D_type)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data) nogil cdef glCompressedTexImage2D_type glCompressedTexImage2D ctypedef void (__stdcall *glCompressedTexImage3D_type)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data) nogil cdef glCompressedTexImage3D_type glCompressedTexImage3D ctypedef void (__stdcall *glCompressedTexSubImage2D_type)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data) nogil cdef glCompressedTexSubImage2D_type glCompressedTexSubImage2D ctypedef void (__stdcall *glCompressedTexSubImage3D_type)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data) nogil cdef glCompressedTexSubImage3D_type glCompressedTexSubImage3D ctypedef void (__stdcall *glCopyTexImage2D_type)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) nogil cdef glCopyTexImage2D_type glCopyTexImage2D ctypedef void (__stdcall *glCopyTexSubImage2D_type)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) nogil cdef glCopyTexSubImage2D_type glCopyTexSubImage2D ctypedef void (__stdcall *glCopyTexSubImage3D_type)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) nogil cdef glCopyTexSubImage3D_type glCopyTexSubImage3D ctypedef GLuint (__stdcall *glCreateProgram_type)() nogil cdef glCreateProgram_type glCreateProgram ctypedef GLuint (__stdcall *glCreateShader_type)(GLenum type) nogil cdef glCreateShader_type glCreateShader ctypedef void (__stdcall *glCullFace_type)(GLenum mode) nogil cdef glCullFace_type glCullFace ctypedef void (__stdcall *glDeleteBuffers_type)(GLsizei n, const GLuint * buffers) nogil cdef glDeleteBuffers_type glDeleteBuffers ctypedef void (__stdcall *glDeleteFramebuffers_type)(GLsizei n, const GLuint * framebuffers) nogil cdef glDeleteFramebuffers_type glDeleteFramebuffers ctypedef void (__stdcall *glDeleteProgram_type)(GLuint program) nogil cdef glDeleteProgram_type glDeleteProgram ctypedef void (__stdcall *glDeleteQueries_type)(GLsizei n, const GLuint * ids) nogil cdef glDeleteQueries_type glDeleteQueries ctypedef void (__stdcall *glDeleteRenderbuffers_type)(GLsizei n, const GLuint * renderbuffers) nogil cdef glDeleteRenderbuffers_type glDeleteRenderbuffers ctypedef void (__stdcall *glDeleteShader_type)(GLuint shader) nogil cdef glDeleteShader_type glDeleteShader ctypedef void (__stdcall *glDeleteTextures_type)(GLsizei n, const GLuint * textures) nogil cdef glDeleteTextures_type glDeleteTextures ctypedef void (__stdcall *glDeleteVertexArrays_type)(GLsizei n, const GLuint * arrays) nogil cdef glDeleteVertexArrays_type glDeleteVertexArrays ctypedef void (__stdcall *glDepthFunc_type)(GLenum func) nogil cdef glDepthFunc_type glDepthFunc ctypedef void (__stdcall *glDepthMask_type)(GLboolean flag) nogil cdef glDepthMask_type glDepthMask ctypedef void (__stdcall *glDetachShader_type)(GLuint program, GLuint shader) nogil cdef glDetachShader_type glDetachShader ctypedef void (__stdcall *glDisable_type)(GLenum cap) nogil cdef glDisable_type glDisable ctypedef void (__stdcall *glDisableVertexAttribArray_type)(GLuint index) nogil cdef glDisableVertexAttribArray_type glDisableVertexAttribArray ctypedef void (__stdcall *glDrawArrays_type)(GLenum mode, GLint first, GLsizei count) nogil cdef glDrawArrays_type glDrawArrays ctypedef void (__stdcall *glDrawBuffers_type)(GLsizei n, const GLenum * bufs) nogil cdef glDrawBuffers_type glDrawBuffers ctypedef void (__stdcall *glDrawElements_type)(GLenum mode, GLsizei count, GLenum type, const void * indices) nogil cdef glDrawElements_type glDrawElements ctypedef void (__stdcall *glDrawRangeElements_type)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices) nogil cdef glDrawRangeElements_type glDrawRangeElements ctypedef void (__stdcall *glEnable_type)(GLenum cap) nogil cdef glEnable_type glEnable ctypedef void (__stdcall *glEnableVertexAttribArray_type)(GLuint index) nogil cdef glEnableVertexAttribArray_type glEnableVertexAttribArray ctypedef void (__stdcall *glEndQuery_type)(GLenum target) nogil cdef glEndQuery_type glEndQuery ctypedef void (__stdcall *glEndTransformFeedback_type)() nogil cdef glEndTransformFeedback_type glEndTransformFeedback ctypedef void (__stdcall *glFinish_type)() nogil cdef glFinish_type glFinish ctypedef void (__stdcall *glFlush_type)() nogil cdef glFlush_type glFlush ctypedef void (__stdcall *glFlushMappedBufferRange_type)(GLenum target, GLintptr offset, GLsizeiptr length) nogil cdef glFlushMappedBufferRange_type glFlushMappedBufferRange ctypedef void (__stdcall *glFramebufferRenderbuffer_type)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) nogil cdef glFramebufferRenderbuffer_type glFramebufferRenderbuffer ctypedef void (__stdcall *glFramebufferTexture2D_type)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) nogil cdef glFramebufferTexture2D_type glFramebufferTexture2D ctypedef void (__stdcall *glFramebufferTextureLayer_type)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) nogil cdef glFramebufferTextureLayer_type glFramebufferTextureLayer ctypedef void (__stdcall *glFrontFace_type)(GLenum mode) nogil cdef glFrontFace_type glFrontFace ctypedef void (__stdcall *glGenBuffers_type)(GLsizei n, GLuint * buffers) nogil cdef glGenBuffers_type glGenBuffers ctypedef void (__stdcall *glGenFramebuffers_type)(GLsizei n, GLuint * framebuffers) nogil cdef glGenFramebuffers_type glGenFramebuffers ctypedef void (__stdcall *glGenQueries_type)(GLsizei n, GLuint * ids) nogil cdef glGenQueries_type glGenQueries ctypedef void (__stdcall *glGenRenderbuffers_type)(GLsizei n, GLuint * renderbuffers) nogil cdef glGenRenderbuffers_type glGenRenderbuffers ctypedef void (__stdcall *glGenTextures_type)(GLsizei n, GLuint * textures) nogil cdef glGenTextures_type glGenTextures ctypedef void (__stdcall *glGenVertexArrays_type)(GLsizei n, GLuint * arrays) nogil cdef glGenVertexArrays_type glGenVertexArrays ctypedef void (__stdcall *glGenerateMipmap_type)(GLenum target) nogil cdef glGenerateMipmap_type glGenerateMipmap ctypedef void (__stdcall *glGetActiveAttrib_type)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) nogil cdef glGetActiveAttrib_type glGetActiveAttrib ctypedef void (__stdcall *glGetActiveUniform_type)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) nogil cdef glGetActiveUniform_type glGetActiveUniform ctypedef void (__stdcall *glGetAttachedShaders_type)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders) nogil cdef glGetAttachedShaders_type glGetAttachedShaders ctypedef GLint (__stdcall *glGetAttribLocation_type)(GLuint program, const GLchar * name) nogil cdef glGetAttribLocation_type glGetAttribLocation ctypedef void (__stdcall *glGetBooleanv_type)(GLenum pname, GLboolean * data) nogil cdef glGetBooleanv_type glGetBooleanv ctypedef void (__stdcall *glGetBufferParameteriv_type)(GLenum target, GLenum pname, GLint * params) nogil cdef glGetBufferParameteriv_type glGetBufferParameteriv ctypedef void (__stdcall *glGetBufferPointerv_type)(GLenum target, GLenum pname, void ** params) nogil cdef glGetBufferPointerv_type glGetBufferPointerv ctypedef GLenum (__stdcall *glGetError_type)() nogil cdef glGetError_type glGetError ctypedef void (__stdcall *glGetFloatv_type)(GLenum pname, GLfloat * data) nogil cdef glGetFloatv_type glGetFloatv ctypedef GLint (__stdcall *glGetFragDataLocation_type)(GLuint program, const GLchar * name) nogil cdef glGetFragDataLocation_type glGetFragDataLocation ctypedef void (__stdcall *glGetFramebufferAttachmentParameteriv_type)(GLenum target, GLenum attachment, GLenum pname, GLint * params) nogil cdef glGetFramebufferAttachmentParameteriv_type glGetFramebufferAttachmentParameteriv ctypedef void (__stdcall *glGetIntegeri_v_type)(GLenum target, GLuint index, GLint * data) nogil cdef glGetIntegeri_v_type glGetIntegeri_v ctypedef void (__stdcall *glGetIntegerv_type)(GLenum pname, GLint * data) nogil cdef glGetIntegerv_type glGetIntegerv ctypedef void (__stdcall *glGetProgramInfoLog_type)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog) nogil cdef glGetProgramInfoLog_type glGetProgramInfoLog ctypedef void (__stdcall *glGetProgramiv_type)(GLuint program, GLenum pname, GLint * params) nogil cdef glGetProgramiv_type glGetProgramiv ctypedef void (__stdcall *glGetQueryObjectuiv_type)(GLuint id, GLenum pname, GLuint * params) nogil cdef glGetQueryObjectuiv_type glGetQueryObjectuiv ctypedef void (__stdcall *glGetQueryiv_type)(GLenum target, GLenum pname, GLint * params) nogil cdef glGetQueryiv_type glGetQueryiv ctypedef void (__stdcall *glGetRenderbufferParameteriv_type)(GLenum target, GLenum pname, GLint * params) nogil cdef glGetRenderbufferParameteriv_type glGetRenderbufferParameteriv ctypedef void (__stdcall *glGetShaderInfoLog_type)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog) nogil cdef glGetShaderInfoLog_type glGetShaderInfoLog ctypedef void (__stdcall *glGetShaderSource_type)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source) nogil cdef glGetShaderSource_type glGetShaderSource ctypedef void (__stdcall *glGetShaderiv_type)(GLuint shader, GLenum pname, GLint * params) nogil cdef glGetShaderiv_type glGetShaderiv ctypedef const GLubyte * (__stdcall *glGetString_type)(GLenum name) nogil cdef glGetString_type glGetString ctypedef const GLubyte * (__stdcall *glGetStringi_type)(GLenum name, GLuint index) nogil cdef glGetStringi_type glGetStringi ctypedef void (__stdcall *glGetTexParameterfv_type)(GLenum target, GLenum pname, GLfloat * params) nogil cdef glGetTexParameterfv_type glGetTexParameterfv ctypedef void (__stdcall *glGetTexParameteriv_type)(GLenum target, GLenum pname, GLint * params) nogil cdef glGetTexParameteriv_type glGetTexParameteriv ctypedef void (__stdcall *glGetTransformFeedbackVarying_type)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) nogil cdef glGetTransformFeedbackVarying_type glGetTransformFeedbackVarying ctypedef GLint (__stdcall *glGetUniformLocation_type)(GLuint program, const GLchar * name) nogil cdef glGetUniformLocation_type glGetUniformLocation ctypedef void (__stdcall *glGetUniformfv_type)(GLuint program, GLint location, GLfloat * params) nogil cdef glGetUniformfv_type glGetUniformfv ctypedef void (__stdcall *glGetUniformiv_type)(GLuint program, GLint location, GLint * params) nogil cdef glGetUniformiv_type glGetUniformiv ctypedef void (__stdcall *glGetUniformuiv_type)(GLuint program, GLint location, GLuint * params) nogil cdef glGetUniformuiv_type glGetUniformuiv ctypedef void (__stdcall *glGetVertexAttribIiv_type)(GLuint index, GLenum pname, GLint * params) nogil cdef glGetVertexAttribIiv_type glGetVertexAttribIiv ctypedef void (__stdcall *glGetVertexAttribIuiv_type)(GLuint index, GLenum pname, GLuint * params) nogil cdef glGetVertexAttribIuiv_type glGetVertexAttribIuiv ctypedef void (__stdcall *glGetVertexAttribPointerv_type)(GLuint index, GLenum pname, void ** pointer) nogil cdef glGetVertexAttribPointerv_type glGetVertexAttribPointerv ctypedef void (__stdcall *glGetVertexAttribfv_type)(GLuint index, GLenum pname, GLfloat * params) nogil cdef glGetVertexAttribfv_type glGetVertexAttribfv ctypedef void (__stdcall *glGetVertexAttribiv_type)(GLuint index, GLenum pname, GLint * params) nogil cdef glGetVertexAttribiv_type glGetVertexAttribiv ctypedef void (__stdcall *glHint_type)(GLenum target, GLenum mode) nogil cdef glHint_type glHint ctypedef GLboolean (__stdcall *glIsBuffer_type)(GLuint buffer) nogil cdef glIsBuffer_type glIsBuffer ctypedef GLboolean (__stdcall *glIsEnabled_type)(GLenum cap) nogil cdef glIsEnabled_type glIsEnabled ctypedef GLboolean (__stdcall *glIsFramebuffer_type)(GLuint framebuffer) nogil cdef glIsFramebuffer_type glIsFramebuffer ctypedef GLboolean (__stdcall *glIsProgram_type)(GLuint program) nogil cdef glIsProgram_type glIsProgram ctypedef GLboolean (__stdcall *glIsQuery_type)(GLuint id) nogil cdef glIsQuery_type glIsQuery ctypedef GLboolean (__stdcall *glIsRenderbuffer_type)(GLuint renderbuffer) nogil cdef glIsRenderbuffer_type glIsRenderbuffer ctypedef GLboolean (__stdcall *glIsShader_type)(GLuint shader) nogil cdef glIsShader_type glIsShader ctypedef GLboolean (__stdcall *glIsTexture_type)(GLuint texture) nogil cdef glIsTexture_type glIsTexture ctypedef GLboolean (__stdcall *glIsVertexArray_type)(GLuint array) nogil cdef glIsVertexArray_type glIsVertexArray ctypedef void (__stdcall *glLineWidth_type)(GLfloat width) nogil cdef glLineWidth_type glLineWidth ctypedef void (__stdcall *glLinkProgram_type)(GLuint program) nogil cdef glLinkProgram_type glLinkProgram ctypedef void * (__stdcall *glMapBufferRange_type)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) nogil cdef glMapBufferRange_type glMapBufferRange ctypedef void (__stdcall *glPixelStorei_type)(GLenum pname, GLint param) nogil cdef glPixelStorei_type glPixelStorei ctypedef void (__stdcall *glPolygonOffset_type)(GLfloat factor, GLfloat units) nogil cdef glPolygonOffset_type glPolygonOffset ctypedef void (__stdcall *glReadBuffer_type)(GLenum src) nogil cdef glReadBuffer_type glReadBuffer ctypedef void (__stdcall *glReadPixels_type)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels) nogil cdef glReadPixels_type glReadPixels ctypedef void (__stdcall *glRenderbufferStorage_type)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) nogil cdef glRenderbufferStorage_type glRenderbufferStorage ctypedef void (__stdcall *glRenderbufferStorageMultisample_type)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) nogil cdef glRenderbufferStorageMultisample_type glRenderbufferStorageMultisample ctypedef void (__stdcall *glSampleCoverage_type)(GLfloat value, GLboolean invert) nogil cdef glSampleCoverage_type glSampleCoverage ctypedef void (__stdcall *glScissor_type)(GLint x, GLint y, GLsizei width, GLsizei height) nogil cdef glScissor_type glScissor ctypedef void (__stdcall *glShaderSource_type)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length) nogil cdef glShaderSource_type glShaderSource ctypedef void (__stdcall *glStencilFunc_type)(GLenum func, GLint ref, GLuint mask) nogil cdef glStencilFunc_type glStencilFunc ctypedef void (__stdcall *glStencilFuncSeparate_type)(GLenum face, GLenum func, GLint ref, GLuint mask) nogil cdef glStencilFuncSeparate_type glStencilFuncSeparate ctypedef void (__stdcall *glStencilMask_type)(GLuint mask) nogil cdef glStencilMask_type glStencilMask ctypedef void (__stdcall *glStencilMaskSeparate_type)(GLenum face, GLuint mask) nogil cdef glStencilMaskSeparate_type glStencilMaskSeparate ctypedef void (__stdcall *glStencilOp_type)(GLenum fail, GLenum zfail, GLenum zpass) nogil cdef glStencilOp_type glStencilOp ctypedef void (__stdcall *glStencilOpSeparate_type)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) nogil cdef glStencilOpSeparate_type glStencilOpSeparate ctypedef void (__stdcall *glTexImage2D_type)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels) nogil cdef glTexImage2D_type glTexImage2D ctypedef void (__stdcall *glTexImage3D_type)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels) nogil cdef glTexImage3D_type glTexImage3D ctypedef void (__stdcall *glTexParameterf_type)(GLenum target, GLenum pname, GLfloat param) nogil cdef glTexParameterf_type glTexParameterf ctypedef void (__stdcall *glTexParameterfv_type)(GLenum target, GLenum pname, const GLfloat * params) nogil cdef glTexParameterfv_type glTexParameterfv ctypedef void (__stdcall *glTexParameteri_type)(GLenum target, GLenum pname, GLint param) nogil cdef glTexParameteri_type glTexParameteri ctypedef void (__stdcall *glTexParameteriv_type)(GLenum target, GLenum pname, const GLint * params) nogil cdef glTexParameteriv_type glTexParameteriv ctypedef void (__stdcall *glTexSubImage2D_type)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels) nogil cdef glTexSubImage2D_type glTexSubImage2D ctypedef void (__stdcall *glTexSubImage3D_type)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels) nogil cdef glTexSubImage3D_type glTexSubImage3D ctypedef void (__stdcall *glTransformFeedbackVaryings_type)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode) nogil cdef glTransformFeedbackVaryings_type glTransformFeedbackVaryings ctypedef void (__stdcall *glUniform1f_type)(GLint location, GLfloat v0) nogil cdef glUniform1f_type glUniform1f ctypedef void (__stdcall *glUniform1fv_type)(GLint location, GLsizei count, const GLfloat * value) nogil cdef glUniform1fv_type glUniform1fv ctypedef void (__stdcall *glUniform1i_type)(GLint location, GLint v0) nogil cdef glUniform1i_type glUniform1i ctypedef void (__stdcall *glUniform1iv_type)(GLint location, GLsizei count, const GLint * value) nogil cdef glUniform1iv_type glUniform1iv ctypedef void (__stdcall *glUniform1ui_type)(GLint location, GLuint v0) nogil cdef glUniform1ui_type glUniform1ui ctypedef void (__stdcall *glUniform1uiv_type)(GLint location, GLsizei count, const GLuint * value) nogil cdef glUniform1uiv_type glUniform1uiv ctypedef void (__stdcall *glUniform2f_type)(GLint location, GLfloat v0, GLfloat v1) nogil cdef glUniform2f_type glUniform2f ctypedef void (__stdcall *glUniform2fv_type)(GLint location, GLsizei count, const GLfloat * value) nogil cdef glUniform2fv_type glUniform2fv ctypedef void (__stdcall *glUniform2i_type)(GLint location, GLint v0, GLint v1) nogil cdef glUniform2i_type glUniform2i ctypedef void (__stdcall *glUniform2iv_type)(GLint location, GLsizei count, const GLint * value) nogil cdef glUniform2iv_type glUniform2iv ctypedef void (__stdcall *glUniform2ui_type)(GLint location, GLuint v0, GLuint v1) nogil cdef glUniform2ui_type glUniform2ui ctypedef void (__stdcall *glUniform2uiv_type)(GLint location, GLsizei count, const GLuint * value) nogil cdef glUniform2uiv_type glUniform2uiv ctypedef void (__stdcall *glUniform3f_type)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) nogil cdef glUniform3f_type glUniform3f ctypedef void (__stdcall *glUniform3fv_type)(GLint location, GLsizei count, const GLfloat * value) nogil cdef glUniform3fv_type glUniform3fv ctypedef void (__stdcall *glUniform3i_type)(GLint location, GLint v0, GLint v1, GLint v2) nogil cdef glUniform3i_type glUniform3i ctypedef void (__stdcall *glUniform3iv_type)(GLint location, GLsizei count, const GLint * value) nogil cdef glUniform3iv_type glUniform3iv ctypedef void (__stdcall *glUniform3ui_type)(GLint location, GLuint v0, GLuint v1, GLuint v2) nogil cdef glUniform3ui_type glUniform3ui ctypedef void (__stdcall *glUniform3uiv_type)(GLint location, GLsizei count, const GLuint * value) nogil cdef glUniform3uiv_type glUniform3uiv ctypedef void (__stdcall *glUniform4f_type)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) nogil cdef glUniform4f_type glUniform4f ctypedef void (__stdcall *glUniform4fv_type)(GLint location, GLsizei count, const GLfloat * value) nogil cdef glUniform4fv_type glUniform4fv ctypedef void (__stdcall *glUniform4i_type)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) nogil cdef glUniform4i_type glUniform4i ctypedef void (__stdcall *glUniform4iv_type)(GLint location, GLsizei count, const GLint * value) nogil cdef glUniform4iv_type glUniform4iv ctypedef void (__stdcall *glUniform4ui_type)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) nogil cdef glUniform4ui_type glUniform4ui ctypedef void (__stdcall *glUniform4uiv_type)(GLint location, GLsizei count, const GLuint * value) nogil cdef glUniform4uiv_type glUniform4uiv ctypedef void (__stdcall *glUniformMatrix2fv_type)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) nogil cdef glUniformMatrix2fv_type glUniformMatrix2fv ctypedef void (__stdcall *glUniformMatrix2x3fv_type)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) nogil cdef glUniformMatrix2x3fv_type glUniformMatrix2x3fv ctypedef void (__stdcall *glUniformMatrix2x4fv_type)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) nogil cdef glUniformMatrix2x4fv_type glUniformMatrix2x4fv ctypedef void (__stdcall *glUniformMatrix3fv_type)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) nogil cdef glUniformMatrix3fv_type glUniformMatrix3fv ctypedef void (__stdcall *glUniformMatrix3x2fv_type)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) nogil cdef glUniformMatrix3x2fv_type glUniformMatrix3x2fv ctypedef void (__stdcall *glUniformMatrix3x4fv_type)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) nogil cdef glUniformMatrix3x4fv_type glUniformMatrix3x4fv ctypedef void (__stdcall *glUniformMatrix4fv_type)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) nogil cdef glUniformMatrix4fv_type glUniformMatrix4fv ctypedef void (__stdcall *glUniformMatrix4x2fv_type)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) nogil cdef glUniformMatrix4x2fv_type glUniformMatrix4x2fv ctypedef void (__stdcall *glUniformMatrix4x3fv_type)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) nogil cdef glUniformMatrix4x3fv_type glUniformMatrix4x3fv ctypedef GLboolean (__stdcall *glUnmapBuffer_type)(GLenum target) nogil cdef glUnmapBuffer_type glUnmapBuffer ctypedef void (__stdcall *glUseProgram_type)(GLuint program) nogil cdef glUseProgram_type glUseProgram ctypedef void (__stdcall *glValidateProgram_type)(GLuint program) nogil cdef glValidateProgram_type glValidateProgram ctypedef void (__stdcall *glVertexAttrib1f_type)(GLuint index, GLfloat x) nogil cdef glVertexAttrib1f_type glVertexAttrib1f ctypedef void (__stdcall *glVertexAttrib1fv_type)(GLuint index, const GLfloat * v) nogil cdef glVertexAttrib1fv_type glVertexAttrib1fv ctypedef void (__stdcall *glVertexAttrib2f_type)(GLuint index, GLfloat x, GLfloat y) nogil cdef glVertexAttrib2f_type glVertexAttrib2f ctypedef void (__stdcall *glVertexAttrib2fv_type)(GLuint index, const GLfloat * v) nogil cdef glVertexAttrib2fv_type glVertexAttrib2fv ctypedef void (__stdcall *glVertexAttrib3f_type)(GLuint index, GLfloat x, GLfloat y, GLfloat z) nogil cdef glVertexAttrib3f_type glVertexAttrib3f ctypedef void (__stdcall *glVertexAttrib3fv_type)(GLuint index, const GLfloat * v) nogil cdef glVertexAttrib3fv_type glVertexAttrib3fv ctypedef void (__stdcall *glVertexAttrib4f_type)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) nogil cdef glVertexAttrib4f_type glVertexAttrib4f ctypedef void (__stdcall *glVertexAttrib4fv_type)(GLuint index, const GLfloat * v) nogil cdef glVertexAttrib4fv_type glVertexAttrib4fv ctypedef void (__stdcall *glVertexAttribI4i_type)(GLuint index, GLint x, GLint y, GLint z, GLint w) nogil cdef glVertexAttribI4i_type glVertexAttribI4i ctypedef void (__stdcall *glVertexAttribI4iv_type)(GLuint index, const GLint * v) nogil cdef glVertexAttribI4iv_type glVertexAttribI4iv ctypedef void (__stdcall *glVertexAttribI4ui_type)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) nogil cdef glVertexAttribI4ui_type glVertexAttribI4ui ctypedef void (__stdcall *glVertexAttribI4uiv_type)(GLuint index, const GLuint * v) nogil cdef glVertexAttribI4uiv_type glVertexAttribI4uiv ctypedef void (__stdcall *glVertexAttribIPointer_type)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer) nogil cdef glVertexAttribIPointer_type glVertexAttribIPointer ctypedef void (__stdcall *glVertexAttribPointer_type)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer) nogil cdef glVertexAttribPointer_type glVertexAttribPointer ctypedef void (__stdcall *glViewport_type)(GLint x, GLint y, GLsizei width, GLsizei height) nogil cdef glViewport_type glViewport