Solution to "Spaceship!" by The Guardian's Gamesblog Community EXAMINE DOOR ... Examine the door to you quarters EXAMINE DESK ... Look at the desk for anything useful TAKE STATUE ... That statue may be useful OPEN DRAWER ... Search thoroughly by opening the drawer TAKE SPANNER ... Spanners are very useful tools HIT CHARRED MAINTENANCE PANEL WITH SPANNER ... Open the maintenance panel TAKE MELTED FUSE ... Take out the broken fuse OPEN FORE FUSEBOX ... Look for a functional fuse TAKE FUSE ... Take the working fuse PUT FUSE IN CHARRED MAINTENANCE PANEL ... Put fuse in maintenance panel OPEN DOOR ... Try opening the door OPEN WARDROBE ... Search rest of room before leaving TAKE HANGER ... That hanger may be useful A ... Best check the ensuite before leaing your quarters TAKE TOWEL ... Always remember to take your towel wit you PULL PLUNGER ... Plungers can be useful sometimes outside the bathroom OPEN CABINET ... Better check that cabinet TAKE TOOTHBRUSH ... Never know when you'll need to brush your teeth TAKE ASPIRIN BOX ... Or an Aspirin F ... Back to your room SB ... Now to search the ship SB ... Lets try ythe briefing room first EXAMINE TABLE ... Better check whats on the table TAKE CARDS ... Might fancy a game of cards later TAKE CYLINDER ... You'll need some oxygen to repressurise the ship P ... That's it for the Briefing Room A ... Lets see what else is on this deck SB ... Wonder whats in the Infirmary OPEN SUPPLIES LOCKER ... Lets find something to crack the safe with TAKE HEARING AID AND STETHOSCOPE ... The hearing aid and stethoscope look useful USE HEARING AID ON THE STETHOSCOPE ... Try combining them to hear quieter sounds USE STETHOSCOPE ON THE DRUG SAFE ... Now use the stethoscope on the safe X SAFE ... Have a look in the safe TAKE CYLINDER AND MANUAL ... You'll need the gas cylinder and tech manual later X DESK ... Lets try the desk next X GLASS JAR ... I wonder whats in the jar TAKE GLASS JAR ... Maybe you can use it to activate the medical pod BREAK GLASS JAR ... You'll have to break the jar to get at the bone TAKE BONE ... Now you can pick up the bone BREAK BONE ... But you'll have to break it to fool the medical pod into releasing its torch GET IN MEDICAL POD ... Now get in the pod to simulate an injury EXIT ... You can't reach the torch from in here TAKE TORCH ... Now you can get the torch SWITCH ON TORCH ... Now you have light for the dark rooms P ... Thats us done in the Infirmary X ARMOURY DOOR ... Which just leaves the the armoury on this deck TAKE BROCHURE ... Where did those brochure's come from F, D, D ... Now lets go to the Generator Room to restore power OPEN GENERATOR ROOM DOOR ... You'll have to open this door manually F ... Now enter the generator room TAKE SHOVEL ... Never know when you'll need a shovel X BIO FUEL ... What's that bio fuel doing there? TAKE SHINY OBJECT ... Oh, shiny things!! SEARCH LOCKERS ... Time to search the lockers for something useful P ... Maybe there's something useful in the Janitor's Cupboard TAKE PLIERS ... Those pliers may be useful X HOOKS ... MAybe there are more useful tools on the hooks TAKE HAMMER ... If I had a hammer!!! SB ... Now to fix the Generator Choice: X CHUTE -> go to branch (1) ... Looks like someone was working near the separation chute PUT SHOVEL IN CHUTE -> go to branch (2) ... Try clearing any blockage's with the shovel Branch (1) LOOK IN CHUTE ... Better look in the chute rather than at it SHINE TORCH DOWN CHUTE ... Some light from your torch will help CUT HANGER WITH PLIERS ... Maybe you can fashion a hook out of something BEND HANGER ... Now to straighten it out INSERT HANGER INTO CHUTE ... That should do the trick PULL HANGER ... You've got it, now pull it out X GENERATOR ... That should have fixed the Generator PRESS GREEN BUTTON ... Now to switch it on A, P ... Power at last, time to search the rest of the ship TAKE CYLINDER ... Cool another gas cylinder TAKE SPACE-O-LUBE ... Space-o-lube may be useful too TAKE ENVELOPE ... Wonder what the envelope says X MYSTERIOUS BOX ... Better check out that mysterious box X CONTROL PANEL ... There must be a way to get that box down PRESS CLAMP RELEASE BUTTON ... Clamp Release...obvious really X MYSTERIOUS BOX ... Well that made a right mess X ANTIQUE BICYCLE ... Wow a real life bicycle TAKE REPAIR KIT ... Bicycle repair kits fix more than tyres you know OPEN SUPPLIES CRATE ... Now check out the supply crates TAKE STRING ... String can be used for lots of things UNRAVEL STRING ... Lets see how long that string is TAKE PACKING KNIFE ... Might need to cut something with that knife there TAKE PACKING FOAM ... Might as well take the packing foam too SB, U, U, A ... Maybe that space-o-lube will fix the armoury door USE LUBE ON ARMOURY DOOR ... Time to use the lube OPEN ARMOURY DOOR ... That did the job P ... Lets see what the armoury holds in store TAKE HARPOON GUN ... Better take the harpoon gun TAKE PACIFIST MK3 ... And of course the Pacifist mk3 for good measure SB, F, D, P ... That's it for this deck, time to head down X SHELF ... Lets see what tools Helen has on her shelf TAKE CONTROL STICK ... That control stick may come in handy USE SECURITY PANEL ... Looks like Johnson has a custom security panel on his locker ... Random sci-fi quiz...you're on your own for this HAL HAL HAL OPEN JOHNSON'S LOCKER ... Johnson's locker is now unlocked...open it TAKE DISTRESS SIGNAL ... Ah ha, a distress signal, but it's missing a button X HUDSONS BUNK ... What's that there on hudson's bunk? TAKE BUTTON ... That button might fit the distress signal PUT BUTTON ON DISTRESS SIGNAL ... Perfect, fixed the distress signal SB, U, P, A ... Oh no it's water powered, back to your ensuite then TURN ON TAPS ... Get the water flowing PUT DISTRESS SIGNAL IN WASHBASIN ... Recharge the distress signal in the water F, SB, D, A, P ... Now to finish searching the mid deck SB, F, F ... Nope nothing in the toilets, try the rec room X PINCHINKO MACHINE ... Oh look, your Pinchinko Machine TAKE ASHTRAY ... Never know when you'll want a smoke X DARTBOARD ... How about a game of darts TAKE GLOVE ... That glove may come in handy X SOFA ... Your crew always leave odd things on the sofa TAKE CYLINDER ... Oh look another gas cylinder TAKE HOLO-REMOTE ... Maybe a bit of entertainment will relax you A, SB ... Now to check out the canteen and kitchen X TABLES ... Maybe there's something on those tables TAKE SAUCE BOTTLE ... Yummy tomato sauce!! X COUNTER ... Check the serving counter too TAKE LIGHTER ... Cool a lighter...always useful A ... The Kitchen may be more fruitful TAKE TRAY ... Tray = sheet metal P, A ... Which just leaves the escape pod on this level X PANEL ... Have a look at the panel of lights PRESS RED BUTTON ... Ah, a nice big red button PRESS RED BUTTON ... Yes your very sure FLICK DEBUG SWITCH ... Lets try debuging this pod PRESS BLUE BUTTON ... No 'state of emergency'...you have to be kidding me PRESS BLUE BUTTON ... What??? try that again TURN LILAC DIAL ... Thankfully as Captain you have command clearance USE IRIS SCANNER ... Look into the iris scanner then F,A ... Lets try that again shall we X PANEL ... What's the panel say now? PRESS YELLOW BUTTON ... Well the first option didn't work did it PRESS YELLOW BUTTON ... Of course it didn't work, the crew isn't onboard F,F,U,P ... Better go to your quarters to find that sequence TAKE FUSE ... Ah, but there's only one working fuse in here PUT FUSE IN FORE FUSEBOX ... So put it back where it came from X MONITOR ... Now lets see what the monitor has to say TAKE FUSE ... Maybe you should keep some spare fuses in here PUT FUSE IN CHARRED FUSEBOX ... Let's get the door working again SB,D,A,A ... And head back down to the escape pod FLICK PURPLE SWITCH ... Purple switch first FLICK ORANGE SWITCH ... Then orange FLICK GREEN SWITCH ... Then green FLICK RED SWITCH ... And finally the red switch USE LIGHTER ... Told you that lighter would come in handy F ... Argghhh, what an utterly useless escape pod F,D,SB ... Well that just leaves the bottom deck...problem must be there Choice: X HULL BREACH -> go to branch (1.1) ... Good thing there's no giant space cockroach here SHOOT COCKROACH WITH PACIFIST -> go to branch (1.2) ... Good thing you picked up that Pacifist rifle earlier Branch (1.1) USE STRING WITH PLUNGER ... Maybe you can pull the hull plate in with the plunger USE PLUNGER WITH HARPOON ... And get the plunger to the hull plate with the harpoon gun FIRE HARPOON AT HULL PLATE ... Time to fire the harpoon X HULL PLATE ... Does the hull plate fit? PUT REPAIR KIT ON HULL PLATE ... Who'd have thought the repair kit would come in handy P,A ... Now head to the engine room to repressurise the ship TAKE SPACE PUTTY ... Who know's whats left to fix that might need space putty PUT CYLINDER 1 IN RACK ... Start loading the oxygen cylinders into the rack PUT CYLINDER 2 IN RACK ... Now the second cylinder PUT CYLINDER 3 IN RACK ... And the third PUT CYLINDER 4 IN RACK ... And finally the fourth gas cylinder READ TECHNICAL MANUAL ... Maybe the re-pressurisation sequence is in the technical manual PRESS PRESSURE BUTTON ... Time to get this ship re-pressurised 79655 ... Now enter that code sequence ... Now you can hear the alarms, your going to get a headache Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z OPEN ASPIRIN BOX ... Good thing you picked up that aspirin box REMOVE HELMET ... Yoou need to take your helmet off for this EAT TABLET ... Now you can take an aspirin PUT ON HELMET ... Better put your helmet back on if your going outside F, U, U, A ... Time to go outside and fix the engines X ACCESS PANEL ... Let's see what the access panel requires INPUT 21387 INTO ACCESS PANEL ... Enter the correct access code A ... Now you can get into the airlock X EVA PACK ... Best check the eva pack out before using it INSERT JOYSTICK INTO EVA PACK ... Insert the joystick into the pack INSERT FUEL CYLINDER INTO EVA PACK ... Add fuel to the eva pack TAKE EVA PACK ... Now the eva pack is functional WEAR EVA PACK ... You need to put it on to use it STEP ON OUTER AIRLOCK BUTTON ... Now to open the outer airlock door A ... Step out into the abyss of space USE DISTRESS SIGNAL ... Now you can launch the distress signalto get some help D, D ... Better go see whats wrong with the engines X ENGINES ... Take a closer look at the engines USE REPAIR KIT ON FUEL LINE ... The bicycle repair kit should fix the fuel line PUT TRAY ON FUEL LINE ... But it will need strengthening as well USE CAN OF PACKING FOAM ON STARTER NOZZLE ... Now to make a replacement starter nozzle USE KNIFE ON STARTER NOZZLE ... Take the set foam off the nozzle X MOULD ... Now you need to fill this mould with something...space putty might do the job U, U, F ... You need to get back in the ship first STEP ON INNER AIRLOCK BUTTON ... Shut the outer airlock door and cycle the airlock F,F,D,SB,A ... The microwave in the kitchen should help mould the space putty PUT PUTTY IN MICROWAVE ... Put the putty into the microwave CLOSE MICROWAVE ... It won't work with the door open SWITCH ON MICROWAVE ... Now switch the microwave on PUT PUTTY IN MOULD ... Quickly pour the putty into the mould ... You'll have to wait a bit for the putty to set Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z OPEN MOULD ... Now take the casting out of the mould P,F,U,A,A ... Head back outside to replace the nozzle TAKE EVA PACK ... Don't forget to take the eva pack again WEAR EVA PACK ... Put it on PRESS OUTER AIRLOCK BUTTON ... And cycle the outer airlock door A,D,D ... Manouver down to the engines PUT REPLACEMENT NOZZLE ON LEFT ENGINE ... Put the replacement onto the left engine U,U,F ... Head back inside to get this bucket of bolts moving STEP ON INNER AIRLOCK BUTTON ... Cycle the inner airlock door for the last time (you hope) F,F ... Head to the bridge USE RETINAL SCANNER ... Use the retinal scanner to open the bridge door F ... Now you can access the bridge PRESS IGNITION BUTTON ... Bryan Saved, Cockroach Not Found Branch (1.2) X HULL BREACH ... Oh dear a hull breach USE STRING WITH PLUNGER ... Maybe you can pull the hull plate in with the plunger USE PLUNGER WITH HARPOON ... And get the plunger to the hull plate with the harpoon gun FIRE HARPOON AT HULL PLATE ... Time to fire the harpoon X HULL PLATE ... Does the hull plate fit? PUT REPAIR KIT ON HULL PLATE ... Who'd have thought the repair kit would come in handy P,A ... Now head to the engine room to repressurise the ship TAKE SPACE PUTTY ... Who know's whats left to fix that might need space putty PUT CYLINDER 1 IN RACK ... Start loading the oxygen cylinders into the rack PUT CYLINDER 2 IN RACK ... Now the second cylinder PUT CYLINDER 3 IN RACK ... And the third PUT CYLINDER 4 IN RACK ... And finally the fourth gas cylinder READ TECHNICAL MANUAL ... Maybe the re-pressurisation sequence is in the technical manual PRESS PRESSURE BUTTON ... Time to get this ship re-pressurised 79655 ... Now enter that code sequence ... Now you can hear the alarms, your going to get a headache Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z OPEN ASPIRIN BOX ... Good thing you picked up that aspirin box REMOVE HELMET ... You need to take your helmet off for this EAT TABLET ... Now you can take an aspirin PUT ON HELMET ... Better put your helmet back on if your going outside F, U, U, A ... Time to go outside and fix the engines X ACCESS PANEL ... Let's see what the access panel requires INPUT 21387 INTO ACCESS PANEL ... Enter the correct access code A ... Now you can get into the airlock X EVA PACK ... Best check the eva pack out before using it INSERT JOYSTICK INTO EVA PACK ... Insert the joystick into the pack INSERT FUEL CYLINDER INTO EVA PACK ... Add fuel to the eva pack TAKE EVA PACK ... Now the eva pack is functional WEAR EVA PACK ... You need to put it on to use it STEP ON OUTER AIRLOCK BUTTON ... Now to open the outer airlock door A ... Step out into the abyss of space USE DISTRESS SIGNAL ... Now you can launch the distress signal to get some help D, D ... Better go see whats wrong with the engines X ENGINES ... Take a closer look at the engines USE REPAIR KIT ON FUEL LINE ... The bicycle repair kit should fix the fuel line PUT TRAY ON FUEL LINE ... But it will need strengthening as well USE CAN OF PACKING FOAM ON STARTER NOZZLE ... Now to make a replacement starter nozzle USE KNIFE ON STARTER NOZZLE ... Take the set foam off the nozzle X MOULD ... Now you need to fill this mould with something...space putty might do the job U, U, F ... You need to get back in the ship first STEP ON INNER AIRLOCK BUTTON ... Shut the outer airlock door and cycle the airlock F,F,D,SB,A ... The microwave in the kitchen should help mould the space putty PUT PUTTY IN MICROWAVE ... Put the putty into the microwave CLOSE MICROWAVE ... It won't work with the door open SWITCH ON MICROWAVE ... Now switch the microwave on PUT PUTTY IN MOULD ... Quickly pour the putty into the mould ... You'll have to wait a bit for the putty to set Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z OPEN MOULD ... Now take the casting out of the mould P,F,U,A,A ... Head back outside to replace the nozzle TAKE EVA PACK ... Don't forget to take the eva pack again WEAR EVA PACK ... Put it on PRESS OUTER AIRLOCK BUTTON ... And cycle the outer airlock door A,D,D ... Manouver down to the engines PUT REPLACEMENT NOZZLE ON LEFT ENGINE ... Put the replacement onto the left engine U, U, F ... Head back inside to get this bucket of bolts moving STEP ON INNER AIRLOCK BUTTON ... Cycle the inner airlock door for the last time (you hope) F,F ... Head to the bridge USE RETINAL SCANNER ... Use the retinal scanner to open the bridge door F ... Now you can access the bridge PRESS IGNITION BUTTON ... Bryan Saved, Cockroach Shot Branch (2) PUT SHOVEL IN CHUTE ... Ah a blockage, try again X GENERATOR ... That should have fixed the Generator PRESS GREEN BUTTON ... Now to switch it on A, P ... Power at last, time to search the rest of the ship TAKE CYLINDER ... Cool another gas cylinder TAKE SPACE-O-LUBE ... Space-o-lube may be useful too TAKE ENVELOPE ... Wonder what the envelope says X MYSTERIOUS BOX ... Better check out the mysterious box X CONTROL PANEL ... There must be a way to get that box down PRESS CLAMP RELEASE BUTTON ... Clamp Release...obvious really X MYSTERIOUS BOX ... Well that made a right mess X ANTIQUE BICYCLE ... Wow a real life bicycle TAKE REPAIR KIT ... Bicycle repair kits fix more than tyres you know OPEN SUPPLIES CRATE ... Now check out the supply crates TAKE STRING ... String can be used for lots of things UNRAVEL STRING ... Lets see how long that string is TAKE PACKING KNIFE ... Might need to cut something with that knife there TAKE PACKING FOAM ... Might as well take the packing foam too SB, U, U, A ... Maybe that space-o-lube will fix the armoury door USE LUBE ON ARMOURY DOOR ... Time to use the lube OPEN ARMOURY DOOR ... That did the job P ... Lets see what the armoury holds in store TAKE HARPOON GUN ... Better take the harpoon gun TAKE PACIFIST MK3 ... And of course the Pacifist mk3 for good measure SB, F, D, P ... That's it for this deck, time to head down X SHELF ... Lets see what tools Helen has on her shelf TAKE CONTROL STICK ... That control stick may come in handy USE SECURITY PANEL ... Looks like Johnson has a custom security panel on his locker ... Random sci-fi quiz...you're on your own for this HAL HAL HAL OPEN JOHNSON'S LOCKER ... Johnson's locker is now unlocked...open it TAKE DISTRESS SIGNAL ... Ah ha, a distress signal, but it's mising a button X HUDSONS BUNK ... What's that there on hudson's bunk? TAKE BUTTON ... That button might fit the distress signal PUT BUTTON ON DISTRESS SIGNAL ... Perfect, fixed the distress signal SB, U, P, A ... Oh no it's water powered, back to your ensuite then TURN ON TAPS ... Get the water flowing PUT DISTRESS SIGNAL IN WASHBASIN ... Recharge the distress signal in the water F, SB, D, A, P ... Now to finish searching the mid deck SB, F, F ... Nope nothing in the toilets, try the rec room X PINCHINKO MACHINE ... Oh look, your Pinchinko Machine TAKE ASHTRAY ... Never know when you'll want a smoke X DARTBOARD ... How about a game of darts TAKE GLOVE ... That glove may come in handy X SOFA ... Your crew lalways leave odd things on the sofa TAKE CYLINDER ... Oh look another gas cylinder TAKE HOLO-REMOTE ... Maybe a bit of entertainment will relax you A, SB ... Now to check out the canteen and kitchen X TABLES ... Maybe there's something on those tables TAKE SAUCE BOTTLE ... Yummy tomato sauce!! X COUNTER ... Check the serving counter too TAKE LIGHTER ... Cool a lighter...always useful A ... The kitchen may be more fruitful TAKE TRAY ... Tray = sheet metal P, A ... Which just leaves the escpae pod on this level X PANEL ... Have a look at the panel of lights PRESS RED BUTTON ... Ah, a nice big red button PRESS RED BUTTON ... Yes your very sure FLICK DEBUG SWITCH ... Lets try debuging this pod PRESS BLUE BUTTON ... No 'state of emergency'...you have to be kidding me PRESS BLUE BUTTON ... What??? try that again TURN LILAC DIAL ... Thankfully as Captain you have command clearance USE IRIS SCANNER ... Look into the iris scanner then F, A ... Lets try that again shall we X PANEL ... What's the panel say now? PRESS YELLOW BUTTON ... Well the first option didn't work did it PRESS YELLOW BUTTON ... Of course it didn't work, the crew isn't onboard F, F, U, P ... Better go to your quarters to find that sequence TAKE FUSE ... Ah, but there's only one working fuse in here PUT FUSE IN FORE FUSEBOX ... Sp put it back where it came from X MONITOR ... Now lets see what the monitor has to say TAKE FUSE ... Maybe you should keep some spare fuses in here PUT FUSE IN CHARRED FUSEBOX ... Let's get the door working again SB, D, A, A ... And head back down to the escape pod FLICK PURPLE SWITCH ... Purple switch first FLICK ORANGE SWITCH ... Then orange FLICK GREEN SWITCH ... Then green FLICK RED SWITCH ... And finally the red switch USE LIGHTER ... Told you that lighter would come in handy F ... Argghhh, what an utterly useless escape pod F, D, SB ... Well that just leaves the bottom deck...problem must be there SHOOT COCKROACH WITH PACIFIST ... Good thing you picked up that Pacifist rifle earlier X HULL BREACH ... Oh dear a hull breach USE STRING WITH PLUNGER ... Maybe you can pull the hull plate in with the plunger USE PLUNGER WITH HARPOON ... And get the plunger to the hull plate with the harpoon gun FIRE HARPOON AT HULL PLATE ... Time to fire the harpoon X HULL PLATE ... Does the hull plate fit? PUT REPAIR KIT ON HULL PLATE ... Who'd have thought the repair kit would come in handy P, A ... Now head to the engine room to repressurise the ship TAKE SPACE PUTTY ... Who know's whats left to fix that might need space putty PUT CYLINDER 1 IN RACK ... Start loading the oxygen cylinders into the rack PUT CYLINDER 2 IN RACK ... Now the second cylinder PUT CYLINDER 3 IN RACK ... And the third PUT CYLINDER 4 IN RACK ... And finally the fourth gas cylinder READ TECHNICAL MANUAL ... Maybe the re-pressurisation sequence is in the technical manual PRESS PRESSURE BUTTON ... Time to get this ship re-pressurised 79655 ... Now enter that code sequence ... Now you can hear the alarms, your going to get a headache Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z OPEN ASPIRIN BOX ... Good thing you picked up that aspirin box REMOVE HELMET ... You need to take your helmet off for this EAT TABLET ... Now you can take an aspirin PUT ON HELMET ... Better put your helmet back on if your going outside F, U, U, A ... Time to go outside and fix the engines X ACCESS PANEL ... Let's see what the access panel requires INPUT 21387 INTO ACCESS PANEL ... Enter the correct access code A ... Now you can get into the airlock X EVA PACK ... Best check the eva pack out before using it INSERT JOYSTICK INTO EVA PACK ... Insert the joystick into the pack INSERT FUEL CYLINDER INTO EVA PACK ... Add fuel to the eva pack TAKE EVA PACK ... Now the eva pack is functional WEAR EVA PACK ... You need to put it on to use it STEP ON OUTER AIRLOCK BUTTON ... Now to open the outer airlock door A ... Step out into the abyss of space USE DISTRESS SIGNAL ... Now you can launch the distress signal to get some help D, D ... Better go see whats wrong with the engines X ENGINES ... Take a clsoer look at the engines USE REPAIR KIT ON FUEL LINE ... The bicycle repair kit should fix the fuel line PUT TRAY ON FUEL LINE ... But it will need stregthening as well USE CAN OF PACKING FOAM ON STARTER NOZZLE ... Now to make a replacement starter nozzle USE KNIFE ON STARTER NOZZLE ... Take the set foam off the nozzle X MOULD ... Now you need to fill this mould with something...space putty might do the job U, U, F ... You need to get back in the ship first STEP ON INNER AIRLOCK BUTTON ... Shut the outer airlock door and cycle the airlock F, F, D, SB, A ... The microwave in the kitchen should help mould the space putty PUT PUTTY IN MICROWAVE ... Put the putty into the microwave CLOSE MICROWAVE ... It won't work with the door open SWITCH ON MICROWAVE ... Now switch the microwave on PUT PUTTY IN MOULD ... Quickly pour the putty into the mould ... You'll have to wait a bit for the putty to set Z,Z,Z,Z,Z,Z,Z,Z,Z,Z,Z OPEN MOULD ... Now take the casting out of the mould P, F, U, A, A ... Head back outside to replace the nozzle TAKE EVA PACK ... Don't forget to take the eva pack WEAR EVA PACK ... Put it on PRESS OUTER AIRLOCK BUTTON ... And cycle the outer airlock door A, D, D ... Manouver down to the engines PUT REPLACEMENT NOZZLE ON LEFT ENGINE ... Put the replacement onto the left engine U, U, F ... Head back inside to get this bucket of bolts moving STEP ON INNER AIRLOCK BUTTON ... Cycle the inner airlock door for the last time (you hope) F, F ... Head to the bridge USE RETINAL SCANNER ... Use the retinal scanner to open the bridge door F ... Now you can access the bridge PRESS IGNITION BUTTON ... Bryan Killed, Cockroach Shot