
                                  WITCHFINDER
                         An Interactive Text Adventure
                            by Kanga & YAK (c) 1998


   Moving around the game world
   ----------------------------
   The parser understands all the usual compass directions -
   N,S,E,W,NW,NE,SW,SE,U(p),(D)own,Enter,Exit. Other commands which might
   (or might not) alter your current location in the game are:
   Climb, Crawl, Cross, Dive, Feel, Jump, Leave, Scream, Sit, Stand, Swim,
   Wave. These commands should be entered in a verb/noun form, or
   sometimes in a verb/preposition/noun form. For example:
   Sit on floor
   Jump in lake
   Climb tree
   Cross bridge

   Manipulating objects
   --------------------
   Most objects found in the game world can be manipulated in various ways,
   using a verb/noun input, as in the following (hypothetical) examples:
   Get (or Take) beetle            Unlock door with toothpick
   Drop pink elephant              Open box with purple key
   Use blunt axe                   Play the piano
   Cut small cake                  Break fishtank with rock
   Ride the camel                  Eat the bread
   Fly aeroplane                   Drink the beer
   Push small protrusion           Put the cat in the bag
   Pull dangling string            Put knife on table
   Turn doorknob                   Chop tree with sharp teaspoon
   Wear the funny hat              Remove the heavy rucksack

   Light and Darkness
   ------------------
   Some locations are dark, in which case it's a good idea to find some
   form of light before entering. Light sources may be emitting light when
   found, eg. a burning wooden torch. Other possible light sources might
   need to be activated, for example:

   Light rusty lantern
   Light flashlight
   Light match
   Some sources of light can be turned off, using the command extinguish
   or blow.

   Seeing and Finding
   ------------------
   More information can be discovered about objects by using commands such as
   the following:
   Examine / ex the basket
   Look at / Look in / Look behind / Look under the patio furniture
   Search the pile of maggots
   Move the curtain
   Touch the stone
   Feel in the cavity
   Kick the football

   Death and Dying
   ---------------
   If/When you get killed in the game you won't be given the option of
   being resurrected. The only options available in an afterdeath
   situation are to QUIT or RESTORE, so it's advisable to SAVE yourself
   fairly frequently from the start of play.

   Interacting with other characters in the game world
   ---------------------------------------------------
   You can interact with many characters, both human and non-human, in the
   following ways:
   Attack snake (with knife / axe / spoon)
   Kill spider
   Kiss the girl / boy / man / dog / cat / Blarney stone
   Pat the duck / horse / elephant
   Feed the camel
   Talk to brown cow / dwarf / weightlifter
   Give the small cake to the thin child / hippopotamus / mouse
   Touch the wriggling worm

   Useful commands
   ------------------------
   Look or L        re-describes the current location
   Wait or Z        time passes
   Save             saves your current position in the game to disk
   Restore          restore a previously saved position
   Again or G       repeats your previous command
   Quit or Q        ends the current game session
   Inventory or I   lists what you are carrying or wearing

   DROP ALL - drops everything you are carrying.
   GET ALL - works only in some locations (for technical reasons!)
   LIST EXITS - indicates which exits are available.

   Miscellaneous info. about a few commands
   ---------------------------------------
   EXT is short for EXTINGUISH
   X or EX is the abbreviation of EXAMINE
   The F3 key can also be used to EXAMINE

                           **********************


