Converse v1.0 ------------- System for Monkey Island style conversation using TADS. This system lets you use Monkey Island style conversation in your piece of Interactive Fiction. (If you're unfamiliar with this style here is a description of how it works. You are given a set (usually, from 1 to 5) of things to say. From the NPC's response another set of things to say Conversations can branch off in different directions. The entire conversation, including all possible paths, forms a directed graph.) The files that you should have are: ----------------------------------- converseADV.t - the file to include into your game if you're using adv.t. converseWC.t - the file to include into your game if you're using WorldClass. converse.txt - this file. instruct.txt - file explaining the usage of converse. How to use the system: ---------------------- Refer to the instruct.txt file for information on this. The conditions for using this system are: ----------------------------------------- - that you don't distribute modified versions of these files. - that you don't sell copies of it for profit. - if you use converse in a game you MUST stand on one foot and sing the national anthem of a country at least 2000 km away. It'd be nice if you'd mention it in the games credits or something (but not mandatory like the other three). Actually what I would like is receiving some e-mail from you. If you feel like it, send me something: like what the weather's like where you are, where you're from, or tell me about the game you're using converse in, etc. legal stuff ----------- "Converse" is freeware. This means that you may use it, copy it and give it away without paying any royalties. You are not allowed to sell it or distribute modified copies without the written permission of the author. You may charge a distribution fee for covering distribution costs. The author accepts no responsibility for the function or usability of this code (inclusive of all files mentioned above), or any ill effects that may result from its use or misuse. Other-only-slightly-interesting stuff ------------------------------------- I started to write this because there was nothing available which suited my needs. This is actually a "cut-down" version of the "full" system, which isn't finished yet. So far I've implemented one other feature, and there should be a few more to come. My upcoming game will "showcase" these other features. James Cole 22-Mar-97.