! Stick it to the man ! By H. Joshua Field (alias Brendan Barnwell) ! ! Development Log ! Date What the dilly-o ! 2001/04/12 Began! ! 2001/04/16 Finished writing LibraryMessages ! 2001/07/16 Brad, Fletch, and Gary finished for Scene 1. I have got to HAUL if I'm going to ! finish this by September. ! 2001/09/12 Scenes 1 and 2 finished. I've got basically two weeks to finish this, and that ! includes time for beta-testing. ! 2001/09/24 Done with Scene 3. ! 2001/09/28 Mackerel! Done! Well, just the author's notes left to do, and then some ! extremely accelerated testing. Abbreviate ". "; Abbreviate ", "; Abbreviate " -- "; Abbreviate ""; Abbreviate ""; Abbreviate "The "; Abbreviate "the "; Abbreviate "a "; Abbreviate "an "; Abbreviate "I "; Abbreviate "I'm"; Abbreviate " it "; Abbreviate " to "; Abbreviate " of "; Abbreviate "and "; Abbreviate " in "; Abbreviate " is"; Abbreviate "He "; Abbreviate "She "; Abbreviate "he"; Abbreviate "she"; Abbreviate "his"; Abbreviate "her"; Abbreviate "you"; Abbreviate "'s"; Abbreviate "ing"; Abbreviate "ed"; Abbreviate "ly"; Abbreviate "Brad"; Abbreviate "Fletch"; Abbreviate "Gary"; Abbreviate "Jen"; Abbreviate "Kyla"; Abbreviate "Nora"; Abbreviate "Oscar"; Abbreviate "Pilar"; Abbreviate " fuck"; Abbreviate " say"; Abbreviate " like"; Constant Story "Stick it to the man"; Constant Headline "^By H. Joshua Field^"; Constant YOURSELF__TX = "myself"; Constant YOU__TX = "me"; Constant CYOU__TX = "I"; Constant YOUR__TX = "my"; Constant CYOUR__TX = "My"; Constant YOURE__TX = "I'm"; Constant CYOURE__TX = "I'm"; Constant MAX_TIMERS = 256; ! Why not? Replace DrawStatusLine; Replace AfterGameOver; ! Replacements for pname Replace MakeMatch; Replace Identical; Replace NounDomain; Replace TryGivenObject; Include "Parser"; Include "Entry"; ! Entry library Include "Pname"; ! Pname library Include ">entry.inf"; ! Game-specific Entry handling Include "OKBGlulx"; Include "OKBStyle"; Include "OKBLib"; Include ">window.inf"; ! Game-specific window handling (status line, stylehints, etc.) Include ">libmess.inf"; ! Game-specific library messages Include "Verblib"; Include "Grammar"; Include "GxScript"; Include ">misc.inf"; ! The player-object, Limbo room, and other miscellany ! - - - The Game Include ">house.inf"; ! The house -- before the rally Include ">prerally.inf"; ! The pre-rally meeting -- before the rally Include ">rally.inf"; ! At the rally -- during the rally ! Different possible paths (not necessarily mutually exclusive) Include "jail.inf"; ! In jail -- after the rally Include "postrall.inf"; ! The post-rally meeting -- after the rally Include "house2.inf"; ! The house -- after the rally Include "zachouse.inf"; ! Zac's house -- after the rally Include ">NPCs.inf"; ! NPCs Include ">verbs.inf"; ! Game-specific grammar extensions