! Stick it to the man ! Scene 4b: post-rally meeting [BeginPart4b a; move Brad to PostRally; move Fletch to PostRally; move Gary to PostRally; move Nora to PostRally; move Oscar to PostRally; move Pilar to PostRally; Brad.chooseNode(BradPost); Fletch.chooseNode(FletchPost); Gary.chooseNode(GaryPost); Nora.chooseNode(NoraPost); Oscar.chooseNode(OscarPost); Pilar.chooseNode(PilarPost); Game.timeOfDay="Afternoon"; while(child(SideStreet)) move child(SideStreet) to PostRally; objectloop (a ofclass Talker) { a.lastheard=-1; a.number=0; } PlayerTo(PostRally); ]; Room PostRally "Side Street" with name 'side', description "We're back where we started. It's the same as it was. Where the fuck are Jen and Kyla?", before [; Listen: "I can hear the sounds of shouting and chanting and rally-ish noises, somewhere not too far away."; Smell: if (~~noun) "It smells filthy."; ], w_to "Not by myself. We're going together, in the van, when it's time.", e_to "It's tempting, but, really, it would just make things worse if everybody had to worry about ~where's Iris?~ in addition to ~where's Kyla?~ and ~where's Jen?~";