The recommended way to get a copy of this game is a recursive clone: git clone --recursive https://jxself.org/git/snowed-in.git This will clone all submodules recursively. If you did not perform a recursive clone, once you have a copy of this git repository you will also need the source code for the standard library: git submodule update --init --recursive To compile this game you will also need my modified version of the Inform compiler from https://jxself.org/git/?p=inform.git Once the compiler has been compiled and is ready for use return to this directory and run: inform +include_path=lib src/snowed-in Or you can run the included build.sh script which does the same thing, assuming that the inform compiler is included in your PATH. You will then get the story file for this game that can be run using any appropriate Z-Machine interpreter, such as Frotz. Your GNU/Linux distro probably has that packaged already for easy installation. A great big thanks to David Griffith for keeping Inform 6 alive. -- Copyright (C) 2021 Jason Self This file is free software: you may copy, redistribute and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This file is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this file. If not, see https://gnu.org/licenses/