

                      VOID:CORPORATION
                      The Computer Game

                        INSTRUCTIONS


December 2053

Cold night in the neon jungle. Paranoia. Steel girders. And a flash of mood
music. Crowds.
 Punks walk past in chrome and Chameleoid leather. Silver-lensed sunglasses.
 And Clayman steps out. He's you. And (for the purposes of this game), you
are him. A tough, streetsmart privateer, more people have died at his hands
than braincells at a "Silver" party.
 Mr Dansker of New Sydney Corporation needs Dan Clayman for a mission.
 A mission to cripple the computer network of the Federal Military Intel-
ligence, the spooky, secretive government agents in black scarves.
No guns will be provided, nor will the (no doubt illegal) software required
to bugger up the FMI's networks.
All you have is your designer Ringshirt(TM) and a crappy "Cory-600" pistol.

Privateers have all the fun...



Thanks for trying out VOID:CORPORATION:THE COMPUTER GAME. It is a text
adventure in the old Infocom Style, in which you, Clayman, are to somehow get
into the FMI building and destroy their network. The FMI has almost certainly
found out about it by now, and has assassins and agents on your ass. 

  To move around, type in a direction eg NORTHWEST.
  To GET anything, type GET (object).
  To unlock anything, type INSERT (object)
  To talk to anyone, type TALK TO (person)
  You can also PUSH, WEAR, SHOOT, TURN, OPEN, EAT and LOOK AT...as well as
  many other actions. Just type what you want to do in plain English. Some-
  times the system will not understand what you say. Just think "Am I using
  the simplest possible phrase to explain what I want to do?" If you aren't,
  then do so. If you are, maybe it isn't possible.

  Often you will come across enemies. These have different temperaments. One
  might kill you straight off. Others may wait awhile. Just find the right
  weapon to shoot them.

  Sometimes you will come across friendly people. You can talk to these. Ask
  them about things like this: ASK (person) ABOUT FMI.

  This game is rather short. Originally intended to be about five times
longer, the game was cut short rather suddenly due to the fact that it was
(for whatever reason) written during my Higher School Certificate examination
period...

The world in which this game is set is not based on anything in particular.
Actually it is an RPG-world that I used some years ago, and the game makes
constant references to a larger world.
Basically I began with a sort of Star-Wars type universe, with a war between
the Federation, containing Earth, the Moon and Mars; and their enemies the
Secessionists, who live in the Asteroid Belt.
  After getting into cyberpunk, my RPGs began to concentrate on what was hap-
pening behind the scenes on Earth, with New Sydney Corporation, which sells
advanced VR material, balanced by New Beijing Corporation, which sells gen-
etically engineered stuff. All this takes place during the Space War (2051 -
2055 AD).

  If you think this is ridiculous, you're not far wrong. I made up this stuff
between the ages of 13 and 17, so it's slightly fanatical...

But anyway, have a nice time. 





"In the modern world it is more permissible to shoot your mother than to
shoot a tiger"


                     -Michael Crichton.
