;TAMORET - BY MICHAEL J. LYONS - COPYRIGHTED 1988 MAXIMUM_SCORE 500 VERB Dummy_Verb1 GIVE HAND Dummy_Verb2 FOLLOW TRAIL Dummy_Verb3 DIG Dummy_Verb4 SCREW PUT Dummy_Verb5 PUMP Dummy_Verb6 HIDE Dummy_Verb7 ORDER Dummy_Verb8 SLEEP REST Dummy_Verb9 SEARCH Dummy_Verb10 GO Dummy_Verb11 WAVE SHOW Dummy_Verb12 RELEASE Dummy_Verb13 ROW CROSS PADDLE Dummy_Verb14 CAPTURE TRAP Dummy_Verb15 MAKE BUILD Dummy_Verb16 LOAD Dummy_Verb17 SWAT HIT SLAP Dummy_Verb18 TOUCH FEEL Dummy_Verb19 EMPTY Dummy_Verb20 SHINE DIRECT Dummy_Verb21 PRY Dummy_Verb22 SLIDE Dummy_Verb23 FLIP Dummy_Verb24 SWING Dummy_Verb25 KICK Dummy_Verb26 JUMP HOP Dummy_Verb27 BLOW Dummy_Verb28 PET Dummy_Verb29 PRAY Dummy_Verb30 KNOCK Dummy_Verb31 SING HUM Dummy_Verb32 CALL Dummy_Verb33 FEED Dummy_Verb34 FILL END_VERB CREATURE 300 Sheriff Town The sheriff is here! LOCATION 37 MAN END_CREATURE CREATURE_DESCR 300 The sheriff is a very large man who is dressed in a brown uniform and he is carrying a large night stick. He does not look very happy in seeing you. END_CREATURE_DESCR CREATURE 301 dog large There is a large black dog here. LOCATION 8 HOSTILE THRESHOLD 2 TIME_THRESH 6 THING END_CREATURE CREATURE_DESCR 301 You see nothing special about the dog, other than it is very large and looks very mean. END_CREATURE_DESCR CREATURE 302 patrons bar You see two bar patrons here. LOCATION 29 CREATURE_SYNONYMS patron END_CREATURE CREATURE_DESCR 302 These are your typical bar flies, loud, argumentative, and half drunk. END_CREATURE_DESCR CREATURE 303 vampire bloodthirsty There is a vampire here! LOCATION 0 HOSTILE TIME_THRESH 6 END_CREATURE CREATURE_DESCR 303 The undead creature is holding his hands straight out and they are directed at your throat. The vampire is staring at you. END_CREATURE_DESCR CREATURE 304 corpse deteriorating You see and smell a corpse on the ground. LOCATION 0 END_CREATURE CREATURE_DESCR 304 The corpse is about half deteriorated, but you make it it out to be, or what used to be, an elderly man. END_CREATURE_DESCR CREATURE 305 amen LOCATION 56 END_CREATURE CREATURE_DESCR 305 You can't examine something like that. END_CREATURE_DESCR CREATURE 306 pigeon white There is a pigeon here. LOCATION 59 CREATURE_SYNONYMS BIRD END_CREATURE CREATURE_DESCR 306 The pigeon is cooing softly. END_CREATURE_DESCR CREATURE 307 statue strange You see a very strange statue here. LOCATION 65 END_CREATURE CREATURE_DESCR 307 The statue has the body of a statesman, but the statesman's head seems to have been replaced with the head of a demon. As you move, the head follows you and its eyes begin to glow red. END_CREATURE_DESCR CREATURE 308 werewolf There is a werewolf here! LOCATION 69 HOSTILE THRESHOLD 4 TIME_THRESH 6 CREATURE_SYNONYMS WOLF MAN-WOLF END_CREATURE CREATURE_DESCR 308 This man-wolf does not seem to be very pleased in seeing you. END_CREATURE_DESCR CREATURE 309 left LOCATION 18 END_CREATURE CREATURE_DESCR 309 Your left hand looks pretty much like your right hand. END_CREATURE_DESCR CREATURE 310 RIGHT LOCATION 18 END_CREATURE CREATURE_DESCR 310 Your right hand looks pretty much like you left hand. END_CREATURE_DESCR CREATURE 311 statue destroyed You see a destroyed statue here. LOCATION 0 END_CREATURE CREATURE_DESCR 311 The arms and head have been violently knocked off by someone or something. END_CREATURE_DESCR CREATURE 312 vagrant old Sleeping in one corner is an old vagrant. LOCATION 30 END_CREATURE CREATURE_DESCR 312 The vagrant looks up at you, mumbles something about being left alone, and then nods off back to sleep. END_CREATURE_DESCR CREATURE 313 web spider There is a large, sticky spider web here. LOCATION 90 END_CREATURE CREATURE_DESCR 313 The web is stretched between the trees making movement very delicate here. END_CREATURE_DESCR CREATURE 314 spider large A huge spider is here with you. LOCATION 0 END_CREATURE CREATURE_DESCR 314 The spider stands about six feet tall and is black with a red spot on its back. END_CREATURE_DESCR CREATURE 315 skeleton human There is a human skeleton in the web. LOCATION 0 END_CREATURE CREATURE_DESCR 315 The poor creature wasn't as lucky as you, I guess. END_CREATURE_DESCR CREATURE 316 mantis praying A giant praying mantis descends from the tress. LOCATION 97 END_CREATURE CREATURE_DESCR 316 The mantis is sitting up with its front legs crossed and staring at you intently. END_CREATURE_DESCR CREATURE 317 fly giant A giant fly buzzes around you. LOCATION 104 END_CREATURE CREATURE_DESCR 317 The giant fly is very annoying. END_CREATURE_DESCR CREATURE 318 fly giant You see a giant fly stuck in the web. LOCATION 0 END_CREATURE CREATURE_DESCR 318 The fly is struggling for its life in the web. END_CREATURE_DESCR CREATURE 319 butterfly monarch A beautiful giant butterfly is peacefully fluttering around here. LOCATION 93 END_CREATURE CREATURE_DESCR 319 The butterfly seems not to care that you are here. END_CREATURE_DESCR CREATURE 320 rat white Sitting along the north wall is small white rat. LOCATION 151 END_CREATURE CREATURE_DESCR 320 The white rate is looking at you and trembling. END_CREATURE_DESCR CREATURE 321 shadow black There is a black shadow with firey red eyes here! LOCATION 123 MAN END_CREATURE CREATURE_DESCR 321 The shadow fades in and out and has the form of a man. It floats easily about you, but its red eyes are always watching you. END_CREATURE_DESCR CREATURE 322 bat giant There is a giant bat in here with you. LOCATION 127 END_CREATURE CREATURE_DESCR 322 That bat looks like another result of Braindead's experiments. END_CREATURE_DESCR CREATURE 323 ant giant A giant ant is wandering around here. LOCATION 106 END_CREATURE CREATURE_DESCR 323 The ant seems to be looking for food. END_CREATURE_DESCR CREATURE 324 shadow white There is a white shadow in the room with you. LOCATION 142 WOMAN END_CREATURE CREATURE_DESCR 324 The shadow seems to fade in and out. At its strongest you can see it has the form of a woman, the same as first visited you. END_CREATURE_DESCR CREATURE 325 rat pack There is a rather large pack rat here LOCATION 100 END_CREATURE CREATURE_DESCR 325 The rat seems to be looking for something and doesn't seem to be bothered by your presence here. END_CREATURE_DESCR CREATURE 326 structure stone LOCATION 172 END_CREATURE CREATURE_DESCR 326 The structure is made of dull stones and is floating in the void. END_CREATURE_DESCR CREATURE 327 statue woman LOCATION 185 WOMAN END_CREATURE CREATURE_DESCR 327 The statue seems to be wanting something. Maybe she can help you. END_CREATURE_DESCR CREATURE 328 box juke LOCATION 29 END_CREATURE CREATURE_DESCR 328 The juke box is pulled slightly away from the wall. END_CREATURE_DESCR CREATURE 329 Cot LOCATION 38 END_CREATURE CREATURE_DESCR 329 There is nothing special about the cot. END_CREATURE_DESCR CREATURE 330 tombstone new There is a large new tombstone here. LOCATION 42 END_CREATURE CREATURE_DESCR 330 Engraved on the tombstone are the words: This space reserved for YOU. END_CREATURE_DESCR CREATURE 331 Braindead Dr. Dr. Braindead is here with you. LOCATION 172 GROUPMEMBER MAN END_CREATURE CREATURE_DESCR 331 Dr. Braindead looks very weary and nervous. He is wearing a white smog that is now very dirty and carrying a portable computer which he is constantly fidgeting with. END_CREATURE_DESCR CREATURE 332 table oak LOCATION 110 END_CREATURE CREATURE_DESCR 332 The table is made of oak and covered with dirty dishes. END_CREATURE_DESCR CREATURE 333 doors metal LOCATION 108 END_CREATURE CREATURE_DESCR 333 The doors are shut and there appears to be no way to open the directly. END_CREATURE_DESCR CREATURE 334 dishes dirty LOCATION 110 END_CREATURE CREATURE_DESCR 334 Well, looking at a few, they seem to be coated with dried eggs, various meats encased with a green mold, and other assorted food stuff. END_CREATURE_DESCR CREATURE 335 chandelier LOCATION 33 END_CREATURE CREATURE_DESCR 335 It is massive crystal chandelier. END_CREATURE_DESCR CREATURE 336 fireplace stone LOCATION 111 END_CREATURE CREATURE_DESCR 336 The fireplace takes up almost the entire wall and looks like it would make the room very warm and cozy if it was burning. END_CREATURE_DESCR CREATURE 337 bed twin LOCATION 120 END_CREATURE CREATURE_DESCR 337 Looks like a typical twin bed. END_CREATURE_DESCR CREATURE 338 bed queen LOCATION 121 END_CREATURE CREATURE_DESCR 338 It is regular, run of the mill queen bed. END_CREATURE_DESCR CREATURE 339 waterbed LOCATION 123 END_CREATURE CREATURE_DESCR 339 The waterbed seems to empty. END_CREATURE_DESCR CREATURE 340 mirror LOCATION 123 END_CREATURE CREATURE_DESCR 340 Looking in the mirror you see a very worn, beat up adventurer looking back at you. END_CREATURE_DESCR CREATURE 341 generator LOCATION 138 END_CREATURE CREATURE_DESCR 341 Well, I am no electrician, but I'd say it was around 480kva in size. END_CREATURE_DESCR CREATURE 342 compressor LOCATION 138 END_CREATURE CREATURE_DESCR 342 Off the compressor is a six inch pipe running through the north wall and a six inch pipe running through the west wall. END_CREATURE_DESCR CREATURE 343 merchant town You see a merchant dressed in a business suit here. LOCATION 7 MAN END_CREATURE CREATURE_DESCR 343 The merchant looks very nervous and in a hurry. END_CREATURE_DESCR CREATURE 344 adventurer scared Cowering in one corner is a scared adventurer. LOCATION 36 MAN END_CREATURE CREATURE_DESCR 344 The adventurer's clothes are torn and bloody. He is holding his head in his hands, sobbing softly. END_CREATURE_DESCR CREATURE 345 resident town Wandering around here is a town resident. LOCATION 33 WOMAN END_CREATURE CREATURE_DESCR 345 The resident seems to be dazed and confused. END_CREATURE_DESCR CREATURE 346 mourner Standing over a grave is a mourner. LOCATION 45 WOMAN END_CREATURE CREATURE_DESCR 346 The mourner is dressed in black and gazing intently down at the grave. END_CREATURE_DESCR CREATURE 347 drunk town Leaning against a wall is a rather drunk man. LOCATION 22 MAN END_CREATURE CREATURE_DESCR 347 The man is carrying a bottle of whiskey, which he takes a long drink from now and then. END_CREATURE_DESCR CREATURE 348 chipmunk Sitting on the mound is a small chipmunk. LOCATION 62 END_CREATURE CREATURE_DESCR 348 The chipmunk is sitting on his hind legs and looking at you, probably in hopes that you have some food for him. END_CREATURE_DESCR CREATURE 349 squirrel fox Sitting under the tree with you is a fox squirrel. LOCATION 71 END_CREATURE CREATURE_DESCR 349 The squirrel is happily eating away on a nut. END_CREATURE_DESCR CREATURE 350 statue LOCATION 70 WOMAN END_CREATURE CREATURE_DESCR 350 You have no time to be looking at things like that! END_CREATURE_DESCR CREATURE 351 statue confederate LOCATION 59 MAN END_CREATURE CREATURE_DESCR 351 The statue is covered with a strange, white substance. END_CREATURE_DESCR CREATURE 352 bass large Swimming about the boat is a large largemouth bass. LOCATION 76 CREATURE_SYNONYMS FISH END_CREATURE CREATURE_DESCR 352 To bad you didn't bring your graphite rod and reel. END_CREATURE_DESCR CREATURE 353 grasshopper giant There is a giant grasshopper here. LOCATION 88 END_CREATURE CREATURE_DESCR 353 The grasshopper is lazily chewing on some leaves. END_CREATURE_DESCR CREATURE 354 gerbil giant A giant gerbil is here running around in circles. LOCATION 139 END_CREATURE CREATURE_DESCR 354 Well, I suspect that this gerbil could run a large ferris wheel for some time. END_CREATURE_DESCR CREATURE 355 cockroach giant Standing in the bathtub is giant cockroach. LOCATION 125 END_CREATURE CREATURE_DESCR 355 It is your typical cockroach with the only difference is that it is five foot long. END_CREATURE_DESCR CREATURE 356 cat Siamese There is a Siamese cat here. LOCATION 121 END_CREATURE CREATURE_DESCR 356 The cat is purring softly. END_CREATURE_DESCR CREATURE 357 retriever golden A golden retriever is here. LOCATION 111 END_CREATURE CREATURE_DESCR 357 Seeing you look at him, the retriever wags his tail. END_CREATURE_DESCR CREATURE 358 passage There is a passage here to the north LOCATION 0 END_CREATURE CREATURE_DESCR 358 Looks like a secret pass to me. END_CREATURE_DESCR CREATURE 359 Cobwebs LOCATION 17 END_CREATURE CREATURE_DESCR 359 The cobwebs are very sticky and annoying. END_CREATURE_DESCR CREATURE 360 wall LOCATION 20 END_CREATURE CREATURE_DESCR 360 Looks like a typical wall. END_CREATURE_DESCR CREATURE 361 aisle LOCATION 27 END_CREATURE CREATURE_DESCR 361 The aisle is not as dusty as the rest of the place. END_CREATURE_DESCR CREATURE 362 pews LOCATION 27 END_CREATURE CREATURE_DESCR 362 By the accumulation of dust, you would think that these pews have not been used in awhile. END_CREATURE_DESCR CREATURE 363 bar LOCATION 29 END_CREATURE CREATURE_DESCR 363 The bar is very dirty and sticky. END_CREATURE_DESCR CREATURE 364 cases LOCATION 31 END_CREATURE CREATURE_DESCR 364 The cases are empty. END_CREATURE_DESCR CREATURE 365 floor LOCATION 33 END_CREATURE CREATURE_DESCR 365 Looking closely at the floor you see your reflection. END_CREATURE_DESCR CREATURE 366 plants LOCATION 33 CREATURE_SYNONYMS PLANT CONTAINER CONTAINERS END_CREATURE CREATURE_DESCR 366 The plants in the containers are plastic ferns. END_CREATURE_DESCR CREATURE 367 rug Oriental LOCATION 35 CREATURE_SYNONYMS CARPET END_CREATURE CREATURE_DESCR 367 The rug is frayed and badly worn. END_CREATURE_DESCR CREATURE 368 pictures LOCATION 38 END_CREATURE CREATURE_DESCR 368 On careful examination of the pictures you notice that all the men look similar. END_CREATURE_DESCR CREATURE 370 substance white LOCATION 59 END_CREATURE CREATURE_DESCR 370 Well, I am no expert but I would say it looks like pigeon droppings. END_CREATURE_DESCR CREATURE 371 tree LOCATION 60 END_CREATURE CREATURE_DESCR 371 Looks like a typical tree to me. END_CREATURE_DESCR CREATURE 372 lake LOCATION 74 END_CREATURE CREATURE_DESCR 372 The lake is very blue and looks very deep. I wouldn't try swimming across it. END_CREATURE_DESCR CREATURE 373 padlock LOCATION 105 END_CREATURE CREATURE_DESCR 373 This padlock takes a key. END_CREATURE_DESCR CREATURE 374 sink LOCATION 106 END_CREATURE CREATURE_DESCR 374 The sink is filled with dirty dishes. END_CREATURE_DESCR CREATURE 375 cabinets LOCATION 106 END_CREATURE CREATURE_DESCR 375 The cabinets are quite empty. END_CREATURE_DESCR CREATURE 376 trash LOCATION 106 CREATURE_SYNONYMS GARBAGE END_CREATURE CREATURE_DESCR 376 Looks like trash and garbage to me. END_CREATURE_DESCR CREATURE 377 game video LOCATION 112 END_CREATURE CREATURE_DESCR 377 The games are all smashed and worthless. Seems someone go frustrated playing them. END_CREATURE_DESCR CREATURE 378 sofa LOCATION 111 CREATURE_SYNONYMS CHAIR CHAIRS SOFAS END_CREATURE CREATURE_DESCR 378 They look comfortable. END_CREATURE_DESCR CREATURE 379 boards circuit LOCATION 112 CREATURE_SYNONYMS BOARD END_CREATURE CREATURE_DESCR 379 They are all broken and worthless. END_CREATURE_DESCR CREATURE 380 clothes LOCATION 126 CREATURE_SYNONYMS CLOTHE SHOE SHOES END_CREATURE CREATURE_DESCR 380 There is quite an assortment here but nothing you can use. END_CREATURE_DESCR CREATURE 381 gate wood LOCATION 128 END_CREATURE CREATURE_DESCR 381 The gate is securely locked shut. END_CREATURE_DESCR CREATURE 382 chain LOCATION 128 END_CREATURE CREATURE_DESCR 382 The chain is made of steel and looks quite heavy. END_CREATURE_DESCR CREATURE 383 machinery junk LOCATION 130 END_CREATURE CREATURE_DESCR 383 It is just old discarded machinery. END_CREATURE_DESCR CREATURE 384 sawdust LOCATION 131 END_CREATURE CREATURE_DESCR 384 It is typical sawdust. END_CREATURE_DESCR CREATURE 385 washer LOCATION 132 END_CREATURE CREATURE_DESCR 385 It is your typical washer. END_CREATURE_DESCR CREATURE 386 dryer LOCATION 132 END_CREATURE CREATURE_DESCR 386 It is your typical dryer. END_CREATURE_DESCR CREATURE 387 bookcase LOCATION 133 END_CREATURE CREATURE_DESCR 387 The bookcase is filled with assorted volumes of books. END_CREATURE_DESCR CREATURE 388 books LOCATION 133 END_CREATURE CREATURE_DESCR 388 Most of them are of a scientific type buy you notice that Braindead must have had a fondness for horror stories. END_CREATURE_DESCR CREATURE 389 furnace LOCATION 134 END_CREATURE CREATURE_DESCR 389 It is a gas fired furnace. END_CREATURE_DESCR CREATURE 390 ductwork LOCATION 134 END_CREATURE CREATURE_DESCR 390 The ductwork spiders out in every direction. END_CREATURE_DESCR CREATURE 391 bottle LOCATION 139 CREATURE_SYNONYMS BOTTLES END_CREATURE CREATURE_DESCR 391 There are many of them here, but nothing looks of much interest. END_CREATURE_DESCR CREATURE 392 tube test LOCATION 139 CREATURE_SYNONYMS TUBES END_CREATURE CREATURE_DESCR 392 You see nothing of interest in the tubes. END_CREATURE_DESCR CREATURE 393 equipment laboratory LOCATION 139 END_CREATURE CREATURE_DESCR 393 There is a vast array of scientific equipment laying around here. None of it means much to you. END_CREATURE_DESCR CREATURE 394 equipment electronic LOCATION 140 END_CREATURE CREATURE_DESCR 394 It seems that the archway is hooked up to all this equipment. END_CREATURE_DESCR CREATURE 395 nest LOCATION 199 END_CREATURE CREATURE_DESCR 395 The nest is littered with hundreds of small shiny objects. END_CREATURE_DESCR CREATURE 396 passageway There is a passageway to the north here. LOCATION 0 END_CREATURE CREATURE_DESCR 396 The passageway leads from the office to a secret pass. END_CREATURE_DESCR CREATURE 398 table pool LOCATION 112 END_CREATURE CREATURE_DESCR 398 It looks like a regulation pool table. END_CREATURE_DESCR NOUN 200 lighter disposable There is a blue disposable lighter here. SIZE 1 WEIGHT 2 LOCATION 1 END_NOUN NOUN_DESCR 200 The lighter looks nearly new, although I doubt that it would be much of a a use as a light source but it should be useful in lighting a cigarette or something. END_NOUN_DESCR NOUN 201 bone ham There is a half rotten ham bone here. SIZE 10 WEIGHT 10 LOCATION 0 EDIBLE POISONOUS POSITION on the shelf NOUN_SYNONYMS HAM MEAT END_NOUN NOUN_DESCR 201 The bone has a few pieces of rotting meat still left on it. You would have to be hungry to want to eat it. END_NOUN_DESCR NOUN 202 spade rusty There is a small rusty spade here. SIZE 15 WEIGHT 15 LOCATION 0 POSITION in the crate NOUN_SYNONYMS shovel END_NOUN NOUN_DESCR 202 This is a small rusty spade that looks sturdy enough to dig in soft dirt. END_NOUN_DESCR NOUN 203 crate large UNMOVABLE SIZE 100 LOCATION 17 OPEN NOUN_SYNONYMS box boxes END_NOUN NOUN_DESCR 203 You see nothing special about the box. END_NOUN_DESCR NOUN 204 shelf UNMOVABLE SIZE 25 LOCATION 21 END_NOUN NOUN_DESCR 204 There is nothing special about the shelf. END_NOUN_DESCR NOUN 205 pulpit teakwood UNMOVABLE LOCATION 27 END_NOUN NOUN_DESCR 205 The pulpit sits on a raise paltform and towers above the pews. END_NOUN_DESCR NOUN 206 cross silver You see a jewel encrusted silver cross here. SIZE 15 WEIGHT 15 LOCATION 48 IS_LIGHT END_NOUN NOUN_DESCR 206 This is a large silver cross with a strange silver stone embedded in it. The stone seems to be emitting a faint silver light from it. END_NOUN_DESCR NOUN 207 lamp kerosene There is a old but usable kerosene lamp here. SIZE 10 WEIGHT 10 LOCATION 0 READABLE END_NOUN NOUN_DESCR 207 The lamp looks to be in good shape. There is some witting on the side of the lamp. END_NOUN_DESCR TEXT 207 WARNING! Potential fire hazard and or explosion hazard. Use only #1 kerosene in this product. END_TEXT NOUN 209 box switch You see a switch box hanging from some wires on the south wall. UNMOVABLE LOCATION 13 END_NOUN NOUN_DESCR 209 The cover has been removed and discarded. Inside you see an empty fuse holder. END_NOUN_DESCR NOUN 210 box switch There is a switch box on the north wall. UNMOVABLE LOCATION 20 CLOSABLE CLOSED END_NOUN NOUN_DESCR 210 It is your typical switch box. END_NOUN_DESCR NOUN 211 fuse plug You see a 30 amp plug fuse here. SIZE 2 WEIGHT 2 LOCATION 210 END_NOUN NOUN_DESCR 211 It is your typical plug fuse. It looks to be in good shape. END_NOUN_DESCR NOUN 212 rack UNMOVABLE LOCATION 16 END_NOUN NOUN_DESCR 212 It is a metal display rack. END_NOUN_DESCR NOUN 213 pump unleaded A sign on one of the pumps identifies it as unleaded gas. UNMOVABLE LOCATION 12 END_NOUN NOUN_DESCR 213 A sign on the pump reads, "SELF SERVICE. Just fill your tank and then pay in the station." END_NOUN_DESCR NOUN 214 pump kerosene A sign on the other pump identifies it as a kersone pump. UNMOVABLE LOCATION 12 NOUN_SYNONYMS KEROSENE END_NOUN NOUN_DESCR 214 A sign on the pump reads, "Premises patrolled 24 hours a day. Anyone caught stealing gas will be prosecuted. END_NOUN_DESCR NOUN 215 gasoline UNMOVABLE LOCATION 12 NOUN_SYNONYMS GAS END_NOUN NOUN 216 box switch You see a switch box hanging from some wires on the south wall. UNMOVABLE SIZE 25 LOCATION 0 END_NOUN NOUN_DESCR 216 You notice nothing strange about it other than the cover being missing. END_NOUN_DESCR NOUN 217 holder fuse There is an empty fuse holder in the box. UNMOVABLE LOCATION 13 END_NOUN NOUN_DESCR 217 You notice that the inside of the holder is coated with a black substance. END_NOUN_DESCR NOUN 218 lamp burning You see a brightly lit lamp here. SIZE 10 WEIGHT 10 LOCATION 0 READABLE ON IS_LIGHT END_NOUN NOUN_DESCR 218 The lamp looks to be in good shape. There is some writing on the side of the lamp. END_NOUN_DESCR TEXT 218 WARNING! Potential fire hazard and or explosion hazard. Use only #1 kerosene in this product. END_TEXT NOUN 219 lamp burning You see a lit lamp here. SIZE 10 WEIGHT 10 LOCATION 0 READABLE ON IS_LIGHT END_NOUN NOUN_DESCR 219 The lamp looks to be in good shape. There is some writing on the side of the lamp. END_NOUN_DESCR TEXT 219 WARNING! Potential fire hazard and or explosion hazard. Use only #1 kerosene in this product. END_TEXT NOUN 220 key iron You see a large iron key here. SIZE 2 WEIGHT 5 LOCATION 0 POSITION in the desk. END_NOUN NOUN_DESCR 220 The key looks to be bent a little. END_NOUN_DESCR NOUN 221 door cell UNMOVABLE LOCATION 37 CLOSABLE CLOSED LOCKABLE LOCKED END_NOUN NOUN_DESCR 221 The door appears to be locked. END_NOUN_DESCR NOUN 223 key iron You see a bent iron key jammed in the cell door lock. UNMOVABLE LOCATION 0 POSITION in the lock. END_NOUN NOUN 224 beer bottle You see a bottle of beer here. SIZE 3 WEIGHT 5 LOCATION 0 DRINKABLE END_NOUN NOUN_DESCR 224 It is your typical bottle of domestic beer. END_NOUN_DESCR NOUN 225 desk rolltop SIZE 50 WEIGHT 100 UNMOVABLE LOCATION 37 CLOSABLE CLOSED END_NOUN NOUN_DESCR 225 You see nothing special about the desk. END_NOUN_DESCR NOUN 226 hole deep You see a freshly dug hole here. UNMOVABLE LOCATION 0 END_NOUN NOUN_DESCR 226 The hole leads down into a dark chamber. END_NOUN_DESCR NOUN 227 Bible Gideon You see an old, worn bible here. SIZE 5 WEIGHT 5 LOCATION 0 READABLE END_NOUN NOUN_DESCR 227 It is your typical, hotel room bible. END_NOUN_DESCR TEXT 227 A Psalm of David. The Lord is my shepherd, I shall not want; he makes me lie down in green pastures. He leads me beside still waters; he restores my soul. He leads me in paths of righteousness for his name's sake. END_TEXT NOUN 228 note crumpled You see a crumpled up note here. SIZE 1 WEIGHT 1 LOCATION 0 READABLE END_NOUN NOUN_DESCR 228 There is writing on it. END_NOUN_DESCR TEXT 228 To find the truth stand before all and praise the lord three times. END_TEXT NOUN 229 shaft narrow There is a narrow shaft here, leading down under the pulpit. UNMOVABLE LOCATION 0 END_NOUN NOUN_DESCR 229 The shaft leads down to a small chamber. END_NOUN_DESCR NOUN 230 dresser old UNMOVABLE SIZE 50 WEIGHT 50 CLOSABLE CLOSED LOCATION 35 END_NOUN NOUN_DESCR 230 It is a typical dresser. END_NOUN_DESCR NOUN 231 bed UNMOVABLE LOCATION 35 END_NOUN NOUN_DESCR 231 I see nothing special about the bed. END_NOUN_DESCR NOUN 232 plaque small A brightly gold colored plaque catches your eye. UNMOVABLE LOCATION 133 READABLE END_NOUN NOUN_DESCR 232 The plaque is made of a bright gold metal and hangs in the center of the wall. END_NOUN_DESCR TEXT 232 PRESENTED TO DR. SAMUEL U. BRAINDEAD Winner of the 1984 Weird Science Foundation Grant For his work on light beam deflection against various metals and the results of such deflections as they relate to the sphere of the surrounding objects in the implication to the opening and closing of particle wall movement. END_TEXT NOUN 233 coffin wood You see a wood coffin here laying on its side. SIZE 100 WEIGHT 100 UNMOVABLE LOCATION 55 CLOSABLE CLOSED END_NOUN NOUN_DESCR 233 The wood coffin looks to have been here for several years. It is badly scratched and the seal looks like it has been broken on it. END_NOUN_DESCR NOUN 234 ring strange You see a strange looking ring here. SIZE 3 WEIGHT 2 LOCATION 0 WEARABLE END_NOUN NOUN_DESCR 234 Set on the ring is a large orange stone that you can not recognize. The stone seems to be emitting an orange faint light, but then you can't be sure if it is the stone or just a reflection. END_NOUN_DESCR NOUN 235 gun hand You see a small 38 caliber hand gun here. SIZE 10 WEIGHT 10 LOCATION 32 CAN_SHOOT NUM_SHOTS 6 END_NOUN NOUN_DESCR 235 In the gun you see a few bullets in it. END_NOUN_DESCR NOUN 236 bullet silver You see a silver bullet here. SIZE 2 WEIGHT 2 LOCATION 10 END_NOUN NOUN_DESCR 236 It is a 38 caliber bullet made out of the purest silver possible. END_NOUN_DESCR NOUN 237 hatbox large You see a large hatbox here. SIZE 15 WEIGHT 5 LOCATION 0 CLOSABLE CLOSED END_NOUN NOUN_DESCR 237 It is a typical hatbox large enough to put a fedora in it. END_NOUN_DESCR NOUN 238 table small SIZE 100 WEIGHT 100 UNMOVABLE LOCATION 28 END_NOUN NOUN_DESCR 238 I see nothing special about the table. END_NOUN_DESCR NOUN 239 coins various You see two dollars worth of coins here. SIZE 2 WEIGHT 3 PLURAL LOCATION 0 END_NOUN NOUN_DESCR 239 The coins consist of 5 quarters, 4 dimes, 6 nickels, and 5 pennies. END_NOUN_DESCR NOUN 240 oars boat You see a set of boat oars here. SIZE 20 WEIGHT 20 LOCATION 75 PLURAL NOUN_SYNONYMS PADDLES END_NOUN NOUN 241 door wood UNMOVABLE LOCATION 74 CLOSABLE CLOSED LOCKABLE LOCKED KEY 242 END_NOUN NOUN_DESCR 241 There is a small key hole on the door. END_NOUN_DESCR NOUN 242 key small You see a small key here. SIZE 2 WEIGHT 2 LOCATION 0 END_NOUN NOUN_DESCR 241 The key is made of brass. END_NOUN_DESCR NOUN 243 dial combination On the vault door is a combination dial. UNMOVABLE LOCATION 18 TURNABLE END_NOUN NOUN_DESCR 243 The dial has a set of numbers ranging from 1 to 100. It can be turned to the right or to the left. END_NOUN_DESCR NOUN 244 cabinet file SIZE 70 WEIGHT 100 UNMOVABLE LOCATION 15 CLOSABLE CLOSED NOUN_SYNONYMS DRAWER DRAWERS END_NOUN NOUN_DESCR 244 It is a typical four door filing cabinet. END_NOUN_DESCR NOUN 245 file small You see a small file here. SIZE 3 WEIGHT 3 LOCATION 0 READABLE END_NOUN NOUN_DESCR 245 There seems to be some writing on the file. END_NOUN_DESCR TEXT 245 The sun has set upon our fair city forever. I have little time left for He is looking for me. I found the secret to his doom, but alas, I made a fatal mistake and now I will answer to his beckon. Should you be following me then seek what I locked up and beware of his army of undead creatures. Remember this poem, that it may help you unlock the secrets of him. To not go wrong, follow the planets four times. Turn around three times; find the antidote soon. Divide the number by three three times for life. Back again twice from the sun to the night moon. One more time forward to find the total of it all. END_TEXT NOUN 246 fountain park SIZE 100 WEIGHT 100 UNMOVABLE LOCATION 69 END_NOUN NOUN_DESCR 246 A stream of water is shooting up from the mouths of four fish. END_NOUN_DESCR NOUN 247 counter SIZE 100 WEIGHT 100 UNMOVABLE LOCATION 19 NOUN_SYNONYMS BENCH TELLER END_NOUN NOUN_DESCR 247 It is a typical counter. END_NOUN_DESCR NOUN 248 vial pill You see a small pill bottle here SIZE 3 WEIGHT 3 LOCATION 0 READABLE CLOSABLE CLOSED PLURAL NOUN_SYNONYMS BOTTLE LABEL END_NOUN NOUN_DESCR 248 The bottle is made of a shiny plastic. There is a label on the side of it. END_NOUN_DESCR TEXT 248 TAMORET PHARMACY No. 2592 Date November 23, 1988 Mrs. Hilda Jabber Take 1 tablet 4 times a day. Penicillin 50 tablets END_TEXT NOUN 249 hatbox large There is hatbox here. SIZE 15 WEIGHT 10 LOCATION 0 CLOSABLE CLOSED END_NOUN NOUN_DESCR 249 You see a large hatbox here. Inside it you hear a pigeon cooing softly. END_NOUN_DESCR NOUN 250 gate iron There is an iron gate in the middle of the wall. UNMOVABLE LOCATION 105 END_NOUN NOUN_DESCR 250 The gate is closed and padlocked. END_NOUN_DESCR NOUN 251 gate iron There is a iron gate hanging from one hinge here. UNMOVABLE LOCATION 0 END_NOUN NOUN_DESCR 251 It looks as if the gate has been blown apart. END_NOUN_DESCR NOUN 252 scepter gold You see a large gold scepter here. SIZE 15 WEIGHT 15 LOCATION 0 POSITION stuck in the web END_NOUN NOUN_DESCR 252 This a large, gold scepter with a blue stone set on the end of it. The stone seems to emitting a faint blue glow. END_NOUN_DESCR NOUN 253 sign small There is a small sign on the stairway. UNMOVABLE LOCATION 78 READABLE END_NOUN NOUN_DESCR 253 There is some writting on the sign. END_NOUN_DESCR TEXT 253 PRIVATE BEACH Property of Dr. Samuel U. Braindead. Not responsible for accidents! Experimentation in progress - BEWARE! END_TEXT NOUN 254 sign large There is a large sign here by the entrance to the forest. UNMOVABLE LOCATION 82 READABLE END_NOUN NOUN_DESCR 254 The sign has writing on it. END_NOUN_DESCR TEXT 254 WARNING! Remain on path. Forest contains specimens of my enlargement experiments and may be dangerous. If encountered, DO NOTHING TO ENRAGE THEM. Generally, if left undisturbed they are peaceful. Dr. S. U. Braindead END_TEXT NOUN 255 archway strange There is steel and glass archway in the middle of the room. UNMOVABLE LOCATION 140 END_NOUN NOUN_DESCR 255 The archway stands silently in the room. END_NOUN_DESCR NOUN 256 archway strange There is a steel and glass archway in the middle of the room. LOCATION 0 END_NOUN NOUN_DESCR 256 The glass panels on the archway are radiating a multitude of colors and there is a soft hum coming from the middle of it. END_NOUN_DESCR NOUN 257 button small You see a small button next to the door. UNMOVABLE LOCATION 108 PUSHABLE END_NOUN NOUN_DESCR 257 The button looks pushable. END_NOUN_DESCR NOUN 258 button small There is a small button on the wall here. UNMOVABLE LOCATION 151 PUSHABLE END_NOUN NOUN_DESCR 258 The button looks pushable. END_NOUN_DESCR NOUN 259 overcoat old There is an old, moth eaten overcoat here. SIZE 20 WEIGHT 14 LOCATION 114 WEARABLE END_NOUN NOUN_DESCR 259 From the way its smells, you would think the coat is made of skunk. There are many holes in it coming from being the main dietary food of all the moths in this area. END_NOUN_DESCR NOUN 260 wrapper candy There is a candy wrapper here. SIZE 1 WEIGHT 1 LOCATION 0 READABLE END_NOUN NOUN_DESCR 260 On the back of the wrapper you notice something has been hastily scribbled. END_NOUN_DESCR TEXT 260 In trouble! Had to hide spare gate key. Following would be an empty gesture. I suppose I have a yellow stripe down my back. END_TEXT NOUN 261 orb stone There is a softly glowing stone orb here. SIZE 4 WEIGHT 3 LOCATION 0 END_NOUN NOUN_DESCR 261 The orb is emitting a soft white light. END_NOUN_DESCR NOUN 262 button red On the console is a red button. UNMOVABLE LOCATION 0 PUSHABLE END_NOUN NOUN_DESCR 262 Above the red button, the letters STOP are engraved. END_NOUN_DESCR NOUN 263 switch large On the console you see a large switch. UNMOVABLE LOCATION 0 END_NOUN NOUN_DESCR 263 Above the large switch, the letters GEN are engraved. END_NOUN_DESCR NOUN 264 readout digital On the console you see a digital readout. UNMOVABLE LOCATION 0 READABLE END_NOUN NOUN_DESCR 264 Above the digital readout the letters EMISSIONS are engraved. END_NOUN_DESCR NOUN 265 ball nine You see the nine ball from the pool table here. SIZE 2 WEIGHT 2 LOCATION 0 END_NOUN NOUN_DESCR 265 It is a yellow and white stripped ball with a number 9 on it. END_NOUN_DESCR NOUN 266 lever slide On the console you see a slide lever. UNMOVABLE LOCATION 0 END_NOUN NOUN_DESCR 266 Above the slide lever the letters PURGE are engraved. END_NOUN_DESCR NOUN 267 dial segmented On the console you see a segmented dial. UNMOVABLE LOCATION 0 TURNABLE END_NOUN NOUN_DESCR 267 Above the dial the letters ON are engraved. END_NOUN_DESCR NOUN 268 console control A control console sits here. UNMOVABLE LOCATION 141 LOCKABLE LOCKED END_NOUN NOUN_DESCR 268 On the console you see a red button. a segmented dial, a slide lever, a large switch, a keyhole, a digital readout, and many blinking lights. END_NOUN_DESCR NOUN 269 hole key On the console you see a key hole. UNMOVABLE LOCATION 0 END_NOUN NOUN_DESCR 269 The key hole looks like it takes a square key of some sorts. END_NOUN_DESCR NOUN 270 journal beat-up There is a old torn and tattered journal here. SIZE 5 WEIGHT 5 LOCATION 0 READABLE CLOSABLE NOUN_SYNONYMS BOOK PAGES END_NOUN NOUN_DESCR 270 By the looks of it, someone has torn several pages out of the journal. END_NOUN_DESCR TEXT 270 PROJECT 4TH DIMENSION AN EXPERIMENT TO OPEN A PASSAGE TO OTHER DIMENSIONS by Samuel U. Braindead END_TEXT NOUN 271 desk metal UNMOVABLE LOCATION 133 END_NOUN NOUN_DESCR 271 You cannot see the top of the desk from all the papers and books that are piled on it. END_NOUN_DESCR NOUN 272 ball pool You see a pool ball here. SIZE 2 WEIGHT 2 LOCATION 0 END_NOUN NOUN_DESCR 272 It is a typical ball from a pool table. END_NOUN_DESCR NOUN 273 key square You see a square key here. SIZE 2 WEIGHT 2 LOCATION 0 END_NOUN NOUN_DESCR 273 The keys is small and square in design. END_NOUN_DESCR NOUN 274 trunk large There is a large trunk here. SIZE 80 WEIGHT 75 LOCATION 127 CLOSABLE CLOSED LOCKABLE LOCKED KEY 275 END_NOUN NOUN_DESCR 274 Thr trunk has many stickers on it, testifying to its world travels. END_NOUN_DESCR NOUN 275 prybar steel There is a large steel prybar here. SIZE 10 WEIGHT 10 LOCATION 0 END_NOUN NOUN_DESCR 275 It looks like your typical heavy duty prybar. END_NOUN_DESCR NOUN 276 page journal SIZE 1 WEIGHT 1 LOCATION 270 UNMOVABLE END_NOUN NOUN_DESCR 276 They are part of a journal kept by Dr. Braindead. END_NOUN_DESCR NOUN 277 amulet small You see a small amulet here. SIZE 2 WEIGHT 3 LOCATION 0 END_NOUN NOUN_DESCR 277 In the center of the amulet there is a red stone that is emitting a faint red light. END_NOUN_DESCR NOUN 278 swingset large You see a swingset here. UNMOVABLE LOCATION 64 NOUN_SYNONYMS SWING END_NOUN NOUN_DESCR 278 There is still a swing on the swingset. END_NOUN_DESCR NOUN 279 object triangular UNMOVABLE LOCATION 142 END_NOUN NOUN_DESCR 279 Other than having a hole near the apex you see nothing else of interest. END_NOUN_DESCR NOUN 280 hole apex UNMOVABLE LOCATION 142 END_NOUN NOUN_DESCR 280 There is nothing special about the hole. END_NOUN_DESCR NOUN 281 orb stone There is an orb here in the hole of the triangular object. SIZE 5 WEIGHT 5 LOCATION 0 END_NOUN NOUN_DESCR 281 The orb is emitting is emitting a soft white light. END_NOUN_DESCR NOUN 282 ring strange On the console you see a strange looking ring over the switch. SIZE 5 WEIGHT 5 LOCATION 0 END_NOUN NOUN_DESCR 282 Set on the ring is a large orange stone that you can not recognize. The stone seems to be emitting an orange faint light, but then you can't be sure if it is the stone or just a reflection. END_NOUN_DESCR NOUN 283 talisman small You see a small talisman here. SIZE 5 WEIGHT 5 LOCATION 199 END_NOUN NOUN_DESCR 283 The talisman is made of stone and is emitting a faint green light. END_NOUN_DESCR NOUN 284 spruce blue In front of the swingset is a large blue spruce. UNMOVABLE LOCATION 64 END_NOUN NOUN_DESCR 284 The spruce tree towers above the playground. END_NOUN_DESCR NOUN 285 stone dull At your feet is a dull stone. SIZE 8 WEIGHT 10 LOCATION 0 END_NOUN NOUN_DESCR 285 The stone is perfectly round and about fist size. END_NOUN_DESCR NOUN 286 altar small UNMOVABLE LOCATION 170 END_NOUN NOUN_DESCR 286 On the altar is a small platform which looks like it was meant to hold something. END_NOUN_DESCR NOUN 287 knob door There is a door knob here. SIZE 2 WEIGHT 2 LOCATION 0 TURNABLE END_NOUN NOUN_DESCR 287 The knob is made of a bluish glass. END_NOUN_DESCR NOUN 288 door small UNMOVABLE LOCATION 168 END_NOUN NOUN_DESCR 288 The door is solid black and seems to absorb light. There is no hinges or door knob visible. END_NOUN_DESCR NOUN 289 door small LOCATION 0 END_NOUN NOUN_DESCR 289 The door is solid black and seems to absorb all light. In the middle is a bluish glass door knob END_NOUN_DESCR NOUN 290 pedestal marble UNMOVABLE LOCATION 169 END_NOUN NOUN_DESCR 290 The pedestal is made of marble and stands about five feet high and three feet in diameter. END_NOUN_DESCR NOUN 291 umbrella black There is a large black umbrella here. SIZE 8 WEIGHT 9 LOCATION 0 CLOSABLE CLOSED END_NOUN NOUN_DESCR 291 It is a typical umbrella, if anything can be typical in here. END_NOUN_DESCR NOUN 292 stand small LOCATION 198 END_NOUN NOUN_DESCR 292 The stand is about two feet tall. END_NOUN_DESCR NOUN 293 horn golden You see a golden horn here. SIZE 9 WEIGHT 6 LOCATION 0 END_NOUN NOUN_DESCR 293 The horn is round and made of gold. There is a mouthpiece on one end. END_NOUN_DESCR NOUN 294 hand woman's UNMOVABLE LOCATION 155 END_NOUN NOUN_DESCR 294 The hand does not seem to be attached to anything. A finger is motioning to you. END_NOUN_DESCR NOUN 295 finger small UNMOVABLE LOCATION 155 END_NOUN NOUN_DESCR 295 The finger keeps motioning to you. END_NOUN_DESCR NOUN 296 boat row You see a row boat at the water's edge. UNMOVABLE LOCATION 74 END_NOUN NOUN_DESCR 296 The boat seems sea worthy. END_NOUN_DESCR NOUN 297 seed bird There is a small amount of bird seed here. SIZE 2 WEIGHT 2 LOCATION 0 EDIBLE END_NOUN NOUN_DESCR 297 You see nothing special about the bird seed. END_NOUN_DESCR NOUN 298 limb tree There is a small tree limb here. SIZE 4 WEIGHT 4 LOCATION 73 NOUN_SYNONYMS STICK END_NOUN NOUN_DESCR 298 Looks like an elm limb. END_NOUN_DESCR NOUN 299 door locked UNMOVABLE LOCATION 18 END_NOUN NOUN_DESCR 299 The door is locked and closed. END_NOUN_DESCR INTRODUCTION You have dreamt it for many nights now. The shadowy figure of a woman appearing in your bedroom, waking you from your sleep. She fades in and out in a white haze and tells you of a story of a small town, called Tamoret, that has been taken over by an evil being from the fourth dimension. You toss and turn as she explains a scientist, named Dr. Braindead, had built a gateway to the fourth dimension and released this being who is now planning to spread his evil across your world. Her voice quivers as she tells you that she is powerless in your dimension and she needs you to help send this being back to where he belongs. Then you wake up to find that the white shadow of a woman to be gone. That is until tonight. As you slowly open your eyes, there she is, standing next to your bed, more solid than you had ever seen her before. She leans close to you and says, "Please help us. We are desperate and he must be returned to where he belongs. Time is short now. Within three of your weeks he will be strong and nothing will be able to stop him. Take my hand and come with me to Tamoret. You our are last hope." You hesitate, but something deep from within you makes you stretch out your hand and slowly touch hers. All goes black for a moment and then....... END_INTRO ;TAMORET - BY MICHAEL J. LYONS - COPYRIGHTED 1988 ;2 North Main Street 3 Road To Nowhere ;4 North Main Street 5 North Main Street ;6 Intersection 7 South Main Street ;8 South Main Street 9 South Main Street ;10 Vault 11 Road To Nowhere ;12 Gas Pumps 13 Filling Station ;14 Warehouse 15 Warehouse Office ;16 Hardware Store 17 Storeroom ;18 Bank 19 Drug Store ;20 Cafe 21 Grocery Store ;22 Empty Store 23 East Park Drive ;24 East Park Drive 25 West Park Drive ;26 West Park Drive 27 Church ;28 Clothing Store 29 Bar ;30 Empty Store 31 Sporting Goods Store ;32 Stock Room 33 Hotel ;34 Hall 35 Hotel Room ;36 Empty Store 37 Sheriff's Office ;38 Cell 39 Cemetery Entrance ;40 Cemetery 41 Cemetery ;42 Cemetery 43 Cemetery ;44 Cemetery 45 Cemetery ;46 Cemetery 47 Cemetery ;48 Beneath Pulpit 49 Under Grave ;50 Under cemetery 51 Under Cemetery ;52 Under Cemetery 53 Under Cemetery ;54 Under Cemetery 55 Under Cemetery ;56 Pulpit 57 Bed ;58 Park Entrance 59 Statue ;60 Oak Tree 61 Walnut Tree ;62 Mound 63 Elm Tree ;64 Playground 65 Statue ;66 Willow Tree 67 Walnut Tree ;68 Willow Tree 69 Fountain ;70 Statue 71 Oak Tree ;72 Mound 73 Elm Tree ;74 Boat Dock 75 Boat House ;76 Row Boat 77 Row Boat ;78 Sandy Beach 79 Stairs ;80 Stairs 81 Stairs ;82 Top of Cliff 83 Path ;84 Path 85 Path ;86 Path 87 Path ;88 Forest 89 Forest ;90 Forest 91 Forest ;92 Forest 93 Forest ;94 Forest 95 Forest ;96 Forest 97 Forest ;98 Forest 99 Forest ;100 Forest 101 Forest ;102 Forest 103 Forest ;104 Forest 105 Gate Entrance ;106 Kitchen 107 Pantry ;108 Back Porch 109 Bathroom ;110 Dining Room 111 Great Room ;112 Recreation Room 113 Foyer ;114 Closet 115 Front Porch ;116 Stairs 117 Stairs ;118 Hall 119 Balcony ;120 Bedroom 121 Bedroom ;122 Hall 123 Bedroom ;124 Hall 125 Bathroom ;126 Closet 127 Attic ;128 Front Gate 129 Stairs ;130 Basement 131 Work Shop ;132 Laundry Room 133 Office ;134 Furnace Room 135 Secret Pass ;136 Secret Pass 137 Secret Pass ;138 Equipment Room 139 Store Room ;140 Laboratory 141 Control Room ;142 Chamber 143 Corridor ;144 Corridor 145 Corridor ;146 Corridor 147 Corridor ;148 Corridor 149 Corridor ;150 Corridor 151 Delivery Room ;152 Passage 153 Passage ;154 Misty Cavern 155 Misty Cavern ;156 Misty Cavern 157 Misty Cavern ;158 Misty Cavern 159 Misty Cavern ;160 Misty Cavern 161 Misty Cavern ;162 Misty Cavern 163 Sloping Corridor ;164 Tunnel 165 Tunnel ;166 Tunnel 167 Tunnel ;168 Tiny Room 169 Alcove ;170 Stone Structure 171 Void ;172 Void 173 Void ;174 Void 175 Void ;176 Void 177 Void ;178 Valley 179 Valley ;180 Dais 181 Dais ;182 Dais 183 Metallic Room ;184 Pulsating Room 185 Shrine ;186 Red Sea 187 Red Sea ;188 Red Sea 189 Red Sea ;190 Island 191 Red Sea ;192 Red Sea 193 Red Sea ;194 Red Sea 195 Pit ;196 Grotto 197 Cave ;198 Sepulcher 199 Rat's Nest ROOM 2 North Main Street NORTH 3 EAST 12 WEST 14 SOUTH 4 END_ROOM ROOM_DESCR 2 You are standing at the northern end of the main street of Tamoret. You immediately notice the absence of noise and a quick scan around you reveals that you are the only person on the street, but you have a gnawing feeling inside you, that someone, or something, is watching your every movement. A sign near the street reads "YOU ARE ENTERING TAMORET. WE HOPE YOU ARE GLAD TO BE HERE, BECAUSE WE ARE NOT GLAD TO HAVE YOU HERE". To the north you see an aged and cracked concrete road leading out of town. To the south you see the main business district. West, from here, you see a large block building that looks like an abandon warehouse. To the east you see a gas station. END_ROOM_DESCR HELP 2 Don't ask me. If it wasn't for you, I would be home resting my circuits. END_HELP_DESCR ROOM 3 Road Leading Nowhere SOUTH 2 END_ROOM ROOM_DESCR 3 You are standing on a cracked, potholed road that looks as if it has not been used in many years. The road leads north through a desolate country- side and you see little reason, or hope, to follow it. To the south you see the town of Tamoret. END_ROOM_DESCR HELP 3 There is no escaping now. Best go back and get on with it. END_HELP_DESCR ROOM 4 North Main Street NORTH 2 SOUTH 5 EAST 16 WEST 18 END_ROOM ROOM_DESCR 4 You are on the main street of Tamoret. To the north and south the street continues. To the west is a large limestone building. A sign above the door of the building reads, "TAMORET LAST NATIONAL BANK". To the east is another large building of brick composition. A sign on that building reads "TAMORET HARDWARE". END_ROOM_DESCR HELP 4 Explore, and don't forget to examine everything. END_HELP_DESCR ROOM 5 North Main Street NORTH 4 SOUTH 6 EAST 19 WEST 20 END_ROOM ROOM_DESCR 5 You are on the main street of Tamoret. To the north the street continues and to the south you see an intersection with another street. West you see a small one story building with a large plate glass window occupying most of the front of the building. In the window is a non-working neon sign that reads, "TAMORET CAFE". East is a two story wood framed building that has a large mortar and pestle hanging from it near the top. END_ROOM_DESCR HELP 5 Remember that sometimes searching will turn up more than just examining. END_HELP_DESCR ROOM 6 Intersection NORTH 5 SOUTH 7 EAST 23 WEST 25 END_ROOM ROOM_DESCR 6 You are standing in the middle of an intersection of two streets. A street sign identifies the north-south streets as Main Street and the east-west streets as Park Drive. END_ROOM_DESCR HELP 6 Didn't your mother ever teach you not to play in the middle of an intersection? END_HELP_DESCR ROOM 7 South Main Street NORTH 6 SOUTH 8 WEST 28 EAST 27 END_ROOM ROOM_DESCR 7 You are on the main street of Tamoret. To the north you see an intersection with another street and to the south the street continues. West of you, you see a small shop with a sign next to the door identifying it as a clothing store. East of you, you see what looks like it once might have been a small church. END_ROOM_DESCR HELP 7 Good adventurers are like good detectives. Most of the time it is best to to keep quiet and observe closely what is going on around you. END_HELP_DESCR ROOM 8 South Main Street NORTH 7 SOUTH 9 WEST 31 EAST 33 END_ROOM ROOM_DESCR 8 You are on the main street of Tamoret. To the north and south the street continues. To the west you see a wooden building with a sign that reads "TAMORET SPORTING GOODS". East is the entrance to one of the largest buildings in town. A sign identifies it as the Tamoret Hotel. END_ROOM_DESCR HELP 8 Those that follow the scent of the trail sometimes find wealth and sometimes find death. END_HELP_DESCR ROOM 9 South Main Street NORTH 8 SOUTH 11 WEST 37 EAST 36 END_ROOM ROOM_DESCR 9 You are standing at the southern end of the main street of Tamoret. To the south you see a road leading out of town and to the north the street continues. East of you is large building that seems to be vacant and west you notice a large stone building with bars on the windows. END_ROOM_DESCR HELP 9 An apple a day keeps the doctor on the golf course. END_HELP_DESCR ROOM 10 Bank Vault EAST 18 END_ROOM ROOM_DESCR 10 You are in an empty bank vault with the only exit being the vault door to the east. Along the north wall is a row of safety deposit boxes, all of them having been opened and emptied. END_ROOM_DESCR HELP 10 Thinking good thoughts all of time generally gives one a headache. END_HELP_DESCR ROOM 11 Road Leading Nowhere NORTH 9 END_ROOM ROOM_DESCR 11 You are standing on a desolate road that runs north and south. Looking south you see nothing but wilderness and little hope in continuing in that direction. North the road leads into a small town. END_ROOM_DESCR HELP 11 Sorry, but looks like you better head back to town. END_HELP_DESCR ROOM 12 Gas Pumps WEST 2 EAST 13 ENTER 13 END_ROOM ROOM_DESCR 12 You find yourself standing on a blacktop driveway that the weeds are beginning to take over. Directly in front of you are two gas pumps and to the west is the entrance to the filling station. END_ROOM_DESCR HELP 12 Do you think it is strange that there are no vehicles around? END_HELP_DESCR ROOM 13 Filling Station WEST 12 EXIT 12 END_ROOM ROOM_DESCR 13 As you enter the filling station an odor of oil and grease greets your nostrils. The station is littered with old rags, cans, and car parts, nothing of which seems to be worth much. An exit to the west leads back out to the pumps. END_ROOM_DESCR HELP 13 Are we having fun yet? END_HELP_DESCR ROOM 14 Warehouse WEST 15 EAST 2 END_ROOM ROOM_DESCR 14 Your feet stir up a light cloud of dust as you enter the warehouse. A quick glance confirms your prior suspicions, as the building appears not to have been used in years. East leads back to the street and an archway to the west leads into another room. END_ROOM_DESCR HELP 15 Help me by sending your $5.00 registration fee to Mike Lyons, 329 E. 6th, Rushville, Indiana, 46173. END_HELP_DESCR ROOM 15 Warehouse Office EAST 14 END_ROOM ROOM_DESCR 15 You have entered a small offset of the warehouse that at one time looks to have been used as an office. The room is now nearly empty except for a small file cabinet that sits in one corner of the room. To the east an archway leads back to the warehouse. END_ROOM_DESCR HELP 15 Comments can be sent to BASILON on GENIE or to 75156,1377 on Compuserve. END_HELP_DESCR ROOM 16 Hardware Store EAST 17 WEST 4 END_ROOM ROOM_DESCR 16 You find yourself in a large building, now nearly empty except for a small rack to your right. The only exits that you can see are to the east and west. END_ROOM_DESCR HELP 16 If one verb or noun does not work, try another. END_HELP_DESCR ROOM 17 Storeroom WEST 16 END_ROOM ROOM_DESCR 17 This is small storeroom filled with empty boxes and crates. Cobwebs cling to you as you move about the room. The only exit is back the way you came in. END_ROOM_DESCR HELP 17 Beware of things that go bump in the night. END_HELP_DESCR ROOM 18 Bank EAST 4 LOCKED_DOOR END_ROOM HELP 18 Use the commands TURN RIGHT and TURN LEFT to operate the dial. END_HELP_DESCR ROOM_DESCR 18 As you enter the Tamoret Bank, you notice immediately that this building has been not been in use for quite some time. Everything has been stripped from here except a heavy steel door on the west wall. An exit to the east leads back out to the street. END_ROOM_DESCR ROOM 19 Drug Store WEST 5 END_ROOM ROOM_DESCR 19 You enter the town drug store and find it to be as empty as the other buildings you have been in. On your right, you notice a small counter with a sign on it that reads, "PRESCRIPTIONS". To your left is a small table with a sign that reads, "SALE ITEMS". An exit to the west leads back to the street. END_ROOM_DESCR HELP 19 Say "NO!" to drugs. END_HELP_DESCR ROOM 20 Cafe EAST 5 END_ROOM ROOM_DESCR 20 The pungent smell of liver and onions greet you as you enter this small cafe. The only exit that you can see is the door you just entered by, but you distinctly hear someone washing dishes behind a wall to the west. END_ROOM_DESCR HELP 20 I would if I could, but I do not like liver and onions. END_HELP_DESCR ROOM 21 Grocery Store SOUTH 26 END_ROOM ROOM_DESCR 21 Your first thought, after entering this grocery store, is where the Board of Health has been keeping themselves. Your are almost overwhelmed by the smell of rotten meats, fruits and vegtables. Your first instinct is to get out of here before you lose your lunch but a small shelf attracts your attention. The only exit you see is the door you just came through. END_ROOM_DESCR HELP 21 I'd leave here as quick as I could. END_HELP_DESCR ROOM 22 Empty store SOUTH 24 END_ROOM ROOM_DESCR 22 You are standing in a small empty store. The only exit is to the south. END_ROOM_DESCR HELP 22 Well, you could go and find a Realtor and see about buying this place. I am sure the price would be right. END_HELP_DESCR ROOM 23 East Park Drive EAST 24 WEST 6 END_ROOM ROOM_DESCR 23 You are standing on an east-west street. END_ROOM_DESCR HELP 23 All the best things in life come in threes. END_HELP_DESCR ROOM 24 East Park Drive NORTH 22 SOUTH 30 WEST 23 EAST 58 END_ROOM ROOM_DESCR 24 You have approached the end of East Park Drive. To the north and south there appears to be vacant buildings. To the east you see the entrance to a park. END_ROOM_DESCR HELP 24 The black shadow is fond reader of classical horror books. END_HELP_DESCR ROOM 25 West Park Drive EAST 6 WEST 26 END_ROOM ROOM_DESCR 25 You are standing on an east-west street. END_ROOM_DESCR HELP 25 My advise is to either go east or west. END_HELP_DESCR ROOM 26 West Park Drive NORTH 21 SOUTH 29 EAST 25 WEST 39 END_ROOM ROOM_DESCR 26 You are standing near then end of West Park Drive. The street continues on eastward while to the north you notice a building with a sign identifying it as "TAMORET GROCERY". To the south you see a small building with an open front door. A sign has been propped up next to the building. Upon closer examination of the sign you see it reads, "TAMORET BAR AND GRILL". To the west you can see the entrance to a cemetery. END_ROOM_DESCR HELP 26 I opt for the bar over the cemetery. END_HELP_DESCR ROOM 27 Small Church WEST 7 END_ROOM ROOM_DESCR 27 The floor boards creak as you enter this small chapel. Dust covers the floor and pews but you noticed that the center aisle has less dust than the rest of the floor. Toward the front center of the room is a massive teakwood pulpit. At the west end of the church is an exit leading back out to the street. END_ROOM_DESCR HELP 27 You could try praying here, but I am not sure that would do any good. END_HELP_DESCR ROOM 28 Clothing Store EAST 7 END_ROOM ROOM_DESCR 28 This small shop is now nearly empty except for a small table located just inside the door. There seems to be no other exit other than the east door you just entered. END_ROOM_DESCR HELP 28 When the going gets tough, RUN! HIDE! BEG! SCREAM! END_HELP_DESCR ROOM 29 Bar NORTH 26 END_ROOM ROOM_DESCR 29 You have a strange feeling come over you as you enter the bar. The room if filled with smoke and you notice several half filled glasses and beer bottles on the bar. It seems that the customers must have left here in a hurry. Looking around you see a juke box toward the west wall, a bar toward the south wall and an exit to the north. A sign above the bar reads, "BEER $2.00" END_ROOM_DESCR HELP 29 A beer doesn't sound bad right now, but I can only have one. I'm driving. END_HELP_DESCR ROOM 30 Empty Store NORTH 24 END_ROOM ROOM_DESCR 30 You are standing in a large empty store. The only exit is to the north. END_ROOM_DESCR HELP 30 I am at a lost for words right now. END_HELP_DESCR ROOM 31 Sporting Goods Store EAST 8 WEST 32 END_ROOM ROOM_DESCR 31 Glass cases and gun racks now lie empty in this building which you assess once held a large array of weapons. You notice exits to the east and to the west. END_ROOM_DESCR HELP 31 Dogs are fond of burying things in soft dirt. END_HELP_DESCR ROOM 32 Stock Room EAST 31 END_ROOM ROOM_DESCR 32 This room is quite empty, although you do notice that for a change it is not as dusty as the other buildings you have been in. To the east is an exit leading back out to the showroom. END_ROOM_DESCR HELP 32 He who hesitates is lost. END_HELP_DESCR ROOM 33 Tamoret Hotel Lobby WEST 8 UP 34 END_ROOM ROOM_DESCR 33 You are standing in the lobby of the Tamoret Hotel. The highly polished floor reflects the soft lights of two massive chandeliers. Carefully placed about the lobby are large containers containing artificial plants. The whole atmosphere gives you a warm feeling and sets your mind at ease. At the east end of the lobby is a marble stairway leading up to what you assume are the guest rooms and to the west are the doors leading out. END_ROOM_DESCR HELP 33 Zombies have a habit of wandering around during the night. END_HELP_DESCR ROOM 34 Hall SOUTH 35 DOWN 33 LOCKED_DOOR END_ROOM ROOM_DESCR 34 You are standing in a narrow corridor at the top of a marble stairway. Doors off the corridor lead to guest rooms, but all seem to be locked except for one at the south end of the corridor. END_ROOM_DESCR HELP 34 Well, you could go south or you could go down. Your choice. END_HELP_DESCR ROOM 35 Guest Room NORTH 34 END_ROOM ROOM_DESCR 35 This is a rather pleasant room, although smaller than you had thought. A large double bed takes up most of the room leaving little space for the dresser. A worn Oriental rug covers a hardwood floor badly in need of refinishing. To the north an exit leads to the hall. END_ROOM_DESCR HELP 35 If you are getting tired, I suggest you go to bed. END_HELP_DESCR ROOM 36 Empty Store WEST 9 END_ROOM ROOM_DESCR 36 You are standing in a empty store with the only exit to the west. END_ROOM_DESCR HELP 36 Sorry, I can't help you right now. Got to cool my circuits. END_HELP_DESCR ROOM 37 Sheriff's Office EAST 9 LOCKED_DOOR END_ROOM ROOM_DESCR 37 You enter a building that you immediately recognize as a police station. On the walls are many pictures of men you assume were previous sheriffs in this town. In the middle of the room is a large roll top desk. An exit leads out to the east and to the west you see an iron door. END_ROOM_DESCR HELP 37 If the sheriff is here, I wouldn't bother him. END_HELP_DESCR ROOM 38 Cell LOCKED_DOOR END_ROOM ROOM_DESCR 38 You find yourself in a small damp cell. Through a large iron door to the east is the sheriff's office. A small cot lies along the north wall. END_ROOM_DESCR HELP 38 If you are locked in here, I suggest you give it up. The sheriff is not a very forgiving man. END_HELP_DESCR ROOM 39 Cemetery Entrance NORTH 40 SOUTH 46 EAST 26 WEST 47 NORTHWEST 41 SOUTHWEST 45 END_ROOM HELP 39 If you go in the cemetery, I might just stay here. END_HELP_DESCR ROOM_DESCR 39 You are standing at the entrance to a small cemetery. Visibility is quite limited due to the tall weeds that have overtaken the cemetery, but should you have a morbid desire to enter the cemetery, you should be able to from about any direction. To the east is Park Drive. END_ROOM_DESCR ROOM 40 Cemetery NORTH 42 EAST 41 SOUTH 39 WEST 41 NORTHEAST 47 NORTHWEST 43 SOUTHEAST 41 SOUTHWEST 47 END_ROOM ROOM_DESCR 40 You are standing among tall weeds in a cemetery. Visibility is very limited and you have a feeling that all is not well. You notice the top of a large spiked iron fence some distance away, but you are not sure in what direction. END_ROOM_DESCR HELP 40 OK, I've seen enough. Let's go back to the bar. END_HELP_DESCR ROOM 41 Cemetery SOUTH 47 EAST 40 WEST 42 NORTH 47 NORTHEAST 40 NORTHWEST 42 SOUTHEAST 39 SOUTHWEST 43 END_ROOM ROOM_DESCR 41 You are standing among tall weeds in a cemetery. Visibility is very limited and you have a feeling that all is not well. You notice the top of a large spiked iron fence some distance away, but you are not sure in what direction. END_ROOM_DESCR HELP 41 OK, I've seen enough. Let's go back to the bar. END_HELP_DESCR ROOM 42 Cemetery NORTH 47 SOUTH 43 EAST 43 WEST 41 NORTHEAST 41 NORTHWEST 44 SOUTHEAST 47 SOUTHWEST 40 END_ROOM ROOM_DESCR 42 You are standing among tall weeds in a cemetery. Visibility is very limited and you have a feeling that all is not well. You notice the top of a large spiked iron fence some distance away, but you are not sure in what direction. END_ROOM_DESCR HELP 42 OK, I've seen enough. Let's go back to the bar. END_HELP_DESCR ROOM 43 Cemetery NORTH 42 SOUTH 44 EAST 47 WEST 47 NORTHEAST 41 NORTHWEST 44 SOUTHEAST 45 SOUTHWEST 40 END_ROOM ROOM_DESCR 43 You are standing among tall weeds in a cemetery. Visibility is very limited and you have a feeling that all is not well. You notice the top of a large spiked iron fence some distance away, but you are not sure in what direction. END_ROOM_DESCR HELP 43 OK, I've seen enough. Let's go back to the bar. END_HELP_DESCR ROOM 44 Cemetery NORTH 43 SOUTH 43 EAST 45 WEST 45 NORTHEAST 47 NORTHWEST 41 SOUTHEAST 41 SOUTHWEST 40 END_ROOM ROOM_DESCR 44 You are standing among tall weeds in a cemetery. Visibility is very limited and you have a feeling that all is not well. You notice the top of a large spiked iron fence some distance away, but you are not sure in what direction. END_ROOM_DESCR HELP 44 OK, I've seen enough. Let's go back to the bar. END_HELP_DESCR ROOM 45 Cemetery NORTH 47 SOUTH 47 EAST 46 WEST 44 NORTHEAST 39 NORTHWEST 43 SOUTHEAST 40 SOUTHWEST 42 END_ROOM ROOM_DESCR 45 You are standing among tall weeds in a cemetery. Visibility is very limited and you have a feeling that all is not well. You notice the top of a large spiked iron fence some distance away, but you are not sure in what direction. END_ROOM_DESCR HELP 45 OK, I've seen enough. Let's go back to the bar. END_HELP_DESCR ROOM 46 Cemetery NORTH 47 SOUTH 47 EAST 45 WEST 45 NORTHEAST 42 NORTHWEST 47 SOUTHEAST 43 SOUTHWEST 44 END_ROOM ROOM_DESCR 46 You are standing among tall weeds in a cemetery. Visibility is very limited and you have a feeling that all is not well. You notice the top of a large spiked iron fence some distance away, but you are not sure in what direction. END_ROOM_DESCR HELP 46 OK, I've seen enough. Let's go back to the bar. END_HELP_DESCR ROOM 47 Cemetery NORTH 41 SOUTH 45 EAST 39 WEST 43 NORTHEAST 40 NORTHWEST 42 SOUTHEAST 46 SOUTHWEST 44 END_ROOM ROOM_DESCR 47 You are standing among tall weeds in a cemetery. Visibility is very limited and you have a feeling that all is not well. You notice the top of a large spiked iron fence some distance away, but you are not sure in what direction. END_ROOM_DESCR HELP 47 OK, I've seen enough. Let's go back to the bar. END_HELP_DESCR ROOM 48 Beneath Pulpit UP 27 END_ROOM ROOM_DESCR 48 You are in a small, musty chamber beneath the pulpit. Earthen walls prevent passage anyway except up. END_ROOM_DESCR HELP 48 Strange place. I suppose at one time it had a purpose. END_HELP_DESCR ROOM 49 Under the Grave NORTH 53 SOUTH 50 EAST 51 WEST 52 NORTHEAST 54 NORTHWEST 54 SOUTHEAST 51 SOUTHWEST 53 UP 44 END_ROOM ROOM_DESCR 49 A foul odor of death greets you as you enter this deep hole. At your feet you notice a coffin that has been smashed open and the remains of a skeleton. Low moans can be heard coming from dark, small passageways all around you. You wonder if it is the wind or if maybe you are not alone down here. Above you you can see the cemetery. END_ROOM_DESCR HELP 49 I suppose you are going to want to go exploring down here. Just remember that I am basically a chicken, and I do not like dark places. END_HELP_DESCR ROOM 50 Under Cemetery NORTH 49 SOUTH 52 EAST 52 WEST 52 NORTHEAST 53 NORTHWEST 54 SOUTHEAST 51 SOUTHWEST 54 LIGHT 1 END_ROOM ROOM_DESCR 50 You walk aimlessly around small passageways until you finally come out under a caved in grave. The smell of death is strong here. END_ROOM_DESCR HELP 50 Boy, am I having fun. You do realize that we are probably lost, don't you? END_HELP_DESCR ROOM 51 Under Cemetery NORTH 53 SOUTH 55 EAST 54 WEST 50 NORTHEAST 52 NORTHWEST 53 SOUTHEAST 54 SOUTHWEST 52 LIGHT 1 END_ROOM ROOM_DESCR 51 You walk aimlessly around small passages until you finally come out under a caved in grave. The smell of death is strong here. END_ROOM_DESCR HELP 50 Boy, am I having fun. You do realize that we are probably lost, don't you? END_HELP_DESCR ROOM 52 Under Cemetery NORTH 51 SOUTH 51 EAST 53 WEST 50 NORTHEAST 53 NORTHWEST 54 SOUTHEAST 54 SOUTHWEST 53 LIGHT 1 END_ROOM ROOM_DESCR 52 You walk aimlessly around small passages until you finally come out under a caved in grave. The smell of death is strong here. END_ROOM_DESCR HELP 50 Boy, am I having fun. You do realize that we are probably lost, don't you? END_HELP_DESCR ROOM 53 Under Cemetery NORTH 52 SOUTH 54 EAST 54 WEST 50 NORTHEAST 50 NORTHWEST 52 SOUTHEAST 54 SOUTHWEST 52 LIGHT 1 END_ROOM ROOM_DESCR 53 You walk aimlessly around small passages until you finally come out under a caved in grave. The smell of death is strong here. END_ROOM_DESCR HELP 50 Boy, am I having fun. You do realize that we are probably lost, don't you? END_HELP_DESCR ROOM 54 Under Cemetery NORTH 53 SOUTH 53 EAST 51 WEST 50 NORTHEAST 52 NORTHWEST 53 SOUTHEAST 52 SOUTHWEST 53 LIGHT 1 END_ROOM ROOM_DESCR 54 You walk aimlessly around small passages until you finally come out under a caved in grave. The smell of death is strong here. END_ROOM_DESCR HELP 50 Boy, am I having fun. You do realize that we are probably lost, don't you? END_HELP_DESCR ROOM 55 Under Cemetery NORTH 51 SOUTH 53 EAST 53 WEST 53 NORTHEAST 54 NORTHWEST 54 SOUTHEAST 54 SOUTHWEST 54 LIGHT 1 END_ROOM ROOM_DESCR 55 You walk aimlessly around small passages until you finally come out under a caved in grave. The smell of death is strong here. END_ROOM_DESCR HELP 55 Boy, am I having fun. You do realize that we are probably lost, don't you? END_HELP_DESCR ROOM 56 Pulpit EXIT 27 END_ROOM ROOM_DESCR 56 You are standing behind a pulpit. You have a feeling of power from this viewpoint as you look out over the church. From here you can exit back into the aisle. END_ROOM_DESCR HELP 56 I might be able to help here. Try EXIT to leave. END_HELP_DESCR ROOM 57 bed EXIT 35 END_ROOM ROOM_DESCR 57 You are in a soft, warm, and secure double bed. END_ROOM_DESCR HELP 57 Don't get too comfortable. We have alot of work to do. By the way use EXIT to leave the bed. END_HELP_DESCR ROOM 58 Park Entrance EAST 59 WEST 24 ENTER 59 END_ROOM ROOM_DESCR 58 You are standing at the entrance to a small park. To the east you see a statue of a confederate solider and to the west you see Park Drive. END_ROOM_DESCR HELP 58 I wouldn't go in there if I was you, but then I'm basically chicken. END_HELP_DESCR ROOM 59 Statue NORTH 61 SOUTH 68 EAST 60 WEST 58 NORTHEAST 62 SOUTHEAST 69 EXIT 58 END_ROOM ROOM_DESCR 59 You standing beside a large statue of what looks like to be a confederate soldier in the park. END_ROOM_DESCR HELP 59 "When Johnny comes marching home again ...." END_HELP_DESCR ROOM 60 Oak Tree NORTH 62 SOUTH 69 EAST 67 WEST 59 NORTHEAST 66 NORTHWEST 61 SOUTHEAST 70 SOUTHWEST 68 END_ROOM ROOM_DESCR 60 You are standing under a large oak tree in the park. END_ROOM_DESCR HELP 60 Lovely place, isn't it? END_HELP_DESCR ROOM 61 Walnut Tree NORTH 63 SOUTH 59 EAST 62 NORTHEAST 64 SOUTHEAST 60 END_ROOM ROOM_DESCR 61 You are standing under a large walnut tree in the park. END_ROOM_DESCR HELP 61 You know, we probably are not alone here. END_HELP_DESCR ROOM 62 Mound NORTH 64 SOUTH 60 EAST 66 WEST 61 NORTHEAST 65 NORTHWEST 63 SOUTHEAST 67 SOUTHWEST 59 END_ROOM ROOM_DESCR 62 You are standing on a small, grassy mound in the park. END_ROOM_DESCR HELP 62 If we only had a kite. Sorry, just reminiscing about the old days. END_HELP_DESCR ROOM 63 Elm Tree SOUTH 61 EAST 64 SOUTHEAST 62 END_ROOM ROOM_DESCR 63 You are standing under a large elm tree in the park. END_ROOM_DESCR HELP 63 We could quit now and work on that spreadsheet. END_HELP_DESCR ROOM 64 Playground SOUTH 62 EAST 65 WEST 63 SOUTHEAST 66 SOUTHWEST 61 END_ROOM ROOM_DESCR 64 You are in a small playground in the park. Most of the equipment has been removed and the weeds are slowly taking over the once trampled dirt. END_ROOM_DESCR HELP 64 Makes me feel like a kid again. END_HELP_DESCR ROOM 65 Statue SOUTH 66 WEST 64 SOUTHWEST 62 END_ROOM ROOM_DESCR 65 You are in the standing beside a very strange statue. END_ROOM_DESCR HELP 65 If you want my advise, I'd say, "RUN!". END_HELP_DESCR ROOM 66 Willow Tree NORTH 65 SOUTH 67 WEST 62 NORTHWEST 64 SOUTHWEST 60 END_ROOM ROOM_DESCR 66 You are standing under a large willow tree in the park. END_ROOM_DESCR HELP 66 Lovely, isn't it? END_HELP_DESCR ROOM 67 Walnut Tree NORTH 66 SOUTH 70 WEST 60 NORTHWEST 62 SOUTHWEST 69 END_ROOM ROOM_DESCR 67 You are standing under a large walnut tree in the park. END_ROOM_DESCR HELP 67 Nice place to have a picnic. END_HELP_DESCR ROOM 68 Willow Tree NORTH 59 SOUTH 71 EAST 69 NORTHEAST 60 SOUTHEAST 72 END_ROOM ROOM_DESCR 68 You are standing under a large willow tree in the park. END_ROOM_DESCR HELP 68 I see nothing of much interest here. END_HELP_DESCR ROOM 69 Fountain NORTH 60 SOUTH 72 EAST 70 WEST 68 NORTHEAST 67 NORTHWEST 59 SOUTHEAST 73 SOUTHWEST 71 END_ROOM ROOM_DESCR 69 You are standing beside a small fountain. To your surprise the fountain is still working, spraying a fine mist up which gently falls back to the pool around the fountain. END_ROOM_DESCR HELP 69 Got a penny? If you do make a wish. I'd like a nice T-bone steak right now. END_HELP_DESCR ROOM 70 Statue NORTH 67 SOUTH 73 WEST 69 NORTHWEST 60 SOUTHWEST 72 END_ROOM ROOM_DESCR 70 You are standing beside a large statue of a woman sitting on a horse. The woman has no clothes on. END_ROOM_DESCR HELP 70 I can't help you. If I look I might blow a circuit. END_HELP_DESCR ROOM 71 Oak Tree NORTH 68 EAST 72 NORTHEAST 69 END_ROOM ROOM_DESCR 71 You are standing under a large oak tree in the park. END_ROOM_DESCR HELP 71 Lead on, my friend. END_HELP_DESCR ROOM 72 Mound NORTH 69 SOUTH 74 EAST 73 WEST 71 NORTHEAST 70 NORTHWEST 68 END_ROOM ROOM_DESCR 72 You are standing on a small, grassy mound in the park. END_ROOM_DESCR HELP 72 I smell fish to the south. END_HELP_DESCR ROOM 73 Elm Tree NORTH 70 WEST 72 NORTHWEST 69 END_ROOM ROOM_DESCR 73 You are standing under a large elm tree in a park. END_ROOM_DESCR HELP 73 The elm tree looks like all elm trees. END_HELP_DESCR ROOM 74 Boat Dock NORTH 72 ENTER 76 END_ROOM ROOM_DESCR 74 You are standing at the edge of a large lake. Across the lake you can make out the outline of what appears to be a house on the top of a cliff. To the west is a small shack with a sign on it that reads, "BOAT HOUSE". On the front of the shack is a door. END_ROOM_DESCR HELP 74 Looks like you could enter the boat if you really wanted to. END_HELP_DESCR ROOM 75 Boat House EAST 74 END_ROOM ROOM_DESCR 75 You are standing in a small boat house. The smell of fish hangs heavy here. There is a door to the east. END_ROOM_DESCR HELP 75 You are in a boat house. What more help do you need? END_HELP_DESCR ROOM 76 Row Boat EXIT 74 NORTH 74 END_ROOM ROOM_DESCR 76 You are sitting in a small row boat that is moored beside a dock. END_ROOM_DESCR HELP 76 Now think a minute. What do you do in a row boat? END_HELP_DESCR ROOM 77 Row Boat SOUTH 78 EXIT 78 END_ROOM ROOM_DESCR 77 You are sitting in a small row boat that is beached on a sandy beach. END_ROOM_DESCR HELP 77 To leave the boat just type EXIT. END_HELP_DESCR ROOM 78 Sandy Beach ENTER 77 UP 79 END_ROOM ROOM_DESCR 78 You are standing on a small sandy beach. Across the lack to the north, you can see the town of Tamoret. Blocking passages in all other directions are towering cliffs. Snaking its way up one of the cliffs is a small wooden stairway. END_ROOM_DESCR HELP 78 Have you read the signs? END_HELP_DESCR ROOM 79 Wood Stairway UP 80 DOWN 78 END_ROOM ROOM_DESCR 79 You are standing on a wood stairway that leads on up the cliff and back down to the beach. END_ROOM_DESCR HELP 79 Up or down, it makes no difference to me. END_HELP_DESCR ROOM 80 Wood Stairway WEST 81 DOWN 79 END_ROOM ROOM_DESCR 80 You are standing on a wood stairway leading down the cliff. The stairway continues to west here. END_ROOM_DESCR HELP 80 Ask not what I can do for you, but what you can do for me. END_HELP_DESCR ROOM 81 Wood Stairway EAST 80 UP 82 END_ROOM ROOM_DESCR 81 You are standing on a wood stairway the leads up to the top of the cliff. The stairs continue on eastward from here. END_ROOM_DESCR HELP 81 If your legs start cramping, point your toes to your nose. END_HELP_DESCR ROOM 82 Top of the Cliff SOUTH 83 DOWN 81 END_ROOM ROOM_DESCR 82 You have an awe inspiring view of the lake and the town of Tamoret from the top of the cliff here. Leading down the cliff to the beach is a wood stairway and to your south a small dirt path leads into a forest. END_ROOM_DESCR HELP 83 As the sign said, "Stay on the beaten path." END_HELP_DESCR ROOM 83 Path SOUTH 96 NORTH 82 EAST 103 WEST 94 NORTHEAST 104 NORTHWEST 92 SOUTHEAST 102 SOUTHWEST 84 END_ROOM ROOM_DESCR 83 You are walking along a small dirt path in a very dense forest. To the north you can see the top of a large cliff. The path continues southwest. END_ROOM_DESCR HELP 83 Let's not go to the forest. END_HELP_DESCR ROOM 84 Path NORTH 94 SOUTH 99 EAST 96 WEST 85 NORTHEAST 83 NORTHWEST 93 SOUTHEAST 100 SOUTHWEST 98 END_ROOM HELP 84 Doing fine. Let's just stay on the path. END_HELP_DESCR ROOM_DESCR 84 You are walking along the a small dirt path in a very dense forest. The path continues on to the west and northeast. END_ROOM_DESCR ROOM 85 Path NORTH 93 SOUTH 98 EAST 84 WEST 95 NORTHEAST 94 NORTHWEST 86 SOUTHEAST 99 SOUTHWEST 97 END_ROOM ROOM_DESCR 85 You are walking along a small dirt path in a very dense forest. The path continues to the east and northwest. END_ROOM_DESCR HELP 85 Did you hear that? Sounded like the beating of enormous wings to me. END_HELP_DESCR ROOM 86 Path NORTH 87 SOUTH 95 EAST 93 WEST 95 NORTHEAST 91 NORTHWEST 87 SOUTHEAST 85 SOUTHWEST 95 END_ROOM ROOM_DESCR 86 You are walking along a small dirt path in a very dense forest. The path continues on north and southeast. END_ROOM_DESCR HELP 86 I am glad you are on the path. I bet one could get lost in the forest. END_HELP_DESCR ROOM 87 Path NORTH 88 SOUTH 86 EAST 91 WEST 105 NORTHEAST 89 NORTHWEST 88 SOUTHEAST 93 SOUTHWEST 86 END_ROOM ROOM_DESCR 87 You are walking along a small dirt path in a very dense forest. To the west you see a small clearing. The path leads south from here. END_ROOM_DESCR HELP 87 I think I see the house west of here. END_HELP_DESCR ROOM 88 Forest NORTH 89 SOUTH 87 EAST 89 WEST 89 NORTHEAST 89 NORTHWEST 89 SOUTHEAST 91 SOUTHWEST 87 END_ROOM ROOM_DESCR 88 You are wandering around in a very dense forest. END_ROOM_DESCR HELP 88 I want to go home! END_HELP_DESCR ROOM 89 Forest NORTH 90 SOUTH 91 EAST 90 WEST 88 NORTHEAST 90 NORTHWEST 88 SOUTHEAST 92 SOUTHWEST 87 END_ROOM ROOM_DESCR 89 You are wandering around a very dense forest. END_ROOM_DESCR HELP 89 I want to go home! END_HELP_DESCR ROOM 90 Forest NORTH 89 SOUTH 92 EAST 92 WEST 89 NORTHEAST 92 NORTHWEST 89 SOUTHEAST 92 SOUTHWEST 91 END_ROOM ROOM_DESCR 90 You are wandering around in a very dense forest. END_ROOM_DESCR HELP 90 Don't touch the WEB! END_HELP_DESCR ROOM 91 Forest NORTH 89 SOUTH 93 EAST 92 WEST 87 NORTHEAST 90 NORTHWEST 88 SOUTHEAST 94 SOUTHWEST 86 END_ROOM ROOM_DESCR 91 You are wandering around in a very dense forest. END_ROOM_DESCR HELP 91 I want to go home! END_HELP_DESCR ROOM 92 Forest NORTH 90 SOUTH 94 EAST 90 WEST 91 NORTHEAST 90 NORTHWEST 89 SOUTHEAST 83 SOUTHWEST 93 END_ROOM ROOM_DESCR 92 You are wandering around in a very dense forest. END_ROOM_DESCR HELP 92 I want to go home! END_HELP_DESCR ROOM 93 Forest NORTH 91 SOUTH 85 EAST 94 WEST 86 NORTHEAST 92 NORTHWEST 87 SOUTHEAST 84 SOUTHWEST 95 END_ROOM ROOM_DESCR 93 You are wandering around in a very dense forest. END_ROOM_DESCR HELP 93 I want to go home! END_HELP_DESCR ROOM 94 Forest NORTH 92 SOUTH 84 EAST 83 WEST 93 NORTHEAST 92 NORTHWEST 91 SOUTHEAST 96 SOUTHWEST 85 END_ROOM ROOM_DESCR 94 You are wandering around in a very dense forest. END_ROOM_DESCR HELP 94 I want to go home! END_HELP_DESCR ROOM 95 Forest NORTH 86 SOUTH 97 EAST 85 WEST 97 NORTHEAST 93 NORTHWEST 93 SOUTHEAST 98 SOUTHWEST 97 END_ROOM ROOM_DESCR 95 You are wandering around in a very dense forest. END_ROOM_DESCR HELP 95 I must be crazy. I just thought I saw a huge praying mantis pass over us. END_HELP_DESCR ROOM 96 Forest NORTH 83 SOUTH 100 EAST 102 WEST 84 NORTHEAST 94 NORTHWEST 103 SOUTHEAST 101 SOUTHWEST 99 END_ROOM ROOM_DESCR 96 You are wandering around in a very dense forest. END_ROOM_DESCR HELP 96 I want to go home! END_HELP_DESCR ROOM 97 Forest NORTH 95 SOUTH 98 EAST 98 WEST 95 NORTHEAST 85 NORTHWEST 95 SOUTHEAST 98 SOUTHWEST 95 END_ROOM ROOM_DESCR 97 You are wandering around in a very dense forest. END_ROOM_DESCR HELP 97 I'm quite sure that I hear a noise up in the trees. END_HELP_DESCR ROOM 98 Forest NORTH 85 SOUTH 99 EAST 99 WEST 97 NORTHEAST 84 NORTHWEST 95 SOUTHEAST 99 SOUTHWEST 97 END_ROOM ROOM_DESCR 98 You are wandering around in a very dense forest. END_ROOM_DESCR HELP 98 I want to go home! END_HELP_DESCR ROOM 99 Forest NORTH 84 SOUTH 98 EAST 100 WEST 98 NORTHEAST 96 NORTHWEST 85 SOUTHEAST 100 SOUTHWEST 98 END_ROOM ROOM_DESCR 99 You are wandering around in a very dense forest. END_ROOM_DESCR HELP 99 I want to go home! END_HELP_DESCR ROOM 100 Forest NORTH 96 SOUTH 101 EAST 101 WEST 99 NORTHEAST 102 NORTHWEST 84 SOUTHEAST 101 SOUTHWEST 99 END_ROOM ROOM_DESCR 100 You are wandering around a very dense forest. END_ROOM_DESCR HELP 100 Looks like something has been rummaging around here. END_HELP_DESCR ROOM 101 Forest NORTH 102 SOUTH 100 EAST 102 WEST 100 NORTHEAST 102 NORTHWEST 96 SOUTHEAST 102 SOUTHWEST 100 END_ROOM ROOM_DESCR 101 You are wandering around in a very dense forest. END_ROOM_DESCR HELP 101 I want to go home! END_HELP_DESCR ROOM 102 Forest NORTH 103 SOUTH 101 EAST 103 WEST 96 NORTHEAST 103 NORTHWEST 83 SOUTHEAST 101 SOUTHWEST 100 END_ROOM ROOM_DESCR 102 You are wandering around in a very dense forest. END_ROOM_DESCR HELP 102 I want to go home! END_HELP_DESCR ROOM 103 Forest NORTH 104 SOUTH 102 EAST 102 WEST 83 NORTHEAST 104 NORTHWEST 104 SOUTHEAST 102 SOUTHWEST 96 END_ROOM ROOM_DESCR 103 You are wandering around a very dense forest. END_ROOM_DESCR HELP 103 I want to go home! END_HELP_DESCR ROOM 104 Forest NORTH 103 SOUTH 103 EAST 103 WEST 103 NORTHEAST 103 NORTHWEST 103 SOUTHEAST 103 SOUTHWEST 83 END_ROOM ROOM_DESCR 104 You are wandering around in a very dense forest. END_ROOM_DESCR HELP 104 Remember don't do anything to aggravate any creatures around here. END_HELP_DESCR ROOM 105 Back Gate EAST 87 END_ROOM ROOM_DESCR 105 You enter a small clearing in the forest. Ahead of you, you see a very large stone wall with a small iron bar gate toward the middle of it. Behind you, to the east, is a small dirt lane that leads into the forest. END_ROOM_DESCR HELP 105 We could go back. END_HELP_DESCR ROOM 106 Kitchen NORTH 107 SOUTH 109 WEST 110 END_ROOM ROOM_DESCR 106 You are standing in Dr. Braindead's kitchen. As you look around, you are taken back by the mess it is in. Dirty dishes are piled in the sink, cabinets are open and emptied, and trash and garbage is strung all over the place. There are exits to the north, south, and west from here. END_ROOM_DESCR HELP 106 Don't feed the ant. Please? END_HELP_DESCR ROOM 107 Pantry SOUTH 106 END_ROOM ROOM_DESCR 107 You are in a small pantry. On the back wall is a wire shelf with six shelves built in it. The shelves have been bent and broken and looks as if someone has tried to climb them. The shelving is quite empty. A door leads back to the kitchen to the south. END_ROOM_DESCR HELP 107 The pantry looks freshly painted. END_HELP_DESCR ROOM 108 Back Porch EAST 105 NORTH 115 LOCKED_DOOR SPECIAL 151 KEY 257 END_ROOM ROOM_DESCR 108 You are standing on the small back porch of the house. A door to the west leads into the house and to east there is a gate in a stone wall that looks to have been heavily damaged. A path leads to the north from here. To the left of the porch is a pair of metal doors on the ground. A sign beside the back door reads: Dr. Samuel U. Braindead's Residence Laboratory deliveries, please press button. All others, please go away! END_ROOM_DESCR SPECIAL 151 You push the button and hear a soft whirling sound. Suddenly, the metal doors swing open and a platform rises from beneath them. You step on the platform and it slowly descends, the doors closing behind you. END_SPECIAL HELP 151 I hope you believe in signs because I do not like the looks of this place. END_HELP_DESCR ROOM 109 Bathroom NORTH 106 WEST 112 END_ROOM ROOM_DESCR 109 You are in a small half bath. Entry to this bath is made from either the west or north. END_ROOM_DESCR HELP 109 I don't have to go to the bathroom. Do you? END_HELP_DESCR ROOM 110 Dining Room NORTH 111 SOUTH 112 EAST 106 WEST 113 END_ROOM ROOM_DESCR 110 You enter a very elegant dining room. In the center of the room is an oak table with a crystal chandelier hanging over it. Dirty dishes, with dried food on them, cover the table. To the north there is an archway leading into what looks like a great room and to the west another archway leads into a hall. South and east doorways lead to other rooms. END_ROOM_DESCR HELP 110 Have you stopped and thought about what you are going to do when you meet the black shadow? END_HELP_DESCR ROOM 111 Great Room SOUTH 110 END_ROOM ROOM_DESCR 111 You are standing in a magnificent great room. The north wall is all glass, giving a breathtaking view of the lake and lands at the base of the cliff. Far to the north you can see the tiny town of Tamoret. A stone fireplace takes up most of the east wall while the rest of the room is filled with very comfortable looking sofas and chairs. An archway to the south leads back to the dinning room. END_ROOM_DESCR HELP 111 It is a nice view. END_HELP_DESCR ROOM 112 Recreation Room NORTH 110 EAST 109 END_ROOM ROOM_DESCR 112 Entering the recreation room you are confused by the mess here. Around the walls are several video games, each having been violenty destroyed. Pieces of glass and circuit boards litter the floor. There are doors leading to rooms north and east here. In the center of the room you see an eight foot pool table. END_ROOM_DESCR HELP 112 The circuit boards are nice looking but none will fit me. END_HELP_DESCR ROOM 113 Foyer NORTH 114 EAST 110 SOUTH 116 END_ROOM ROOM_DESCR 113 You are standing in a small foyer. To the south you see a set of stairs. An archway leads east to the dining room and a door leads off to the north. END_ROOM_DESCR HELP 113 I think I heard a dog bark. END_HELP_DESCR ROOM 114 Closet SOUTH 113 END_ROOM ROOM_DESCR 114 You are standing in a small coat closet. The only way out is the back the way you came in. END_ROOM_DESCR HELP 114 I smell moth balls here. END_HELP_DESCR ROOM 115 Front Porch WEST 128 NORTH 108 LOCKED_DOOR END_ROOM ROOM_DESCR 115 You're standing on a large front porch. To the west you see a large wood gate in a stone wall and to the east a door leads into the house. A small path leads north from here around the house. A sign beside the door reads: Dr. Samuel U. Braindead's Residence All deliveries, please use back entrance. END_ROOM_DESCR HELP 115 The logical thing to do is knock on the door. That is if you really want to get inside. END_HELP_DESCR ROOM 116 Stairs NORTH 113 UP 117 DOWN 129 END_ROOM ROOM_DESCR 116 You are standing on the landing of a staircase which leads both up and down. To the north you see a small foyer. END_ROOM_DESCR HELP 116 I think I heard something upstairs. END_HELP_DESCR ROOM 117 Stairs NORTH 118 UP 127 DOWN 116 END_ROOM ROOM_DESCR 117 You are standing on a landing of a stairway which leads up and down. To the north is a hallway. END_ROOM_DESCR HELP 117 Anyway you want to go, I'll take you there. END_HELP_DESCR ROOM 118 Hallway NORTH 120 SOUTH 117 EAST 122 WEST 119 END_ROOM ROOM_DESCR 118 You are at the west end of a small hallway. To the north a door leads to another room and to the west a window leads out on a balcony. A stairway is to the south. END_ROOM_DESCR HELP 118 When in doubt do the unexpected. Give up. END_HELP_DESCR ROOM 119 Balcony EAST 118 END_ROOM ROOM_DESCR 119 You are standing on a large balcony over the front porch. From here you can see a narrow lane leading up to a wooden gate in the front wall. An open window to the east leads back into the hall. END_ROOM_DESCR HELP 119 It's a little chilly out here. END_HELP_DESCR ROOM 120 Bedroom SOUTH 118 END_ROOM ROOM_DESCR 120 You enter a small bedroom. A twin bed, without a mattress or box springs, sits along the north wall. A door to the south leads back out to the hallway. END_ROOM_DESCR HELP 120 I'd say this bedroom was not used much. END_HELP_DESCR ROOM 121 Bedroom SOUTH 122 END_ROOM ROOM_DESCR 121 There is a queen size bed here. A door leads south to the hallway. END_ROOM_DESCR HELP 121 Now only if you could find a Queen. END_HELP_DESCR ROOM 122 Hallway NORTH 121 EAST 124 WEST 118 END_ROOM ROOM_DESCR 122 In the middle of the hallway here there is a door leading to the north. END_ROOM_DESCR HELP 122 Being in the middle means you can go either right or left or run for president. END_HELP_DESCR ROOM 123 Bedroom SOUTH 124 EAST 126 END_ROOM ROOM_DESCR 123 This bedroom is much larger than the other two. A king size waterbed sits off the west wall and a dresser with a large mirror on top of it sits along the north wall. To the east is a bifold door and to the south a door leads out into a hallway. END_ROOM_DESCR HELP 123 Help is on its way. END_HELP_DESCR ROOM 124 Hallway NORTH 123 EAST 125 WEST 122 END_ROOM ROOM_DESCR 124 You are at the west end of a narrow hallway. There are doors leading to the north and east. END_ROOM_DESCR HELP 124 I hear the dripping of water to the east. END_HELP_DESCR ROOM 125 Bathroom WEST 124 END_ROOM ROOM_DESCR 125 You are in a large full bath. To the west a door leads back to a hallway. END_ROOM_DESCR HELP 125 YECH! I wouldn't wash my hands here with that thing around. END_HELP_DESCR ROOM 126 Closet WEST 123 END_ROOM ROOM_DESCR 126 You enter a large walk-in closet. The closet is full of old clothes and shoes, none which are of any style that you would be caught wearing. END_ROOM_DESCR HELP 126 What can I do? END_HELP_DESCR ROOM 127 Attic DOWN 117 END_ROOM ROOM_DESCR 127 You are standing in a musty attic. Cobwebs cling to your face as you move about. Junk litters much of the attic and makes movement very difficult. END_ROOM_DESCR HELP 127 Look at it this way. You could be in a dungeon right now. END_HELP_DESCR ROOM 128 Front Gate. EAST 115 END_ROOM ROOM_DESCR 128 Before you is a large wooden gate that is closed. A large chain and padlock secures it shut. To the east you see the front porch of a house. END_ROOM_DESCR HELP 128 Aw, forget it. Let's go home. END_HELP_DESCR ROOM 129 Stairway NORTH 132 EAST 130 UP 116 END_ROOM ROOM_DESCR 129 You're at the bottom of a staircase. To the north you see what looks like a laundry room and to east you see the basement. END_ROOM_DESCR HELP 129 Have you read everything very carefully? END_HELP_DESCR ROOM 130 Basement NORTH 133 EAST 131 WEST 129 END_ROOM ROOM_DESCR 130 The bare block walls and concrete floor here in the basement makes you feel a little chilled. The basement is full of junk machinery and crates, none of which looks worth much. Doors lead north and east. To the west you see a stairway. END_ROOM_DESCR HELP 130 If you really want to know the truth, I don't like basements. END_HELP_DESCR ROOM 131 Workshop NORTH 134 WEST 130 END_ROOM ROOM_DESCR 131 You are in a small workshop. A thick layer of sawdust covers everything here, although you can see by the tracks that this room is used quite alot. Along the east wall is a work bench. Exits from here is to the north, and west. To the south is an opening in the wall. END_ROOM_DESCR HELP 131 Let's go exploring. END_HELP_DESCR ROOM 132 Laundry Room SOUTH 129 END_ROOM ROOM_DESCR 132 You are in a laundry room. A washer and dryer occupies most of the room along with a small table. Clothes, both dirty and clean, are all over the place. END_ROOM_DESCR HELP 132 Well, you could do the laundry. END_HELP_DESCR ROOM 133 Office SOUTH 130 END_ROOM ROOM_DESCR 133 You are in a rather large office. A desk sits in the middle of the room, with a nameplate on that reads, "DR. SAMUEL U. BRAINDEAD". Several filing cabinets occupy the east part of the room. The filing cabinets have been opened and files have been flung everywhere about the room. A bookcase sits along the west wall, with hundreds of books pile haphazardly on it. Hanging on the north wall are several diplomas and plaques testifying to Dr. Braindead's education and achievements. A door to south leads back out into the basement. END_ROOM_DESCR HELP 133 What more can I do for you? END_HELP_DESCR ROOM 134 Furnace Room SOUTH 131 END_ROOM ROOM_DESCR 134 You duck you head to avoid some duct work as you enter this room. In the middle of it sits a furnace with ductwork running in all directions. END_ROOM_DESCR HELP 134 You're in a furnace room. That's the critter that heats the house. END_HELP_DESCR ROOM 135 Secret Passage EAST 136 WEST 137 END_ROOM ROOM_DESCR 135 You are in a narrow corridor which runs east and west. END_ROOM_DESCR HELP 135 Don't forget the secret passage to the south. END_HELP_DESCR ROOM 136 Secret Passage NORTH 141 WEST 135 END_ROOM ROOM_DESCR 136 You are in a narrow corridor which runs west from here. The corridor widens to the north. END_ROOM_DESCR HELP 136 To the north you see some flashing lights. END_HELP_DESCR ROOM 137 Secret Passage EAST 135 WEST 138 END_ROOM ROOM_DESCR 137 You are in a narrow corridor which runs east from here. The corridor widens to the west. END_ROOM_DESCR HELP 137 To the west you hear some noises like machinery running. END_HELP_DESCR ROOM 138 Equipment Room EAST 137 END_ROOM ROOM_DESCR 138 A low whining noise makes you cover your ears for a second as you enter this room filled with various pieces of machinery. You notice among the machinery a generator and a compressor. To the east you see a narrow corridor. END_ROOM_DESCR HELP 138 I wouldn't touch anything in here. END_HELP_DESCR ROOM 139 Store Room EAST 140 END_ROOM ROOM_DESCR 139 This room is filled with various bottles of liquids and solids, test tubes, an other laboratory equipment, none of which makes any sense to you. END_ROOM_DESCR HELP 139 If it doesn't make sense to you then don't mess with it. END_HELP_DESCR ROOM 140 Laboratory EAST 141 WEST 139 END_ROOM ROOM_DESCR 140 Standing in the laboratory, you a dwarfed by an object that stands in the middle of the room. It looks like a archway made of steel and glass. Thousands of wires run from the archway to electronic equipment jammed in to the room. Exits from the room are to the east and west. END_ROOM_DESCR HELP 140 I suppose the next thing you'll want to do is go to the archway. END_HELP_DESCR ROOM 141 Control Room SOUTH 136 WEST 140 END_ROOM ROOM_DESCR 141 You are in small control room. There is a heavy glass wall with a door set in it to the west. Through the glass you see the laboratory with a strange archway in the middle of it. In the middle of this room is a small console facing the window. A door leads to the south. END_ROOM_DESCR HELP 141 I'd advise against touching anything in here, but then I've noticed that you haven't followed much of my advise. END_HELP_DESCR ROOM 142 Chamber of Mist NORTH 143 SOUTH 147 EAST 145 WEST 149 NORTHEAST 143 NORTHWEST 149 SOUTHEAST 145 SOUTHWEST 147 END_ROOM ROOM_DESCR 142 Strange mist curls about your body in this chamber which seems to have no walls, floors, or ceilings, yet you feel that if you should take a step in any direction you would be somewhere else. Strange sounds echo throughout the chamber as if a million people were whispering all at once. In the middle of the room is a strange triangular object with a hole near its apex. The object is emitting a faint white light. END_ROOM_DESCR HELP 142 READ MY LIPS! I do not want to wander around in here. If you go any further in this place you will be on your own. END_HELP_DESCR ROOM 143 Corridor NORTH 152 SOUTH 142 EAST 144 WEST 150 LIGHT 261 END_ROOM ROOM_DESCR 143 You are in a corridor with walls, floor, and ceiling made of a shimmering white light. Walking is easy, although you have a strange feeling that your feet are not truly touching anything. The corridor proceeds east and west from here and there is an opening in the north and south wall. END_ROOM_DESCR ROOM 144 Corridor SOUTH 145 EAST 163 WEST 143 LIGHT 261 END_ROOM ROOM_DESCR 144 You are in a corridor with walls, floor, and ceiling made of a shimmering white light. Walking is easy, although you have a strange feeling that your feet are not truly touching anything. The corridor proceeds west and south from here and there is an opening in the east wall. END_ROOM_DESCR ROOM 145 Corridor NORTH 144 SOUTH 146 WEST 142 LIGHT 261 END_ROOM ROOM_DESCR 145 You are in a corridor with walls, floor, and ceiling made of a shimmering white light. Walking is easy, although you have a strange feeling that your feet are not truly touching anything. The corridor proceeds north and south from here and there is and opening in the west wall. END_ROOM_DESCR ROOM 146 Corridor NORTH 145 WEST 147 LIGHT 261 END_ROOM ROOM_DESCR 146 You are in a corridor with walls, floor, and ceiling made of a shimmering white light. Walking is easy, although you have a strange feeling that your feet are not truly touching anything. The corridor proceeds north and west from here. END_ROOM_DESCR ROOM 147 Corridor NORTH 142 SOUTH 188 EAST 146 WEST 148 LIGHT 261 END_ROOM ROOM_DESCR 147 You are in a corridor with walls, floor, and ceiling made of a shimmering white light. Walking is easy, although you have a strange feeling that your feet are not truly touching anything. The corridor proceeds east and west from here and there is and opening in the north and south wall. Through the opening in the south wall you see a soft red light. END_ROOM_DESCR ROOM 148 Corridor NORTH 149 EAST 147 SOUTHWEST 178 LIGHT 261 END_ROOM ROOM_DESCR 148 You are in a corridor with walls, floor, and ceiling made of a shimmering white light. Walking is easy, although you have a strange feeling that your feet are not truly touching anything. The corridor proceeds north and east from here and there is and opening in the southwest wall. Through the opening in the southwest wall you see a soft green light. END_ROOM_DESCR ROOM 149 Corridor NORTH 150 SOUTH 148 EAST 142 LIGHT 261 END_ROOM ROOM_DESCR 149 You are in a corridor with walls, floor, and ceiling made of a shimmering white light. Walking is easy, although you have a strange feeling that your feet are not truly touching anything. The corridor proceeds north and south from here. END_ROOM_DESCR ROOM 150 Corridor SOUTH 149 EAST 143 WEST 177 LIGHT 261 END_ROOM ROOM_DESCR 150 You are in a corridor with walls, floor, and ceiling made of a shimmering white light. Walking is easy, although you have a strange feeling that your feet are not truly touching anything. The corridor proceeds south and east from here and there is and opening in the west wall. Through the west wall you see a soft silver light. END_ROOM_DESCR ROOM 151 Delivery Room SPECIAL 108 KEY 258 END_ROOM ROOM_DESCR 151 You are standing in a large brick room. All about you are large boxes and crates and packing material, left from previous deliveries. A platform sits snugly on the floor next to the east wall. END_ROOM_DESCR SPECIAL 108 You step on the platform and push the button. With a small jerk the platform begins to rise. As you look up you see two metal doors begin to swing open letting some fresh air to the musty room below. When you reach you top, you step off the platform, which slowly sinks, closing the doors behind it. END_SPECIAL ROOM 152 Passage NORTH 153 SOUTH 143 END_ROOM ROOM_DESCR 152 You are in a more solid passage way made of a violet stone material that is emitting a soft light. The passage runs north and south. END_ROOM_DESCR ROOM 153 Passage SOUTH 152 NORTHEAST 154 END_ROOM ROOM_DESCR 153 You are in a more solid passage way made of a violet stone material that is emitting a soft light. The passage runs northeast and south. Through the opening in the northeast wall you see a soft orange light. END_ROOM_DESCR ROOM 154 Misty Cavern NORTH 155 SOUTH 156 EAST 156 WEST 162 NORTHEAST 157 NORTHWEST 161 SOUTHEAST 156 SOUTHWEST 153 LIGHT 234 END_ROOM ROOM_DESCR 154 You are standing in a enormous cavern. A thick, orange colored mist fills the cavern obscuring your vision. You have a queasy feeling that someone, or something is here with you. END_ROOM_DESCR ROOM 155 Misty Cavern NORTH 159 SOUTH 154 EAST 157 WEST 161 NORTHEAST 158 NORTHWEST 160 SOUTHEAST 156 SOUTHWEST 162 LIGHT 234 END_ROOM ROOM_DESCR 155 You are standing in a enormous cavern. A thick, orange colored mist fills the cavern obscuring your vision. You have a queasy feeling that someone, or something is here with you. From out of nowhere a hand with no arm appears. The hand floats around you head, its fingers motioning for something. END_ROOM_DESCR ROOM 156 Misty Cavern NORTH 157 SOUTH 154 EAST 157 WEST 154 NORTHEAST 157 NORTHWEST 155 SOUTHEAST 157 SOUTHWEST 154 LIGHT 234 END_ROOM ROOM_DESCR 156 You are standing in a enormous cavern. A thick, orange colored mist fills the cavern obscuring your vision. You have a queasy feeling that someone, or something is here with you. END_ROOM_DESCR ROOM 157 Misty Cavern NORTH 158 SOUTH 156 EAST 156 WEST 155 NORTHEAST 158 NORTHWEST 159 SOUTHEAST 156 SOUTHWEST 154 LIGHT 234 END_ROOM ROOM_DESCR 157 You are standing in a enormous cavern. A thick, orange colored mist fills the cavern obscuring your vision. You have a queasy feeling that someone, or something is here with you. END_ROOM_DESCR ROOM 158 Misty Cavern NORTH 159 SOUTH 157 EAST 157 WEST 159 NORTHEAST 164 NORTHWEST 159 SOUTHEAST 157 SOUTHWEST 155 LIGHT 234 END_ROOM ROOM_DESCR 158 You are standing in a enormous cavern. A thick, orange colored mist fills the cavern obscuring your vision. You have a queasy feeling that someone, or something is here with you. To the northeast you see a soft blue light. END_ROOM_DESCR ROOM 159 Misty Cavern NORTH 158 SOUTH 155 EAST 158 WEST 160 NORTHEAST 158 NORTHWEST 160 SOUTHEAST 157 SOUTHWEST 161 LIGHT 234 END_ROOM ROOM_DESCR 159 You are standing in a enormous cavern. A thick, orange colored mist fills the cavern obscuring your vision. You have a queasy feeling that someone, or something is here with you. END_ROOM_DESCR ROOM 160 Misty Cavern NORTH 159 SOUTH 161 EAST 159 WEST 161 NORTHEAST 159 NORTHWEST 161 SOUTHEAST 155 SOUTHWEST 161 LIGHT 234 END_ROOM ROOM_DESCR 160 You are standing in a enormous cavern. A thick, orange colored mist fills the cavern obscuring your vision. You have a queasy feeling that someone, or something is here with you. END_ROOM_DESCR ROOM 161 Misty Cavern NORTH 160 SOUTH 162 EAST 155 WEST 160 NORTHEAST 159 NORTHWEST 160 SOUTHEAST 154 SOUTHWEST 162 LIGHT 234 END_ROOM ROOM_DESCR 161 You are standing in a enormous cavern. A thick, orange colored mist fills the cavern obscuring your vision. You have a queasy feeling that someone, or something is here with you. END_ROOM_DESCR ROOM 162 Misty Cavern NORTH 161 SOUTH 154 EAST 154 WEST 161 NORTHEAST 155 NORTHWEST 161 SOUTHEAST 154 SOUTHWEST 161 LIGHT 234 END_ROOM ROOM_DESCR 162 You are standing in a enormous cavern. A thick, orange colored mist fills the cavern obscuring your vision. You have a queasy feeling that someone, or something is here with you. END_ROOM_DESCR ROOM 163 Sloping Corridor WEST 144 NORTHEAST 167 UP 167 DOWN 144 END_ROOM ROOM_DESCR 163 You are in a corridor that slopes up to the northeast and down to the east. Through the opening to the northeast you see a faint blue light. END_ROOM_DESCR ROOM 164 Tunnel SOUTH 165 SOUTHWEST 158 LIGHT 252 END_ROOM ROOM_DESCR 164 You are standing in a circular tunnel just barely large enough for you to walk down. The tunnel is made of a smooth, blue substance that is cold to the touch. Strands of cotton like material whips about you with lightning speed. The tunnel continues south from here and there is a small hole in the southwest corner. To the southwest you see a soft orange light. END_ROOM_DESCR ROOM 165 Tunnel NORTH 164 SOUTH 166 LIGHT 252 END_ROOM ROOM_DESCR 165 You are standing in a circular tunnel just barely large enough for you to walk down. The tunnel is made of a smooth, blue substance that is cold to the touch. Strands of cotton like material whips about you with lightning speed. The tunnel continues south and north from here. END_ROOM_DESCR ROOM 166 Tunnel NORTH 165 SOUTH 167 SOUTHWEST 168 LIGHT 252 END_ROOM ROOM_DESCR 166 You are standing in a circular tunnel just barely large enough for you to walk down. The tunnel is made of a smooth, blue substance that is cold to the touch. Strands of cotton like material whips about you with lightning speed. The tunnel continues north and south from here. To the southwest you see a small hole in the wall. END_ROOM_DESCR ROOM 167 Tunnel NORTH 166 SOUTHWEST 163 LIGHT 252 END_ROOM ROOM_DESCR 167 You are standing in a circular tunnel just barely large enough for you to walk down. The tunnel is made of a smooth, blue substance that is cold to the touch. Strands of cotton like material whips about you with lightning speed. The tunnel continues north from here and to the southwest you see a small hole in the wall. END_ROOM_DESCR ROOM 168 Tiny Room NORTHEAST 166 LIGHT 252 END_ROOM ROOM_DESCR 168 You have to crawl to make it into this very tiny room. Looking around you see that it is made out of the same stuff that the tunnel was made of. Toward the west wall of the room is what look likes a door, its frame made of a dark blue light. Inside the frame it is pitch back. A small hole on the northeast wall leads out of the room. END_ROOM_DESCR ROOM 169 Alcove LIGHT 252 END_ROOM ROOM_DESCR 169 You are in a what looks like a small alcove, but there is no obvious exits from it. The walls emits a faint blue light and upon closer examination you see that the walls are slowly revolving. At times you see images of people cast on the walls, but they fade out as quick as the appear. In the middle of the room is a small pedestal. END_ROOM_DESCR HELP 169 Look, you're in the fourth dimension. You know as much about this place as I do. END_HELP_DESCR ROOM 170 Stone Structure LIGHT 206 END_ROOM ROOM_DESCR 170 You are inside a large stone structure with no obvious exits from it. You have to shade your eyes from the bright silver light that is being reflected from the thousands of mirrors hung on the walls. In the center of the room is a small altar type structure. END_ROOM_DESCR ROOM 171 Void NORTH 173 SOUTH 175 EAST 173 WEST 172 NORTHEAST 173 NORTHWEST 172 SOUTHEAST 174 SOUTHWEST 175 LIGHT 206 END_ROOM ROOM_DESCR 171 You are floating in a what seems an endless void. A soft silver light barely illuminates the area around you but beyond that all you see is darkness. Although very difficult, you find that you can move about by using a swimming like motion. END_ROOM_DESCR ROOM 172 Void SOUTH 174 EAST 173 WEST 174 NORTHEAST 171 NORTHWEST 174 SOUTHEAST 175 SOUTHWEST 176 LIGHT 206 END_ROOM ROOM_DESCR 172 You are floating in a what seems an endless void. A soft silver light barely illuminates the area around you but beyond that all you see is darkness. Although very difficult, you find that you can move about by using a swimming like motion. To your amazement you see a small stone structure floating aimlessly about here. END_ROOM_DESCR ROOM 173 Void NORTH 171 SOUTH 175 EAST 171 WEST 172 NORTHEAST 171 NORTHWEST 171 SOUTHEAST 175 SOUTHWEST 174 LIGHT 206 END_ROOM ROOM_DESCR 173 You are floating in a what seems an endless void. A soft silver light barely illuminates the area around you but beyond that all you see is darkness. Although very difficult, you find that you can move about by using a swimming like motion. END_ROOM_DESCR ROOM 174 Void NORTH 172 SOUTH 176 EAST 175 WEST 176 NORTHEAST 171 NORTHWEST 172 SOUTHEAST 177 SOUTHWEST 176 LIGHT 206 END_ROOM ROOM_DESCR 174 You are floating in a what seems an endless void. A soft silver light barely illuminates the area around you but beyond that all you see is darkness. Although very difficult, you find that you can move about by using a swimming like motion. END_ROOM_DESCR ROOM 175 Void NORTH 171 SOUTH 177 EAST 173 WEST 174 NORTHEAST 173 NORTHWEST 172 SOUTHEAST 177 SOUTHWEST 176 LIGHT 206 END_ROOM ROOM_DESCR 175 You are floating in a what seems an endless void. A soft silver light barely illuminates the area around you but beyond that all you see is darkness. Although very difficult, you find that you can move about by using a swimming like motion. END_ROOM_DESCR ROOM 176 Void NORTH 174 SOUTH 177 EAST 177 WEST 174 NORTHEAST 175 NORTHWEST 174 SOUTHEAST 175 SOUTHWEST 177 LIGHT 206 END_ROOM ROOM_DESCR 176 You are floating in a what seems an endless void. A soft silver light barely illuminates the area around you but beyond that all you see is darkness. Although very difficult, you find that you can move about by using a swimming like motion. END_ROOM_DESCR ROOM 177 Void NORTH 175 SOUTH 176 EAST 150 WEST 176 NORTHEAST 173 NORTHWEST 174 SOUTHEAST 176 SOUTHWEST 176 LIGHT 206 END_ROOM ROOM_DESCR 177 You are floating in a what seems an endless void. A soft silver light barely illuminates the area around you but beyond that all you see is darkness. Although very difficult, you find that you can move about by using a swimming like motion. END_ROOM_DESCR ROOM 178 Valley WEST 179 NORTHEAST 148 LIGHT 283 END_ROOM ROOM_DESCR 178 You are wandering around in a valley which leads west through very tall mountains. Green clouds rush over the mountains and down into the valley and then back up the other side and back over the mountains. A fragrance of pine oil fills the air around you. A small passage to the northeast leads through the mountains. END_ROOM_DESCR ROOM 179 Valley SOUTH 180 EAST 178 LIGHT 283 END_ROOM ROOM_DESCR 179 You are wandering around in a valley which leads east through very tall mountains. Green clouds rush over the mountains and down into the valley and then back up the other side and back over the mountains. A fragrance of pine oil fills the air around you. A small passage to the south leads through the mountains. END_ROOM_DESCR ROOM 180 Dais NORTH 179 SOUTH 181 LIGHT 283 END_ROOM ROOM_DESCR 180 You find yourself standing on a dias that seems to be floating in space. Green clouds slowly rise from below and drift about you. To the north is a small dark hole floating just behind the dias. The dias continues to the south. END_ROOM_DESCR ROOM 181 Dias NORTH 180 SOUTH 182 LIGHT 283 END_ROOM ROOM_DESCR 181 You find yourself standing on a dias that seems to be floating in space. Green clouds slowly rise from below and drift about you. To the north and to the south the dais continues. END_ROOM_DESCR ROOM 182 Dais NORTH 181 EAST 183 LIGHT 283 END_ROOM ROOM_DESCR 182 You find yourself standing on a dias that seems to be floating in space. Green clouds slowly rise from below and drift about you. To the north the dais continues. To the east a black hole floats just off the dais. END_ROOM_DESCR ROOM 183 Metallic Room EAST 184 WEST 182 LIGHT 283 END_ROOM ROOM_DESCR 183 You are in a green metallic room with exits to the east and west. END_ROOM_DESCR ROOM 184 Pulsating Room EAST 183 LIGHT 283 END_ROOM ROOM_DESCR 184 You are in a green metallic room that seems to be pulsating as if it was breathing. An exit is to the west. END_ROOM_DESCR ROOM 185 Shrine LIGHT 283 END_ROOM ROOM_DESCR 185 You're standing in a large structure, its walls glowing a bright green. Floating around the room, close to the walls, are several busts, the likeness you have never seen before. In the middle of the room is a statue of a woman with her arms outstretched towards. You notice wherever you walk in the room the statue turns to face you. END_ROOM_DESCR ROOM 186 Red Sea NORTH 187 SOUTH 189 EAST 187 WEST 187 NORTHEAST 187 NORTHWEST 189 SOUTHEAST 189 SOUTHWEST 190 LIGHT 277 END_ROOM ROOM_DESCR 186 You are wading in waist deep red water, or what looks like water, although it neither feels or acts like water. Strangely you do not feel wet, yet the water ripples as you wade through it. A soft, rolling red light surrounds you and the sea of water looks endless. END_ROOM_DESCR ROOM 187 Red Sea NORTH 186 SOUTH 190 EAST 186 WEST 188 NORTHEAST 186 NORTHWEST 188 SOUTHEAST 189 SOUTHWEST 191 LIGHT 277 END_ROOM ROOM_DESCR 187 You are wading in waist deep red water, or what looks like water, although it neither feels or acts like water. Strangely you do not feel wet, yet the water ripples as you wade through it. A soft, rolling red light surrounds you and the sea of water looks endless. END_ROOM_DESCR ROOM 188 Red Sea NORTH 187 SOUTH 191 EAST 187 WEST 191 NORTHEAST 187 NORTHWEST 191 SOUTHEAST 190 SOUTHWEST 191 LIGHT 277 END_ROOM ROOM_DESCR 188 You are wading in waist deep red water, or what looks like water, although it neither feels or acts like water. Strangely you do not feel wet, yet the water ripples as you wade through it. A soft, rolling red light surrounds you and the sea of water looks endless. END_ROOM_DESCR ROOM 189 Red Sea NORTH 186 SOUTH 192 EAST 186 WEST 190 NORTHEAST 186 NORTHWEST 187 SOUTHEAST 192 SOUTHWEST 193 LIGHT 277 END_ROOM ROOM_DESCR 189 You are wading in waist deep red water, or what looks like water, although it neither feels or acts like water. Strangely you do not feel wet, yet the water ripples as you wade through it. A soft, rolling red light surrounds you and the sea of water looks endless. END_ROOM_DESCR ROOM 190 Island NORTH 187 SOUTH 193 EAST 189 WEST 191 NORTHEAST 186 NORTHWEST 188 SOUTHEAST 192 SOUTHWEST 194 LIGHT 277 END_ROOM ROOM_DESCR 190 You are standing on a small island in the middle of the sea. The island is barren except for a large hole in the middle of the island. All around you you see the the red sea. END_ROOM_DESCR ROOM 191 Red Sea NORTH 188 SOUTH 194 EAST 190 WEST 188 NORTHEAST 187 NORTHWEST 188 SOUTHEAST 193 SOUTHWEST 194 LIGHT 277 END_ROOM ROOM_DESCR 191 You are wading in waist deep red water, or what looks like water, although it neither feels or acts like water. Strangely you do not feel wet, yet the water ripples as you wade through it. A soft, rolling red light surrounds you and the sea of water looks endless. END_ROOM_DESCR ROOM 192 Red Sea NORTH 189 SOUTH 193 EAST 189 WEST 193 NORTHEAST 189 NORTHWEST 190 SOUTHEAST 193 SOUTHWEST 193 LIGHT 277 END_ROOM ROOM_DESCR 192 You are wading in waist deep red water, or what looks like water, although it neither feels or acts like water. Strangely you do not feel wet, yet the water ripples as you wade through it. A soft, rolling red light surrounds you and the sea of water looks endless. END_ROOM_DESCR ROOM 193 Red Sea NORTH 190 SOUTH 192 EAST 192 WEST 194 NORTHEAST 189 NORTHWEST 191 SOUTHEAST 192 SOUTHWEST 194 LIGHT 277 END_ROOM ROOM_DESCR 193 You are wading in waist deep red water, or what looks like water, although it neither feels or acts like water. Strangely you do not feel wet, yet the water ripples as you wade through it. A soft, rolling red light surrounds you and the sea of water looks endless. END_ROOM_DESCR ROOM 194 Red Sea NORTH 191 SOUTH 193 EAST 193 WEST 191 NORTHEAST 190 NORTHWEST 191 SOUTHEAST 193 SOUTHWEST 191 LIGHT 277 END_ROOM ROOM_DESCR 194 You are wading in waist deep red water, or what looks like water, although it neither feels or acts like water. Strangely you do not feel wet, yet the water ripples as you wade through it. A soft, rolling red light surrounds you and the sea of water looks endless. END_ROOM_DESCR ROOM 195 Pit SOUTH 196 LIGHT 277 END_ROOM ROOM_DESCR 195 You are standing in a deep pit. A strong updraft makes standing here hard and you try to grasp a wall for support but the wall is made of some sort of elastic material that gives no support. To the south there is a opening in the pit wall. END_ROOM_DESCR ROOM 196 Grotto NORTH 195 EAST 197 LIGHT 277 END_ROOM ROOM_DESCR 196 You are walking along a small ledge in a large grotto which runs from the north to the east. To the east you hear a loud howling sound. END_ROOM_DESCR ROOM 197 Cave of Wind WEST 196 LIGHT 277 END_ROOM ROOM_DESCR 197 Strong winds makes movement in this small cave very hard. Howling sounds come at you from every direction and you are not sure if it is the wind or something else. You see a small opening to the west. END_ROOM_DESCR ROOM 198 Sepulcher LIGHT 277 END_ROOM ROOM_DESCR 198 You awake to find yourself in a vault of some sort. The walls of the vault are honeycombed and reflects a very bright red light. Various object, which you cannot identify, briefly appear in the honeycombs and then fade out. Floating in the middle of the room is a metallic stand, slowly revolving. END_ROOM_DESCR ROOM 199 Pack Rat Nest SOUTH 89 END_ROOM ROOM_DESCR 199 You are standing in a small clearing in the dense forest. Scattered about the clearing are numerous objects that have been collected by the pack rat. To the south you see a small passage between the trees. END_ROOM_DESCR