ANNOYOTRON V: ATROCITRON by Michael Martin, 2016 This archive contains the source code for Atrocitron along with the scripts and data files that are consumed during its creation. As an Inform work created in 2016, it takes a little bit of extra preparation to get a functioning build in 2023. If, for whatever mad reason, you wish to *build your own* Atrocitron instead of merely study the code that created it, read on for what you need. If you merely are here to tear the place apart for secrets and to work out where the last lousy impact points are hiding, atrocitron.inf has everything you want. INFORM REQUIREMENTS The program is built with Inform 6.33 against Inform Library 6/11 (April 2004). The version of Inform used is a bit flexible, but the library is less so, as parserm.h has been modified as part of the build. The build system expects a private copy of 6/11 to be unzipped into the lib/ directory. Yes, the actual published version says it's using Library 6.12.1. It isn't, and 6.12.1 doesn't work with it, and I'm not actually clear on what precisely is going on with that six years later. OTHER REQUIREMENTS Atrocitron contains two secret messages that are embedded within the program at build time. The text of these messages is held within victory.txt and easteregg.txt. The make_victory and make_easteregg scripts transform them into the forms the Inform compiler needs. THESE ARE PYTHON 2 SCRIPTS; PYTHON 3 WILL NOT RUN THEM. One of the messages also requires GPG; I've tested the current Makefile with GPG 2.3.8. The files "victory.inf" and "easteregg.inf" are the final forms these messages take and are compiled directly into the final binary by Inform. The file "easteregg.asc" is an intermediate file created by GPG before make_easteregg converts it into a form Inform can use. LICENSES The file "parserm.h" was written by Graham Nelson as part of the Inform design system, and is used under the licenses in the Inform Design Manual. The remainder of the code is published under the simplified BSD license. Copying or adapting code from the game for your own works is fine and requires only a mention in the documentation or credits (much like extensions in Inform 7). This license is reproduced below. Copyright 2016 Michael C. Martin Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.