MYSTERY SCIENCE THEATER 3000, ADVENTURE 201 Walkthrough by Graeme Cree Game by Graeme Cree WALKTHROUGH; 15 locations, 39 moves n. look. take fish. examine fish. open fish. take key. examine key. read key. e. n. look. n. look. e. look. (at this point you will have an intermission) e. take book. examine book. unlock book with key. open book. s. look. e. look. n. w. look. take cigar. examine cigar. e. n. look. n. look. n. e. n. look. w. This is an optimum walkthrough in that it shows you all the dialogue between Joel and the Bots. It is not the fastest way to win the game however. ---------------------------------------------- The fastest way to win the game is as follows: w. n. n. e. n. w. ---------------------------------------------- This game is actually nothing more than a maze; just like the ones that first appeared in Colossal Cave 20 years ago and have been reused innumerable times by various designers over the years. Three of the rooms have identical descriptions to make it harder to map your way out, however there are more than three items, so if you drop something in each of the fog areas, you can map the maze in the traditional way. Here is a "map" for the entire game: DIRECTION AREA NAME N S E W 2. the fog (a) 3 - 5 8 3. the theatre 3 2 14 7 4. the hospital 13 14 16 7 5. the bedroom 2 5 13 5 6. the study 9 16 2 2 7. the forest 11 12 11 11 8. the cobble street 15 4 13 14 9. the frozen lake 2 7 15 10 10. the front door WIN THE GAME BY ARRIVING HERE 11. the raging fire 11 11 12 11 12. the patch 11 2 6 13 13. the fog (b) 8 13 2 5 14. the fog (c) 7 13 6 2 15. the alley 14 16 4 7 16. the parlor 2 7 4 5