# Microsoft Developer Studio Project File - Name="WinFrotz" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=WinFrotz - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "WinFrotz.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "WinFrotz.mak" CFG="WinFrotz - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "WinFrotz - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "WinFrotz - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE "WinFrotz - Win32 SHDebug" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "WinFrotz - Win32 Release" # PROP BASE Use_MFC 5 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir ".\Release" # PROP BASE Intermediate_Dir ".\Release" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 0 # PROP Output_Dir ".\Release" # PROP Intermediate_Dir ".\Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /c # ADD CPP /nologo /MD /W3 /GX /Ox /Og /Os /Ob0 /Gf /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "WINFROTZ" /D "BUFFERED_TEXTOUT" /D "_AFXDLL" /FD /c # SUBTRACT CPP /Ot /Oi /Fr /YX /Yc /Yu # ADD BASE MTL /nologo /D "NDEBUG" /win32 # ADD MTL /nologo /D "NDEBUG" /win32 # SUBTRACT MTL /mktyplib203 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /machine:I386 # ADD LINK32 winmm.lib /nologo /subsystem:windows /pdb:none /map /machine:I386 # SUBTRACT LINK32 /debug !ELSEIF "$(CFG)" == "WinFrotz - Win32 Debug" # PROP BASE Use_MFC 5 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir ".\Debug" # PROP BASE Intermediate_Dir ".\Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 5 # PROP Use_Debug_Libraries 1 # PROP Output_Dir ".\Debug" # PROP Intermediate_Dir ".\Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /c # ADD CPP /nologo /G5 /MTd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "WINFROTZ" /D "BUFFERED_TEXTOUT" /FR /FD /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE MTL /nologo /D "_DEBUG" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 # ADD LINK32 winmm.lib nafxcwd.lib /nologo /subsystem:windows /pdb:none /map /debug /machine:I386 /nodefaultlib:"nafxcwd.lib" !ELSEIF "$(CFG)" == "WinFrotz - Win32 SHDebug" # PROP BASE Use_MFC 5 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir ".\WinFrotz" # PROP BASE Intermediate_Dir ".\WinFrotz" # PROP BASE Target_Dir "" # PROP Use_MFC 5 # PROP Use_Debug_Libraries 1 # PROP Output_Dir ".\SHDebug" # PROP Intermediate_Dir ".\SHDebug" # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "WINFROTZ" /c # SUBTRACT BASE CPP /YX /Yc /Yu # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "WINFROTZ" /FD /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE MTL /nologo /D "_DEBUG" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 winmm.lib nafxcwd.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"nafxcwd.lib" # ADD LINK32 hamfc4m.lib haw32m.lib winmm.lib nafxcwd.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"nafxcwd.lib" !ENDIF # Begin Target # Name "WinFrotz - Win32 Release" # Name "WinFrotz - Win32 Debug" # Name "WinFrotz - Win32 SHDebug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90" # Begin Group "C-Files" # PROP Default_Filter "" # Begin Group "Frotz" # PROP Default_Filter "" # Begin Source File SOURCE=.\Frotz\Alias.c # End Source File # Begin Source File SOURCE=.\Frotz\Buffer.c # End Source File # Begin Source File SOURCE=.\Frotz\Fastmem.c # End Source File # Begin Source File SOURCE=.\Frotz\Files.c # End Source File # Begin Source File SOURCE=.\Frotz\Getopt.c # End Source File # Begin Source File SOURCE=.\Frotz\Hotkey.c # End Source File # Begin Source File SOURCE=.\Frotz\Input.c # End Source File # Begin Source File SOURCE=.\Frotz\Main.c # End Source File # Begin Source File SOURCE=.\Frotz\Math.c # End Source File # Begin Source File SOURCE=.\Frotz\Object.c # End Source File # Begin Source File SOURCE=.\Frotz\Process.c # End Source File # Begin Source File SOURCE=.\Frotz\Random.c # End Source File # Begin Source File SOURCE=.\Frotz\Redirect.c # End Source File # Begin Source File SOURCE=.\Frotz\Screen.c # End Source File # Begin Source File SOURCE=.\Frotz\Sound.c # End Source File # Begin Source File SOURCE=.\Frotz\Stream.c # End Source File # Begin Source File SOURCE=.\Frotz\Table.c # End Source File # Begin Source File SOURCE=.\Frotz\Text.c # End Source File # Begin Source File SOURCE=.\Frotz\Variable.c # End Source File # End Group # Begin Source File SOURCE=.\C\Win_init.c # End Source File # Begin Source File SOURCE=.\C\win_input.c # End Source File # Begin Source File SOURCE=.\C\Win_pic.c # End Source File # Begin Source File SOURCE=.\C\Win_scrn.c # End Source File # Begin Source File SOURCE=.\C\Win_smpl.c # End Source File # Begin Source File SOURCE=.\C\Win_text.c # End Source File # End Group # Begin Source File SOURCE=.\cpp\AddAlias.cpp # End Source File # Begin Source File SOURCE=.\cpp\AliasList.cpp # End Source File # Begin Source File SOURCE=.\cpp\CAutoLoad.cpp # End Source File # Begin Source File SOURCE=.\cpp\CDebugOpt.cpp # End Source File # Begin Source File SOURCE=.\cpp\CMyColorDialog.cpp # End Source File # Begin Source File SOURCE=.\cpp\CMyFontDialog.cpp # End Source File # Begin Source File SOURCE=.\cpp\CScrollBack.cpp # End Source File # Begin Source File SOURCE=.\cpp\CSoundOpt.cpp # End Source File # Begin Source File SOURCE=.\cpp\DisplayOpt.cpp # End Source File # Begin Source File SOURCE=.\cpp\GraphOpt.cpp # End Source File # Begin Source File SOURCE=.\cpp\Ini.cpp # End Source File # Begin Source File SOURCE=.\cpp\MainFrm.cpp # End Source File # Begin Source File SOURCE=.\cpp\StdAfx.cpp # End Source File # Begin Source File SOURCE=.\cpp\Thread.cpp # End Source File # Begin Source File SOURCE=.\cpp\WinFrotz.cpp # End Source File # Begin Source File SOURCE=.\cpp\WinFrotzDoc.cpp # End Source File # Begin Source File SOURCE=.\cpp\WinFrotzView.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd" # Begin Source File SOURCE=.\include\AddAlias.h # End Source File # Begin Source File SOURCE=.\include\AliasList.h # End Source File # Begin Source File SOURCE=.\include\CAutoLoad.h # End Source File # Begin Source File SOURCE=.\include\CDebugOpt.h # End Source File # Begin Source File SOURCE=.\include\CMyColorDialog.h # End Source File # Begin Source File SOURCE=.\CMyFontDialog.h # End Source File # Begin Source File SOURCE=.\include\crosscomp.h # End Source File # Begin Source File SOURCE=.\include\CScrollBack.h # End Source File # Begin Source File SOURCE=.\include\CSoundOpt.h # End Source File # Begin Source File SOURCE=.\include\debugdefs.h # End Source File # Begin Source File SOURCE=.\include\DisplayOpt.h # End Source File # Begin Source File SOURCE=.\Frotz\Frotz.h # End Source File # Begin Source File SOURCE=.\include\Globs.h # End Source File # Begin Source File SOURCE=.\include\GraphOpt.h # End Source File # Begin Source File SOURCE=.\include\MainFrm.h # End Source File # Begin Source File SOURCE=.\include\Resource.h # End Source File # Begin Source File SOURCE=.\include\States.h # End Source File # Begin Source File SOURCE=.\include\StdAfx.h # End Source File # Begin Source File SOURCE=.\include\Windefs.h # End Source File # Begin Source File SOURCE=.\include\WinFrotz.h # End Source File # Begin Source File SOURCE=.\include\WinFrotzDoc.h # End Source File # Begin Source File SOURCE=.\include\WinFrotzView.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\Res\ico00001.ico # End Source File # Begin Source File SOURCE=.\Res\ico00002.ico # End Source File # Begin Source File SOURCE=.\Res\Ico00003.ico # End Source File # Begin Source File SOURCE=.\Res\Ico00004.ico # End Source File # Begin Source File SOURCE=.\Res\Ico00005.ico # End Source File # Begin Source File SOURCE=.\Res\Ico00006.ico # End Source File # Begin Source File SOURCE=.\Res\Ico00007.ico # End Source File # Begin Source File SOURCE=.\Res\Ico00008.ico # End Source File # Begin Source File SOURCE=.\Res\ico00009.ico # End Source File # Begin Source File SOURCE=.\Res\icon1.ico # End Source File # Begin Source File SOURCE=.\res\Toolbar.bmp # End Source File # Begin Source File SOURCE=.\res\WinFrotz.ico # End Source File # Begin Source File SOURCE=.\WinFrotz.rc # End Source File # Begin Source File SOURCE=.\res\WinFrotz.rc2 # End Source File # Begin Source File SOURCE=.\res\WinFrotzDoc.ico # End Source File # End Group # End Target # End Project # Section WinFrotz : {ECDB696C-3B4C-11D0-8B6B-444553540000} # 2:10:CMainFrame:Palette support added # End Section