# vi: set ts=2 shiftwidth=2 expandtab: # # Room description and name tests. # # Covers room names and descriptions, and alternate room names and associated # descriptions. # # Unless otherwise noted, the input and responses in this script were created # from a transcript of the Adrift Runner, release 4.0.45 or 46. # ~ game *Fruitless* Compiled "12 Sep 2007"* Version 4.00* > verbose # # Verify that room names and descriptions are handled correctly. # > look Not Alongside Tray Sparsely furnished. Task append 1, task is not completed. Task append 2, task is not completed. Object append 1, cupboard is not open. Object append 2, cupboard is closed. Player append 1, not holding a sandwich. Player append 2, not holding a tray. Player append 3, not wearing a hat. Player append 4, not wearing a hat. Player append 5, not in same room as a tray. Player append 6, not in same room as a tray. Also here is a pinewood cupboard, a pinewood table and a chair. > open cupboard You open the pinewood cupboard. Inside the pinewood cupboard is a book, a tray, a bag, a sandwich, a jelly and a floppy hat. > look Not Holding Sandwich Relatively sparsely furnished, though look at the cupboard. Object append 1, cupboard is open. Object append 2, cupboard is not closed. Player append 1, not holding a sandwich. Player append 2, not holding a tray. Player append 3, not wearing a hat. Player append 4, not wearing a hat. Player append 5, in same room as a tray. Player append 6, in same room as a tray. Also here is a pinewood cupboard, a pinewood table and a chair. > take sandwich You take the sandwich from the pinewood cupboard. > look Cupboard Open Relatively sparsely furnished, though look at the cupboard. Object append 1, cupboard is open. Object append 2, cupboard is not closed. Player append 1, holding a sandwich. Player append 2, not holding a tray. Player append 3, not wearing a hat. Player append 4, not wearing a hat. Player append 5, in same room as a tray. Player append 6, in same room as a tray. Also here is a pinewood cupboard, a pinewood table and a chair. > close cupboard You close the pinewood cupboard. > look Not Alongside Tray Sparsely furnished. Task append 1, task is not completed. Task append 2, task is not completed. Object append 1, cupboard is not open. Object append 2, cupboard is closed. Player append 1, holding a sandwich. Player append 2, not holding a tray. Player append 3, not wearing a hat. Player append 4, not wearing a hat. Player append 5, not in same room as a tray. Player append 6, not in same room as a tray. Also here is a pinewood cupboard, a pinewood table and a chair. > open cupboard You open the pinewood cupboard. Inside the pinewood cupboard is a book, a tray, a bag, a jelly and a floppy hat. > take tray You take the tray from the pinewood cupboard. > drop tray You drop the tray. > look Cupboard Open Relatively sparsely furnished, though look at the cupboard. Object append 1, cupboard is open. Object append 2, cupboard is not closed. Player append 1, holding a sandwich. Player append 2, not holding a tray. Player append 3, not wearing a hat. Player append 4, not wearing a hat. Player append 5, in same room as a tray. Player append 6, in same room as a tray. Also here is a pinewood cupboard, a tray, a pinewood table and a chair. > close cupboard You close the pinewood cupboard. > look Activity Room Sparsely furnished. Task append 1, task is not completed. Task append 2, task is not completed. Object append 1, cupboard is not open. Object append 2, cupboard is closed. Player append 1, holding a sandwich. Player append 2, not holding a tray. Player append 3, not wearing a hat. Player append 4, not wearing a hat. Player append 5, in same room as a tray. Player append 6, in same room as a tray. Also here is a pinewood cupboard, a tray, a pinewood table and a chair. > open cupboard You open the pinewood cupboard. Inside the pinewood cupboard is a book, a bag, a jelly and a floppy hat. > take hat You take the floppy hat from the pinewood cupboard. > look Cupboard Open Relatively sparsely furnished, though look at the cupboard. Object append 1, cupboard is open. Object append 2, cupboard is not closed. Player append 1, holding a sandwich. Player append 2, not holding a tray. Player append 3, not wearing a hat. Player append 4, not wearing a hat. Player append 5, in same room as a tray. Player append 6, in same room as a tray. Also here is a pinewood cupboard, a tray, a pinewood table and a chair. > wear hat You put on the floppy hat. > look Obscured Activity Room Sparsely furnished. The hat's covering your eyes, obscuring your view. Player append 1, holding a sandwich. Player append 2, not holding a tray. Player append 3, wearing a hat. Player append 4, wearing a hat. Player append 5, in same room as a tray. Player append 6, in same room as a tray. > take tray # SCARE and the Adrift Runner differ slightly on this message. #You take the tray. You pick up the tray. > remove hat You remove the floppy hat. > east You move east. Clean Room As bland as the Activity Room, but somehow cleaner. There's a sign on the wall that proclaims "No food or drink, please." You have the hat in your possession. The janitor is here. > drop tray You drop the tray. > west You move west. Not Alongside Tray Relatively sparsely furnished, though look at the cupboard. Object append 1, cupboard is open. Object append 2, cupboard is not closed. Player append 1, holding a sandwich. Player append 2, not holding a tray. Player append 3, not wearing a hat. Player append 4, not wearing a hat. Player append 5, not in same room as a tray. Player append 6, not in same room as a tray. Also here is a pinewood cupboard, a pinewood table and a chair. > close cupboard You close the pinewood cupboard. > look Not Alongside Tray Sparsely furnished. Task append 1, task is not completed. Task append 2, task is not completed. Object append 1, cupboard is not open. Object append 2, cupboard is closed. Player append 1, holding a sandwich. Player append 2, not holding a tray. Player append 3, not wearing a hat. Player append 4, not wearing a hat. Player append 5, not in same room as a tray. Player append 6, not in same room as a tray. Also here is a pinewood cupboard, a pinewood table and a chair. > open cupboard You open the pinewood cupboard. Inside the pinewood cupboard is a book, a bag and a jelly. > take jelly The jelly slips through your fingers. Apparently not enough gelatine in the mix. That's probably related to BSE. > close cupboard You close the pinewood cupboard. > look Not Alongside Tray Sparsely furnished. Task append 1, task is completed. Task append 2, task is completed. Object append 1, cupboard is not open. Object append 2, cupboard is closed. Player append 1, holding a sandwich. Player append 2, not holding a tray. Player append 3, not wearing a hat. Player append 4, not wearing a hat. Player append 5, not in same room as a tray. Player append 6, not in same room as a tray. Also here is a pinewood cupboard, a pinewood table and a chair. > wear hat You put on the floppy hat. > look Not Alongside Tray Sparsely furnished. The hat's covering your eyes, obscuring your view. Player append 1, holding a sandwich. Player append 2, not holding a tray. Player append 3, wearing a hat. Player append 4, wearing a hat. Player append 5, not in same room as a tray. Player append 6, not in same room as a tray. > east You move east. Obscured Room The hat completely obscures your view. You have the hat in your possession. > look Obscured Room The hat completely obscures your view. You have the hat in your possession. > x janitor Dressed head to toe in standard janitorial coveralls, this man appears to be the very model of efficiency. No sign at all of sloppiness or laziness here. Also, not much sign of movement, it has to be said. > remove hat You remove the floppy hat. > look Clean Room As bland as the Activity Room, but somehow cleaner. There's a sign on the wall that proclaims "No food or drink, please." You have the hat in your possession. Also here is a tray. The janitor is here. > take tray # SCARE and the Adrift Runner differ slightly on this message. #You take the tray. You pick up the tray. > west You move west. Holding Tray Sparsely furnished. Task append 1, task is completed. Task append 2, task is completed. Object append 1, cupboard is not open. Object append 2, cupboard is closed. Player append 1, holding a sandwich. Player append 2, holding a tray. Player append 3, not wearing a hat. Player append 4, not wearing a hat. Player append 5, in same room as a tray. Player append 6, in same room as a tray. > drop tray You drop the tray. > look Task Completed Sparsely furnished. Task append 1, task is completed. Task append 2, task is completed. Object append 1, cupboard is not open. Object append 2, cupboard is closed. Player append 1, holding a sandwich. Player append 2, not holding a tray. Player append 3, not wearing a hat. Player append 4, not wearing a hat. Player append 5, in same room as a tray. Player append 6, in same room as a tray. Also here is a pinewood cupboard, a tray, a pinewood table and a chair.