Thanks for reading. This is the readme.txt file for the Inform port of Mike Robert's TADS example game, Ditch Day Drifter. Copyright and licensing information is contained in the comment in the file "ditch.inf". This port was done for fun in the hopes that it would be a useful learning tool for new and in training Inform authors. The code uses many of the newest features of Inform 6, most of which are not used in currently released Inform source code. The text is commented more heavily than a normal program, and should be helpful to new authors. This version of Ditch Day is slightly more "fleshed out" than the original version of the game, containing many more verbs and possible actions than in the original. It also implements a few alternate solutions to puzzles which seemed logical. You should have received the following files in this archive: contents.txt -- A table of contents for the source code, with searchable keycodes. readme.txt -- This file. ditch.inf -- The main source file The source files: conrep.inf surface.inf gue.inf lloyd.inf maze.inf entrypts.inf verbs.inf misc.inf You should be able to compile this game using the Inform compiler 6.21 or higher or informg, the glulx targetting Inform compiler. You must use the most up to date version of the Inform library (6/10 at this writing) by compiling the file "ditch.inf". You can reach the author and maintainer of this port at neilc@norwich.edu to sound off, positive, negative or undecided. Especially you new Inform authors who read this code, please let me know if there are comments or code that you found confusing. To do: When the new version of the Inform Designer's Manual by Graham Nelson is released by Mike Berlyn and Cascade Mountain Publishing, comments with referals to the proper section of the new Manual will be added. This will hopefully make the Inform port of Ditch Day Drifter even more valuable as a study guide. Sincerely, Neil Cerutti neilc@norwich.edu