ohayo gozaimasu minna-san Well, here are some quick n dirty utils. Vocab + Strings are just alpha code from the magnetic dissassembler all i need to do is fix up the 68000 disser and the room/object buster and put it all into one neat file.... once that is done, i can start to turn my compiler design notes into a proper compiler.... *nb* since the above, i have a part time job which will turn into a full time job once uni ends, so no time for such pleasures as making a compiler or decompiler. gomen nasai sayonara -Stewy Strings.exe Will break out all the text within the string file There is one error and only shows up with Guild of Thieves, towards the end of the text, the first couple of words of a few sentences get garbled, as to why, I have NO idea when every other game busts properly. Maybe my guild of thieves is dodgy.... have to convert my pc version to magnetic and test it..... when compiled with Watcom, it seems to workk OK but when compiled with DJGPP it seems to produce erroneous results and I cant pinpoint why.... mmm actually i think its got to do with watcom defaulting to signed char, and djgpp defaults to unsigned. Vocab.exe Will bust the dictionary. Note, for Pawn + Guild Of Thieves, these have the dictionary hardcoded into them, so the offset in vocab.exe is fixed, as this was tested on c64 versions of Pawn + GoT, versions ripped from Amiga or PC might not work. All other games should work..... should.. :) MagInfo A useless utility that will dump info from the game header MagBust Another useless utility that will convert magnetic data files down into single files, ie: code, dictionary, string1 + string2 if you know what your doing you can extract c64 datafiles, and magbust them into PC format versions. Mostly for some testing purposes only so.......