TRISTAM ISLAND By Hugo Labrande Manual for : Oric Atmos & Telestrat version ================================= After crashing your plane at sea, you end up drifting to a small island, with not much to survive. You explore, and find out the island was inhabited, years ago. But why did the people leave? And why is there a fence around that big building at the top of the hill? ================================= HOW TO PLAY There are three disks: - pinforic.dsk and tristam.dsk; - tristam-auto.dsk The disk "tristam-auto.dsk" is a single 720kb disk containing the interpreter (Pinforic) and the game. It works on real hardware, but some emulators (like Oricutron) do not support it. Should you want to use the more traditional Pinforic setup, with two disks, here are the steps: - Insert the interpreter disk in the Microdisk drive of your Oric Atmos or Telestrat computer (or emulator). - Start the system. - Type LOAD "INFOCOM.COM". - The splash screen for Pinforic is displayed; replace the interpreter disk by the game disk in the disk drive. - Press any key; the game then starts. Example of inputs recognized by the game are: go east, examine sky, inventory, enter ocean, take pebble, open matchbook. Around 100 verbs are recognized by the game. There are no built-in hints in the game (there just isn't the space!), so I encourage you to ask other players for help! If you encounter a bug, or if a sensible command wasn't recognized, or if you want to give me any sort of feedback, don't hesitate to send me an email : hugo at hlabrande dot fr. ================================== MANY THANKS TO - Infocom, creators of the Z-Machine and of so many awesome adventure games that we're still using their tools 40 years later; - Graham Nelson, creator of Inform 6; - Andrew Plotkin, for his hard work and dedication to fixing the Inform 6 compiler's bugs that had prevented z3 releases for years; - Fredrik Ramsberg and Johan Berntsson, for the amazing PunyInform library, and many optimizations; - My testers: Manon Burz-Labrande, CrocMiam, Steve Flintham, Grimmnebulin, Brennen Kinch, Juhana Leinonen, Samuel Verschelde, Mark Walker, Jack Welch; - The players who reported bugs in the initial release: Davide Bucci, Chris Carter, Wade Clarke, Denk, Richard Hawkins, Christopher Merrimer, Brian Rushton, Tiffany Zhao; - Stefan Vogt, for his help setting up many ports of this game, and his detailed answers to my technical questions. For the Oric port more specifically: - Chema Enguita and Fabrice Frances, for developing the Pinforic interpreter for the Oric Atmos and Telestrat, and for making a brand-new one-disk version; - Paul D. Smith, for developing the Pinfocom interpreter, on which Pinforic relies.