.. |VERSION| property:: tos.story.version :author: D E Haynes :made_at: 2021-02-02 :project: Theatre of Spud :version: |VERSION| .. entity:: PLAYER :types: tos.mixins.types.Character :states: tos.mixins.types.Mode.playing tos.map.Map.Location.office .. entity:: EDWARD :types: tos.mixins.types.Character :states: tos.types.Motivation.leader .. entity:: PHONE :types: tos.mixins.types.Artifact :states: tos.map.Map.Location.office .. entity:: FATHER :types: tos.mixins.types.Character :states: tos.types.Motivation.father .. entity:: MOTHER :types: tos.mixins.types.Character :states: tos.types.Motivation.mother .. entity:: DRAMA :types: turberfield.catchphrase.drama.Drama .. entity:: STORY :types: tos.story.Story .. entity:: SETTINGS :types: turberfield.catchphrase.render.Settings .. |PLAYER| property:: PLAYER.name .. |LOCALE| property:: STORY.bookmark.drama.scenery .. |PHONE| property:: PHONE.name Office ====== {0} .. property:: STORY.prompt ? Ignorant -------- .. condition:: STORY.bookmark.tally[office] 0 The Box Office is a tiny room. Behind |PLAYER| is the door back to the Foyer. On the left is a split aluminium window facing the Foyer entrance. There is a desk and a chair, and a rotary telephone fixed to the wall on the right. There is nothing else here. Everything of value is locked away. .. property:: EDWARD.state tos.mixins.types.Mode.default Indicate -------- .. condition:: PHONE.state tos.mixins.types.Significance.indicate |PLAYER| notices the |PHONE|. Discover -------- .. condition:: PHONE.state tos.mixins.types.Awareness.discover |PLAYER| studies the |PHONE|. Familiar -------- .. condition:: PHONE.state tos.mixins.types.Awareness.familiar |PLAYER| wonders what to do about the |PHONE|. Approach -------- .. condition:: EDWARD.state tos.mixins.types.Proximity.outside |PLAYER| hears someone coming. Hint ---- .. condition:: DRAMA.history[0].args[0] hint I wonder if there's anyone around?