.. |VERSION| property:: tos.story.version :author: D E Haynes :made_at: 2021-02-02 :project: Theatre of Spud :version: |VERSION| .. entity:: PLAYER :types: tos.mixins.types.Character :states: tos.mixins.types.Mode.playing tos.map.Map.Location.car_park .. entity:: EDWARD :types: tos.mixins.types.Character :states: tos.types.Motivation.leader .. entity:: STORY :types: tos.story.Story .. entity:: SETTINGS :types: turberfield.catchphrase.render.Settings .. |PLAYER| property:: PLAYER.name Entrance ======== {0} Mist ---- .. condition:: STORY.bookmark.tally[enter] 0 A Winter afternoon. It is darkening early. A cold mist has formed in the last hour of day. |PLAYER| is crossing the road from the High Street. To the right, about 30 yards away, a couple of young men are sitting on a wall. Suddenly a car appears. Waiting is a good idea now. .. property:: STORY.prompt Enter 'wait' or 'w' to allow the car to pass. .. property:: EDWARD.state tos.mixins.types.Mode.pausing Traffic ------- .. condition:: STORY.bookmark.tally[enter] 1 The car speeds off, leaving billows of vapour to settle beneath the street lights. |PLAYER| hesitates. .. property:: STORY.prompt To read on, enter 'next' or 'n'. More ---- .. condition:: STORY.bookmark.tally[enter] 2 There is a shout. Someone's name. Three more figures saunter over from the direction of the Croft. .. property:: STORY.prompt Get clues for |PLAYER| by typing 'look'. Banter ------ .. condition:: STORY.bookmark.tally[enter] 3 |PLAYER| can hear cursing and youthful banter. .. property:: STORY.prompt Enter 'help' for useful commands. Nasty ----- .. condition:: STORY.bookmark.tally[enter] 4 Over by the wall, someone hawks and spits. Smoking ------- .. condition:: STORY.bookmark.tally[enter] 5 It is quite dark now. |PLAYER| can make out the glow of cigarettes from the group by the wall. Hint ---- .. condition:: STORY.bookmark.drama.history[0].args[0] hint It's not nice out here. Better get inside.