INTERACTIVE FICTION: IT'S BACK For too long since its heyday in the 80's, interactive fiction has languished in the ghetto of obscurity. Despite brilliant and insightful works by dozens of new authors, IF has continually failed to receive the recognition by the general community it so richly deserves. The solution? Corporate sponsorship. The Coca-Cola Corporation, in conjunction with the newly-formed Interactive Fiction Promotion Board (a wholly-owned subsidary of the Cola-Cola Corporation), is pleased to announce a new direction in text adventures, Interactive Fiction for the Next Millennium. ---------------------------------------------------------------------- Our promotion plans will take several forms. Television and radio advertising, of course, will be a must. The marketing department is still working out slogans, but we have a number that seem promising, including "Zork: it's the choice of a new generation", "Just say 'No' to grues", and "Perdition's Flames: Mostly Dead". The opportunity for product tie-ins are also unlimited. Imagine being able to purchase an Elvish bottle-opener of great antiquity (glows blue in the presence of caffeine!), or a black rod with a rusty star on one end and the familiar red-and-white logo on the other. Or how about this: buy a six-pack of Coke, and get a hintbook for Curses! And speaking of Curses, that brings us to the most important aspect of the promotion -- IF development. Because that's what this is really all about, right? With the help of the Coca-Cola Interactive Fiction Promotion Board Foundation, full-time IF authorship is about to become a reality. Certain selected authors will be chosen based on the quality of their work to receive sponsored positions at the Foundation, with no other task than to continue producing the sort of games they've become famous for. Needless to say, these are expected to be highly-sought positions, but all members of the IF community are encouraged to apply. As examples of the sort of thing we'll be looking for, the Foundation has hired several current IF authors to rework parts of existing games in the new "Coca-Cola style". We hope you enjoy the package, and invite you to submit a demo game of your own ASAP! P.S. And remember -- when you see XYZZY, think Coke! JP Fizzlewick Public Relations The Coca-Cola Company --------------